Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
This commit is contained in:
parent
b76dfde329
commit
6631f66c2a
236 changed files with 3694 additions and 3670 deletions
|
|
@ -119,7 +119,7 @@ LightmapGIEditorPlugin::LightmapGIEditorPlugin(EditorNode *p_node) {
|
|||
editor = p_node;
|
||||
bake = memnew(Button);
|
||||
bake->set_flat(true);
|
||||
bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
|
||||
bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
|
||||
bake->set_text(TTR("Bake Lightmaps"));
|
||||
bake->hide();
|
||||
bake->connect("pressed", Callable(this, "_bake"));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue