-Changed Godot exit to be clean.

-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
This commit is contained in:
Juan Linietsky 2015-04-20 19:38:02 -03:00
parent 28c4afeb57
commit 59154cccf9
37 changed files with 263 additions and 68 deletions

View file

@ -1635,8 +1635,11 @@ bool EditorExportPlatformAndroid::can_export(String *r_error) const {
EditorExportPlatformAndroid::~EditorExportPlatformAndroid() {
quit_request=true;
Thread::wait_to_finish(device_thread);
memdelete(device_lock);
memdelete(device_thread);
}