-fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
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1adc330b68
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54 changed files with 1454 additions and 1122 deletions
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@ -471,6 +471,18 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
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EditorImportExport::get_singleton()->image_export_get_images_in_group(E->get(),&atlas_images);
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atlas_images.sort_custom<StringName::AlphCompare>();
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for (List<StringName>::Element *F=atlas_images.front();F;) {
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List<StringName>::Element *N=F->next();
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if (!FileAccess::exists(F->get())) {
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atlas_images.erase(F);
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}
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F=N;
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}
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if (atlas_images.size()<=1)
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continue;
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@ -814,6 +826,13 @@ Error EditorExportPlatform::save_pack_file(void *p_userdata,const String& p_path
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pd->file_ofs.push_back(td);
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pd->f->store_64(0); //ofs
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pd->f->store_64(0); //size
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{
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MD5_CTX ctx;
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MD5Init(&ctx);
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MD5Update(&ctx,(unsigned char*)p_data.ptr(),p_data.size());
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MD5Final(&ctx);
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pd->f->store_buffer(ctx.digest,16);
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}
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pd->ep->step("Storing File: "+p_path,2+p_file*100/p_total);
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pd->count++;
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pd->ftmp->store_buffer(p_data.ptr(),p_data.size());
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