Makes all Godot API's methods Lower Case
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112 changed files with 430 additions and 430 deletions
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@ -797,7 +797,7 @@ void VisualServerScene::instance_set_transform(RID p_instance, const Transform &
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instance->transform = p_transform;
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_instance_queue_update(instance, true);
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}
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void VisualServerScene::instance_attach_object_instance_ID(RID p_instance, ObjectID p_ID) {
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void VisualServerScene::instance_attach_object_instance_id(RID p_instance, ObjectID p_ID) {
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Instance *instance = instance_owner.get(p_instance);
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ERR_FAIL_COND(!instance);
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