Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
This commit is contained in:
parent
93f9a83062
commit
5b3709d309
206 changed files with 9547 additions and 10167 deletions
|
|
@ -34,7 +34,7 @@
|
|||
#include "io/resource_loader.h"
|
||||
#include "scene/3d/sprite_3d.h"
|
||||
|
||||
void SpriteFramesEditor::_gui_input(InputEvent p_event) {
|
||||
void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
|
||||
}
|
||||
|
||||
void SpriteFramesEditor::_notification(int p_what) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue