fix 'Comparison result is always the same' warnings

This commit is contained in:
LinuxUserGD 2022-07-25 17:14:33 +02:00 committed by Linux User
parent 6ba7dacf6b
commit 6e6569aa78
5 changed files with 3 additions and 92 deletions

View file

@ -176,10 +176,6 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
if (p_array_size > 0) {
Vector<int> iv = value;
int s = iv.size();
if (p_array_size <= 0) {
p_array_size = 1;
}
int count = 2 * p_array_size;
const int *r = iv.ptr();
@ -205,10 +201,6 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
if (p_array_size > 0) {
Vector<int> iv = value;
int s = iv.size();
if (p_array_size <= 0) {
p_array_size = 1;
}
int count = 3 * p_array_size;
const int *r = iv.ptr();
@ -236,10 +228,6 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
if (p_array_size > 0) {
Vector<int> iv = value;
int s = iv.size();
if (p_array_size <= 0) {
p_array_size = 1;
}
int count = 4 * p_array_size;
const int *r = iv.ptr();
@ -292,10 +280,6 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
if (p_array_size > 0) {
Vector<int> iv = value;
int s = iv.size();
if (p_array_size <= 0) {
p_array_size = 1;
}
int count = 2 * p_array_size;
const int *r = iv.ptr();
@ -321,10 +305,6 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
if (p_array_size > 0) {
Vector<int> iv = value;
int s = iv.size();
if (p_array_size <= 0) {
p_array_size = 1;
}
int count = 3 * p_array_size;
const int *r = iv.ptr();
@ -352,10 +332,6 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
if (p_array_size > 0) {
Vector<int> iv = value;
int s = iv.size();
if (p_array_size <= 0) {
p_array_size = 1;
}
int count = 4 * p_array_size;
const int *r = iv.ptr();