Turn 'Add/Revoke unique Node' into a checkbox

This commit is contained in:
Joaquin Muñiz 2023-09-23 21:13:27 -03:00
parent a8598cd8e2
commit 5afb3858b7

View file

@ -3902,8 +3902,9 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_separator();
}
Node *node = full_selection.front()->get();
menu->add_icon_shortcut(get_editor_theme_icon(SNAME("SceneUniqueName")), ED_GET_SHORTCUT("scene_tree/toggle_unique_name"), TOOL_TOGGLE_SCENE_UNIQUE_NAME);
menu->set_item_text(menu->get_item_index(TOOL_TOGGLE_SCENE_UNIQUE_NAME), node->is_unique_name_in_owner() ? TTR("Revoke Unique Name") : TTR("Access as Unique Name"));
menu->add_icon_check_item(get_editor_theme_icon(SNAME("SceneUniqueName")), TTRC("Access as Unique Name"), TOOL_TOGGLE_SCENE_UNIQUE_NAME);
menu->set_item_shortcut(menu->get_item_index(TOOL_TOGGLE_SCENE_UNIQUE_NAME), ED_GET_SHORTCUT("scene_tree/toggle_unique_name"));
menu->set_item_checked(menu->get_item_index(TOOL_TOGGLE_SCENE_UNIQUE_NAME), node->is_unique_name_in_owner());
}
}