Sync translations with Weblate

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@ -111,12 +111,15 @@
# Blubberland <github@alias.kardansch.de>, 2025.
# Dominik Wiens <wiensdominik@gmail.com>, 2025.
# IDontPutRealNames <scriptoblox@gmail.com>, 2025.
# Albert Sobral <albertsobral610@gmail.com>, 2025.
# Dragon7 <nopenope@gmx.ch>, 2025.
# asdad <zabooz1988@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine class reference\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"PO-Revision-Date: 2025-12-04 15:00+0000\n"
"Last-Translator: IDontPutRealNames <scriptoblox@gmail.com>\n"
"PO-Revision-Date: 2026-01-09 05:27+0000\n"
"Last-Translator: asdad <zabooz1988@gmail.com>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/godot-"
"class-reference/de/>\n"
"Language: de\n"
@ -124,7 +127,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "All classes"
msgstr "Alle Klassen"
@ -495,9 +498,8 @@ msgid ""
"This is the inverse of [method ord]. See also [method String.chr] and [method "
"String.unicode_at]."
msgstr ""
"Gibt ein einzelnes Zeichen (als [String] der Länge 1) mit dem entsprechenden "
"Unicodewert zurück.\n"
"[param code].\n"
"Gibt ein einzelnes Zeichen (als ein [String] der Länge 1) mit dem "
"entsprechenden Unicodewert zurück.[param code].\n"
"[codeblock]\n"
"print(char(65)) # Schreibt \"A\" auf die Konsole\n"
"print(char(129302)) # Schreibt \"🤖\" (Robotergesichtemoji)\n"
@ -848,6 +850,130 @@ msgstr ""
"[b]Hinweis:[/b] [method preload] ist ein Schlüsselwort, keine Funktion. Sie "
"können also nicht als [Callable] darauf zugreifen."
msgid ""
"Prints a stack trace at the current code location.\n"
"The output in the console may look like the following:\n"
"[codeblock lang=text]\n"
"Frame 0 - res://test.gd:16 in function '_process'\n"
"[/codeblock]\n"
"See also [method print_debug], [method get_stack], and [method "
"Engine.capture_script_backtraces].\n"
"[b]Note:[/b] By default, backtraces are only available in editor builds and "
"debug builds. To enable them for release builds as well, you need to enable "
"[member ProjectSettings.debug/settings/gdscript/always_track_call_stacks]."
msgstr ""
"Druckt einen stack trace in ther momentanigen program position.\n"
"Der ausdruck in der console wird änlich aussehen wie das folgende\n"
"[codeblock lang=text]\n"
"Frame 0 - res://test.gd:16 in function `_process`\n"
"[/codeblock]\n"
"Siehe auch [method print_debug], und [method "
"Engine.capture_script_backtraces].\n"
"[b]Anmerkung:[/b] Standardmäsing sind backtraces nur in editor builds und "
"debug builds verfügbar. Um diese auch in release builds verfügbar zu machen "
"schalten sie in [member ProjectSettings.debug/settings/gdscript/"
"always_track_call_stacks] an."
msgid ""
"Returns an array with the given range. [method range] can be called in three "
"ways:\n"
"[code]range(n: int)[/code]: Starts from 0, increases by steps of 1, and stops "
"[i]before[/i] [code]n[/code]. The argument [code]n[/code] is [b]exclusive[/"
"b].\n"
"[code]range(b: int, n: int)[/code]: Starts from [code]b[/code], increases by "
"steps of 1, and stops [i]before[/i] [code]n[/code]. The arguments [code]b[/"
"code] and [code]n[/code] are [b]inclusive[/b] and [b]exclusive[/b], "
"respectively.\n"
"[code]range(b: int, n: int, s: int)[/code]: Starts from [code]b[/code], "
"increases/decreases by steps of [code]s[/code], and stops [i]before[/i] "
"[code]n[/code]. The arguments [code]b[/code] and [code]n[/code] are "
"[b]inclusive[/b] and [b]exclusive[/b], respectively. The argument [code]s[/"
"code] [b]can[/b] be negative, but not [code]0[/code]. If [code]s[/code] is "
"[code]0[/code], an error message is printed.\n"
"[method range] converts all arguments to [int] before processing.\n"
"[b]Note:[/b] Returns an empty array if no value meets the value constraint "
"(e.g. [code]range(2, 5, -1)[/code] or [code]range(5, 5, 1)[/code]).\n"
"[b]Examples:[/b]\n"
"[codeblock]\n"
"print(range(4)) # Prints [0, 1, 2, 3]\n"
"print(range(2, 5)) # Prints [2, 3, 4]\n"
"print(range(0, 6, 2)) # Prints [0, 2, 4]\n"
"print(range(4, 1, -1)) # Prints [4, 3, 2]\n"
"[/codeblock]\n"
"To iterate over an [Array] backwards, use:\n"
"[codeblock]\n"
"var array = [3, 6, 9]\n"
"for i in range(array.size() - 1, -1, -1):\n"
"\tprint(array[i])\n"
"[/codeblock]\n"
"Output:\n"
"[codeblock lang=text]\n"
"9\n"
"6\n"
"3\n"
"[/codeblock]\n"
"To iterate over [float], convert them in the loop.\n"
"[codeblock]\n"
"for i in range (3, 0, -1):\n"
"\tprint(i / 10.0)\n"
"[/codeblock]\n"
"Output:\n"
"[codeblock lang=text]\n"
"0.3\n"
"0.2\n"
"0.1\n"
"[/codeblock]"
msgstr ""
"Gibt ein Array mit dem angegebenen Zahlenbereich zurück. [method range] kann "
"auf drei Arten aufgerufen werden:\n"
"[code]range(n: int)[/code]: Beginnt bei 0, erhöht sich in Schritten von 1 und "
"endet [i]vor[/i] [code]n[/code]. Das Argument [code]n[/code] ist [b]exklusiv[/"
"b].\n"
"[code]range(b: int, n: int)[/code]: Beginnt bei [code]b[/code], erhöht sich "
"in Schritten von 1 und endet [i]vor[/i] [code]n[/code]. Die Argumente "
"[code]b[/code] und [code]n[/code] sind entsprechend [b]inklusive[/b] bzw. "
"[b]exklusive[/b].\n"
"[code]range(b: int, n: int, s: int)[/code]: Beginnt bei [code]b[/code], "
"erhöht/verringert sich in Schritten von [code]s[/code] und endet [i]vor[/i] "
"[code]n[/code]. Die Argumente [code]b[/code] und [code]n[/code] sind "
"entsprechend [b]inklusive[/b] bzw. [b]exklusive[/b]. Das Argument [code]s[/"
"code] [b]kann[/b] negativ sein, aber nicht [code]0[/code]. Wenn [code]s[/"
"code] gleich [code]0[/code] ist, wird eine Fehlermeldung ausgegeben.\n"
"[method range] konvertiert alle Argumente vor der Verarbeitung in [int].\n"
"[b]Hinweis:[/b] Gibt ein leeres Array zurück, wenn kein Wert die "
"Wertbeschränkung erfüllt (z. B. [code]range(2, 5, -1)[/code] oder "
"[code]range(5, 5, 1)[/code]\n"
"[b]Beispiele:[/b]\n"
"[codeblock]\n"
"print(bereich(4)) # Gibt [0, 1, 2, 3] aus\n"
"print(bereich(2, 5)) # Gibt [2, 3, 4] aus\n"
"print(bereich(0, 6, 2)) # Gibt [0, 2, 4] aus\n"
"print(bereich(4, 1, -1)) # Gibt [4, 3, 2] aus\n"
"[/codeblock]\n"
"Um rückwärts über ein [Array] zu iterieren, verwenden Sie:\n"
"[codeblock]\n"
"var array = [3, 6, 9]\n"
"for i in range(array.size() - 1, -1, -1):\n"
"\tprint(array[i])\n"
"[/codeblock]\n"
"Ausgabe:\n"
"[codeblock lang=text]\n"
"9\n"
"6\n"
"3\n"
"[/codeblock]\n"
"Um über [float]-Werte zu iterieren, konvertieren Sie sie in der Schleife.\n"
"[codeblock]\n"
"for i im range(3, 0, -1):\n"
"\tprint(i / 10.0)\n"
"[/codeblock]\n"
"Ausgabe:\n"
"[codeblock lang=text]\n"
"0.3\n"
"0.2\n"
"0.1\n"
"[/codeblock]"
msgid ""
"Returns [code]true[/code] if the given [Object]-derived class exists in "
"[ClassDB]. Note that [Variant] data types are not registered in [ClassDB].\n"
@ -1278,10 +1404,10 @@ msgstr ""
"@export_file(\"*.txt\") var notes_path: String\n"
"@export_file var level_paths: Array[String]\n"
"[/codeblock]\n"
"[b]Anmerkung:[/b] Die Datei wird als UID geschpeichert und bezogen when "
"verfügbar. Dies stellt sicher das die Refference valide ist selbst wen die "
"Datei bewegt würde. Sie können [ResourceUID] benutzen um es zu einem pfad zu "
"convertieren."
"[b]Hinweis:[/b] Die Datei wird als UID gespeichert und referenziert, sofern "
"verfügbar. Dadurch wird sichergestellt, dass die Referenz auch dann gültig "
"bleibt, wenn die Datei verschoben wird. Sie können die [ResourceUID]-Methoden "
"verwenden, um sie in einen Pfad umzuwandeln."
msgid ""
"Same as [annotation @export_file], except the file will be stored as a raw "
@ -1594,6 +1720,30 @@ msgstr ""
"@export var ungrouped_number = 3\n"
"[/codeblock]"
msgid ""
"Export a [String], [Array][lb][String][rb], [PackedStringArray], [Dictionary] "
"or [Array][lb][Dictionary][rb] property with a large [TextEdit] widget "
"instead of a [LineEdit]. This adds support for multiline content and makes it "
"easier to edit large amount of text stored in the property.\n"
"See also [constant PROPERTY_HINT_MULTILINE_TEXT].\n"
"[codeblock]\n"
"@export_multiline var character_biography\n"
"@export_multiline var npc_dialogs: Array[String]\n"
"@export_multiline(\"monospace\", \"no_wrap\") var favorite_ascii_art: String\n"
"[/codeblock]"
msgstr ""
"Exportiert eine [String]-, [Array][lb][String][rb]-, [PackedStringArray]-, "
"[Dictionary]- oder [Array][lb][Dictionary][rb]-Eigenschaft mit einem großen "
"[TextEdit]-Widget anstelle eines [LineEdit]. Dadurch wird die Unterstützung "
"für mehrzeilige Inhalte hinzugefügt und die Bearbeitung großer Textmengen, "
"die in der Eigenschaft gespeichert sind, erleichtert.\n"
"Siehe auch [constant PROPERTY_HINT_MULTILINE_TEXT].\n"
"[codeblock]\n"
"@export_multiline var character_biography\n"
"@export_multiline var npc_dialogs: Array[String]\n"
"@export_multiline(\"monospace\", \"no_wrap\") var favorite_ascii_art: String\n"
"[/codeblock]"
msgid ""
"Export a [NodePath] or [Array][lb][NodePath][rb] property with a filter for "
"allowed node types.\n"
@ -1768,13 +1918,13 @@ msgid ""
"leaks. Use only method callables and optionally [method Callable.bind] or "
"[method Callable.unbind]."
msgstr ""
"Exportiert ein [Callable] eigenschaft als ein clickbarer knopf mit dem "
"Schriftzug [param text]. Wen der knopf gedrückt ist, der ausfürbare wird "
"ausgefürt.\n"
"When ein [param icon] angegeben ist, wird es bentutzt um das bild auf dem "
"knopf anzuzeigen via [method Control.get_theme_icon], von dem [code]"
"\"EditorIcons\"[/code] thema type/ When [param icon] ausgelassen ist wird das "
"standard [code]\"Callable\"[/code] bild statdessen benutzt.\n"
"Exportieren Sie eine [Callable]-Eigenschaft als anklickbare Schaltfläche mit "
"der Beschriftung [param text]. Wenn die Schaltfläche gedrückt wird, wird die "
"Callable aufgerufen.\n"
"Wenn [param icon] angegeben ist, wird es verwendet, um über [method "
"Control.get_theme_icon] ein Symbol für die Schaltfläche aus dem Thementyp "
"[code]„EditorIcons“[/code] abzurufen. Wenn [param icon] weggelassen wird, "
"wird stattdessen das Standardsymbol [code]„Callable“[/code] verwendet.\n"
"Erwägen sie den [EditorUndoRedoManager] zu benutzen um die Action sicher "
"rückgängig machen zu können.\n"
"Siehe auch [constant PROPTERTY_HINT_TOOL_BUTTON].\n"
@ -1782,22 +1932,37 @@ msgstr ""
"@tool\n"
"extends Sprite2D\n"
"\n"
"@export_tool_button(\"Hello\") var hello_action = hello\n"
"@export_tool_button(\"Randomize the color!\", \"ColorRect\")\n"
"@export_tool_button(\"Hallo\") var hello_action = hello\n"
"@export_tool_button(\"Die Farbe zufällig auswählen!\", \"ColorRect\")\n"
"var randomize_color_action = randomize_color\n"
"\n"
"func hello():\n"
"\tprint(\"Hello world!\")\n"
"\tprint(\"Hallo Welt!\")\n"
"\n"
"func randomize_color():\n"
"\tvar undo_redo = EditorInterface.get_editor_undo_redo()\n"
"\tundo_redo.create_action(\"Randomized Sprite2D Color\")\n"
"\tundo_redo.create_action(\"Zufällige Sprite2D-Farbe\")\n"
"\tundo_redo.add_do_property(self, &\"self_modulate\", Color(randf(), randf(), "
"randf()))\n"
"\tundo_redo.add_undo_property(self, &\"self_modulate\", self_modulate)\n"
"\tundo_redo.commit_action()\n"
"[/codeblock]\n"
"[b]Note:[/b] Vermeiden sie lambda callables in"
"[b]Hinweis:[/b] Die Eigenschaft wird ohne das Flag [constant "
"PROPERTY_USAGE_STORAGE] exportiert, da ein [Callable] nicht ordnungsgemäß "
"serialisiert und in einer Datei gespeichert werden kann.\n"
"[b]Hinweis:[/b] In einem exportierten Projekt existieren weder "
"[EditorInterface] noch [EditorUndoRedoManager], was dazu führen kann, dass "
"einige Skripte nicht mehr funktionieren. Um dies zu verhindern, können Sie "
"[method Engine.get_singleton] verwenden und den statischen Typ aus der "
"Variablendeklaration weglassen:\n"
"[codeblock]\n"
"var undo_redo = "
"Engine.get_singleton(&„EditorInterface“).get_editor_undo_redo()\n"
"[/codeblock]\n"
"[b]Hinweis:[/b] Vermeiden Sie es, Lambda-Callables in Member-Variablen von "
"[RefCounted]-basierten Klassen (z. B. Ressourcen) zu speichern, da dies zu "
"Speicherlecks führen kann. Verwenden Sie nur Method-Callables und optional "
"[method Callable.bind] oder [method Callable.unbind]."
msgid ""
"Add a custom icon to the current script. The icon specified at [param "
@ -1915,6 +2080,59 @@ msgstr ""
"Siehe auch [annotation @warning_ignore_start] und [annotation "
"@warning_ignore_restore]."
msgid ""
"Stops ignoring the listed warning types after [annotation "
"@warning_ignore_start]. Ignoring the specified warning types will be reset to "
"Project Settings. This annotation can be omitted to ignore the warning types "
"until the end of the file.\n"
"[b]Note:[/b] Unlike most other annotations, arguments of the [annotation "
"@warning_ignore_restore] annotation must be string literals (constant "
"expressions are not supported)."
msgstr ""
"Beendet das Ignorieren der aufgelisteten Warnungstypen nach [annotation "
"@warning_ignore_start]. Das Ignorieren der angegebenen Warnungstypen wird auf "
"die Projekteinstellungen zurückgesetzt. Diese Annotation kann weggelassen "
"werden, um die Warnungstypen bis zum Ende der Datei zu ignorieren.\n"
"[b]Hinweis:[/b] Im Gegensatz zu den meisten anderen Annotationen müssen die "
"Argumente der [annotation @warning_ignore_restore]-Annotation String-Literale "
"sein (konstante Ausdrücke werden nicht unterstützt)."
msgid ""
"Starts ignoring the listed warning types until the end of the file or the "
"[annotation @warning_ignore_restore] annotation with the given warning type.\n"
"[codeblock]\n"
"func test():\n"
"\tvar a = 1 # Warning (if enabled in the Project Settings).\n"
"\t@warning_ignore_start(\"unused_variable\")\n"
"\tvar b = 2 # No warning.\n"
"\tvar c = 3 # No warning.\n"
"\t@warning_ignore_restore(\"unused_variable\")\n"
"\tvar d = 4 # Warning (if enabled in the Project Settings).\n"
"[/codeblock]\n"
"[b]Note:[/b] To suppress a single warning, use [annotation @warning_ignore] "
"instead.\n"
"[b]Note:[/b] Unlike most other annotations, arguments of the [annotation "
"@warning_ignore_start] annotation must be string literals (constant "
"expressions are not supported)."
msgstr ""
"Beginnt, die aufgelisteten Warnungstypen bis zum Ende der Datei oder bis zur "
"[annotation @warning_ignore_restore]-Annotation mit dem angegebenen "
"Warnungstyp zu ignorieren.\n"
"[codeblock]\n"
"func test():\n"
"var a = 1 # Warnung (falls in den Projekteinstellungen aktiviert).\n"
"@warning_ignore_start(\"unused_variable\")\n"
"var b = 2 # Keine Warnung.\n"
"var c = 3 # Keine Warnung.\n"
"@warning_ignore_restore(\"unused_variable\")\n"
"var d = 4 # Warnung (falls in den Projekteinstellungen aktiviert).\n"
"[/codeblock]\n"
"[b]Hinweis:[/b] Um eine einzelne Warnung zu unterdrücken, verwende "
"stattdessen [annotation @warning_ignore].\n"
"[b]Hinweis:[/b] Im Gegensatz zu den meisten anderen Annotationen müssen die "
"Argumente der [annotation @warning_ignore_start]-Annotation String-Literale "
"sein (konstante Ausdrücke werden nicht unterstützt)."
msgid "Global scope constants and functions."
msgstr "Konstanten und Funktionen im globalen Scope."
@ -5606,6 +5824,23 @@ msgstr ""
"Bei der Bearbeitung wird ein Popup-Menü mit gültigen Ressourcentypen zum "
"Instanziieren angezeigt."
msgid ""
"Hints that a [String] property is text with line breaks. Editing it will show "
"a text input field where line breaks can be typed.\n"
"The hint string can be set to [code]\"monospace\"[/code] to force the input "
"field to use a monospaced font.\n"
"If the hint string [code]\"no_wrap\"[/code] is set, the input field will not "
"wrap lines at boundaries, instead resorting to making the area scrollable."
msgstr ""
"Gibt an, dass eine [String]-Eigenschaft Text mit Zeilenumbrüchen ist. Beim "
"Bearbeiten wird ein Texteingabefeld angezeigt, in dem Zeilenumbrüche "
"eingegeben werden können.\n"
"Der Hint-String kann auf [code]\"monospace\"[/code] gesetzt werden, um das "
"Eingabefeld zur Verwendung einer dicktengleichen Schriftart zu zwingen.\n"
"Wenn der Hint-String [code]\"no_wrap\"[/code] gesetzt ist, wird das "
"Eingabefeld keine Zeilen an Grenzen umbrechen, sondern stattdessen den "
"Bereich scrollbar machen"
msgid "Hints that a [String] property is an [Expression]."
msgstr "Weist darauf hin, dass eine [String]-Eigenschaft ein [Expression] ist."
@ -5745,6 +5980,36 @@ msgstr ""
"Weist darauf hin, dass eine Zeichenketteneigenschaft ein Kennwort ist, und "
"jedes Zeichen wird durch das geheime Zeichen ersetzt."
msgid ""
"Hints that a [Callable] property should be displayed as a clickable button. "
"When the button is pressed, the callable is called. The hint string specifies "
"the button text and optionally an icon from the [code]\"EditorIcons\"[/code] "
"theme type.\n"
"[codeblock lang=text]\n"
"\"Click me!\" - A button with the text \"Click me!\" and the default "
"\"Callable\" icon.\n"
"\"Click me!,ColorRect\" - A button with the text \"Click me!\" and the "
"\"ColorRect\" icon.\n"
"[/codeblock]\n"
"[b]Note:[/b] A [Callable] cannot be properly serialized and stored in a file, "
"so it is recommended to use [constant PROPERTY_USAGE_EDITOR] instead of "
"[constant PROPERTY_USAGE_DEFAULT]."
msgstr ""
"Gibt an, dass eine [Callable]-Eigenschaft als anklickbarer Button angezeigt "
"werden soll. Wenn der Button gedrückt wird, wird das Callable aufgerufen. Der "
"Hint-String gibt den Button-Text und optional ein Icon aus dem [code]"
"\"EditorIcons\"[/code]-Theme-Typ an.\n"
"[codeblock lang=text]\n"
"\"Click me!\" - Ein Button mit dem Text \"Click me!\" und dem Standard-"
"\"Callable\"-Icon.\n"
"\"Click me!,ColorRect\" - Ein Button mit dem Text \"Click me!\" und dem "
"\"ColorRect\"-Icon.\n"
"[/codeblock]\n"
"[b]Note:[/b] Ein [Callable] kann nicht ordnungsgemäß serialisiert und in "
"einer Datei gespeichert werden, daher wird empfohlen, [constant "
"PROPERTY_USAGE_EDITOR] anstelle von [constant PROPERTY_USAGE_DEFAULT] zu "
"verwenden."
msgid ""
"Hints that a property will be changed on its own after setting, such as "
"[member AudioStreamPlayer.playing] or [member GPUParticles3D.emitting]."
@ -5753,6 +6018,51 @@ msgstr ""
"wird, wie [member AudioStreamPlayer.playing] oder [member "
"GPUParticles3D.emitting]."
msgid ""
"Hints that a boolean property will enable the feature associated with the "
"group that it occurs in. The property will be displayed as a checkbox on the "
"group header. Only works within a group or subgroup.\n"
"By default, disabling the property hides all properties in the group. Use the "
"optional hint string [code]\"checkbox_only\"[/code] to disable this behavior."
msgstr ""
"Gibt an, dass eine boolesche Eigenschaft die Funktion aktiviert, die mit der "
"Gruppe verknüpft ist, in der sie vorkommt. Die Eigenschaft wird als Checkbox "
"im Gruppen-Header angezeigt. Funktioniert nur innerhalb einer Gruppe oder "
"Untergruppe.\n"
"Standardmäßig werden beim Deaktivieren der Eigenschaft alle Eigenschaften in "
"der Gruppe ausgeblendet. Verwende den optionalen Hint-String [code]"
"\"checkbox_only\"[/code], um dieses Verhalten zu deaktivieren."
msgid ""
"Hints that a [String] or [StringName] property is the name of an input "
"action. This allows the selection of any action name from the Input Map in "
"the Project Settings. The hint string may contain two options separated by "
"commas:\n"
"- If it contains [code]\"show_builtin\"[/code], built-in input actions are "
"included in the selection.\n"
"- If it contains [code]\"loose_mode\"[/code], loose mode is enabled. This "
"allows inserting any action name even if it's not present in the input map."
msgstr ""
"Gibt an, dass eine [String]- oder [StringName]-Eigenschaft der Name einer "
"Input-Action ist. Dies ermöglicht die Auswahl eines beliebigen Action-Namens "
"aus der Input Map in den Projekteinstellungen. Der Hint-String kann zwei "
"Optionen enthalten, die durch Kommas getrennt sind:\n"
"Wenn er [code]\"show_builtin\"[/code] enthält, werden eingebaute Input-"
"Actions in die Auswahl einbezogen.\n"
"Wenn er [code]\"loose_mode\"[/code] enthält, wird der Loose-Modus aktiviert. "
"Dies ermöglicht das Einfügen beliebiger Action-Namen, auch wenn sie nicht in "
"der Input Map vorhanden sind."
msgid ""
"Like [constant PROPERTY_HINT_FILE], but the property is stored as a raw path, "
"not UID. That means the reference will be broken if you move the file. "
"Consider using [constant PROPERTY_HINT_FILE] when possible."
msgstr ""
"Wie [constant PROPERTY_HINT_FILE], aber die Eigenschaft wird direkt als Pfad "
"gespeichert, nicht als UID. Das bedeutet, dass die Referenz unterbrochen "
"wird, wenn du die Datei verschiebst. Ziehe in Betracht, [constant "
"PROPERTY_HINT_FILE] zu verwenden, wenn möglich."
msgid "Represents the size of the [enum PropertyHint] enum."
msgstr "Stellt die Größe der Aufzählung [enum PropertyHint] dar."
@ -5815,6 +6125,21 @@ msgstr ""
"Durch Bearbeiten der Eigenschaft wird der Benutzer aufgefordert, den Editor "
"neu zu starten."
msgid ""
"The property is a script variable. [constant PROPERTY_USAGE_SCRIPT_VARIABLE] "
"can be used to distinguish between exported script variables from built-in "
"variables (which don't have this usage flag). By default, [constant "
"PROPERTY_USAGE_SCRIPT_VARIABLE] is [b]not[/b] applied to variables that are "
"created by overriding [method Object._get_property_list] in a script."
msgstr ""
"Die Eigenschaft ist eine Script-Variable. [constant "
"PROPERTY_USAGE_SCRIPT_VARIABLE] kann verwendet werden, um zwischen "
"exportierten Script-Variablen und eingebauten Variablen zu unterscheiden (die "
"dieses Usage-Flag nicht haben). Standardmäßig wird [constant "
"PROPERTY_USAGE_SCRIPT_VARIABLE] [b]nicht[/b] auf Variablen angewendet, die "
"durch Überschreiben von [method Object._get_property_list] in einem Script "
"erstellt werden."
msgid ""
"The property value of type [Object] will be stored even if its value is "
"[code]null[/code]."
@ -5836,6 +6161,45 @@ msgstr ""
"Wenn diese Eigenschaft [code]nil[/code] als Default Wert hat, ist sie vom Typ "
"[Variant]."
msgid ""
"The property is the element count of a property array, i.e. a list of groups "
"of related properties. Properties defined with this usage also need a "
"specific [code]class_name[/code] field in the form of [code]label,prefix[/"
"code]. The field may also include additional comma-separated options:\n"
"- [code]page_size=N[/code]: Overrides [member EditorSettings.interface/"
"inspector/max_array_dictionary_items_per_page] for this array.\n"
"- [code]add_button_text=text[/code]: The text displayed by the \"Add "
"Element\" button.\n"
"- [code]static[/code]: The elements can't be re-arranged.\n"
"- [code]const[/code]: New elements can't be added.\n"
"- [code]numbered[/code]: An index will appear next to each element.\n"
"- [code]unfoldable[/code]: The array can't be folded.\n"
"- [code]swap_method=method_name[/code]: The method that will be called when "
"two elements switch places. The method should take 2 [int] parameters, which "
"will be indices of the elements being swapped.\n"
"Note that making a full-fledged property array requires boilerplate code "
"involving [method Object._get_property_list]."
msgstr ""
"Die Eigenschaft ist die Elementanzahl eines Property-Arrays, d. h. eine Liste "
"von Gruppen verwandter Eigenschaften. Eigenschaften, die mit diesem Usage "
"definiert werden, benötigen auch ein spezifisches [code]class_name[/code]-"
"Feld in der Form [code]label,prefix[/code]. Das Feld kann auch zusätzliche "
"durch Kommas getrennte Optionen enthalten:\n"
"[code]page_size=N[/code]: Überschreibt [member EditorSettings.interface/"
"inspector/max_array_dictionary_items_per_page] für dieses Array.\n"
"[code]add_button_text=text[/code]: Der Text, der vom \"Element hinzufügen\"-"
"Button angezeigt wird.\n"
"[code]static[/code]: Die Elemente können nicht neu angeordnet werden.\n"
"[code]const[/code]: Neue Elemente können nicht hinzugefügt werden.\n"
"[code]numbered[/code]: Ein Index wird neben jedem Element angezeigt.\n"
"[code]unfoldable[/code]: Das Array kann nicht eingeklappt werden.\n"
"[code]swap_method=method_name[/code]: Die Methode, die aufgerufen wird, wenn "
"zwei Elemente die Plätze tauschen. Die Methode sollte 2 [int]-Parameter "
"entgegennehmen, welche die Indizes der zu vertauschenden Elemente sein "
"werden.\n"
"Beachte, dass das Erstellen eines vollwertigen Property-Arrays Boilerplate-"
"Code erfordert, der [method Object._get_property_list] verwendet."
msgid ""
"When duplicating a resource with [method Resource.duplicate], and this flag "
"is set on a property of that resource, the property should always be "
@ -6747,6 +7111,48 @@ msgstr ""
"Der [AimModifier3D] dreht einen Knochen, um einen Referenz-Knochen "
"anzuschauen."
msgid ""
"This is a simple version of [LookAtModifier3D] that only allows bone to the "
"reference without advanced options such as angle limitation or time-based "
"interpolation.\n"
"The feature is simplified, but instead it is implemented with smooth tracking "
"without euler, see [method set_use_euler]."
msgstr ""
"Dies ist eine vereinfachte Version von [LookAtModifier3D], die es dem Bone "
"nur ermöglicht, auf die Referenz zu schauen, ohne erweiterte Optionen wie "
"Winkelbegrenzung oder zeitbasierte Interpolation.\n"
"Die Funktion ist vereinfacht, aber dafür ist sie mit sanftem Tracking ohne "
"Euler implementiert, siehe [method set_use_euler]."
msgid ""
"Sets relative option in the setting at [param index] to [param enabled].\n"
"If sets [param enabled] to [code]true[/code], the rotation is applied "
"relative to the pose.\n"
"If sets [param enabled] to [code]false[/code], the rotation is applied "
"relative to the rest. It means to replace the current pose with the "
"[AimModifier3D]'s result."
msgstr ""
"Setzt die Relative-Option in der Einstellung bei [param index] auf [param "
"enabled].\n"
"Wenn [param enabled] auf [code]true[/code] gesetzt wird, wird die Rotation "
"relativ zur Pose angewendet.\n"
"Wenn [param enabled] auf [code]false[/code] gesetzt wird, wird die Rotation "
"relativ zur Ruheposition angewendet. Das bedeutet, dass die aktuelle Pose "
"durch das Ergebnis des [AimModifier3D] ersetzt wird."
msgid ""
"If sets [param enabled] to [code]true[/code], it provides rotation with using "
"euler.\n"
"If sets [param enabled] to [code]false[/code], it provides rotation with "
"using rotation by arc generated from the forward axis vector and the vector "
"toward the reference."
msgstr ""
"Wenn [param enabled] auf [code]true[/code] gesetzt wird, wird die Rotation "
"unter Verwendung von Euler bereitgestellt.\n"
"Wenn [param enabled] auf [code]false[/code] gesetzt wird, wird die Rotation "
"unter Verwendung einer Rotation durch einen Bogen bereitgestellt, der aus dem "
"Forward-Axis-Vektor und dem Vektor zur Referenz erzeugt wird."
msgid ""
"A 2D physics body that can't be moved by external forces. When moved "
"manually, it affects other bodies in its path."
@ -6777,6 +7183,9 @@ msgstr ""
msgid "Physics introduction"
msgstr "Einführung in die Physik"
msgid "Troubleshooting physics issues"
msgstr "Fehlerbeheben der Physik Probleme"
msgid ""
"If [code]true[/code], the body's movement will be synchronized to the physics "
"frame. This is useful when animating movement via [AnimationPlayer], for "
@ -7509,6 +7918,15 @@ msgstr ""
"Gibt die Werte der Argumente zurück, die auf einer Methodenspur für einen "
"gegebenen Schlüssel in einer gegebenen Spur aufgerufen werden sollen."
msgid ""
"Optimize the animation and all its tracks in-place. This will preserve only "
"as many keys as are necessary to keep the animation within the specified "
"bounds."
msgstr ""
"Optimiere die Animation und all ihre Spuren an Ort und Stelle. Dies wird nur "
"so viele Schlüssel wie nötig bewahren, um die Animation innerhalb der "
"spezifizierten Grenzen zu halten."
msgid "Inserts a key in a given 3D position track. Returns the key index."
msgstr ""
"Fügt einen Schlüssel in eine angegebene 3D-Positionsspur ein. Gibt den "
@ -8208,6 +8626,15 @@ msgstr ""
"da Änderungen an der Szene nicht gespeichert werden, solange sie in der "
"Rücksetzanimation gesetzt sind."
msgid ""
"If [code]true[/code], [method get_root_motion_position] value is extracted as "
"a local translation value before blending. In other words, it is treated like "
"the translation is done after the rotation."
msgstr ""
"Wenn [code]true[/code], wird der Wert [method get_root_motion_position] vor "
"dem Blending als lokaler Translationswert extrahiert. Mit anderen Worten, es "
"wird so behandelt, als würde die Translation nach der Rotation erfolgen."
msgid ""
"Notifies when an animation finished playing.\n"
"[b]Note:[/b] This signal is not emitted if an animation is looping."
@ -8268,6 +8695,122 @@ msgstr ""
"Animation.UPDATE_CAPTURE] Spurwerte mit [constant Animation.UPDATE_DISCRETE] "
"Spurwerten gemischt werden."
msgid ""
"An [constant Animation.UPDATE_CONTINUOUS] or [constant "
"Animation.UPDATE_CAPTURE] track value takes precedence when blending the "
"[constant Animation.UPDATE_CONTINUOUS] or [constant Animation.UPDATE_CAPTURE] "
"track values and the [constant Animation.UPDATE_DISCRETE] track values. This "
"is the default behavior for [AnimationPlayer]."
msgstr ""
"Ein [constant Animation.UPDATE_CONTINUOUS]- oder [constant "
"Animation.UPDATE_CAPTURE]-Spurwert hat Vorrang, wenn die [constant "
"Animation.UPDATE_CONTINUOUS]- oder [constant Animation.UPDATE_CAPTURE]-"
"Spurwerte und die [constant Animation.UPDATE_DISCRETE]-Spurwerte gemischt "
"werden. Dies ist das Standardverhalten für [AnimationPlayer]."
msgid ""
"Always treat the [constant Animation.UPDATE_DISCRETE] track value as "
"[constant Animation.UPDATE_CONTINUOUS] with [constant "
"Animation.INTERPOLATION_NEAREST]. This is the default behavior for "
"[AnimationTree].\n"
"If a value track has un-interpolatable type key values, it is internally "
"converted to use [constant ANIMATION_CALLBACK_MODE_DISCRETE_RECESSIVE] with "
"[constant Animation.UPDATE_DISCRETE].\n"
"Un-interpolatable type list:\n"
"- [constant @GlobalScope.TYPE_NIL]\n"
"- [constant @GlobalScope.TYPE_NODE_PATH]\n"
"- [constant @GlobalScope.TYPE_RID]\n"
"- [constant @GlobalScope.TYPE_OBJECT]\n"
"- [constant @GlobalScope.TYPE_CALLABLE]\n"
"- [constant @GlobalScope.TYPE_SIGNAL]\n"
"- [constant @GlobalScope.TYPE_DICTIONARY]\n"
"- [constant @GlobalScope.TYPE_PACKED_BYTE_ARRAY]\n"
"[constant @GlobalScope.TYPE_BOOL] and [constant @GlobalScope.TYPE_INT] are "
"treated as [constant @GlobalScope.TYPE_FLOAT] during blending and rounded "
"when the result is retrieved.\n"
"It is same for arrays and vectors with them such as [constant "
"@GlobalScope.TYPE_PACKED_INT32_ARRAY] or [constant "
"@GlobalScope.TYPE_VECTOR2I], they are treated as [constant "
"@GlobalScope.TYPE_PACKED_FLOAT32_ARRAY] or [constant "
"@GlobalScope.TYPE_VECTOR2]. Also note that for arrays, the size is also "
"interpolated.\n"
"[constant @GlobalScope.TYPE_STRING] and [constant "
"@GlobalScope.TYPE_STRING_NAME] are interpolated between character codes and "
"lengths, but note that there is a difference in algorithm between "
"interpolation between keys and interpolation by blending."
msgstr ""
"Behandeln Sie den Spurwert [constant Animation.UPDATE_DISCRETE] immer als "
"[constant Animation.UPDATE_CONTINUOUS] mit [constant "
"Animation.INTERPOLATION_NEAREST]. Dies ist das Standardverhalten für "
"[AnimationTree].\n"
"Wenn ein Spurwert nicht-interpolierbare Typ-Schlüsselwerte enthält, wird er "
"intern so konvertiert, dass [constant "
"ANIMATION_CALLBACK_MODE_DISCRETE_RECESSIVE] mit [constant "
"Animation.UPDATE_DISCRETE] verwendet wird.\n"
"Liste der nicht-interpolierbaren Typen:\n"
"- [constant @GlobalScope.TYPE_NIL]\n"
"- [constant @GlobalScope.TYPE_NODE_PATH]\n"
"- [constant @GlobalScope.TYPE_RID]\n"
"- [constant @GlobalScope.TYPE_OBJECT]\n"
"- [constant @GlobalScope.TYPE_CALLABLE]\n"
"- [constant @GlobalScope.TYPE_SIGNAL]\n"
"- [constant @GlobalScope.TYPE_DICTIONARY]\n"
"- [constant @GlobalScope.TYPE_PACKED_BYTE_ARRAY]\n"
"[constant @GlobalScope.TYPE_BOOL] und [constant @GlobalScope.TYPE_INT] werden "
"während der Überblendung als [constant @GlobalScope.TYPE_FLOAT] behandelt und "
"beim Abrufen des Ergebnisses gerundet.\n"
"Das Gleiche gilt für Arrays und Vektoren mit ihnen, wie z. B. [constant "
"@GlobalScope. TYPE_PACKED_INT32_ARRAY] oder [constant "
"@GlobalScope.TYPE_VECTOR2I], sie werden als [constant "
"@GlobalScope.TYPE_PACKED_FLOAT32_ARRAY] oder [constant "
"@GlobalScope.TYPE_VECTOR2] behandelt. Beachten Sie auch, dass bei Arrays die "
"Größe ebenfalls interpoliert wird.\n"
"[constant @GlobalScope.TYPE_STRING] und [constant "
"@GlobalScope.TYPE_STRING_NAME] werden zwischen Zeichencodes und Längen "
"interpoliert, aber beachten Sie, dass es einen Unterschied im Algorithmus "
"zwischen der Interpolation zwischen Schlüsseln und der Interpolation durch "
"Überblendung gibt."
msgid ""
"Base resource for [AnimationTree] nodes. In general, it's not used directly, "
"but you can create custom ones with custom blending formulas.\n"
"Inherit this when creating animation nodes mainly for use in "
"[AnimationNodeBlendTree], otherwise [AnimationRootNode] should be used "
"instead.\n"
"You can access the time information as read-only parameter which is processed "
"and stored in the previous frame for all nodes except [AnimationNodeOutput].\n"
"[b]Note:[/b] If multiple inputs exist in the [AnimationNode], which time "
"information takes precedence depends on the type of [AnimationNode].\n"
"[codeblock]\n"
"var current_length = $AnimationTree[\"parameters/AnimationNodeName/"
"current_length\"]\n"
"var current_position = $AnimationTree[\"parameters/AnimationNodeName/"
"current_position\"]\n"
"var current_delta = $AnimationTree[\"parameters/AnimationNodeName/"
"current_delta\"]\n"
"[/codeblock]"
msgstr ""
"Basisressource für [AnimationTree]-Nodes. Im Allgemeinen wird sie nicht "
"direkt verwendet, aber Sie können benutzerdefinierte Ressourcen mit "
"benutzerdefinierten Überblendungsformeln erstellen.\n"
"Erben Sie diese Ressource, wenn Sie Animations-Nodes erstellen, die "
"hauptsächlich in [AnimationNodeBlendTree] verwendet werden sollen. "
"Andernfalls sollte stattdessen [AnimationRootNode] verwendet werden.\n"
"Sie können auf die Zeitinformationen als schreibgeschützten Parameter "
"zugreifen, der für alle Nodes außer [AnimationNodeOutput] im vorherigen Frame "
"verarbeitet und gespeichert wird.\n"
"[b]Hinweis:[/b] Wenn mehrere Eingaben im [AnimationNode] vorhanden sind, "
"hängt es vom Typ des [AnimationNode] ab, welche Zeitinformationen Vorrang "
"haben.\n"
"[codeblock]\n"
"var current_length = $AnimationTree[„parameters/AnimationNodeName/"
"current_length“]\n"
"var current_position = $AnimationTree[„parameters/AnimationNodeName/"
"current_position“]\n"
"var current_delta = $AnimationTree[„parameters/AnimationNodeName/"
"current_delta“]\n"
"[/codeblock]"
msgid "Using AnimationTree"
msgstr "Verwendung des AnimationTree"
@ -8308,6 +8851,17 @@ msgstr ""
msgid "Gets the name of an input by index."
msgstr "Ruft den Namen eines Eingangs nach Index ab."
msgid ""
"Returns the object id of the [AnimationTree] that owns this node.\n"
"[b]Note:[/b] This method should only be called from within the [method "
"AnimationNodeExtension._process_animation_node] method, and will return an "
"invalid id otherwise."
msgstr ""
"Gibt die Objekt-ID des [AnimationTree] zurück, welcher diesen Node besitzt.\n"
"[b]Hinweis:[/b] Diese Methode sollte nur innerhalb der Methode [method "
"AnimationNodeExtension._process_animation_node] aufgerufen werden, und wird "
"andernfalls eine ungültige ID zurückgeben."
msgid "Removes an input, call this only when inactive."
msgstr "Entfernt einen Eingang, rufen Sie dies nur bei Inaktivität auf."
@ -8396,6 +8950,17 @@ msgstr "Eine Eingabeanimation für einen [AnimationNodeBlendTree]."
msgid "3D Platformer Demo"
msgstr "3D-Plattformer-Demo"
msgid ""
"If [code]true[/code], on receiving a request to play an animation from the "
"start, the first frame is not drawn, but only processed, and playback starts "
"from the next frame.\n"
"See also the notes of [method AnimationPlayer.play]."
msgstr ""
"Wenn [code]true[/code], wird bei Erhalt einer Anfrage, eine Animation von "
"Anfang an abzuspielen, der erste Frame nicht gezeichnet, sondern nur "
"verarbeitet, und die Wiedergabe beginnt mit dem nächsten Frame.\n"
"Siehe auch die Hinweise zu [method AnimationPlayer.play]."
msgid ""
"Animation to use as an output. It is one of the animations provided by "
"[member AnimationTree.anim_player]."
@ -8416,13 +8981,6 @@ msgstr ""
"Dies kann genutzt werden um anzupassen, welcher Fuß in einer 3D-Laufanimation "
"den ersten Schritt macht."
msgid ""
"If [member use_custom_timeline] is [code]true[/code], offset the start "
"position of the animation."
msgstr ""
"Wenn [member use_custom_timeline] auf [code]true[/code] gesetzt ist, wird der "
"Startzeitpunkt der Animation verschoben."
msgid "Plays animation in forward direction."
msgstr "Spielt die Animation in Vorwärtsrichtung ab."
@ -17317,9 +17875,6 @@ msgstr ""
"implementiert.\n"
"[b]Hinweis:[/b] Diese Eigenschaft funktioniert nur mit nativen Fenstern."
msgid "The window's size in pixels."
msgstr "Die Größe des Fensters in Pixeln."
msgid "Emitted when the [Window] gains focus."
msgstr "Wird ausgegeben, wenn das [Window] den Fokus erhält."

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@ -7633,13 +7633,6 @@ msgstr ""
"Má tá [code]false[/code], meastar fad bunaidh na beochana. Má shocraíonn tú "
"an lúb go [member loop_mode], lúbfaidh an bheochan i [member timeline_length]."
msgid ""
"If [member use_custom_timeline] is [code]true[/code], offset the start "
"position of the animation."
msgstr ""
"Más [code]true[/code] é [ball use_custom_timeline], fritháirigh suíomh "
"tosaigh an bheochana."
msgid ""
"If [code]true[/code], [AnimationNode] provides an animation based on the "
"[Animation] resource with some parameters adjusted."
@ -18295,9 +18288,6 @@ msgstr "Nód ceamara le haghaidh radhairc 2D."
msgid "2D Isometric Demo"
msgstr "Taispeántas Isiméadrach 2D"
msgid "Aligns the camera to the tracked node."
msgstr "Ailínithe an ceamara leis an nód rianaithe."
msgid "Forces the camera to update scroll immediately."
msgstr "Cuir iallach ar an gceamara scrollú a nuashonrú láithreach."
@ -19642,13 +19632,6 @@ msgstr ""
"sin le feiceáil). Mura bhfuil suim agat faoin gcás úsáide áirithe seo, ní gá "
"an fheidhm seo a úsáid tar éis duit na slisní a chur isteach."
msgid ""
"Draws a [MultiMesh] in 2D with the provided texture. See "
"[MultiMeshInstance2D] for related documentation."
msgstr ""
"Tarraingíonn [MultiMesh] i 2T leis an uigeacht a cuireadh ar fáil. Féach "
"[MultiMeshInstance2D] le haghaidh doiciméadú gaolmhar."
msgid ""
"Returns the [CanvasLayer] that contains this node, or [code]null[/code] if "
"the node is not in any [CanvasLayer]."
@ -19740,16 +19723,6 @@ msgstr ""
"socraithe go [code]true[/code]. Gníomhóidh an [CanvasItem] go héifeachtach "
"amhail is gur cuireadh mar leanbh lom [Nóid] é."
msgid ""
"The rendering layer in which this [CanvasItem] is rendered by [Viewport] "
"nodes. A [Viewport] will render a [CanvasItem] if it and all its parents "
"share a layer with the [Viewport]'s canvas cull mask."
msgstr ""
"An ciseal rindreála ina bhfuil an [CanvasItem] seo rindreáilte ag nóid "
"[Viewport]. Déanfaidh [Viewport] [CanvasItem] a sholáthar má roinneann sé "
"féin agus a thuismitheoirí go léir sraith le masc maraithe chanbhás "
"[Viewport]."
msgid ""
"Emitted when the [CanvasItem] must redraw, [i]after[/i] the related [constant "
"NOTIFICATION_DRAW] notification, and [i]before[/i] [method _draw] is called.\n"
@ -30905,26 +30878,6 @@ msgstr ""
"Filltear ar ais an cruth réamhshocraithe cúrsóra luiche socraithe ag [method "
"cursor_set_shape]."
msgid ""
"Sets a custom mouse cursor image for the given [param shape]. This means the "
"user's operating system and mouse cursor theme will no longer influence the "
"mouse cursor's appearance.\n"
"[param cursor] can be either a [Texture2D] or an [Image], and it should not "
"be larger than 256×256 to display correctly. Optionally, [param hotspot] can "
"be set to offset the image's position relative to the click point. By "
"default, [param hotspot] is set to the top-left corner of the image. See also "
"[method cursor_set_shape]."
msgstr ""
"Socraíonn sé íomhá cúrsóra luiche saincheaptha don [cruth param] a thugtar. "
"Ciallaíonn sé seo nach mbeidh tionchar ag córas oibriúcháin agus téama "
"cúrsóir na luiche ar chuma an chúrsóra luiche a thuilleadh.\n"
"Is féidir le [cúrsóir param] a bheith ina [Uigeacht2D] nó ina [Íomhá], agus "
"níor cheart go mbeadh sé níos mó ná 256×256 le taispeáint i gceart. Go "
"roghnach, is féidir [param hotspot] a shocrú chun suíomh na híomhá a "
"fhritháireamh i gcomparáid leis an bpointe cliceáil. De réir réamhshocraithe, "
"tá [param hotspot] socraithe go dtí an chúinne uachtarach ar chlé den íomhá. "
"Féach freisin [method cursor_set_shape]."
msgid ""
"Sets the default mouse cursor shape. The cursor's appearance will vary "
"depending on the user's operating system and mouse cursor theme. See also "
@ -33578,6 +33531,39 @@ msgstr ""
"Astaítear nuair a scoitetar cianáis ón seisiún seo (i.e. éiríonn an seisiún "
"neamhghníomhach)."
msgid "Dock slot, left side, upper-left (empty in default layout)."
msgstr ""
"Sliotán duga, taobh clé, ar chlé uachtarach (folamh sa leagan amach "
"réamhshocraithe)."
msgid "Dock slot, left side, bottom-left (empty in default layout)."
msgstr ""
"Sliotán duga, taobh clé, bun-chlé (folamh i leagan amach réamhshocraithe)."
msgid ""
"Dock slot, left side, upper-right (in default layout includes Scene and "
"Import docks)."
msgstr ""
"Sliotán duga, taobh clé, ar dheis uachtarach (áirítear duganna Radharc agus "
"Iompórtáil sa leagan amach réamhshocraithe)."
msgid "Dock slot, right side, bottom-left (empty in default layout)."
msgstr ""
"Sliotán duga, taobh dheis, bun-chlé (folamh i leagan amach réamhshocraithe)."
msgid "Dock slot, right side, upper-right (empty in default layout)."
msgstr ""
"Sliotán duga, taobh dheis, ar dheis uachtarach (folamh sa leagan amach "
"réamhshocraithe)."
msgid "Dock slot, right side, bottom-right (empty in default layout)."
msgstr ""
"Sliotán duga, taobh deas, bun ar dheis (folamh i leagan amach "
"réamhshocraithe)."
msgid "Represents the size of the [enum DockSlot] enum."
msgstr "Léiríonn sé méid an [enum DockSlot] enum."
msgid ""
"Identifies a supported export platform, and internally provides the "
"functionality of exporting to that platform."
@ -40604,22 +40590,6 @@ msgstr ""
"Cluaisín na Socruithe Tionscadail dialóg, ar thaobh na láimhe deise de "
"cluaisíní eile."
msgid "Dock slot, left side, upper-left (empty in default layout)."
msgstr ""
"Sliotán duga, taobh clé, ar chlé uachtarach (folamh sa leagan amach "
"réamhshocraithe)."
msgid "Dock slot, left side, bottom-left (empty in default layout)."
msgstr ""
"Sliotán duga, taobh clé, bun-chlé (folamh i leagan amach réamhshocraithe)."
msgid ""
"Dock slot, left side, upper-right (in default layout includes Scene and "
"Import docks)."
msgstr ""
"Sliotán duga, taobh clé, ar dheis uachtarach (áirítear duganna Radharc agus "
"Iompórtáil sa leagan amach réamhshocraithe)."
msgid ""
"Dock slot, left side, bottom-right (in default layout includes FileSystem "
"dock)."
@ -40634,23 +40604,6 @@ msgstr ""
"Sliotán duga, taobh dheis, ar chlé uachtarach (cuimsíonn an leagan amach "
"réamhshocraithe duganna Cigire, Nód agus Stair)."
msgid "Dock slot, right side, bottom-left (empty in default layout)."
msgstr ""
"Sliotán duga, taobh dheis, bun-chlé (folamh i leagan amach réamhshocraithe)."
msgid "Dock slot, right side, upper-right (empty in default layout)."
msgstr ""
"Sliotán duga, taobh dheis, ar dheis uachtarach (folamh sa leagan amach "
"réamhshocraithe)."
msgid "Dock slot, right side, bottom-right (empty in default layout)."
msgstr ""
"Sliotán duga, taobh deas, bun ar dheis (folamh i leagan amach "
"réamhshocraithe)."
msgid "Represents the size of the [enum DockSlot] enum."
msgstr "Léiríonn sé méid an [enum DockSlot] enum."
msgid "Forwards the [InputEvent] to other EditorPlugins."
msgstr "Cuir an [InputEvent] ar aghaidh chuig EditorPlugins eile."
@ -43432,16 +43385,6 @@ msgstr ""
"nua á chruthú. Is iad na teaghráin a nglactar leo ná \"forward_plus\", "
"\"soghluaiste\" nó \"gl_compatibility\"."
msgid ""
"Directory naming convention for the project manager. Options are \"No "
"convention\" (project name is directory name), \"kebab-case\" (default), "
"\"snake_case\", \"camelCase\", \"PascalCase\", or \"Title Case\"."
msgstr ""
"Coinbhinsiún um ainmniú eolaire don bhainisteoir tionscadail. Is iad na "
"roghanna ná \"Gan coinbhinsiún\" (is é ainm an tionscadail ná ainm eolaire), "
"\"kebab-case\" (réamhshocraithe), \"snake_case\", \"camelCase\", "
"\"PascalCase\", nó \"Title Case\"."
msgid ""
"The sorting order to use in the project manager. When changing the sorting "
"order in the project manager, this setting is set permanently in the editor "
@ -46211,58 +46154,6 @@ msgstr ""
"réad singleton. Ní oibríonn sé ach le tonna singil atá sainithe ag an "
"úsáideoir atá cláraithe le [method register_singleton]."
msgid ""
"The maximum number of frames that can be rendered every second (FPS). A value "
"of [code]0[/code] means the framerate is uncapped.\n"
"Limiting the FPS can be useful to reduce the host machine's power "
"consumption, which reduces heat, noise emissions, and improves battery life.\n"
"If [member ProjectSettings.display/window/vsync/vsync_mode] is [b]Enabled[/b] "
"or [b]Adaptive[/b], the setting takes precedence and the max FPS number "
"cannot exceed the monitor's refresh rate.\n"
"If [member ProjectSettings.display/window/vsync/vsync_mode] is [b]Enabled[/"
"b], on monitors with variable refresh rate enabled (G-Sync/FreeSync), using "
"an FPS limit a few frames lower than the monitor's refresh rate will "
"[url=https://blurbusters.com/howto-low-lag-vsync-on/]reduce input lag while "
"avoiding tearing[/url].\n"
"See also [member physics_ticks_per_second] and [member "
"ProjectSettings.application/run/max_fps].\n"
"[b]Note:[/b] The actual number of frames per second may still be below this "
"value if the CPU or GPU cannot keep up with the project's logic and "
"rendering.\n"
"[b]Note:[/b] If [member ProjectSettings.display/window/vsync/vsync_mode] is "
"[b]Disabled[/b], limiting the FPS to a high value that can be consistently "
"reached on the system can reduce input lag compared to an uncapped framerate. "
"Since this works by ensuring the GPU load is lower than 100%, this latency "
"reduction is only effective in GPU-bottlenecked scenarios, not CPU-"
"bottlenecked scenarios."
msgstr ""
"An t-uaslíon frámaí is féidir a dhéanamh gach soicind (FPS). Ciallaíonn luach "
"[code]0[/code] go bhfuil an frámaráta gan teorainn.\n"
"Is féidir leis an CCT a theorannú a bheith úsáideach chun tomhaltas cumhachta "
"an mheaisín óstach a laghdú, rud a laghdaíonn teas, astuithe torainn, agus a "
"fheabhsaíonn saol na ceallraí.\n"
"Má tá [b]Cumasaithe[/b] nó [b] Oiriúnaitheach[/b] ar [ball "
"ProjectSettings.display/window/vsync/vsync_mode], beidh tosaíocht ag an socrú "
"agus ní féidir leis an uimhir CCT uasta ráta athnuachana an mhonatóra a "
"shárú.\n"
"Má tá [comhalta ProjectSettings.display/window/vsync/vsync_mode] "
"[b]Cumasaithe[/b], ar mhonatóirí le ráta athnuachana inathraithe cumasaithe "
"(G-Sync/FreeSync), ag baint úsáide as teorainn FPS cúpla fráma níos ísle ná "
"athnuachan an mhonatóra laghdóidh an ráta aga moille ionchuir agus ag "
"seachaint stróiceadh[/url].\n"
"Féach freisin [member physics_ticks_per_second] agus [comhalta "
"ProjectSettings.application/run/max_fps].\n"
"[b]Nóta:[/b] D'fhéadfadh líon iarbhír na bhfrámaí in aghaidh an tsoicind a "
"bheith fós faoi bhun an luacha seo mura bhfuil an LAP nó an GPU in ann "
"coimeád suas le loighic agus rindreáil an tionscadail.\n"
"[b]Nóta:[/b] Má tá [b]Díchumasaithe[/b] ar [member ProjectSettings.display/"
"window/vsync/vsync_mode], is féidir an t-ionchur a laghdú trí an CCT a "
"theorannú go luach ard is féidir a bhaint amach go comhsheasmhach ar an "
"gcóras aga moille i gcomparáid le ráta fráma gan teorainn. Ós rud é go n-"
"oibríonn sé seo trína chinntiú go bhfuil an t-ualach GPU níos ísle ná 100%, "
"níl an laghdú latency seo éifeachtach ach amháin i gcásanna ina bhfuil "
"buidéal GPU, ní i gcásanna a bhfuil bac ar LAP acu."
msgid ""
"The maximum number of physics steps that can be simulated each rendered "
"frame.\n"
@ -46309,42 +46200,6 @@ msgstr ""
"laistigh de chluiche líonra, moltar an deisiúchán fisice a dhíchumasú tríd an "
"airí seo a shocrú go [code]0[/code]."
msgid ""
"The number of fixed iterations per second. This controls how often physics "
"simulation and [method Node._physics_process] methods are run. This value "
"should generally always be set to [code]60[/code] or above, as Godot doesn't "
"interpolate the physics step. As a result, values lower than [code]60[/code] "
"will look stuttery. This value can be increased to make input more reactive "
"or work around collision tunneling issues, but keep in mind doing so will "
"increase CPU usage. See also [member max_fps] and [member "
"ProjectSettings.physics/common/physics_ticks_per_second].\n"
"[b]Note:[/b] Only [member max_physics_steps_per_frame] physics ticks may be "
"simulated per rendered frame at most. If more physics ticks have to be "
"simulated per rendered frame to keep up with rendering, the project will "
"appear to slow down (even if [code]delta[/code] is used consistently in "
"physics calculations). Therefore, it is recommended to also increase [member "
"max_physics_steps_per_frame] if increasing [member physics_ticks_per_second] "
"significantly above its default value."
msgstr ""
"Líon na n-atriallta seasta in aghaidh an tsoicind. Rialaíonn sé seo cé chomh "
"minic is a reáchtáiltear insamhalta fisice agus modhanna [method "
"Node._physics_process]. Go ginearálta ba cheart an luach seo a shocrú go "
"[code]60[/code] nó níos airde i gcónaí, toisc nach ndéanann Godot céim na "
"fisice a idirshuíomh. Mar thoradh air sin, beidh cuma stuttery ar luachanna "
"níos ísle ná [code]60[/code]. Is féidir an luach seo a mhéadú chun ionchur a "
"dhéanamh níos imoibríoch nó chun oibriú ar shaincheisteanna tollánaithe "
"imbhuailte, ach coinnigh i gcuimhne go méadóidh sé sin úsáid LAP. Féach "
"freisin [comhalta max_fps] agus [comhalta ProjectSettings.physics/common/"
"physics_ticks_per_second].\n"
"[b]Nóta:[/b] Ní féidir ach [member max_physics_steps_per_frame] ticeanna "
"fisice a insamhladh in aghaidh an fhráma rindreáilte ar a mhéad. Más gá "
"tuilleadh ticeanna fisice a insamhladh in aghaidh an fhráma rindreáilte chun "
"coinneáil suas leis an rindreáil, beidh an chuma ar an scéal go dtiocfaidh "
"moill ar an tionscadal (fiú má úsáidtear [code]delta[/code] go comhsheasmhach "
"i ríomhanna fisice). Dá bhrí sin, moltar [comhalta "
"max_physics_steps_per_frame] a mhéadú freisin má tá sé ag méadú [member "
"physics_ticks_per_second] go mór os cionn a luach réamhshocraithe."
msgid ""
"If [code]false[/code], stops printing error and warning messages to the "
"console and editor Output log. This can be used to hide error and warning "
@ -50145,18 +50000,6 @@ msgstr ""
"Bainisteoir taisce Framebuffer le haghaidh rindreálaithe atá bunaithe ar "
"Ghléas Rindreála."
msgid ""
"Framebuffer cache manager for Rendering Device based renderers. Provides a "
"way to create a framebuffer and reuse it in subsequent calls for as long as "
"the used textures exists. Framebuffers will automatically be cleaned up when "
"dependent objects are freed."
msgstr ""
"Bainisteoir taisce Framebuffer le haghaidh rindreálaithe atá bunaithe ar "
"Ghléas Rindreála. Soláthraíonn sé bealach chun maolán fráma a chruthú agus é "
"a athúsáid i nglaonna ina dhiaidh sin chomh fada agus a bhíonn na huigeachtaí "
"úsáidte ann. Glanfar frámaí maoláin go huathoibríoch nuair a scaoiltear rudaí "
"cleithiúnacha."
msgid ""
"Creates, or obtains a cached, framebuffer. [param textures] lists textures "
"accessed. [param passes] defines the subpasses and texture allocation, if "
@ -58829,62 +58672,6 @@ msgstr ""
"thionscadal i gceart ar gach cumraíocht, ná glac leis go bhfuil "
"eochairchumraíocht athuair ar leith ag an úsáideoir in iompar do thionscadail."
msgid ""
"Represents the localized label printed on the key in the current keyboard "
"layout, which corresponds to one of the [enum Key] constants or any valid "
"Unicode character.\n"
"For keyboard layouts with a single label on the key, it is equivalent to "
"[member keycode].\n"
"To get a human-readable representation of the [InputEventKey], use "
"[code]OS.get_keycode_string(event.key_label)[/code] where [code]event[/code] "
"is the [InputEventKey].\n"
"[codeblock lang=text]\n"
"+-----+ +-----+\n"
"| Q | | Q | - \"Q\" - keycode\n"
"| Й | | ض | - \"Й\" and \"ض\" - key_label\n"
"+-----+ +-----+\n"
"[/codeblock]"
msgstr ""
"Léiríonn sé an lipéad logánta atá priontáilte ar an eochair i leagan amach "
"reatha an mhéarchláir, a fhreagraíonn do cheann de na tairisigh [Eochair "
"enum] nó aon charachtar Unicode bailí.\n"
"I gcás leagan amach méarchláir le lipéad amháin ar an eochair, tá sé "
"comhionann le [eochairchód ball].\n"
"Chun léiriú daonna-inléite den [InputEventKey] a fháil, úsáid "
"[code]OS.get_keycode_string(event.key_label)[/code] áit arb é [code]imeacht[/"
"code] an [InputEventKey].\n"
"[codeblock lang=text]\n"
"+-----+ +----+\n"
"| Q | | Q | - \"Q\" - eochairchód\n"
"| Й | | ض | - \"Й\" agus \"ض\" - key_label\n"
"+-----+ +----+\n"
"[/codeblock]"
msgid ""
"Latin label printed on the key in the current keyboard layout, which "
"corresponds to one of the [enum Key] constants.\n"
"To get a human-readable representation of the [InputEventKey], use "
"[code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is "
"the [InputEventKey].\n"
"[codeblock lang=text]\n"
"+-----+ +-----+\n"
"| Q | | Q | - \"Q\" - keycode\n"
"| Й | | ض | - \"Й\" and \"ض\" - key_label\n"
"+-----+ +-----+\n"
"[/codeblock]"
msgstr ""
"Lipéad Laidine clóite ar an eochair i leagan amach reatha an mhéarchláir, a "
"fhreagraíonn do cheann de na tairisigh [Eochair enum].\n"
"Chun léiriú daonna-inléite den [InputEventKey] a fháil, úsáid "
"[code]OS.get_keycode_string(event.keycode)[/code] áit arb é [code]imeacht[/"
"code] an [InputEventKey].\n"
"[codeblock lang=text]\n"
"+-----+ +----+\n"
"| Q | | Q | - \"Q\" - eochairchód\n"
"| Й | | ض | - \"Й\" agus \"ض\" - key_label\n"
"+-----+ +----+\n"
"[/codeblock]"
msgid ""
"Represents the location of a key which has both left and right versions, such "
"as [kbd]Shift[/kbd] or [kbd]Alt[/kbd]."
@ -58892,59 +58679,6 @@ msgstr ""
"Léiríonn sé suíomh eochrach a bhfuil an dá leagan ar chlé agus ar dheis, mar "
"[kbd]Shift[/kbd] nó [kbd]Alt[/kbd]."
msgid ""
"Represents the physical location of a key on the 101/102-key US QWERTY "
"keyboard, which corresponds to one of the [enum Key] constants.\n"
"To get a human-readable representation of the [InputEventKey], use [method "
"OS.get_keycode_string] in combination with [method "
"DisplayServer.keyboard_get_keycode_from_physical]:\n"
"[codeblocks]\n"
"[gdscript]\n"
"func _input(event):\n"
"\tif event is InputEventKey:\n"
"\t\tvar keycode = "
"DisplayServer.keyboard_get_keycode_from_physical(event.physical_keycode)\n"
"\t\tprint(OS.get_keycode_string(keycode))\n"
"[/gdscript]\n"
"[csharp]\n"
"public override void _Input(InputEvent @event)\n"
"{\n"
"\tif (@event is InputEventKey inputEventKey)\n"
"\t{\n"
"\t\tvar keycode = "
"DisplayServer.KeyboardGetKeycodeFromPhysical(inputEventKey.PhysicalKeycode);\n"
"\t\tGD.Print(OS.GetKeycodeString(keycode));\n"
"\t}\n"
"}\n"
"[/csharp]\n"
"[/codeblocks]"
msgstr ""
"Léiríonn sé suíomh fisiceach eochair ar mhéarchlár 101/102-eochair US QWERTY, "
"a fhreagraíonn do cheann de na tairisigh [enum Key].\n"
"Chun léiriú daonna-inléite den [InputEventKey] a fháil, úsáid [method "
"OS.get_keycode_string] in éineacht le [method "
"DisplayServer.keyboard_get_keycode_from_physical]:\n"
"[codeblocks]\n"
"[gdscript]\n"
"func _ionchur(imeacht):\n"
"\tmás imeacht é InputEventKey:\n"
"\t\tvar keycode = "
"DisplayServer.keyboard_get_keycode_from_physical(event.physical_keycode)\n"
"\t\tprint(OS.get_keycode_string(keycode))\n"
"[/gdscript]\n"
"[csharp]\n"
"sáraigh poiblí ar neamhní _Input(InputEvent @event)\n"
"{\n"
"\tmás rud é (@event is InputEventKey inputEventKey)\n"
"\t{\n"
"\t\tvar keycode = "
"DisplayServer.KeyboardGetKeycodeFromPhysical(inputEventKey.PhysicalKeycode);\n"
"\t\tGD.Print(OS.GetKeycodeString(keycode));\n"
"\t}\n"
"}\n"
"[/csharp]\n"
"[/codeblocks]"
msgid ""
"If [code]true[/code], the key's state is pressed. If [code]false[/code], the "
"key's state is released."
@ -58952,18 +58686,6 @@ msgstr ""
"Más [code]true[/code], tá staid na heochrach brúite. Má tá [code]false[/"
"code], scaoiltear staid na heochrach."
msgid ""
"The key Unicode character code (when relevant), shifted by modifier keys. "
"Unicode character codes for composite characters and complex scripts may not "
"be available unless IME input mode is active. See [method "
"Window.set_ime_active] for more information."
msgstr ""
"An eochairchód carachtair Unicode (nuair is ábhartha), aistrithe ag eochracha "
"mionathraithe. Seans nach mbeidh cóid charachtair Unicode do charachtair "
"ilchodacha agus scripteanna casta ar fáil mura bhfuil mód ionchuir IME "
"gníomhach. Féach ar [method Window.set_ime_active] le haghaidh tuilleadh "
"eolais."
msgid "Represents a magnifying touch gesture."
msgstr "Is comhartha tadhaill formhéadúcháin é."
@ -61302,18 +61024,6 @@ msgstr ""
msgid "A control for displaying plain text."
msgstr "Rialú chun gnáth-théacs a thaispeáint."
msgid ""
"A control for displaying plain text. It gives you control over the horizontal "
"and vertical alignment and can wrap the text inside the node's bounding "
"rectangle. It doesn't support bold, italics, or other rich text formatting. "
"For that, use [RichTextLabel] instead."
msgstr ""
"Rialú chun gnáth-théacs a thaispeáint. Tugann sé smacht duit ar an ailíniú "
"cothrománach agus ingearach agus is féidir leis an téacs a fhilleadh taobh "
"istigh de dhronuilleog teorann an nód. Ní thacaíonn sé le cló trom, i gcló "
"iodálach ná le formáidiú téacs saibhir eile. Chun sin, bain úsáid as "
"[RichTextLabel] ina ionad sin."
msgid "Returns the number of lines of text the Label has."
msgstr "Filleann sé líon na línte téacs atá ar an Lipéad."
@ -65178,18 +64888,6 @@ msgstr "Socraíonn sé meáchain chnámh an rinn a thugtar."
msgid "Node used for displaying a [Mesh] in 2D."
msgstr "Nód a úsáidtear chun [mogall] a thaispeáint i 2T."
msgid ""
"Node used for displaying a [Mesh] in 2D. A [MeshInstance2D] can be "
"automatically created from an existing [Sprite2D] via a tool in the editor "
"toolbar. Select the [Sprite2D] node, then choose [b]Sprite2D > Convert to "
"MeshInstance2D[/b] at the top of the 2D editor viewport."
msgstr ""
"Nód a úsáidtear chun [Mesh] a thaispeáint i 2T. Is féidir [MeshInstance2D] a "
