Update docs and bindings for new integer vector types
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doc/classes/Rect2i.xml
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52
doc/classes/Rect2i.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Rect2i" version="4.0">
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<brief_description>
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2D axis-aligned bounding box using integer coordinates.
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</brief_description>
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<description>
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[Rect2i] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
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It uses integer coordinates.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
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</tutorials>
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<methods>
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<method name="Rect2i">
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<return type="Rect2i">
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</return>
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<argument index="0" name="position" type="Vector2">
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</argument>
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<argument index="1" name="size" type="Vector2">
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</argument>
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<description>
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Constructs a [Rect2i] by position and size.
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</description>
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</method>
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<method name="Rect2i">
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<return type="Rect2i">
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</return>
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<argument index="0" name="x" type="int">
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</argument>
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<argument index="1" name="y" type="int">
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</argument>
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<argument index="2" name="width" type="int">
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</argument>
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<argument index="3" name="height" type="int">
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</argument>
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<description>
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Constructs a [Rect2i] by x, y, width, and height.
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</description>
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</method>
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<method name="Rect2i">
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<return type="Rect2i">
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</return>
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<argument index="0" name="from" type="Rect2">
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</argument>
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<description>
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Constructs a new [Rect2i] from [Rect2]. The floating point coordinates will be truncated.
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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