Fix typos with codespell
Using codespell 1.14.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang doubleclick lod nd numer que te unselect EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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34 changed files with 50 additions and 51 deletions
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@ -569,7 +569,7 @@ bool VisualShader::_set(const StringName &p_name, const Variant &p_value) {
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String mode = name.get_slicec('/', 1);
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int value = p_value;
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if (value == 0) {
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modes.erase(mode); //means its default anyway, so dont store it
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modes.erase(mode); //means it's default anyway, so don't store it
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} else {
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modes[mode] = value;
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}
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