Fix cases of resources destroyed too early
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8158d17edf
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6fbe0a494b
9 changed files with 41 additions and 50 deletions
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@ -1936,7 +1936,7 @@ void SceneTreeDock::_selection_changed() {
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}
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void SceneTreeDock::_do_create(Node *p_parent) {
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Object *c = create_dialog->instance_selected();
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Variant c = create_dialog->instance_selected();
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ERR_FAIL_COND(!c);
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Node *child = Object::cast_to<Node>(c);
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@ -2016,7 +2016,7 @@ void SceneTreeDock::_create() {
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Node *n = E->get();
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ERR_FAIL_COND(!n);
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Object *c = create_dialog->instance_selected();
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Variant c = create_dialog->instance_selected();
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ERR_FAIL_COND(!c);
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Node *newnode = Object::cast_to<Node>(c);
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