diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index 6f82b103db..2d3ceebed5 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -32,12 +32,6 @@ Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code]. - - - - - - @@ -45,14 +39,6 @@ Returns the names of all audio input devices detected on the system. - - - - - - - - @@ -423,17 +409,25 @@ Number of available audio buses. + + Name of the current device for audio input (see [method capture_get_device_list]). + Name of the current device for audio output (see [method get_device_list]). - - Name of the current device for audio input (see [method capture_get_device_list]). - Scales the rate at which audio is played (i.e. setting it to [code]0.5[/code] will make the audio be played twice as fast). + + + + + + + + Emitted when the [AudioBusLayout] changes. diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml index 4d5c76a75c..df9438e695 100644 --- a/doc/classes/Basis.xml +++ b/doc/classes/Basis.xml @@ -208,5 +208,13 @@ + + + + + + + + diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index f524a02934..16fb483249 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -110,7 +110,7 @@ Bottom margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen. - + If [code]true[/code], the camera only moves when reaching the horizontal drag margins. If [code]false[/code], the camera moves horizontally regardless of margins. @@ -122,7 +122,7 @@ Top margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen. - + If [code]true[/code], the camera only moves when reaching the vertical drag margins. If [code]false[/code], the camera moves vertically regardless of margins. diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 6c3cf66c20..acceffb3bf 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -229,7 +229,7 @@ [codeblock] func _ready(): modulate = get_color("font_color", "Button") #get the color defined for button fonts - [/codeblock] + [/codeblock] diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index d55e810c9e..4f7a6d89a9 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -169,6 +169,22 @@ Selects the file, with the path provided by [code]file[/code], in the FileSystem dock. + + + + + + + + + + + + + + + + diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index a4df0d5c19..10be66feb8 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -406,15 +406,6 @@ - - - - - - - Saves the image as a PNG file to [code]path[/code]. - - @@ -426,6 +417,15 @@ Saves the image as an EXR file to [code]path[/code]. If grayscale is true and the image has only one channel, it will be saved explicitely as monochrome rather than one red channel. This function will return [constant ERR_UNAVAILABLE] if Godot was compiled without the TinyEXR module. + + + + + + + Saves the image as a PNG file to [code]path[/code]. + + diff --git a/doc/classes/VisualShaderNodeVectorScalarMix.xml b/doc/classes/VisualShaderNodeVectorScalarMix.xml new file mode 100644 index 0000000000..d83c2e7d44 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorScalarMix.xml @@ -0,0 +1,13 @@ + + + + + + + + + + + + +