Use platform-specific methods for FileAccess reading and writing

This commit is contained in:
BlueCube3310 2023-10-28 12:55:56 +02:00
parent f497156e0b
commit 6ed1731746
9 changed files with 358 additions and 0 deletions

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@ -66,12 +66,18 @@ public:
virtual bool eof_reached() const override; // reading passed EOF
virtual uint8_t get_8() const override; // get a byte
virtual uint16_t get_16() const override;
virtual uint32_t get_32() const override;
virtual uint64_t get_64() const override;
virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
virtual Error get_error() const override; // get last error
virtual void flush() override;
virtual void store_8(uint8_t p_dest) override; // store a byte
virtual void store_16(uint16_t p_dest) override;
virtual void store_32(uint32_t p_dest) override;
virtual void store_64(uint64_t p_dest) override;
virtual bool file_exists(const String &p_path) override; // return true if a file exists