diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 6f82b103db..2d3ceebed5 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -32,12 +32,6 @@
Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code].
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-
-
-
-
-
@@ -45,14 +39,6 @@
Returns the names of all audio input devices detected on the system.
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-
-
-
-
-
@@ -423,17 +409,25 @@
Number of available audio buses.
+
+ Name of the current device for audio input (see [method capture_get_device_list]).
+
Name of the current device for audio output (see [method get_device_list]).
-
- Name of the current device for audio input (see [method capture_get_device_list]).
-
Scales the rate at which audio is played (i.e. setting it to [code]0.5[/code] will make the audio be played twice as fast).
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+
Emitted when the [AudioBusLayout] changes.
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml
index 4d5c76a75c..df9438e695 100644
--- a/doc/classes/Basis.xml
+++ b/doc/classes/Basis.xml
@@ -208,5 +208,13 @@
+
+
+
+
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+
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index f524a02934..16fb483249 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -110,7 +110,7 @@
Bottom margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen.
-
+
If [code]true[/code], the camera only moves when reaching the horizontal drag margins. If [code]false[/code], the camera moves horizontally regardless of margins.
@@ -122,7 +122,7 @@
Top margin needed to drag the camera. A value of [code]1[/code] makes the camera move only when reaching the edge of the screen.
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+
If [code]true[/code], the camera only moves when reaching the vertical drag margins. If [code]false[/code], the camera moves vertically regardless of margins.
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 6c3cf66c20..acceffb3bf 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -229,7 +229,7 @@
[codeblock]
func _ready():
modulate = get_color("font_color", "Button") #get the color defined for button fonts
- [/codeblock]
+ [/codeblock]
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index d55e810c9e..4f7a6d89a9 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -169,6 +169,22 @@
Selects the file, with the path provided by [code]file[/code], in the FileSystem dock.
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diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index a4df0d5c19..10be66feb8 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -406,15 +406,6 @@
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-
-
-
-
-
- Saves the image as a PNG file to [code]path[/code].
-
-
@@ -426,6 +417,15 @@
Saves the image as an EXR file to [code]path[/code]. If grayscale is true and the image has only one channel, it will be saved explicitely as monochrome rather than one red channel. This function will return [constant ERR_UNAVAILABLE] if Godot was compiled without the TinyEXR module.
+
+
+
+
+
+
+ Saves the image as a PNG file to [code]path[/code].
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+
diff --git a/doc/classes/VisualShaderNodeVectorScalarMix.xml b/doc/classes/VisualShaderNodeVectorScalarMix.xml
new file mode 100644
index 0000000000..d83c2e7d44
--- /dev/null
+++ b/doc/classes/VisualShaderNodeVectorScalarMix.xml
@@ -0,0 +1,13 @@
+
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+