Fix crash when select SplineIK3D

This commit is contained in:
xuhuisheng 2026-01-07 11:20:50 +08:00
parent b94ca9b0bc
commit 6a096defff

View file

@ -290,7 +290,7 @@ void BonePropertiesEditor::_property_keyed(const String &p_path, bool p_advance)
}
void BonePropertiesEditor::_update_properties() {
if (!skeleton) {
if (!skeleton || !Skeleton3DEditor::get_singleton()) {
return;
}
int selected = Skeleton3DEditor::get_singleton()->get_selected_bone();