Entirely removes BIND_VMETHOD in favor of GDVIRTUAL

* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
This commit is contained in:
reduz 2021-08-22 12:37:22 -03:00
parent 2d446771d6
commit 5cecdfa8af
134 changed files with 359 additions and 410 deletions

View file

@ -1305,7 +1305,7 @@ void TextEdit::_notification(int p_what) {
}
}
void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
ERR_FAIL_COND(p_gui_input.is_null());
double prev_v_scroll = v_scroll->get_value();
@ -4367,7 +4367,7 @@ bool TextEdit::is_drawing_spaces() const {
void TextEdit::_bind_methods() {
/*Internal. */
ClassDB::bind_method(D_METHOD("_gui_input"), &TextEdit::_gui_input);
ClassDB::bind_method(D_METHOD("_text_changed_emit"), &TextEdit::_text_changed_emit);
/* Text */