Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
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134 changed files with 359 additions and 410 deletions
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@ -90,7 +90,7 @@ class EditorAudioBus : public PanelContainer {
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bool is_master;
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mutable bool hovering_drop;
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void _gui_input(const Ref<InputEvent> &p_event);
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
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void _effects_gui_input(Ref<InputEvent> p_event);
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void _bus_popup_pressed(int p_option);
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