"chruthú go huathoibríoch ó [Sprite2D] atá ann cheana féin trí uirlis i mbarra "
"uirlisí an eagarthóra. Roghnaigh an nód [Sprite2D], ansin roghnaigh "
"[b]Sprite2D > Tiontaigh go MeshInstance2D[/b] ag barr radharc an eagarthóra "
"2D."
msgid "2D meshes"
msgstr "Mogaill 2D"
@ -66076,15 +65774,6 @@ msgstr "Bain úsáid as seo agus claochluithe 3D á n-úsáid."
msgid "Node that instances a [MultiMesh] in 2D."
msgstr "Nód a áiríonn [MultiMesh] i 2T."
msgid ""
"[MultiMeshInstance2D] is a specialized node to instance a [MultiMesh] "
"resource in 2D.\n"
"Usage is the same as [MultiMeshInstance3D]."
msgstr ""
"Nód speisialaithe é [MultiMeshInstance2D] chun acmhainn [MultiMesh] a úsáid "
"in 2T mar shampla.\n"
"Tá an úsáid mar an gcéanna le [MultiMeshInstance3D]."
msgid "The [MultiMesh] that will be drawn by the [MultiMeshInstance2D]."
msgstr "An [MultiMesh] a tharraingeoidh an [MultiMeshInstance2D]."
@ -91414,65 +91103,6 @@ msgstr ""
"Conair chuig an bpríomhchomhad radharc a luchtófar nuair a bheidh an "
"tionscadal ar siúl."
msgid ""
"Maximum number of frames per second allowed. A value of [code]0[/code] means "
"\"no limit\". The actual number of frames per second may still be below this "
"value if the CPU or GPU cannot keep up with the project logic and rendering.\n"
"Limiting the FPS can be useful to reduce system power consumption, which "
"reduces heat and noise emissions (and improves battery life on mobile "
"devices).\n"
"If [member display/window/vsync/vsync_mode] is set to [code]Enabled[/code] or "
"[code]Adaptive[/code], it takes precedence and the forced FPS number cannot "
"exceed the monitor's refresh rate.\n"
"If [member display/window/vsync/vsync_mode] is [code]Enabled[/code], on "
"monitors with variable refresh rate enabled (G-Sync/FreeSync), using an FPS "
"limit a few frames lower than the monitor's refresh rate will [url=https://"
"blurbusters.com/howto-low-lag-vsync-on/]reduce input lag while avoiding "
"tearing[/url].\n"
"If [member display/window/vsync/vsync_mode] is [code]Disabled[/code], "
"limiting the FPS to a high value that can be consistently reached on the "
"system can reduce input lag compared to an uncapped framerate. Since this "
"works by ensuring the GPU load is lower than 100%, this latency reduction is "
"only effective in GPU-bottlenecked scenarios, not CPU-bottlenecked "
"scenarios.\n"
"See also [member physics/common/physics_ticks_per_second].\n"
"This setting can be overridden using the [code]--max-fps <fps>[/code] command "
"line argument (including with a value of [code]0[/code] for unlimited "
"framerate).\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
"the rendering FPS cap at runtime, set [member Engine.max_fps] instead."
msgstr ""
"An líon uasta frámaí in aghaidh an tsoicind a cheadaítear. Ciallaíonn luach "
"[code]0[/code] \"gan teorainn\". Dfhéadfadh go mbeadh líon iarbhír na "
"bhfrámaí in aghaidh an tsoicind fós faoi bhun an luacha seo mura bhfuil an "
"LAP nó an GPU in ann coimeád suas le loighic agus rindreáil an tionscadail.\n"
"Is féidir an CCT a theorannú a bheith úsáideach chun tomhaltas cumhachta an "
"chórais a laghdú, rud a laghdaíonn astuithe teasa agus torainn (agus a "
"fheabhsaíonn saol ceallraí ar ghléasanna soghluaiste).\n"
"Má tá [taispeáint ball/fuinneog/vsync/vsync_mode] socraithe mar "
"[code]Cumasaithe[/code] nó [code] Oiriúnaitheach[/code], beidh tosaíocht aige "
"agus ní féidir leis an uimhir FPS éigeantais ráta athnuachana an mhonatóra a "
"shárú.\n"
"Má tá [code]Cumasaithe[/code] ar mhonatóirí a bhfuil ráta athnuachana "
"athraitheach cumasaithe acu (G-Sync/FreeSync), ag baint úsáide as teorainn "
"FPS cúpla fráma níos ísle ná ráta athnuachana an mhonatóra [url=https://"
"blurbusters.com/howto-low-lag-vsync-on/]laghdaigh aga moille ionchuir agus "
"seachnaítear cuimilt[/url].\n"
"Má tá [code]Díchumasaithe[/code] ar [ball display/window/vsync/vsync_mode], "
"má theorannaítear an CCT go luach ard is féidir a bhaint amach go "
"comhsheasmhach ar an gcóras, is féidir moill ionchuir a laghdú i gcomparáid "
"le ráta fráma gan teorainn. Ós rud é go n-oibríonn sé seo trína chinntiú go "
"bhfuil an t-ualach GPU níos ísle ná 100%, níl an laghdú latency seo "
"éifeachtach ach amháin i gcásanna ina bhfuil buidéal GPU, ní i gcásanna a "
"bhfuil bac ar LAP acu.\n"
"Féach freisin [ballphysics/common/physics_ticks_per_second].\n"
"Is féidir an socrú seo a shárú trí úsáid a bhaint as an argóint líne ordaithe "
"[code] --max-fps <fps>[/code] (lena n-áirítear luach [code]0[/code] don "
"chreatráta neamhtheoranta).\n"
"[b]Nóta:[/b] Ní léitear an t-airí seo ach amháin nuair a thosaíonn an "
"tionscadal. Chun an caipín FPS rindreála a athrú ag am rite, socraigh [member "
"Engine.max_fps] ina ionad sin."
msgid ""
"If [code]true[/code], the engine header is printed in the console on startup. "
"This header describes the current version of the engine, as well as the "
@ -92878,18 +92508,6 @@ msgstr ""
"úsáidtear sa tionscadal. Úsáid an duga [b]Iompórtáil[/b] chuige sin ina ionad "
"sin (féach [member ResourceImporterDynamicFont.subpixel_positioning])."
msgid ""
"The default scale factor for [Control]s, when not overridden by a [Theme].\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
"the default scale at runtime, set [member ThemeDB.fallback_base_scale] "
"instead."
msgstr ""
"An fachtóir scála réamhshocraithe do [Rialú]s, nuair nach bhfuil sé sáraithe "
"ag [Téama].\n"
"[b]Nóta:[/b] Ní léitear an t-airí seo ach amháin nuair a thosaíonn an "
"tionscadal. Chun an scála réamhshocraithe a athrú ag am rite, socraigh "
"[member ThemeDB.fallback_base_scale] ina ionad sin."
msgid ""
"LCD subpixel layout used for font anti-aliasing. See [enum "
"TextServer.FontLCDSubpixelLayout]."
@ -96017,37 +95635,6 @@ msgstr ""
"Cumasaítear [comhalta Viewport.physics_object_picking] ar an amharcport "
"fréimhe."
msgid ""
"The number of fixed iterations per second. This controls how often physics "
"simulation and [method Node._physics_process] methods are run. See also "
"[member application/run/max_fps].\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
"the physics FPS at runtime, set [member Engine.physics_ticks_per_second] "
"instead.\n"
"[b]Note:[/b] Only [member physics/common/max_physics_steps_per_frame] physics "
"ticks may be simulated per rendered frame at most. If more physics ticks have "
"to be simulated per rendered frame to keep up with rendering, the project "
"will appear to slow down (even if [code]delta[/code] is used consistently in "
"physics calculations). Therefore, it is recommended to also increase [member "
"physics/common/max_physics_steps_per_frame] if increasing [member physics/"
"common/physics_ticks_per_second] significantly above its default value."
msgstr ""
"Líon na n-atriallta seasta in aghaidh an tsoicind. Rialaíonn sé seo cé chomh "
"minic is a reáchtáiltear insamhalta fisice agus modhanna [method "
"Node._physics_process]. Féach freisin [iarratas ball/rith/max_fps].\n"
"[b]Nóta:[/b] Ní léitear an t-airí seo ach amháin nuair a thosaíonn an "
"tionscadal. Chun an FPS fisice a athrú ag am rite, socraigh [member "
"Engine.physics_ticks_per_second] ina ionad sin.\n"
"[b]Nóta:[/b] Ní féidir ach [ballphysics/common/max_physics_steps_per_frame] "
"ticeanna fisice a insamhladh in aghaidh an fhráma rindreáilte ar a mhéad. Más "
"gá tuilleadh ticeanna fisice a insamhladh in aghaidh an fhráma rindreáilte "
"chun coinneáil suas leis an rindreáil, beidh an chuma ar an scéal go "
"dtiocfaidh moill ar an tionscadal (fiú má úsáidtear [code]delta[/code] go "
"comhsheasmhach i ríomhanna fisice). Dá bhrí sin, moltar méadú freisin "
"[ballphysics/common/max_physics_steps_per_frame] má tá méadú suntasach ar "
"[ballphysics/common/physics_ticks_per_second] go mór os cionn a luach "
"réamhshocraithe."
msgid ""
"Controls how much of the original viewport size should be covered by the 2D "
"signed distance field. This SDF can be sampled in [CanvasItem] shaders and is "
@ -100977,16 +100564,6 @@ msgstr ""
"oibiacht sonraí rindreála teibí, tá sonraí fráma a bhaineann le rindreáil "
"fráma amháin d'amharcphointe."
msgid ""
"Abstract render data object, exists for the duration of rendering a single "
"viewport.\n"
"[b]Note:[/b] This is an internal rendering server object, do not instantiate "
"this from script."
msgstr ""
"Oibiacht sonraí rindreála teibí, ann ar feadh ré rindreála radharc amháin.\n"
"[b]Nóta:[/b] Is réad freastalaí rindreála inmheánach é seo, ná cuir é seo ar "
"an toirt ón script."
msgid ""
"Returns the [RID] of the camera attributes object in the [RenderingServer] "
"being used to render this viewport."
@ -101039,27 +100616,6 @@ msgstr ""
"Cuir é seo i bhfeidhm in GDExtension chun oibiacht [RenderSceneDataExtension] "
"an chur chun feidhme a thabhairt ar ais."
msgid ""
"Render data implementation for the RenderingDevice based renderers.\n"
"[b]Note:[/b] This is an internal rendering server object, do not instantiate "
"this from script."
msgstr ""
"Cur i bhfeidhm sonraí rindreála do na rindreálaithe atá bunaithe ar "
"RenderingDevice.\n"
"[b]Nóta:[/b] Is réad freastalaí rindreála inmheánach é seo, ná cuir é seo ar "
"an toirt ón script."
msgid ""
"This object manages all render data for the rendering device based "
"renderers.\n"
"[b]Note:[/b] This is an internal rendering server object only exposed for "
"GDExtension plugins."
msgstr ""
"Bainistíonn an réad seo na sonraí rindreála go léir le haghaidh na "
"rindreálaithe atá bunaithe ar an ngléas rindreála.\n"
"[b]Nóta:[/b] Is réad freastalaí rindreála inmheánach é seo atá nochta ach "
"amháin le haghaidh breiseán GDE Extension."
msgid "Abstraction for working with modern low-level graphics APIs."
msgstr ""
"Astarraingt le haghaidh oibriú le APIanna nua-aimseartha grafaic íseal-"
@ -110935,19 +110491,6 @@ msgstr ""
"Réad maoláin radharc teibí, cruthaithe do gach radharcphort a ndéantar "
"rindreáil 3D ina leith."
msgid ""
"Abstract scene buffers object, created for each viewport for which 3D "
"rendering is done. It manages any additional buffers used during rendering "
"and will discard buffers when the viewport is resized.\n"
"[b]Note:[/b] This is an internal rendering server object, do not instantiate "
"this from script."
msgstr ""
"Réad maoláin radharc teibí, cruthaithe do gach radharcphort a ndéantar "
"rindreáil 3D ina leith. Bainistíonn sé aon mhaoláin bhreise a úsáidtear le "
"linn rindreála agus caithfidh sé maoláin nuair a athraítear méid an amhairc.\n"
"[b]Nóta:[/b] Is réad freastalaí rindreála inmheánach é seo, ná cuir é seo ar "
"an toirt ón script."
msgid "Configuration object used to setup a [RenderSceneBuffers] object."
msgstr "Úsáideadh réad cumraíochta chun réad [RenderSceneBuffers] a shocrú."
@ -111021,29 +110564,6 @@ msgstr ""
"Cur i bhfeidhm maolán radharc rindreála do na rindreálaithe atá bunaithe ar "
"RenderingDevice."
msgid ""
"This object manages all 3D rendering buffers for the rendering device based "
"renderers. An instance of this object is created for every viewport that has "
"3D rendering enabled.\n"
"All buffers are organized in [b]contexts[/b]. The default context is called "
"[b]render_buffers[/b] and can contain amongst others the color buffer, depth "
"buffer, velocity buffers, VRS density map and MSAA variants of these "
"buffers.\n"
"Buffers are only guaranteed to exist during rendering of the viewport.\n"
"[b]Note:[/b] This is an internal rendering server object, do not instantiate "
"this from script."
msgstr ""
"Bainistíonn an oibiacht seo na maoláin rindreála 3D go léir do na "
"rindreálaithe atá bunaithe ar an ngléas rindreála. Cruthaítear sampla den "
"oibiacht seo do gach radharc a bhfuil rindreáil 3D cumasaithe aige.\n"
"Eagraítear na maoláin go léir i [b]chomhthéacsanna[/b]. Tugtar [b]maoláin "
"rindreála[/b] ar an gcomhthéacs réamhshocraithe agus féadann sé, i measc "
"nithe eile, maolán datha, maolán doimhneachta, maoláin luais, léarscáil dlúis "
"VRS agus leaganacha MSAA de na maoláin seo a áireamh.\n"
"Ní ráthaítear go mbeidh maoláin ann ach le linn an radharc a thabhairt.\n"
"[b]Nóta:[/b] Is réad freastalaí rindreála inmheánach é seo, ná cuir é seo ar "
"an toirt ón script."
msgid "Frees all buffers related to this context."
msgstr "Saorann sé gach maolán a bhaineann leis an gcomhthéacs seo."
@ -111157,16 +110677,6 @@ msgstr ""
"oibiacht sonraí rindreála teibí, tá sonraí radhairc a bhaineann le fráma "
"amháin d'amharcphointe a sholáthar."
msgid ""
"Abstract scene data object, exists for the duration of rendering a single "
"viewport.\n"
"[b]Note:[/b] This is an internal rendering server object, do not instantiate "
"this from script."
msgstr ""
"Ábhar sonraí radharc teibí, ann ar feadh ré rindreála radharc amháin.\n"
"[b]Nóta:[/b] Is réad freastalaí rindreála inmheánach é seo, ná cuir é seo ar "
"an toirt ón script."
msgid ""
"Returns the camera projection used to render this frame.\n"
"[b]Note:[/b] If more than one view is rendered, this will return a combined "
@ -111263,16 +110773,6 @@ msgstr ""
"Cur i bhfeidhm sonraí radharc rindreála do na rindreálaithe atá bunaithe ar "
"RenderingDevice."
msgid ""
"Object holds scene data related to rendering a single frame of a viewport.\n"
"[b]Note:[/b] This is an internal rendering server object, do not instantiate "
"this from script."
msgstr ""
"Coinníonn Object sonraí radharc a bhaineann le fráma amháin damharcphointe a "
"sholáthar.\n"
"[b]Nóta:[/b] Is réad freastalaí rindreála inmheánach é seo, ná cuir é seo ar "
"an toirt ón script."
msgid "Base class for serializable objects."
msgstr "Bunrang le haghaidh rudaí sraitheach."
@ -117281,30 +116781,6 @@ msgid ""
msgstr ""
"Filleann sé an luach reatha atá socraithe don ábhar seo d'éide sa scáthlán."
msgid ""
"Changes the value set for this material of a uniform in the shader.\n"
"[b]Note:[/b] [param param] is case-sensitive and must match the name of the "
"uniform in the code exactly (not the capitalized name in the inspector).\n"
"[b]Note:[/b] Changes to the shader uniform will be effective on all instances "
"using this [ShaderMaterial]. To prevent this, use per-instance uniforms with "
"[method GeometryInstance3D.set_instance_shader_parameter] or duplicate the "
"[ShaderMaterial] resource using [method Resource.duplicate]. Per-instance "
"uniforms allow for better shader reuse and are therefore faster, so they "
"should be preferred over duplicating the [ShaderMaterial] when possible."
msgstr ""
"Athraíonn sé an luach atá leagtha síos don ábhar seo d'éide sa scáthlán.\n"
"[b]Nóta:[/b] go bhfuil [param param] cás-íogair agus caithfidh sé a bheith ag "
"teacht go beacht le hainm na héide sa chód (ní an t-ainm caipitlithe sa "
"chigire).\n"
"[b]Nóta:[/b] Beidh athruithe ar an éide scáthaithe éifeachtach i ngach cás "
"agus an [ShaderMaterial] seo á úsáid. Chun é seo a chosc, bain úsáid as éidí "
"in aghaidh na huaire le [method "
"GeometryInstance3D.set_instance_shader_parameter] nó dúblaigh an acmhainn "
"[ShaderMaterial] ag baint úsáide as [method Resource.duplicate]. Ligeann éidí "
"de réir an scéil dathúsáid scáthláin níos fearr agus dá bhrí sin tá siad "
"níos tapúla, mar sin ba cheart gurbh fhearr iad seachas an [ShaderMaterial] a "
"dhúbailt nuair is féidir."
msgid "The [Shader] program used to render this material."
msgstr "An clár [Shader] a úsáidtear chun an t-ábhar seo a rindreáil."
@ -128251,26 +127727,12 @@ msgstr ""
"Eagar Uigeachta do 2T atá ceangailte d'uigeacht a chruthaítear ar an "
"[RenderingDevice]."
msgid ""
"This texture array class allows you to use a 2D array texture created "
"directly on the [RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"Ceadaíonn an rang eagar uigeachta seo duit uigeacht eagar 2D a cruthaíodh go "
"díreach ar an [RenderingDevice] a úsáid mar uigeacht d'ábhair, mogaill, etc."
msgid ""
"Texture for 2D that is bound to a texture created on the [RenderingDevice]."
msgstr ""
"Uigeacht do 2T atá ceangailte d'uigeacht a chruthaítear ar an "
"[RenderingDevice]."
msgid ""
"This texture class allows you to use a 2D texture created directly on the "
"[RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"Ligeann an rang uigeachta seo duit uigeacht 2D a cruthaíodh go díreach ar an "
"[RenderingDevice] a úsáid mar uigeacht d'ábhair, mogaill, etc."
msgid "The RID of the texture object created on the [RenderingDevice]."
msgstr "RID an réad uigeachta a cruthaíodh ar an [RenderingDevice]."
@ -128356,13 +127818,6 @@ msgstr ""
"Uigeacht do 3D atá ceangailte d'uigeacht a chruthaítear ar an "
"[RenderingDevice]."
msgid ""
"This texture class allows you to use a 3D texture created directly on the "
"[RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"Ligeann an rang uigeachta seo duit uigeacht 3D a cruthaíodh go díreach ar an "
"[RenderingDevice] a úsáid mar uigeacht d'ábhair, mogaill, etc."
msgid ""
"Texture-based button. Supports Pressed, Hover, Disabled and Focused states."
msgstr ""
@ -128453,13 +127908,6 @@ msgstr ""
"Eagar Uigeachta le haghaidh Cubemaps atá ceangailte d'uigeacht a cruthaíodh "
"ar an [RenderingDevice]."
msgid ""
"This texture class allows you to use a cubemap array texture created directly "
"on the [RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"Ligeann an rang uigeachta seo duit uigeacht eagar ciúbmap a cruthaíodh go "
"díreach ar an [RenderingDevice] a úsáid mar uigeacht d'ábhair, mogaill, etc."
msgid ""
"Texture for Cubemap that is bound to a texture created on the "
"[RenderingDevice]."
@ -128467,14 +127915,6 @@ msgstr ""
"Uigeacht le haghaidh Cubemap atá ceangailte d'uigeacht a cruthaíodh ar an "
"[RenderingDevice]."
msgid ""
"This texture class allows you to use a cubemap texture created directly on "
"the [RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"Ligeann an rang uigeachta seo duit uigeacht léarscáile ciúb a úsáid a "
"cruthaíodh go díreach ar an [RenderingDevice] mar uigeacht d'ábhair, mogaill, "
"etc."
msgid ""
"Base class for texture types which contain the data of multiple [Image]s. "
"Each image is of the same size and format."
@ -128573,16 +128013,6 @@ msgstr "[CubemapArray] atá san uigeacht, agus 6 shraith ar gach léarscáil ci
msgid "Abstract base class for layered texture RD types."
msgstr "Bunrang teibí do chineálacha RD uigeachta cisealta."
msgid ""
"Base class for [Texture2DArrayRD], [TextureCubemapRD] and "
"[TextureCubemapArrayRD]. Cannot be used directly, but contains all the "
"functions necessary for accessing the derived resource types."
msgstr ""
"Bunrang do [Texture2DArrayRD], [TextureCubemapRD] agus "
"[TextureCubemapArrayRD]. Ní féidir é a úsáid go díreach, ach tá na "
"feidhmeanna go léir ann atá riachtanach chun rochtain a fháil ar na "
"cineálacha acmhainní díorthaithe."
msgid ""
"Texture-based progress bar. Useful for loading screens and life or stamina "
"bars."
@ -135958,18 +135388,6 @@ msgstr ""
"Bainisteoir taisce socraithe aonfhoirmeach do rindreálaithe atá bunaithe ar "
"Ghléas Rindreála."
msgid ""
"Uniform set cache manager for Rendering Device based renderers. Provides a "
"way to create a uniform set and reuse it in subsequent calls for as long as "
"the uniform set exists. Uniform set will automatically be cleaned up when "
"dependent objects are freed."
msgstr ""
"Bainisteoir taisce socraithe aonfhoirmeach do rindreálaithe atá bunaithe ar "
"Ghléas Rindreála. Soláthraíonn sé bealach chun tacar aonfhoirmeach a chruthú "
"agus é a athúsáid i nglaonna ina dhiaidh sin chomh fada agus a bhíonn an "
"tacar aonfhoirmeach ann. Glanfar sraith aonfhoirmeach go huathoibríoch nuair "
"a scaoiltear rudaí cleithiúnacha."
msgid ""
"Creates/returns a cached uniform set based on the provided uniforms for a "
"given shader."
@ -139268,11 +138686,6 @@ msgstr "Más [code]true[/code], próiseálfaidh an t-amharc sreafaí fuaime 2T."
msgid "If [code]true[/code], the viewport will process 3D audio streams."
msgstr "Más [code]true[/code], próiseálfaidh an t-amharc sreafaí fuaime 3D."
msgid ""
"The rendering layers in which this [Viewport] renders [CanvasItem] nodes."
msgstr ""
"Na sraitheanna rindreála ina rindreálann an [Viewport] nóid [CanvasItem] seo."
msgid ""
"The canvas transform of the viewport, useful for changing the on-screen "
"positions of all child [CanvasItem]s. This is relative to the global canvas "
@ -146154,15 +145567,6 @@ msgstr ""
"Sonraítear conas a dhéantar an t-inneachar a scála nuair a athraítear méid na "
"[Fuinneog]."
msgid ""
"Base size of the content (i.e. nodes that are drawn inside the window). If "
"non-zero, [Window]'s content will be scaled when the window is resized to a "
"different size."
msgstr ""
"Bunmhéid an ábhair (i.e. nóid a tharraingítear taobh istigh den fhuinneog). "
"Mura mbaineann sé le nialas, déanfar inneachar [Fuinneog] a scála nuair a "
"athrófar méid na fuinneoige go méid eile."
msgid ""
"The policy to use to determine the final scale factor for 2D elements. This "
"affects how [member content_scale_factor] is applied, in addition to the "
@ -146291,9 +145695,6 @@ msgstr ""
"[b]Nóta:[/b] Ní oibríonn an t-airí seo ach amháin má tá [comhalta "
"tosaigh_suíomh] socraithe go [constant WINDOW_INITIAL_POSITION_ABSOLUTE]."
msgid "The window's size in pixels."
msgstr "Méid na fuinneoige i bpicteilíní."
msgid ""
"The name of a theme type variation used by this [Window] to look up its own "
"theme items. See [member Control.theme_type_variation] for more details."
@ -146579,9 +145980,6 @@ msgstr ""
msgid "Max value of the [enum Flags]."
msgstr "Luach uasta na [Bratacha enum]."
msgid "The content will not be scaled to match the [Window]'s size."
msgstr "Ní dhéanfar an t-ábhar a scála chun teacht le méid na [Fuinneog]."
msgid ""
"The content will be rendered at the target size. This is more performance-"
"expensive than [constant CONTENT_SCALE_MODE_VIEWPORT], but provides better "

