diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 8495d98103..723bda483f 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -41,6 +41,7 @@ #include "editor/gui/editor_file_dialog.h" #include "editor/gui/editor_validation_panel.h" #include "editor/inspector_dock.h" +#include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. #include "editor/scene_tree_dock.h" @@ -2409,6 +2410,10 @@ bool AnimationPlayerEditorPlugin::handles(Object *p_object) const { void AnimationPlayerEditorPlugin::make_visible(bool p_visible) { if (p_visible) { + // if AnimationTree editor is visible, do not occupy the bottom panel + if (AnimationTreeEditor::get_singleton() && AnimationTreeEditor::get_singleton()->is_visible_in_tree()) { + return; + } EditorNode::get_bottom_panel()->make_item_visible(anim_editor); anim_editor->set_process(true); anim_editor->ensure_visibility();