Add ability to bind typed arrays to script API

Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells
Note: Will do a mass replace on later PRs of whathever I can find, but probably need
a tool to grep through doc.
Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
This commit is contained in:
Juan Linietsky 2020-04-20 19:06:00 -03:00
parent 7343ec13d9
commit 5d4dc2d45c
24 changed files with 452 additions and 10 deletions

View file

@ -1691,14 +1691,14 @@ bool TileMap::is_centered_textures_enabled() const {
return centered_textures;
}
Array TileMap::get_used_cells() const {
TypedArray<Vector2i> TileMap::get_used_cells() const {
Array a;
TypedArray<Vector2i> a;
a.resize(tile_map.size());
int i = 0;
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
Vector2 p(E->key().x, E->key().y);
Vector2i p(E->key().x, E->key().y);
a[i++] = p;
}