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@ -9309,13 +9309,6 @@ msgstr ""
"若為 [code]false[/code],則使用原始動畫長度。若你啟用 [member loop_mode] 迴"
"圈,動畫將於 [member timeline_length] 內循環。"
msgid ""
"If [member use_custom_timeline] is [code]true[/code], offset the start "
"position of the animation."
msgstr ""
"當 [member use_custom_timeline] 為 [code]true[/code] 時,可偏移動畫的起始位"
"置。"
msgid ""
"If [code]true[/code], [AnimationNode] provides an animation based on the "
"[Animation] resource with some parameters adjusted."
@ -13558,86 +13551,6 @@ msgstr ""
"此結果位於 [code]y = 0[/code] 到 [code]y = 5[/code] 的線段中,並且是該線段中最"
"靠近指定點的位置。"
msgid ""
"Returns an array with the IDs of the points that form the path found by "
"AStar2D between the given points. The array is ordered from the starting "
"point to the ending point of the path.\n"
"If there is no valid path to the target, and [param allow_partial_path] is "
"[code]true[/code], returns a path to the point closest to the target that can "
"be reached.\n"
"[b]Note:[/b] When [param allow_partial_path] is [code]true[/code] and [param "
"to_id] is disabled the search may take an unusually long time to finish.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var astar = AStar2D.new()\n"
"astar.add_point(1, Vector2(0, 0))\n"
"astar.add_point(2, Vector2(0, 1), 1) # Default weight is 1\n"
"astar.add_point(3, Vector2(1, 1))\n"
"astar.add_point(4, Vector2(2, 0))\n"
"\n"
"astar.connect_points(1, 2, false)\n"
"astar.connect_points(2, 3, false)\n"
"astar.connect_points(4, 3, false)\n"
"astar.connect_points(1, 4, false)\n"
"\n"
"var res = astar.get_id_path(1, 3) # Returns [1, 2, 3]\n"
"[/gdscript]\n"
"[csharp]\n"
"var astar = new AStar2D();\n"
"astar.AddPoint(1, new Vector2(0, 0));\n"
"astar.AddPoint(2, new Vector2(0, 1), 1); // Default weight is 1\n"
"astar.AddPoint(3, new Vector2(1, 1));\n"
"astar.AddPoint(4, new Vector2(2, 0));\n"
"\n"
"astar.ConnectPoints(1, 2, false);\n"
"astar.ConnectPoints(2, 3, false);\n"
"astar.ConnectPoints(4, 3, false);\n"
"astar.ConnectPoints(1, 4, false);\n"
"long[] res = astar.GetIdPath(1, 3); // Returns [1, 2, 3]\n"
"[/csharp]\n"
"[/codeblocks]\n"
"If you change the 2nd point's weight to 3, then the result will be [code][1, "
"4, 3][/code] instead, because now even though the distance is longer, it's "
"\"easier\" to get through point 4 than through point 2."
msgstr ""
"返回一個陣列,內含 AStar2D 在給定兩點之間尋找之路徑上的所有點 ID。陣列的順序會"
"按照路徑從起點排到終點。\n"
"若找不到通往目標的有效路徑且 [param allow_partial_path] 為 [code]true[/code]"
"則會回傳一條通往最接近目標、且可抵達之點的路徑。\n"
"[b]注意:[/b] 當 [param allow_partial_path] 為 [code]true[/code] 且 [param "
"to_id] 被停用時,搜尋可能需要異常久的時間才能結束。\n"
"[codeblocks]\n"
"[gdscript]\n"
"var astar = AStar2D.new()\n"
"astar.add_point(1, Vector2(0, 0))\n"
"astar.add_point(2, Vector2(0, 1), 1) # 預設權重為 1\n"
"astar.add_point(3, Vector2(1, 1))\n"
"astar.add_point(4, Vector2(2, 0))\n"
"\n"
"astar.connect_points(1, 2, false)\n"
"astar.connect_points(2, 3, false)\n"
"astar.connect_points(4, 3, false)\n"
"astar.connect_points(1, 4, false)\n"
"\n"
"var res = astar.get_id_path(1, 3) # 回傳 [1, 2, 3]\n"
"[/gdscript]\n"
"[csharp]\n"
"var astar = new AStar2D();\n"
"astar.AddPoint(1, new Vector2(0, 0));\n"
"astar.AddPoint(2, new Vector2(0, 1), 1); // 預設權重為 1\n"
"astar.AddPoint(3, new Vector2(1, 1));\n"
"astar.AddPoint(4, new Vector2(2, 0));\n"
"\n"
"astar.ConnectPoints(1, 2, false);\n"
"astar.ConnectPoints(2, 3, false);\n"
"astar.ConnectPoints(4, 3, false);\n"
"astar.ConnectPoints(1, 4, false);\n"
"long[] res = astar.GetIdPath(1, 3); // 回傳 [1, 2, 3]\n"
"[/csharp]\n"
"[/codeblocks]\n"
"如果把第 2 點的權重係數改成 3結果就會變成 [code][1, 4, 3][/code],因為雖然距"
"離較長,但通過點 4 的代價比點 2 更低。"
msgid ""
"Returns the capacity of the structure backing the points, useful in "
"conjunction with [method reserve_space]."
@ -14039,84 +13952,6 @@ msgstr ""
"此結果位於 [code]y = 0[/code] 至 [code]y = 5[/code] 的線段上,為該線段中最接近"
"給定點的位置。"
msgid ""
"Returns an array with the IDs of the points that form the path found by "
"AStar3D between the given points. The array is ordered from the starting "
"point to the ending point of the path.\n"
"If there is no valid path to the target, and [param allow_partial_path] is "
"[code]true[/code], returns a path to the point closest to the target that can "
"be reached.\n"
"[b]Note:[/b] When [param allow_partial_path] is [code]true[/code] and [param "
"to_id] is disabled the search may take an unusually long time to finish.\n"
"[codeblocks]\n"
"[gdscript]\n"
"var astar = AStar3D.new()\n"
"astar.add_point(1, Vector3(0, 0, 0))\n"
"astar.add_point(2, Vector3(0, 1, 0), 1) # Default weight is 1\n"
"astar.add_point(3, Vector3(1, 1, 0))\n"
"astar.add_point(4, Vector3(2, 0, 0))\n"
"\n"
"astar.connect_points(1, 2, false)\n"
"astar.connect_points(2, 3, false)\n"
"astar.connect_points(4, 3, false)\n"
"astar.connect_points(1, 4, false)\n"
"\n"
"var res = astar.get_id_path(1, 3) # Returns [1, 2, 3]\n"
"[/gdscript]\n"
"[csharp]\n"
"var astar = new AStar3D();\n"
"astar.AddPoint(1, new Vector3(0, 0, 0));\n"
"astar.AddPoint(2, new Vector3(0, 1, 0), 1); // Default weight is 1\n"
"astar.AddPoint(3, new Vector3(1, 1, 0));\n"
"astar.AddPoint(4, new Vector3(2, 0, 0));\n"
"astar.ConnectPoints(1, 2, false);\n"
"astar.ConnectPoints(2, 3, false);\n"
"astar.ConnectPoints(4, 3, false);\n"
"astar.ConnectPoints(1, 4, false);\n"
"long[] res = astar.GetIdPath(1, 3); // Returns [1, 2, 3]\n"
"[/csharp]\n"
"[/codeblocks]\n"
"If you change the 2nd point's weight to 3, then the result will be [code][1, "
"4, 3][/code] instead, because now even though the distance is longer, it's "
"\"easier\" to get through point 4 than through point 2."
msgstr ""
"返回一個陣列,包含 AStar3D 在給定兩點之間找到的路徑上各點的 ID。陣列按起點到終"
"點排序。\n"
"若不存在通往目標的有效路徑且 [param allow_partial_path] 為 [code]true[/code]"
"則會回傳通往最接近目標且可到達之點的路徑。\n"
"[b]注意:[/b]當 [param allow_partial_path] 為 [code]true[/code] 且 [param "
"to_id] 已被停用時,搜尋可能需要異常長的時間才能完成。\n"
"[codeblocks]\n"
"[gdscript]\n"
"var astar = AStar3D.new()\n"
"astar.add_point(1, Vector3(0, 0, 0))\n"
"astar.add_point(2, Vector3(0, 1, 0), 1) # 預設權重為 1\n"
"astar.add_point(3, Vector3(1, 1, 0))\n"
"astar.add_point(4, Vector3(2, 0, 0))\n"
"\n"
"astar.connect_points(1, 2, false)\n"
"astar.connect_points(2, 3, false)\n"
"astar.connect_points(4, 3, false)\n"
"astar.connect_points(1, 4, false)\n"
"\n"
"var res = astar.get_id_path(1, 3) # 回傳 [1, 2, 3]\n"
"[/gdscript]\n"
"[csharp]\n"
"var astar = new AStar3D();\n"
"astar.AddPoint(1, new Vector3(0, 0, 0));\n"
"astar.AddPoint(2, new Vector3(0, 1, 0), 1); // 預設權重為 1\n"
"astar.AddPoint(3, new Vector3(1, 1, 0));\n"
"astar.AddPoint(4, new Vector3(2, 0, 0));\n"
"astar.ConnectPoints(1, 2, false);\n"
"astar.ConnectPoints(2, 3, false);\n"
"astar.ConnectPoints(4, 3, false);\n"
"astar.ConnectPoints(1, 4, false);\n"
"long[] res = astar.GetIdPath(1, 3); // 回傳 [1, 2, 3]\n"
"[/csharp]\n"
"[/codeblocks]\n"
"若將第 2 個點的權重改為 3則結果會變為 [code][1, 4, 3][/code],因為即便距離較"
"長,透過點 4 的「成本」仍低於透過點 2。"
msgid ""
"Returns an array with the IDs of the points that form the connection with the "
"given point.\n"
@ -14279,23 +14114,6 @@ msgstr ""
"為網格中指定的 [param region] 設定給定的權重比例。\n"
"[b]注意:[/b]呼叫此函式後無需再次呼叫 [method update]。"
msgid ""
"Returns an array with the IDs of the points that form the path found by "
"AStar2D between the given points. The array is ordered from the starting "
"point to the ending point of the path.\n"
"If there is no valid path to the target, and [param allow_partial_path] is "
"[code]true[/code], returns a path to the point closest to the target that can "
"be reached.\n"
"[b]Note:[/b] When [param allow_partial_path] is [code]true[/code] and [param "
"to_id] is solid the search may take an unusually long time to finish."
msgstr ""
"返回一個陣列,包含 AStar2D 在指定兩點之間找到的路徑上各點的 ID。陣列按起點到終"
"點排序。\n"
"若不存在通往目標的有效路徑且 [param allow_partial_path] 為 [code]true[/code]"
"則回傳通往最接近目標且可到達之點的路徑。\n"
"[b]注意:[/b]當 [param allow_partial_path] 為 [code]true[/code] 且 [param "
"to_id] 為實心時,搜尋可能需要異常長的時間才能完成。"
msgid ""
"Returns an array of dictionaries with point data ([code]id[/code]: "
"[Vector2i], [code]position[/code]: [Vector2], [code]solid[/code]: [bool], "
@ -21428,9 +21246,6 @@ msgstr "2D 場景的相機節點。"
msgid "2D Isometric Demo"
msgstr "2D 等軸演示"
msgid "Aligns the camera to the tracked node."
msgstr "將相機與追蹤的節點對齊。"
msgid "Forces the camera to update scroll immediately."
msgstr "強制相機立即更新滾動。"
@ -22523,13 +22338,6 @@ msgstr ""
"恢復到其預設狀態(所有後續繪製命令都將可見)。如果不關心這個特定用例,則不需要"
"在提交切片後使用該函式。"
msgid ""
"Draws a [MultiMesh] in 2D with the provided texture. See "
"[MultiMeshInstance2D] for related documentation."
msgstr ""
"用所提供的紋理以 2D 方式繪製一個 [MultiMesh]。相關文件請參考 "
"[MultiMeshInstance2D]。"
msgid ""
"Returns the global transform matrix of this item, i.e. the combined transform "
"up to the topmost [CanvasItem] node. The topmost item is a [CanvasItem] that "
@ -22625,15 +22433,6 @@ msgstr ""
"[code]true[/code] 的 [CanvasItem] 之上繪製。效果和把該 [CanvasItem] 作為裸 "
"[Node] 的子級一樣。"
msgid ""
"The rendering layer in which this [CanvasItem] is rendered by [Viewport] "
"nodes. A [Viewport] will render a [CanvasItem] if it and all its parents "
"share a layer with the [Viewport]'s canvas cull mask."
msgstr ""
"[Viewport] 節點算繪該 [CanvasItem] 時所使用的算繪層。只有 [CanvasItem] 及其所"
"有父級均與 [Viewport] 的畫布剔除遮罩有交集,該 [Viewport] 才會算繪此 "
"[CanvasItem]。"
msgid ""
"Emitted when the [CanvasItem] must redraw, [i]after[/i] the related [constant "
"NOTIFICATION_DRAW] notification, and [i]before[/i] [method _draw] is called.\n"
@ -31954,6 +31753,29 @@ msgid ""
"session becomes inactive)."
msgstr "當一個遠端實例從該會話中分離出來時(即該會話變為非活動狀態)發出。"
msgid "Dock slot, left side, upper-left (empty in default layout)."
msgstr "左側停靠槽的左上(預設佈局中為空)。"
msgid "Dock slot, left side, bottom-left (empty in default layout)."
msgstr "左側停靠槽的左下(預設佈局中為空)。"
msgid ""
"Dock slot, left side, upper-right (in default layout includes Scene and "
"Import docks)."
msgstr "左側停靠槽的右上(預設佈局中為“場景”和“匯入”面板)。"
msgid "Dock slot, right side, bottom-left (empty in default layout)."
msgstr "右側停靠槽的左下(預設佈局中為空)。"
msgid "Dock slot, right side, upper-right (empty in default layout)."
msgstr "右側停靠槽的左上(預設佈局中為空)。"
msgid "Dock slot, right side, bottom-right (empty in default layout)."
msgstr "右側停靠槽的右下(預設佈局中為空)。"
msgid "Represents the size of the [enum DockSlot] enum."
msgstr "代表 [enum DockSlot] 列舉的大小。"
msgid ""
"Identifies a supported export platform, and internally provides the "
"functionality of exporting to that platform."
@ -36433,17 +36255,6 @@ msgstr "專案設定對話方塊中的分頁,在其他分頁的左側。"
msgid "Tab of Project Settings dialog, to the right of other tabs."
msgstr "專案設定對話方塊中的分頁,在其他分頁的右側。"
msgid "Dock slot, left side, upper-left (empty in default layout)."
msgstr "左側停靠槽的左上(預設佈局中為空)。"
msgid "Dock slot, left side, bottom-left (empty in default layout)."
msgstr "左側停靠槽的左下(預設佈局中為空)。"
msgid ""
"Dock slot, left side, upper-right (in default layout includes Scene and "
"Import docks)."
msgstr "左側停靠槽的右上(預設佈局中為“場景”和“匯入”面板)。"
msgid ""
"Dock slot, left side, bottom-right (in default layout includes FileSystem "
"dock)."
@ -36456,18 +36267,6 @@ msgstr ""
"停靠區位置,右側,左上方 (在預設版面配置中包含屬性檢視器、節點和歷史記錄停靠"
"區)。"
msgid "Dock slot, right side, bottom-left (empty in default layout)."
msgstr "右側停靠槽的左下(預設佈局中為空)。"
msgid "Dock slot, right side, upper-right (empty in default layout)."
msgstr "右側停靠槽的左上(預設佈局中為空)。"
msgid "Dock slot, right side, bottom-right (empty in default layout)."
msgstr "右側停靠槽的右下(預設佈局中為空)。"
msgid "Represents the size of the [enum DockSlot] enum."
msgstr "代表 [enum DockSlot] 列舉的大小。"
msgid "Forwards the [InputEvent] to other EditorPlugins."
msgstr "將該 [InputEvent] 轉發給其他 EditorPlugin。"
@ -39967,35 +39766,6 @@ msgid ""
"get_script_language]."
msgstr "返回可用指令碼語言的數量。請配合 [method get_script_language] 使用。"
msgid ""
"The number of fixed iterations per second. This controls how often physics "
"simulation and [method Node._physics_process] methods are run. This value "
"should generally always be set to [code]60[/code] or above, as Godot doesn't "
"interpolate the physics step. As a result, values lower than [code]60[/code] "
"will look stuttery. This value can be increased to make input more reactive "
"or work around collision tunneling issues, but keep in mind doing so will "
"increase CPU usage. See also [member max_fps] and [member "
"ProjectSettings.physics/common/physics_ticks_per_second].\n"
"[b]Note:[/b] Only [member max_physics_steps_per_frame] physics ticks may be "
"simulated per rendered frame at most. If more physics ticks have to be "
