A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
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1318 changed files with 140051 additions and 166004 deletions
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@ -32,27 +32,26 @@
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#include "scene/2d/node_2d.h"
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class BackBufferCopy : public Node2D {
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GDCLASS( BackBufferCopy,Node2D);
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GDCLASS(BackBufferCopy, Node2D);
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public:
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enum CopyMode {
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COPY_MODE_DISABLED,
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COPY_MODE_RECT,
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COPY_MODE_VIEWPORT
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};
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private:
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private:
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Rect2 rect;
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CopyMode copy_mode;
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void _update_copy_mode();
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protected:
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static void _bind_methods();
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public:
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void set_rect(const Rect2& p_rect);
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void set_rect(const Rect2 &p_rect);
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Rect2 get_rect() const;
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void set_copy_mode(CopyMode p_mode);
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