Implement the ability to disable classes
* This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
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44 changed files with 789 additions and 757 deletions
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@ -434,4 +434,15 @@ public:
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#endif
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#define GDREGISTER_CLASS(m_class) \
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if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \
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ClassDB::register_class<m_class>(); \
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}
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#define GDREGISTER_VIRTUAL_CLASS(m_class) \
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if (!GD_IS_DEFINED(ClassDB_Disable_##m_class)) { \
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ClassDB::register_virtual_class<m_class>(); \
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}
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#include "core/disabled_classes.gen.h"
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#endif // CLASS_DB_H
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