"simulated per rendered frame to keep up with rendering, the project will "
"appear to slow down (even if [code]delta[/code] is used consistently in "
"physics calculations). Therefore, it is recommended to also increase [member "
"max_physics_steps_per_frame] if increasing [member physics_ticks_per_second] "
"significantly above its default value."
msgstr ""
"每秒執行的固定反覆運算次數。用於控制物理模擬和 [method Node._physics_process] "
"的執行頻率。因為 Godot 不會進行物理步驟的插值,所以通常應該總是將其設成大於等"
"於 [code]60[/code] 的值。因此,如果值小於 [code]60[/code] 就會看起來卡頓。提高"
"該值可以讓輸入變得更加靈敏、也可以繞過碰撞隧道問題,但請記得這麼做也會提升 "
"CPU 的佔用率。另請參閱 [member max_fps] 和 [member ProjectSettings.physics/"
"common/physics_ticks_per_second]。\n"
"[b]注意:[/b]每個算繪影格最多只能模擬 [member max_physics_steps_per_frame] 個"
"物理週期。如果為了追趕算繪,需要在每個算繪影格中類比更多物理週期,遊戲看上去會"
"是降速的(即便在物理計算中始終使用 [code]delta[/code])。因此,如果增大了 "
"[member physics_ticks_per_second],而且遠大於預設值,那麼建議將 [member "
"max_physics_steps_per_frame] 也調大。"
msgid "Exposes the internal debugger."
msgstr "暴露內部除錯器。"
@ -48517,16 +48287,6 @@ msgstr ""
"如果為 [code]true[/code],按鍵的狀態是被按下。如果為 [code]false[/code],該鍵"
"的狀態被釋放。"
msgid ""
"The key Unicode character code (when relevant), shifted by modifier keys. "
"Unicode character codes for composite characters and complex scripts may not "
"be available unless IME input mode is active. See [method "
"Window.set_ime_active] for more information."
msgstr ""
"按鍵 Unicode 字元程式碼(當相關時),由修飾鍵移動。除非 IME 輸入模式處於活動狀"
"態,否則複合字元和複雜文字的 Unicode 字元程式碼可能不可用。有關詳細資訊,請參"
"閱 [method Window.set_ime_active]。"
msgid "Represents a magnifying touch gesture."
msgstr "代表放大觸摸手勢。"
@ -50110,15 +49870,6 @@ msgstr "給定碰撞索引(預設情況下最深的碰撞),返回以全域
msgid "A control for displaying plain text."
msgstr "用於顯示純文字的控制項。"
msgid ""
"A control for displaying plain text. It gives you control over the horizontal "
"and vertical alignment and can wrap the text inside the node's bounding "
"rectangle. It doesn't support bold, italics, or other rich text formatting. "
"For that, use [RichTextLabel] instead."
msgstr ""
"用於顯示純文字的控制項。可以控制水平和垂直對齊方式以及文字在節點包圍框內的換行"
"方式。不支援粗體、斜體等富文字格式。這種需求請改用 [RichTextLabel]。"
msgid "Returns the number of lines of text the Label has."
msgstr "返回該 Label 的文字行數。"
@ -53081,16 +52832,6 @@ msgstr "設定給定頂點的骨骼權重。"
msgid "Node used for displaying a [Mesh] in 2D."
msgstr "用於在 2D 中顯示 [Mesh] 的節點。"
msgid ""
"Node used for displaying a [Mesh] in 2D. A [MeshInstance2D] can be "
"automatically created from an existing [Sprite2D] via a tool in the editor "
"toolbar. Select the [Sprite2D] node, then choose [b]Sprite2D > Convert to "
"MeshInstance2D[/b] at the top of the 2D editor viewport."
msgstr ""
"用於在 2D 中顯示 [Mesh] 的節點。可以通過編輯器工具列中的工具,從現有的 "
"[Sprite2D] 自動建立 [MeshInstance2D]。請選中該 [Sprite2D] 節點,然後在 2D 編輯"
"器視口的頂部選擇 [b]Sprite2D > 轉換為 MeshInstance2D[/b]。"
msgid "2D meshes"
msgstr "2D 網格"
@ -53650,14 +53391,6 @@ msgstr "使用 3D 變換時使用此選項。"
msgid "Node that instances a [MultiMesh] in 2D."
msgstr "在 2D 中產生實體 [MultiMesh] 的節點。"
msgid ""
"[MultiMeshInstance2D] is a specialized node to instance a [MultiMesh] "
"resource in 2D.\n"
"Usage is the same as [MultiMeshInstance3D]."
msgstr ""
"[MultiMeshInstance2D] 是專用於在 2D 中產生實體 [MultiMesh] 資源的節點。\n"
"用法與 [MultiMeshInstance3D] 相同。"
msgid "The [MultiMesh] that will be drawn by the [MultiMeshInstance2D]."
msgstr "將由 [MultiMeshInstance2D] 繪製的 [MultiMesh]。"
@ -58218,19 +57951,6 @@ msgstr ""
"code] [code]@[/code] [code]/[/code] [code]\"[/code] [code]%[/code])。特別是 "
"[code]@[/code] 保留給自動產生名稱。詳見 [method String.validate_node_name]。"
msgid ""
"The owner of this node. The owner must be an ancestor of this node. When "
"packing the owner node in a [PackedScene], all the nodes it owns are also "
"saved with it. See also [member unique_name_in_owner].\n"
"[b]Note:[/b] In the editor, nodes not owned by the scene root are usually not "
"displayed in the Scene dock, and will [b]not[/b] be saved. To prevent this, "
"remember to set the owner after calling [method add_child]."
msgstr ""
"本節點的擁有者。擁有者必須是本節點的祖先。當將擁有者節點打包為 [PackedScene] "
"時,其所擁有的所有節點也會一併儲存。詳見 [member unique_name_in_owner]。\n"
"[b]注意:[/b]在編輯器中,不屬於場景根節點的節點通常不會顯示於「場景」面板,且"
"[b]不會[/b]被儲存。為避免此情況,請在呼叫 [method add_child] 後設定 owner。"
msgid ""
"Similar to [member process_priority] but for [constant "
"NOTIFICATION_PHYSICS_PROCESS], [method _physics_process], or [constant "
@ -70681,16 +70401,6 @@ msgstr ""
"[b]注意:[/b] 此設定不會影響專案中使用的自訂[Font]。請使用 [b]Import[/b] 停靠"
"列(請參閱[member ResourceImporterDynamicFont.subpixel_positioning])。"
msgid ""
"The default scale factor for [Control]s, when not overridden by a [Theme].\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
"the default scale at runtime, set [member ThemeDB.fallback_base_scale] "
"instead."
msgstr ""
"[Theme] 中沒有覆蓋縮放係數時,[Control] 的預設縮放係數。\n"
"[b]注意:[/b]這個屬性只在專案啟動時讀取。要在運作時改變預設縮放,請改為設定 "
"[member ThemeDB.fallback_base_scale]。"
msgid ""
"LCD subpixel layout used for font anti-aliasing. See [enum "
"TextServer.FontLCDSubpixelLayout]."
@ -72945,32 +72655,6 @@ msgstr ""
msgid "Enables [member Viewport.physics_object_picking] on the root viewport."
msgstr "在根視圖上啟用 [member Viewport.physics_object_picking]。"
msgid ""
"The number of fixed iterations per second. This controls how often physics "
"simulation and [method Node._physics_process] methods are run. See also "
"[member application/run/max_fps].\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
"the physics FPS at runtime, set [member Engine.physics_ticks_per_second] "
"instead.\n"
"[b]Note:[/b] Only [member physics/common/max_physics_steps_per_frame] physics "
"ticks may be simulated per rendered frame at most. If more physics ticks have "
"to be simulated per rendered frame to keep up with rendering, the project "
"will appear to slow down (even if [code]delta[/code] is used consistently in "
"physics calculations). Therefore, it is recommended to also increase [member "
"physics/common/max_physics_steps_per_frame] if increasing [member physics/"
"common/physics_ticks_per_second] significantly above its default value."
msgstr ""
"每秒執行的固定反覆運算次數。用於控制物理模擬和 [method Node._physics_process] "
"的執行頻率。另見 [member application/run/max_fps]。\n"
"[b]注意:[/b]這個屬性只在專案啟動時讀取。要在運作時改變物理 FPS請改為設定 "
"[member Engine.physics_ticks_per_second]。\n"
"[b]注意:[/b]每個算繪影格最多只能模擬 [member physics/common/"
"max_physics_steps_per_frame] 個物理週期。如果為了追趕算繪,需要在每個算繪影格"
"中類比更多物理週期,遊戲看上去會是降速的(即便在物理計算中始終使用 "
"[code]delta[/code])。因此,如果增大了 [member physics/common/"
"physics_ticks_per_second],而且遠大於預設值,那麼建議將 [member physics/"
"common/max_physics_steps_per_frame] 也調大。"
msgid ""
"Controls how much of the original viewport size should be covered by the 2D "
"signed distance field. This SDF can be sampled in [CanvasItem] shaders and is "
@ -88031,27 +87715,6 @@ msgid ""
"Returns the current value set for this material of a uniform in the shader."
msgstr "返回在著色器中此 uniform 材質的目前值。"
msgid ""
"Changes the value set for this material of a uniform in the shader.\n"
"[b]Note:[/b] [param param] is case-sensitive and must match the name of the "
"uniform in the code exactly (not the capitalized name in the inspector).\n"
"[b]Note:[/b] Changes to the shader uniform will be effective on all instances "
"using this [ShaderMaterial]. To prevent this, use per-instance uniforms with "
"[method GeometryInstance3D.set_instance_shader_parameter] or duplicate the "
"[ShaderMaterial] resource using [method Resource.duplicate]. Per-instance "
"uniforms allow for better shader reuse and are therefore faster, so they "
"should be preferred over duplicating the [ShaderMaterial] when possible."
msgstr ""
"更改這個材質的著色器中為某個 uniform 設定的值。\n"
"[b]注意:[/b][param param] 大小寫敏感,必須完全配對程式碼中 uniform 的名稱(不"
"是屬性檢視器中首字母大寫後的名稱)。\n"
"[b]注意:[/b]對著色器 uniform 的修改會在使用這個 [ShaderMaterial] 的所有實例上"
"生效。要防止這種行為,請通過 [method "
"GeometryInstance3D.set_instance_shader_parameter] 使用單實例 uniform或者使"
"用 [method Resource.duplicate] 製作該 [ShaderMaterial] 的副本。單實例 uniform "
"可以更好地複用著色器,因此速度也更快,所以應該盡可能優先使用,而不是製作 "
"[ShaderMaterial] 的副本。"
msgid "The [Shader] program used to render this material."
msgstr "用於算繪此材質的 [Shader] 程式。"
@ -95949,24 +95612,10 @@ msgid ""
"[RenderingDevice]."
msgstr "用於 2D 的紋理陣列,與 [RenderingDevice] 上建立的紋理綁定。"
msgid ""
"This texture array class allows you to use a 2D array texture created "
"directly on the [RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"此紋理陣列類別可讓您使用直接在 [RenderingDevice] 上建立的 2D 陣列紋理作為材"
"質、網格等的紋理"
msgid ""
"Texture for 2D that is bound to a texture created on the [RenderingDevice]."
msgstr "用於 2D 的紋理,與 [RenderingDevice] 上建立的紋理綁定。"
msgid ""
"This texture class allows you to use a 2D texture created directly on the "
"[RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"此紋理類別可讓您使用直接在 [RenderingDevice] 上建立的 2D 紋理作為材質、網格等"
"的紋理"
msgid "The RID of the texture object created on the [RenderingDevice]."
msgstr "[RenderingDevice] 上建立的紋理對象的 RID。"
@ -96038,13 +95687,6 @@ msgid ""
"Texture for 3D that is bound to a texture created on the [RenderingDevice]."
msgstr "紋理格式(由 [RenderingDevice] 使用)。"
msgid ""
"This texture class allows you to use a 3D texture created directly on the "
"[RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"此紋理類別可讓您使用直接在 [RenderingDevice] 上建立的 3D 紋理作為材質、網格等"
"的紋理"
msgid ""
"Texture-based button. Supports Pressed, Hover, Disabled and Focused states."
msgstr "基於紋理的按鈕。支援按下、懸停、停用和焦點狀態。"
@ -96115,25 +95757,11 @@ msgid ""
"[RenderingDevice]."
msgstr "綁定到 [RenderingDevice] 上建立的紋理的立方體貼圖的紋理陣列。"
msgid ""
"This texture class allows you to use a cubemap array texture created directly "
"on the [RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"此紋理類別可讓您使用直接在 [RenderingDevice] 上建立的立方體貼圖陣列紋理作為材"
"質、網格等的紋理"
msgid ""
"Texture for Cubemap that is bound to a texture created on the "
"[RenderingDevice]."
msgstr "紋理格式(由 [RenderingDevice] 使用)。"
msgid ""
"This texture class allows you to use a cubemap texture created directly on "
"the [RenderingDevice] as a texture for materials, meshes, etc."
msgstr ""
"此紋理類別可讓您使用直接在 [RenderingDevice] 上建立的立方體貼圖紋理作為材質、"
"網格等的紋理"
msgid ""
"Base class for texture types which contain the data of multiple [Image]s. "
"Each image is of the same size and format."
@ -96216,14 +95844,6 @@ msgstr "紋理為 [CubemapArray],每個立方體貼圖都由 6 層組成。"
msgid "Abstract base class for layered texture RD types."
msgstr "滑桿的抽象基底類別。"
msgid ""
"Base class for [Texture2DArrayRD], [TextureCubemapRD] and "
"[TextureCubemapArrayRD]. Cannot be used directly, but contains all the "
"functions necessary for accessing the derived resource types."
msgstr ""
"[Texture2DArray]、[Cubemap] 和 [CubemapArray] 的基底類別。不能直接使用,但包含"
"了存取衍生資源型別所需的所有函式。另請參閱 [Texture3D]。"
msgid ""
"Texture-based progress bar. Useful for loading screens and life or stamina "
"bars."
@ -103007,10 +102627,6 @@ msgstr "如果為 [code]true[/code],該視口將處理 2D 音訊流。"
msgid "If [code]true[/code], the viewport will process 3D audio streams."
msgstr "如果為 [code]true[/code],該視口將處理 3D 音訊流。"
msgid ""
"The rendering layers in which this [Viewport] renders [CanvasItem] nodes."
msgstr "算繪層,該 [Viewport] 會算繪位於這些層中的 [CanvasItem] 節點。"
msgid ""
"The canvas transform of the viewport, useful for changing the on-screen "
"positions of all child [CanvasItem]s. This is relative to the global canvas "
@ -108061,14 +107677,6 @@ msgstr ""
msgid "Specifies how the content is scaled when the [Window] is resized."
msgstr "指定當 [Window] 的大小改變時,如何對內容進行縮放。"
msgid ""
"Base size of the content (i.e. nodes that are drawn inside the window). If "
"non-zero, [Window]'s content will be scaled when the window is resized to a "
"different size."
msgstr ""
"內容的基礎大小(內容指在視窗內繪製的節點)。如果非零,當視窗大小發生變化時,"
"[Window] 的內容將被縮放。"
msgid ""
"The policy to use to determine the final scale factor for 2D elements. This "
"affects how [member content_scale_factor] is applied, in addition to the "
@ -108169,9 +107777,6 @@ msgstr ""
"[b]注意:[/b]這個屬性僅在 [member initial_position] 為 [constant "
"WINDOW_INITIAL_POSITION_ABSOLUTE] 時有效。"
msgid "The window's size in pixels."
msgstr "該視窗的大小,單位為圖元。"
msgid ""
"The name of a theme type variation used by this [Window] to look up its own "
"theme items. See [member Control.theme_type_variation] for more details."
@ -108390,9 +107995,6 @@ msgstr ""
msgid "Max value of the [enum Flags]."
msgstr "[enum Flags] 的最大值。"
msgid "The content will not be scaled to match the [Window]'s size."
msgstr "不會為了配對 [Window] 的大小而對內容進行縮放。"
msgid ""
"The content will be rendered at the target size. This is more performance-"
"expensive than [constant CONTENT_SCALE_MODE_VIEWPORT], but provides better "

