Add support for 2D vector type to visual shaders
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNode" version="4.0">
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<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNodeVectorBase" version="4.0">
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<brief_description>
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Composes a [Vector3] from three scalars within the visual shader graph.
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</brief_description>
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