rendering: compositor has is_opengl API; minor optimisations
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7 changed files with 23 additions and 15 deletions
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@ -104,6 +104,7 @@ public:
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void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount);
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bool is_opengl() { return true; }
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void gl_end_frame(bool p_swap_buffers);
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void end_frame(bool p_swap_buffers);
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