View file

@ -105,13 +105,14 @@
# Elias Dammach <eliasdammach208@gmail.com>, 2025.
# Ihab Shoully <shoully@gmail.com>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# ahmad aaaz <aaazahmad8@gmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-13 10:07+0000\n"
"Last-Translator: \"A Thousand Ships (she/her)\" <over999ships@gmail.com>\n"
"PO-Revision-Date: 2025-12-31 16:58+0000\n"
"Last-Translator: ahmad aaaz <aaazahmad8@gmail.com>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/godot/"
"ar/>\n"
"Language: ar\n"
@ -120,7 +121,19 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && "
"n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n"
"X-Generator: Weblate 5.14-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "حسنا"
msgid "Locked"
msgstr "مُقفل"
msgid "Help"
msgstr "المساعدة"
msgid "unset"
msgstr "غير معيّن"
msgid "Physical"
msgstr "طبيعي"
@ -156,7 +169,7 @@ msgid "Button"
msgstr "زر"
msgid "Double Click"
msgstr "نقرة مضاعفة"
msgstr "نقرة مزدوجة"
msgid "Mouse motion at position (%s) with velocity (%s)"
msgstr "حركة الفأرة في المكان (%s) بالسرعة (%s)"
@ -309,6 +322,9 @@ msgstr "حدد"
msgid "Cancel"
msgstr "إلغاء"
msgid "Close Dialog"
msgstr "إغلاق الحوار"
msgid "Focus Next"
msgstr "حدد التالي"
@ -4334,9 +4350,6 @@ msgstr "يدور عند إعادة رسم نافذة المحرّر."
msgid "Imported resources can't be saved."
msgstr "الموارد المستوردة لا يمكن حفظها."
msgid "OK"
msgstr "حسنا"
msgid "Error saving resource!"
msgstr "خطأ في حفظ المورد!"
@ -5042,9 +5055,6 @@ msgstr "افتح المُحرر السابق"
msgid "Project"
msgstr "المشروع"
msgid "Help"
msgstr "المساعدة"
msgid "Update Continuously"
msgstr "تحديث متواصل"
@ -7585,6 +7595,9 @@ msgstr "الإعدادات السريعة"
msgid "Language"
msgstr "اللغة"
msgid "Style"
msgstr "الأسلوب"
msgid "Display Scale"
msgstr "مقياس العرض"
@ -9115,9 +9128,6 @@ msgstr "نظر من الخلف (متعامد/ليس له بعد ثالث)"
msgid "Rear Perspective"
msgstr "نظر من الخلف"
msgid "Locked"
msgstr "مُقفل"
msgid "Grouped"
msgstr "جُمعتْ"
@ -9146,24 +9156,6 @@ msgstr ""
"قم بالسحب والإفلات لتجاوز مادة أي عقدة هندسية.\n"
"اضغط مع الاستمرار على %s عند الإسقاط لتجاوز سطح معين."
msgid "X: %s\n"
msgstr "س: %s\n"
msgid "Y: %s\n"
msgstr "ص: %s\n"
msgid "Z: %s\n"
msgstr "ع: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "الحجم: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "العناصر: %d\n"
msgid "Primitives: %d\n"
msgstr "الأوّليّات: %d\n"
msgid "Draw Calls: %d"
msgstr "دعوات الرسم: %d"
@ -11341,9 +11333,6 @@ msgstr ""
msgid "Post-Process"
msgstr "المعالجة-اللاحقة Post-Process"
msgid "Style"
msgstr "الأسلوب"
msgid "PascalCase to snake_case"
msgstr "حالة أحرف PascalCase إلى snake_case"
@ -16139,15 +16128,6 @@ msgstr "من المتوقع اسم دالة."
msgid "No matching function found for: '%s'."
msgstr "لم يتم العثور على دالة مطابقة لـ: '%s'."
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"غير قادر على تمرير أداة أخذ عينات نسيج متعددة طرق العرض كمعلمة إلى وظيفة "
"مخصصة. فكر في أخذ عينات منها في الوظيفة الرئيسية ثم قم بتمرير نتيجة المتجه "
"إليها."
msgid "Unknown identifier in expression: '%s'."
msgstr "معرف غير معروف في التعبير: '%s'."

File diff suppressed because it is too large Load diff

View file

@ -35,6 +35,12 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Weblate 5.14-dev\n"
msgid "OK"
msgstr "সঠিক"
msgid "Help"
msgstr "হেল্প"
msgid "Physical"
msgstr "শারীরিক"
@ -2220,9 +2226,6 @@ msgstr "নামহীন প্রকল্প"
msgid "Spins when the editor window redraws."
msgstr "এডিটরের পুন-অঙ্কনে এটি ঘূর্ণন করে।"
msgid "OK"
msgstr "সঠিক"
msgid "Error saving resource!"
msgstr "সম্পদ সংরক্ষণে ত্রুটি!"
@ -2482,9 +2485,6 @@ msgstr "Godot সম্পর্কে…"
msgid "Project"
msgstr "প্রজেক্ট"
msgid "Help"
msgstr "হেল্প"
msgid "Don't Save"
msgstr "সংরক্ষণ করবেন না"
@ -3283,6 +3283,9 @@ msgstr "সমস্যা/ভুল"
msgid "Restart Now"
msgstr "এখন রিস্টার্ট করুন"
msgid "Style"
msgstr "স্টাইল"
msgid "Play a custom scene."
msgstr "একটি কাস্টম দৃশ্য প্লে করুন।"
@ -3746,9 +3749,6 @@ msgstr "চাবিসংযোক নিষ্ক্রিয় আছে (ক
msgid "Animation Key Inserted."
msgstr "অ্যানিমেশনের চাবি সন্নিবেশিত হয়েছে।"
msgid "Objects: %d\n"
msgstr "অবজেক্ট: %d\n"
msgid "Draw Calls: %d"
msgstr "ড্র কলস:%d"
@ -4495,9 +4495,6 @@ msgstr "ধাপ"
msgid "Post-Process"
msgstr "পোষ্ট-প্রসেস"
msgid "Style"
msgstr "স্টাইল"
msgid "Regular Expression Error:"
msgstr "রেগুলার এক্সপ্রেশন ত্রুটি:"

View file

@ -35,13 +35,14 @@
# Adrià Rodríguez Pujol <adria_r_p_@hotmail.com>, 2025.
# Santiago Peralta <speralta.dev@gmail.com>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# marc-marcos <marcmarcosmadruga@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-13 10:07+0000\n"
"Last-Translator: \"A Thousand Ships (she/her)\" <over999ships@gmail.com>\n"
"PO-Revision-Date: 2026-01-08 18:01+0000\n"
"Last-Translator: marc-marcos <marcmarcosmadruga@gmail.com>\n"
"Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
"godot/ca/>\n"
"Language: ca\n"
@ -49,7 +50,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.14-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "D'acord"
msgid "Help"
msgstr "Ajuda"
msgid "unset"
msgstr "Sense establir"
msgid "Physical"
msgstr "Físic"
@ -3020,9 +3030,6 @@ msgstr ""
msgid "Spins when the editor window redraws."
msgstr "Gira quan la finestra de l'editor es redibuixa."
msgid "OK"
msgstr "D'acord"
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
@ -3301,9 +3308,6 @@ msgstr "Obre l'Editor precedent"
msgid "Project"
msgstr "Projecte"
msgid "Help"
msgstr "Ajuda"
msgid "Update Continuously"
msgstr "Actualitzar contínuament"
@ -4177,6 +4181,9 @@ msgstr "Error"
msgid "Restart Now"
msgstr "Reinicia"
msgid "Style"
msgstr "Estil"
msgid "Network Profiler"
msgstr "Perfilador de Xarxa"
@ -5489,9 +5496,6 @@ msgstr "Pas"
msgid "Post-Process"
msgstr "Post-Processat"
msgid "Style"
msgstr "Estil"
msgid "To Lowercase"
msgstr "A Minúscules"

View file

@ -58,13 +58,14 @@
# kubfaf <kubfaf@gmail.com>, 2025.
# GrenewerearE <grenewereare@seznam.cz>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# Frostcorn <houskam@gasos-ro.cz>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-13 10:07+0000\n"
"Last-Translator: \"A Thousand Ships (she/her)\" <over999ships@gmail.com>\n"
"PO-Revision-Date: 2026-01-05 13:01+0000\n"
"Last-Translator: Frostcorn <houskam@gasos-ro.cz>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
"cs/>\n"
"Language: cs\n"
@ -72,7 +73,19 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=((n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2);\n"
"X-Generator: Weblate 5.14-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "OK"
msgid "Locked"
msgstr "Zamčeno"
msgid "Help"
msgstr "Nápověda"
msgid "unset"
msgstr "Nenastaveno"
msgid "Physical"
msgstr "Fyzická klávesa"
@ -4356,9 +4369,6 @@ msgstr "Otáčí se při překreslování okna editoru."
msgid "Imported resources can't be saved."
msgstr "Importované zdroje nelze uložit."
msgid "OK"
msgstr "OK"
msgid "Error saving resource!"
msgstr "Chyba při ukládání zdroje!"
@ -5069,9 +5079,6 @@ msgstr "Otevřít předchozí editor"
msgid "Project"
msgstr "Projekt"
msgid "Help"
msgstr "Nápověda"
msgid "Update Continuously"
msgstr "Aktualizovat průběžně"
@ -7937,6 +7944,9 @@ msgstr "Rychlá nastavení"
msgid "Language"
msgstr "Jazyk"
msgid "Style"
msgstr "Styl"
msgid "Custom preset can be further configured in the editor."
msgstr "Vlastní předvolby lze dále konfigurovat v editoru."
@ -10068,9 +10078,6 @@ msgstr "Zadní perspektivní"
msgid "[auto]"
msgstr "[automatické]"
msgid "Locked"
msgstr "Zamčeno"
msgid "Grouped"
msgstr "Seskupeno"
@ -10099,24 +10106,6 @@ msgstr ""
"Přetažením přepíšete materiál libovolného uzlu geometrie.\n"
"Podržením %s při přetažení přepíšete konkrétní povrch."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Velikost: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Objekty: %d\n"
msgid "Primitives: %d\n"
msgstr "Primitivy: %d\n"
msgid "Draw Calls: %d"
msgstr "Vykreslovací volání: %d"
@ -12467,9 +12456,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Následné zpracování"
msgid "Style"
msgstr "Styl"
msgid "PascalCase to snake_case"
msgstr "PascalCase na snake_case"
@ -18698,14 +18684,6 @@ msgstr ""
"Interpolovaná proměnná '%s' nemůže být předána pro parametr '%s' v tomto "
"kontextu."
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"Nelze předat vícepohledový vzorkovač textur jako parametr vlastní funkci. "
"Zvažte vzorkování provést v hlavní funkci a pak jí předat výsledný vektor."
msgid "Unknown identifier in expression: '%s'."
msgstr "Neznámý identifikátor ve výrazu: '%s'."

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@ -49,6 +49,12 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.14-dev\n"
msgid "OK"
msgstr "Εντάξει"
msgid "Help"
msgstr "Βοήθεια"
msgid "Physical"
msgstr "Φυσικό"
@ -2735,9 +2741,6 @@ msgstr "Περιστρέφεται όταν το παράθυρο του επε
msgid "Imported resources can't be saved."
msgstr "Δεν μπορούν να αποθηκευτούν οι εισακτέοι πόροι."
msgid "OK"
msgstr "Εντάξει"
msgid "Error saving resource!"
msgstr "Σφάλμα κατά την αποθήκευση του πόρου!"
@ -3119,9 +3122,6 @@ msgstr "Άνοιγμα του προηγούμενου επεξεργαστή"
msgid "Project"
msgstr "Έργο"
msgid "Help"
msgstr "Βοήθεια"
msgid "Update Continuously"
msgstr "Συνεχόμενη Ανανέωση"
@ -4111,6 +4111,9 @@ msgstr "Επανεκκίνηση τώρα"
msgid "Language"
msgstr "Γλώσσα"
msgid "Style"
msgstr "Στυλ"
msgid "Play a custom scene."
msgstr "Αναπαραγωγή προσαρμοσμένης σκηνής."
@ -4673,9 +4676,6 @@ msgstr ""
msgid "Animation Key Inserted."
msgstr "Το κλειδί κίνησης έχει εισαχθεί."
msgid "Objects: %d\n"
msgstr "Αντικείμενα:%d\n"
msgid "FPS: %d"
msgstr "FPS: %d"
@ -5816,9 +5816,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Μετεπεξεργασία"
msgid "Style"
msgstr "Στυλ"
msgid "PascalCase to snake_case"
msgstr "PascalCase σε snake_case"

