Explicitly include core/config/engine.h where used
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126 changed files with 134 additions and 6 deletions
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@ -31,8 +31,6 @@
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#include "node.h"
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#include "node.compat.inc"
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#include "core/object/class_db.h"
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STATIC_ASSERT_INCOMPLETE_TYPE(class, Mesh);
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STATIC_ASSERT_INCOMPLETE_TYPE(class, RenderingServer);
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STATIC_ASSERT_INCOMPLETE_TYPE(class, DisplayServer);
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@ -40,9 +38,11 @@ STATIC_ASSERT_INCOMPLETE_TYPE(class, Shader);
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STATIC_ASSERT_INCOMPLETE_TYPE(class, OS);
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STATIC_ASSERT_INCOMPLETE_TYPE(class, Engine);
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/io/resource.h"
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#include "core/io/resource_loader.h"
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#include "core/object/class_db.h"
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#include "core/object/message_queue.h"
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#include "core/object/script_language.h"
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#include "core/string/print_string.h"
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