String: Remove TTR and DTR defines in non-tools build

This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
This commit is contained in:
Rémi Verschelde 2022-03-28 15:24:14 +02:00
parent 2e85105959
commit 7119d355eb
65 changed files with 202 additions and 207 deletions

View file

@ -171,11 +171,11 @@ TypedArray<String> CollisionPolygon3D::get_configuration_warnings() const {
TypedArray<String> warnings = Node::get_configuration_warnings();
if (!Object::cast_to<CollisionObject3D>(get_parent())) {
warnings.push_back(TTR("CollisionPolygon3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidDynamicBody3D, CharacterBody3D, etc. to give them a shape."));
warnings.push_back(RTR("CollisionPolygon3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidDynamicBody3D, CharacterBody3D, etc. to give them a shape."));
}
if (polygon.is_empty()) {
warnings.push_back(TTR("An empty CollisionPolygon3D has no effect on collision."));
warnings.push_back(RTR("An empty CollisionPolygon3D has no effect on collision."));
}
return warnings;