doc: Sync classref to add operators after #43419
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33 changed files with 2261 additions and 131 deletions
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@ -25,14 +25,14 @@
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<link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link>
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</tutorials>
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<methods>
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<method name="NodePath">
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<method name="NodePath" qualifiers="constructor">
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<return type="NodePath">
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</return>
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<description>
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Constructs an empty [NodePath].
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</description>
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</method>
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<method name="NodePath">
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<method name="NodePath" qualifiers="constructor">
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<return type="NodePath">
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</return>
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<argument index="0" name="from" type="NodePath">
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@ -41,7 +41,7 @@
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Constructs a [NodePath] as a copy of the given [NodePath].
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</description>
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</method>
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<method name="NodePath">
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<method name="NodePath" qualifiers="constructor">
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<return type="NodePath">
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</return>
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<argument index="0" name="from" type="String">
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@ -150,6 +150,22 @@
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Returns [code]true[/code] if the node path is empty.
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</description>
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</method>
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<method name="operator !=" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="NodePath">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator ==" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="NodePath">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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