From 59c9e27119f80caaf36e6207afd79daf8a4912c7 Mon Sep 17 00:00:00 2001 From: Pablo Andres Fuente Date: Fri, 20 Feb 2026 10:31:51 -0300 Subject: [PATCH] Fix mute button after pausing and stopping Fixes #116127 The problem was that an internal variable was not being reset correctly when the game was stopped. --- editor/debugger/script_editor_debugger.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index 842f35545c..bac72f46ee 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -1356,6 +1356,8 @@ void ScriptEditorDebugger::stop() { visual_profiler->set_enabled(false); visual_profiler->set_profiling(false); + audio_muted_on_break = false; + inspector->edit(nullptr); _update_buttons_state(); }