Explicitly include core/config/engine.h where used

This commit is contained in:
Rémi Verschelde 2026-03-04 10:17:10 +01:00
parent f332faf46b
commit 765362b033
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GPG key ID: C3336907360768E1
126 changed files with 134 additions and 6 deletions

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@ -31,8 +31,6 @@
#include "node.h"
#include "node.compat.inc"
#include "core/object/class_db.h"
STATIC_ASSERT_INCOMPLETE_TYPE(class, Mesh);
STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
STATIC_ASSERT_INCOMPLETE_TYPE(class, DisplayServer);
@ -40,9 +38,11 @@ STATIC_ASSERT_INCOMPLETE_TYPE(class, Shader);
STATIC_ASSERT_INCOMPLETE_TYPE(class, OS);
STATIC_ASSERT_INCOMPLETE_TYPE(class, Engine);
#include "core/config/engine.h"
#include "core/config/project_settings.h"
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/object/message_queue.h"
#include "core/object/script_language.h"
#include "core/string/print_string.h"