Scroll scene tree when moving item with keys
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1 changed files with 3 additions and 0 deletions
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@ -872,6 +872,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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undo_redo->commit_action();
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NodePath np = selection.front()->get()->get_path();
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TreeItem *item = scene_tree->get_scene_tree()->get_item_with_metadata(np);
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callable_mp(scene_tree->get_scene_tree(), &Tree::scroll_to_item).call_deferred(item, false);
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} break;
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case TOOL_DUPLICATE: {
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if (!profile_allow_editing) {
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