Change TileMapEditor to TileMapLayerEditor

This commit is contained in:
Gilles Roudière 2024-01-19 17:25:14 +01:00
parent 4e990cd7e5
commit 5a999d67ec
16 changed files with 1506 additions and 1258 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TileMap" inherits="Node2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="TileMap" inherits="TileMapLayerGroup" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Node for 2D tile-based maps.
</brief_description>
@ -488,9 +488,6 @@
The quadrant size does not apply on Y-sorted layers, as tiles are be grouped by Y position instead in that case.
[b]Note:[/b] As quadrants are created according to the map's coordinate system, the quadrant's "square shape" might not look like square in the TileMap's local coordinate system.
</member>
<member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset">
The assigned [TileSet].
</member>
</members>
<signals>
<signal name="changed">