Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
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134 changed files with 359 additions and 410 deletions
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@ -1305,7 +1305,7 @@ void TextEdit::_notification(int p_what) {
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}
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}
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void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
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void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
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ERR_FAIL_COND(p_gui_input.is_null());
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double prev_v_scroll = v_scroll->get_value();
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@ -4367,7 +4367,7 @@ bool TextEdit::is_drawing_spaces() const {
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void TextEdit::_bind_methods() {
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/*Internal. */
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ClassDB::bind_method(D_METHOD("_gui_input"), &TextEdit::_gui_input);
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ClassDB::bind_method(D_METHOD("_text_changed_emit"), &TextEdit::_text_changed_emit);
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/* Text */
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