Calculate gravity based on distance from body to gravity point (2D)

This commit is contained in:
Fabio Alessandrelli 2015-04-29 16:06:25 +00:00
parent 473c7222f5
commit 590afbcac4
8 changed files with 36 additions and 3 deletions

View file

@ -46,6 +46,7 @@ class Area2DSW : public CollisionObject2DSW{
float gravity;
Vector2 gravity_vector;
bool gravity_is_point;
float gravity_distance_scale;
float point_attenuation;
float linear_damp;
float angular_damp;
@ -139,6 +140,9 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
_FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
_FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }