Merge pull request #90966 from Calinou/debug-draw-use-runtime-colors
Use same colors for editor and running project for collision/path debug
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594498e718
12 changed files with 10 additions and 14 deletions
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@ -393,9 +393,6 @@
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<member name="editors/3d_gizmos/gizmo_colors/joint" type="Color" setter="" getter="">
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The 3D editor gizmo color for [Joint3D]s and [PhysicalBone3D]s.
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</member>
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<member name="editors/3d_gizmos/gizmo_colors/shape" type="Color" setter="" getter="">
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The 3D editor gizmo color for [CollisionShape3D]s, [VehicleWheel3D]s, [RayCast3D]s and [SpringArm3D]s.
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</member>
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<member name="editors/animation/autorename_animation_tracks" type="bool" setter="" getter="">
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If [code]true[/code], automatically updates animation tracks' target paths when renaming or reparenting nodes in the Scene tree dock.
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</member>
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