Generate scene ID for created built-in Resources

This commit is contained in:
kobewi 2025-06-24 17:56:48 +02:00
parent 987832be46
commit 73de8bf165
3 changed files with 3 additions and 3 deletions

View file

@ -2562,7 +2562,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
}
if (p_script->is_built_in()) {
p_script->set_path(edited_scene->get_scene_file_path() + "::");
p_script->set_path(edited_scene->get_scene_file_path() + "::" + p_script->generate_scene_unique_id());
}
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();