Merge pull request #78540 from anvilfolk/gdresloaderr

GDScript: Add error message when a GDScript resource fails to load.
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Rémi Verschelde 2023-08-03 14:46:33 +02:00
commit 5e1671afd9
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@ -2695,6 +2695,11 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str
Error err;
Ref<GDScript> scr = GDScriptCache::get_full_script(p_path, err, "", p_cache_mode == CACHE_MODE_IGNORE);
if (err && scr.is_valid()) {
// If !scr.is_valid(), the error was likely from scr->load_source_code(), which already generates an error.
ERR_PRINT_ED(vformat(R"(Failed to load script "%s" with error "%s".)", p_path, error_names[err]));
}
if (r_error) {
// Don't fail loading because of parsing error.
*r_error = scr.is_valid() ? OK : err;