Merge canvas and decal into TextureStorage and add render target

This commit is contained in:
Bastiaan Olij 2022-04-08 00:00:51 +10:00
parent f7ca732df1
commit 6b28d94e77
49 changed files with 3143 additions and 3696 deletions

View file

@ -40,6 +40,10 @@ Config *Config::singleton = nullptr;
Config::Config() {
singleton = this;
should_orphan = true;
// If this is to early we need to change our code similar to what we're doing in RendererRD,
// and instantiate our storage classes when we are ready to do so in the order we want.
initialize();
}
Config::~Config() {