Fixed animation insertion in SkeletonEditor
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12 changed files with 259 additions and 165 deletions
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@ -281,8 +281,7 @@ public:
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void track_set_path(int p_track, const NodePath &p_path);
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NodePath track_get_path(int p_track) const;
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int find_track(const NodePath &p_path) const;
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// transform
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int find_track(const NodePath &p_path, const TrackType p_type) const;
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void track_move_up(int p_track);
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void track_move_down(int p_track);
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