Remove set_drag_forwarding_compat()

This commit is contained in:
kobewi 2023-01-14 03:37:19 +01:00
parent a51ca2beaf
commit 59ea36b87c
33 changed files with 34 additions and 152 deletions

View file

@ -1373,10 +1373,6 @@ void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node);
ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree);
ClassDB::bind_method(D_METHOD("_get_drag_data_fw"), &SceneTreeEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("_can_drop_data_fw"), &SceneTreeEditor::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("_drop_data_fw"), &SceneTreeEditor::drop_data_fw);
ClassDB::bind_method(D_METHOD("update_tree"), &SceneTreeEditor::update_tree);
ADD_SIGNAL(MethodInfo("node_selected"));
@ -1419,7 +1415,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
add_child(tree);
tree->set_drag_forwarding_compat(this);
SET_DRAG_FORWARDING_GCD(tree, SceneTreeEditor);
if (p_can_rename) {
tree->set_allow_rmb_select(true);
tree->connect("item_mouse_selected", callable_mp(this, &SceneTreeEditor::_rmb_select));