A Whole New World (clang-format edition)

I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
This commit is contained in:
Rémi Verschelde 2017-03-05 16:44:50 +01:00
parent 45438e9918
commit 5dbf1809c6
1318 changed files with 140051 additions and 166004 deletions

View file

@ -32,27 +32,26 @@
#include "scene/2d/node_2d.h"
class BackBufferCopy : public Node2D {
GDCLASS( BackBufferCopy,Node2D);
GDCLASS(BackBufferCopy, Node2D);
public:
enum CopyMode {
COPY_MODE_DISABLED,
COPY_MODE_RECT,
COPY_MODE_VIEWPORT
};
private:
private:
Rect2 rect;
CopyMode copy_mode;
void _update_copy_mode();
protected:
static void _bind_methods();
public:
void set_rect(const Rect2& p_rect);
void set_rect(const Rect2 &p_rect);
Rect2 get_rect() const;
void set_copy_mode(CopyMode p_mode);