Reorganize Project Settings
-Advanced Settings toggle also hides advanced properties when disabled -Simplified Advanced Bar (errors were just plain redundant) -Reorganized rendering quality settings. -Reorganized miscelaneous settings for clean up.
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64 changed files with 523 additions and 476 deletions
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@ -89,7 +89,7 @@
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// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
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// Create GL ES 2 context
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if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") {
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if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") {
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context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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NSLog(@"Setting up an OpenGL ES 2.0 context.");
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if (!context) {
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@ -291,7 +291,7 @@ public:
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};
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void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
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String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
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String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
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r_features->push_back("pvrtc");
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if (driver == "Vulkan") {
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// FIXME: Review if this is correct.
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