Add EditorStringNames singleton
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176 changed files with 2549 additions and 2325 deletions
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@ -41,6 +41,7 @@
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#include "editor/editor_node.h"
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#include "editor/editor_paths.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_string_names.h"
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#include "editor/import/resource_importer_texture_settings.h"
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#include "scene/resources/image_texture.h"
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@ -2460,7 +2461,7 @@ EditorExportPlatformMacOS::EditorExportPlatformMacOS() {
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Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
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if (theme.is_valid()) {
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stop_icon = theme->get_icon(SNAME("Stop"), SNAME("EditorIcons"));
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stop_icon = theme->get_icon(SNAME("Stop"), EditorStringName(EditorIcons));
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} else {
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stop_icon.instantiate();
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}
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