feat: godot-engine-source-4.3-stable

This commit is contained in:
Jan van der Weide 2025-01-17 16:36:38 +01:00
parent c59a7dcade
commit 7125d019b5
11149 changed files with 5070401 additions and 0 deletions

View file

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func test():
var type: Variant.Type
type = Variant.Type.TYPE_INT
print(type)
type = TYPE_FLOAT
print(type)
var direction: ClockDirection
direction = ClockDirection.CLOCKWISE
print(direction)
direction = COUNTERCLOCKWISE
print(direction)
var duper := Duper.new()
duper.set_type(Variant.Type.TYPE_INT)
duper.set_type(TYPE_FLOAT)
duper.set_direction(ClockDirection.CLOCKWISE)
duper.set_direction(COUNTERCLOCKWISE)
class Super:
func set_type(type: Variant.Type) -> void:
print(type)
func set_direction(dir: ClockDirection) -> void:
print(dir)
class Duper extends Super:
func set_type(type: Variant.Type) -> void:
print(type)
func set_direction(dir: ClockDirection) -> void:
print(dir)