Rename Variant Packed*Array constants for consistency

All arrays are now prefixed with `PACKED_` to distinguish them from
GDScript's generic typed arrays.

`RAW_ARRAY` is now `PACKED_BYTE_ARRAY` (RawArray was the name of
PackedByteArray back in Godot 2.x).
This commit is contained in:
Hugo Locurcio 2021-12-24 18:44:08 +01:00
parent 28174d531b
commit 753754548a
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3 changed files with 48 additions and 48 deletions

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@ -2663,31 +2663,31 @@
<constant name="TYPE_ARRAY" value="25" enum="Variant.Type">
Variable is of type [Array].
</constant>
<constant name="TYPE_RAW_ARRAY" value="26" enum="Variant.Type">
<constant name="TYPE_PACKED_BYTE_ARRAY" value="26" enum="Variant.Type">
Variable is of type [PackedByteArray].
</constant>
<constant name="TYPE_INT32_ARRAY" value="27" enum="Variant.Type">
<constant name="TYPE_PACKED_INT32_ARRAY" value="27" enum="Variant.Type">
Variable is of type [PackedInt32Array].
</constant>
<constant name="TYPE_INT64_ARRAY" value="28" enum="Variant.Type">
<constant name="TYPE_PACKED_INT64_ARRAY" value="28" enum="Variant.Type">
Variable is of type [PackedInt64Array].
</constant>
<constant name="TYPE_FLOAT32_ARRAY" value="29" enum="Variant.Type">
<constant name="TYPE_PACKED_FLOAT32_ARRAY" value="29" enum="Variant.Type">
Variable is of type [PackedFloat32Array].
</constant>
<constant name="TYPE_FLOAT64_ARRAY" value="30" enum="Variant.Type">
<constant name="TYPE_PACKED_FLOAT64_ARRAY" value="30" enum="Variant.Type">
Variable is of type [PackedFloat64Array].
</constant>
<constant name="TYPE_STRING_ARRAY" value="31" enum="Variant.Type">
<constant name="TYPE_PACKED_STRING_ARRAY" value="31" enum="Variant.Type">
Variable is of type [PackedStringArray].
</constant>
<constant name="TYPE_VECTOR2_ARRAY" value="32" enum="Variant.Type">
<constant name="TYPE_PACKED_VECTOR2_ARRAY" value="32" enum="Variant.Type">
Variable is of type [PackedVector2Array].
</constant>
<constant name="TYPE_VECTOR3_ARRAY" value="33" enum="Variant.Type">
<constant name="TYPE_PACKED_VECTOR3_ARRAY" value="33" enum="Variant.Type">
Variable is of type [PackedVector3Array].
</constant>
<constant name="TYPE_COLOR_ARRAY" value="34" enum="Variant.Type">
<constant name="TYPE_PACKED_COLOR_ARRAY" value="34" enum="Variant.Type">
Variable is of type [PackedColorArray].
</constant>
<constant name="TYPE_MAX" value="35" enum="Variant.Type">