Calculate gravity based on distance from body to gravity point (2D)
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8 changed files with 36 additions and 3 deletions
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@ -46,6 +46,7 @@ class Area2DSW : public CollisionObject2DSW{
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float gravity;
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Vector2 gravity_vector;
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bool gravity_is_point;
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float gravity_distance_scale;
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float point_attenuation;
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float linear_damp;
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float angular_damp;
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@ -139,6 +140,9 @@ public:
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_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
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_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
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_FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
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_FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
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_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
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_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
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