-Change link to new documentation

-fixed bug in tilemap collision debug
This commit is contained in:
Juan Linietsky 2016-02-20 10:01:34 -03:00
parent c795ceca20
commit 70cdfa681a
3 changed files with 7 additions and 1 deletions

View file

@ -450,6 +450,7 @@ void TileMap::_update_dirty_quadrants() {
_fix_cell_transform(xform,c,shape_ofs+center_ofs,s);
if (debug_canvas_item) {
vs->canvas_item_add_set_transform(debug_canvas_item,xform);
shape->draw(debug_canvas_item,debug_collision_color);
}
@ -459,6 +460,10 @@ void TileMap::_update_dirty_quadrants() {
}
}
if (debug_canvas_item) {
vs->canvas_item_add_set_transform(debug_canvas_item,Matrix32());
}
if (navigation) {
Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id);
if (navpoly.is_valid()) {