File diff suppressed because it is too large Load diff

View file

@ -133,7 +133,7 @@
# Victor Ortega <vitotankian@gmail.com>, 2024.
# Augusto Hernández <agumano@outlook.es>, 2024.
# jose luis barbosa cepeda <barbosa02058@gmail.com>, 2024.
# Alejandro Moctezuma <moctezumaalejandro25@gmail.com>, 2024, 2025.
# Alejandro Moctezuma <moctezumaalejandro25@gmail.com>, 2024, 2025, 2026.
# trubiso <crishipohola@gmail.com>, 2024.
# Luis Roel <luisroelsoftwarede@gmail.com>, 2024.
# leonardo garcia hernandez <leoxdnpc2@gmail.com>, 2024.
@ -152,17 +152,18 @@
# Joshue Garcia <joshrgarb@gmail.com>, 2025.
# David <ocsidev@gmail.com>, 2025.
# Eduardo Suárez <eduardosrez@gmail.com>, 2025.
# Julián Lacomba <julian_alberto93@yahoo.com.ar>, 2025.
# Julián Lacomba <julian_alberto93@yahoo.com.ar>, 2025, 2026.
# Ignacio Parentella <ignacio.parentella@gmail.com>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# Myeongjin <aranet100@gmail.com>, 2025.
# Kevin <kevmed39@protonmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-15 17:00+0000\n"
"Last-Translator: Alejandro Moctezuma <moctezumaalejandro25@gmail.com>\n"
"PO-Revision-Date: 2026-01-05 13:02+0000\n"
"Last-Translator: Julián Lacomba <julian_alberto93@yahoo.com.ar>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
"Language: es\n"
@ -170,7 +171,19 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15.1-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "Aceptar"
msgid "Locked"
msgstr "Bloqueado"
msgid "Help"
msgstr "Ayuda"
msgid "unset"
msgstr "sin establecer"
msgid "Physical"
msgstr "Físico"
@ -361,6 +374,9 @@ msgstr "Seleccionar"
msgid "Cancel"
msgstr "Cancelar"
msgid "Close Dialog"
msgstr "Cerrar Diálogo"
msgid "Focus Next"
msgstr "Enfocar Siguiente"
@ -509,7 +525,7 @@ msgid "Clear Carets and Selection"
msgstr "Borrar Cursores y Selección"
msgid "Toggle Insert Mode"
msgstr "Act./Desact. Modo Insertar"
msgstr "Alternar modo insertar"
msgid "Submit Text"
msgstr "Enviar Texto"
@ -726,6 +742,9 @@ msgstr "Captura"
msgid "Create points."
msgstr "Crear puntos."
msgid "Set the blending position within the space."
msgstr "Establece la posición de combinación dentro del espacio."
msgid "Erase points."
msgstr "Borrar puntos."
@ -1211,6 +1230,9 @@ msgstr "La piel de cebolla requiere una animación de RESET."
msgid "Animation"
msgstr "Animación"
msgid "Toggle Animation Dock"
msgstr "Act./Desact. Panel de Animación"
msgid "Animation position (in seconds)."
msgstr "Posición de animación (en segundos)."
@ -1298,12 +1320,27 @@ msgstr "Tiempos de Combinación:"
msgid "Next (Auto Queue):"
msgstr "Siguiente (Cola Automática):"
msgid "Reconnect Transition"
msgstr "Reconectar Transición"
msgid "Move Node"
msgstr "Mover Nodo"
msgid "Transition exists!"
msgstr "¡La transición existe!"
msgid "Cannot transition to self!"
msgstr "¡No puede hacer una transición a sí mismo!"
msgid "Cannot transition to \"Start\"!"
msgstr "¡No se puede hacer transición a \"Start\"!"
msgid "Cannot transition from \"End\"!"
msgstr "¡No se puede hacer transición desde \"End\"!"
msgid "Transition from \"%s\" to \"%s\" already exists!"
msgstr "¡La animación desde \"%s\" a \"%s\" ya existe!"
msgid "Play/Travel to %s"
msgstr "Jugar/Ir a %s"
@ -1313,6 +1350,9 @@ msgstr "Editar %s"
msgid "Add Node and Transition"
msgstr "Añadir Nodo y Transición"
msgid "Transition already exists!"
msgstr "¡La transición ya existe!"
msgid "Add Transition"
msgstr "Añadir Transición"
@ -1554,6 +1594,22 @@ msgstr "In-Handle:"
msgid "Out-Handle:"
msgstr "Mango de Salida:"
msgctxt "Bezier Handle Mode"
msgid "Free"
msgstr "Libre"
msgctxt "Bezier Handle Mode"
msgid "Linear"
msgstr "Lineal"
msgctxt "Bezier Handle Mode"
msgid "Balanced"
msgstr "Balanceado"
msgctxt "Bezier Handle Mode"
msgid "Mirrored"
msgstr "Espejo"
msgid "Stream:"
msgstr "Transmisión:"
@ -1608,6 +1664,9 @@ msgstr "Cortar Nodo(s)"
msgid "Copy Key(s)"
msgstr "Copiar Clave(s)"
msgid "Send Key(s) to RESET"
msgstr "Enviar Tecla(s) a REINICIAR"
msgid "Delete Key(s)"
msgstr "Eliminar Clave(s)"
@ -1665,6 +1724,9 @@ msgstr "propiedad '%s'"
msgid "Nearest FPS: %d"
msgstr "FPS más cercano: %d"
msgid "Bezier Default Mode"
msgstr "Modo predeterminado de Bézier"
msgid "Change Animation Step"
msgstr "Cambiar Paso de Animación"
@ -1815,6 +1877,15 @@ msgstr "AnimationPlayer está inactivo. La reproducción no será procesada."
msgid "Select an AnimationPlayer node to create and edit animations."
msgstr "Selecciona un nodo AnimationPlayer para crear y editar animaciones."
msgid "Add AnimationPlayer"
msgstr "Añadir AnimationPlayer"
msgid "Add a new AnimationPlayer node to the scene."
msgstr "Añade un nuevo nodo AnimationPlayer a la escena."
msgid "Imported Animation"
msgstr "Animación Importada"
msgid "Warning: Editing imported animation"
msgstr "Advertencia: Estás editando una animación importada"
@ -1854,6 +1925,9 @@ msgstr ""
msgid "Group tracks by node or display them as plain list."
msgstr "Agrupar las pistas por nodo o mostrarlas como una lista plana."
msgid "Insert at current time."
msgstr "Insertar en el tiempo actual."
msgid "Apply snapping to timeline cursor."
msgstr "Aplicar ajuste al cursor de la línea de tiempo."
@ -1944,6 +2018,12 @@ msgstr "Ir al Siguiente Fotograma Clave"
msgid "Go to Previous Keyframe"
msgstr "Ir al Fotograma Clave Anterior"
msgid "Add tracks to RESET"
msgstr "Añadir pistas a RESET"
msgid "Apply RESET"
msgstr "Aplicar RESET"
msgid "Bake Animation..."
msgstr "Procesar Animación..."
@ -2067,6 +2147,14 @@ msgstr "Resorte"
msgid "Ease Type:"
msgstr "Tipo de Interpolación:"
msgctxt "Ease Type"
msgid "Ease In"
msgstr "Entrada Suave"
msgctxt "Ease Type"
msgid "Ease Out"
msgstr "Salida Suave"
msgid "FPS:"
msgstr "FPS:"
@ -2091,6 +2179,9 @@ msgstr "Seleccionar Todo/Ninguno"
msgid "Copy Selection"
msgstr "Copiar Selección"
msgid "Imported Animation cannot be edited!"
msgstr "¡La animación importada no se puede editar!"
msgid "Animation Change Keyframe Time"
msgstr "Cambiar Tiempo del Fotograma Clave de Animación"
@ -3571,6 +3662,9 @@ msgstr "Mover este dock una pestaña a la izquierda."
msgid "Close this dock."
msgstr "Cerrar este dock."
msgid "This dock can't be closed."
msgstr "Este panel no se puede cerrar."
msgid "Make this dock floating."
msgstr "Hacer flotante este dock."
@ -3710,6 +3804,16 @@ msgstr ""
msgid "Could not create folder: %s"
msgstr "No se pudo crear la carpeta: %s"
msgid "Copy %d selected item to \"%s\"?"
msgid_plural "Copy %d selected items to \"%s\"?"
msgstr[0] "¿Copiar %d elemento seleccionado a \"%s\"?"
msgstr[1] "¿Copiar %d elementos seleccionados a \"%s\"?"
msgid "Move %d selected item to \"%s\"?"
msgid_plural "Move %d selected items to \"%s\"?"
msgstr[0] "¿Mover %d elemento seleccionado a \"%s\"?"
msgstr[1] "¿Mover %d elementos seleccionados a \"%s\"?"
msgid "Open Scene"
msgstr "Abrir Escena"
@ -3984,6 +4088,9 @@ msgstr "Añadir un nuevo grupo."
msgid "Filter Groups"
msgstr "Filtrar Grupos"
msgid "Select one or more nodes to edit their groups."
msgstr "Selecciona uno o más nodos para editar sus grupos."
msgid "The Beginning"
msgstr "El principio"
@ -4068,6 +4175,9 @@ msgstr ""
"Los siguientes recursos serán duplicados e incrustados dentro de este recurso/"
"objeto."
msgid "This object has no resources to duplicate."
msgstr "Este objeto no tiene recursos que duplicar."
msgid "Failed to load resource."
msgstr "Error al cargar el recurso."
@ -4586,6 +4696,9 @@ msgstr "Eliminar Pistas de Animación Relacionadas"
msgid "Clear Inheritance? (No Undo!)"
msgstr "¿Quieres limpiar la herencia? (No se puede deshacer)"
msgid "Open Signals Dock"
msgstr "Abrir Dock de Señales"
msgid "Paste Params"
msgstr "Pegar Parámetros"
@ -4706,9 +4819,6 @@ msgstr "Gira cuando la ventana del editor se redibuja."
msgid "Imported resources can't be saved."
msgstr "Los recursos importados no se pueden guardar."
msgid "OK"
msgstr "Aceptar"
msgid "Error saving resource!"
msgstr "¡Error al guardar el recurso!"
@ -4916,6 +5026,9 @@ msgstr ""
msgid "Save Scene As..."
msgstr "Guardar Escena Como..."
msgid "Save new main scene..."
msgstr "Guardar nueva escena principal..."
msgid "Can't undo while mouse buttons are pressed."
msgstr "No se puede deshacer con los botones del ratón pulsados."
@ -5232,6 +5345,21 @@ msgstr "Recarga terminada."
msgid "Save & Restart"
msgstr "Guardar y Reiniciar"
msgid ""
"Changing the renderer requires restarting the editor.\n"
"\n"
"Choosing Save & Restart will change the renderer to:\n"
"- Desktop platforms: %s\n"
"- Mobile platforms: %s\n"
"- Web platform: %s"
msgstr ""
"Para cambiar el renderizador se requiere reiniciar el editor.\n"
"\n"
"Al seleccionar Guardar y Reiniciar podrá cambiar el renderizador a:\n"
"- Plataformas de escritorio: %s\n"
"- Plataformas móviles: %s\n"
"- Plataforma de web: %s"
msgid "Forward+"
msgstr "Forward+"
@ -5380,6 +5508,9 @@ msgstr "Recargar Escena Guardada"
msgid "Close Scene"
msgstr "Cerrar Escena"
msgid "Close All Scenes"
msgstr "Cerrar Todas las Escenas"
msgid "Editor Settings..."
msgstr "Configuración del Editor..."
@ -5470,8 +5601,8 @@ msgstr "Abrir Editor anterior"
msgid "Project"
msgstr "Proyecto"
msgid "Help"
msgstr "Ayuda"
msgid "Renderer"
msgstr "Renderizador"
msgid "Update Mode"
msgstr "Modo de Actualización"
@ -6178,6 +6309,12 @@ msgstr ""
"Todos los ajustes deben tener una ruta de exportación definida para que "
"funcione Exportar Todo."
msgid "Hide encryption key"
msgstr "Ocultar clave de cifrado"
msgid "Show encryption key"
msgstr "Mostrar clave de cifrado"
msgid "Delete preset '%s'?"
msgstr "¿Eliminar el ajuste '%s'?"
@ -6410,9 +6547,17 @@ msgstr "Administrar Plantillas de Exportación"
msgid "Baking shaders"
msgstr "Bakeando shaders"
msgid "Search Replacement For: %s"
msgstr "Buscar Reemplazo Para: %s"
msgid "Dependencies For:"
msgstr "Dependencias Para:"
msgid "Resource \"%s\" is in use. Changes will only take effect when reloaded."
msgstr ""
"El recurso \"%s\" está en uso. Los cambios no tendrán efecto hasta que "
"recargues."
msgid "Dependencies"
msgstr "Dependencias"
@ -6466,6 +6611,12 @@ msgstr "Archivos a eliminar:"
msgid "Dependencies of files to be deleted:"
msgstr "Dependencias de los archivos a eliminar:"
msgid "Error loading: %s"
msgstr "Error al cargar: %s"
msgid "Referenced by %s"
msgstr "Referenciado por %s"
msgid "Fix Dependencies"
msgstr "Corregir Dependencias"
@ -6605,6 +6756,13 @@ msgstr "Pestañas"
msgid "Zoom Factor"
msgstr "Factor de Zoom"
msgid ""
"%s+Mouse Wheel, %s/%s: Finetune\n"
"%s: Reset"
msgstr ""
"%s+Rueda del ratón, %s/%s: Ajuste Fino\n"
"%s: Restablecer"
msgid "Zoom In"
msgstr "Acercar"
@ -6817,6 +6975,9 @@ msgstr "Seleccionar Recurso"
msgid "Select Scene"
msgstr "Seleccionar Escena"
msgid "Instant Preview"
msgstr "Vista Previa Instantánea"
msgid "Fuzzy Search"
msgstr "Búsqueda Flexible"
@ -6844,6 +7005,12 @@ msgstr "Vista de Cuadrícula"
msgid "List view"
msgstr "Vista de Lista"
msgid "Hold %s to round to integers."
msgstr "Mantén pulsado %s para redondear a enteros."
msgid "Hold Shift for more precise changes."
msgstr "Mantén pulsado Shift para cambios más precisos."
msgid "No notifications."
msgstr "No hay notificaciones."
@ -7599,6 +7766,14 @@ msgstr "Capas"
msgid "<empty>"
msgstr "<vacío>"
msgctxt "Ease Type"
msgid "Linear"
msgstr "Lineal"
msgctxt "Ease Type"
msgid "Zero"
msgstr "Cero"
msgid "Temporary Euler may be changed implicitly!"
msgstr "¡El Euler temporal puede cambiarse implícitamente!"
@ -7719,6 +7894,14 @@ msgstr "Añadir Traducción"
msgid "Lock/Unlock Component Ratio"
msgstr "Bloquea/Desbloquea Ratio del Componente"
msgid "This %s is used in %d place."
msgid_plural "This %s is used in %d places."
msgstr[0] "Este %s se usa en %d lugar."
msgstr[1] "Este %s se usa en %d lugares."
msgid "This %s is external to scene."
msgstr "Este %s es exterior a la escena."
msgid ""
"The selected resource (%s) does not match any type expected for this property "
"(%s)."
@ -8150,6 +8333,9 @@ msgstr "Ruta de Instalación del Proyecto:"
msgid "Renderer:"
msgstr "Renderizador:"
msgid "More information"
msgstr "Más información"
msgid ""
"RenderingDevice-based methods not available on this GPU:\n"
"%s\n"
@ -8211,12 +8397,18 @@ msgstr "Escaneando proyectos…"
msgid "Missing Project"
msgstr "Proyecto Faltante"
msgid "Open in Editor (Recovery Mode)"
msgstr "Abrir en Editor (Modo de Recuperación)"
msgid "Run Project"
msgstr "Reproducir Proyecto"
msgid "Manage Tags"
msgstr "Administrar Etiquetas"
msgid "Remove from Project List"
msgstr "Eliminar de Lista de Proyectos"
msgid "New Window"
msgstr "Nueva Ventana"
@ -8499,6 +8691,9 @@ msgstr "Estos caracteres no están permitidos en las etiquetas: %s."
msgid "About Godot"
msgstr "Sobre Godot"
msgid "Window"
msgstr "Ventana"
msgid "Settings"
msgstr "Configuración"
@ -8561,6 +8756,9 @@ msgstr "Eliminar Proyecto"
msgid "Remove Missing"
msgstr "Eliminar Faltantes"
msgid "Donate"
msgstr "Donar"
msgid "Asset Library"
msgstr "Librería de Assets"
@ -8656,6 +8854,12 @@ msgstr "Configuración Rápida"
msgid "Language"
msgstr "Idioma"
msgid "Style"
msgstr "Estilo"
msgid "Color Preset"
msgstr "Ajuste Preestablecido de Color"
msgid "Custom preset can be further configured in the editor."
msgstr "El ajuste personalizado puede configurarse más en el editor."
@ -8956,9 +9160,20 @@ msgstr "Activar audio del juego."
msgid "Mute game audio."
msgstr "Silenciar audio del juego."
msgid "%s+Alt+RMB: Show list of all nodes at position clicked."
msgstr ""
"%s+Alt+RMB: Muestra la lista de todos los nodos en la posición en la que se "
"hizo clic."
msgid "Suspend"
msgstr "Suspender"
msgid "Speed State"
msgstr "Estado de Velocidad"
msgid "Reset Speed"
msgstr "Restablecer Velocidad"
msgid "Input"
msgstr "Entrada"
@ -8984,6 +9199,9 @@ msgstr "Mostrar lista de nodos seleccionables en la posición pulsada."
msgid "Toggle Selection Visibility"
msgstr "Act./Desact. Visibilidad de la Selección"
msgid "Selection Options"
msgstr "Opciones de Selección"
msgid "Override the in-game camera."
msgstr "Anular la cámara del juego."
@ -9012,6 +9230,9 @@ msgid "Make Game Workspace Floating on Next Play"
msgstr ""
"Hacer que el Espacio de Trabajo del Juego Flote en la Próxima Reproducción"
msgid "Fixed Size"
msgstr "Tamaño Fijo"
msgid ""
"Embedded game size is based on project settings.\n"
"The 'Keep Aspect' mode is used when the Game Workspace is smaller than the "
@ -9140,12 +9361,30 @@ msgstr "Generar Rect. de Visibilidad"
msgid "Load Emission Mask"
msgstr "Cargar Máscara de Emisión"
msgid "Mask Texture"
msgstr "Textura de Máscara"
msgid "Solid Pixels"
msgstr "Pixeles Sólidos"
msgid "Border Pixels"
msgstr "Píxeles del Borde"
msgid "Mask Mode"
msgstr "Modo de Máscara"
msgid "Generate"
msgstr "Generar"
msgid "Texture"
msgstr "Textura"
msgid "Direction Mode"
msgstr "Modo de Dirección"
msgid "Direction Texture"
msgstr "Textura de Dirección"
msgid "Centered"
msgstr "Centrado"
@ -9213,6 +9452,9 @@ msgstr "Seleccionar Puntos"
msgid "Shift+Drag: Select Control Points"
msgstr "Shift + Arrastrar: Seleccionar Puntos de Control"
msgid "%s+Click: Add Point"
msgstr "%s+Clic: Añadir Punto"
msgid "Left Click: Split Segment (in curve)"
msgstr "Clic Izquierdo: Dividir Segmento (en curva)"
@ -9701,6 +9943,9 @@ msgstr "Herramienta de Selección"
msgid "Shift: Draw line."
msgstr "Shift: Dibujar línea."
msgid "%s+Shift: Draw rectangle."
msgstr "%s+Shift: Dibujar rectángulo."
msgid "Paint Tool"
msgstr "Herramienta de Pintura"
@ -10412,6 +10657,9 @@ msgstr "Herramienta de Borrador"
msgid "Picker Tool"
msgstr "Herramienta de Selección"
msgid "Source ID: %d"
msgstr "IDF de Origen: %d"
msgid "Bone Picker:"
msgstr "Selector de Hueso:"
@ -10645,9 +10893,18 @@ msgstr "Convexo Simplificado"
msgid "Multiple Convex"
msgstr "Múltiples Convexos"
msgid "Capsule"
msgstr "Cápsula"
msgid "Cylinder"
msgstr "Cilindro"
msgid "Sphere"
msgstr "Esfera"
msgid "Primitive"
msgstr "Primitivo"
msgid "Can't create a collision shape as sibling for the scene root."
msgstr ""
"No se puede crear una forma de colisión como hermana de la raíz de la escena."
@ -10796,6 +11053,12 @@ msgstr ""
"Esto es similar a la forma de colisión simple, pero puede resultar en una "
"geometría más simple en algunos casos, a costa de la precisión."
msgid "Alignment Axis"
msgstr "Eje de Alineamiento"
msgid "Longest Axis"
msgstr "Eje Más Largo"
msgid "X-Axis"
msgstr "Eje-X"
@ -10986,8 +11249,8 @@ msgstr "Perspectiva Trasera"
msgid "[auto]"
msgstr "[auto]"
msgid "Locked"
msgstr "Bloqueado"
msgid "Reset Transform"
msgstr "Restablecer Transformación"
msgid "Grouped"
msgstr "Agrupado"
@ -11017,24 +11280,6 @@ msgstr ""
"Arrastra y suelte para anular el material de cualquier nodo de geometría.\n"
"Mantén presionada la tecla %s al soltar para anular una superficie específica."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Tamaño: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Objetos: %d\n"
msgid "Primitives: %d\n"
msgstr "Primitivos: %d\n"
msgid "Draw Calls: %d"
msgstr "Llamadas de Dibujado: %d"
@ -11474,6 +11719,9 @@ msgstr "Añadir Vista Previa del Sol a la Escena"
msgid "Add Preview Environment to Scene"
msgstr "Añadir Entorno de Vista Previa a la Escena"
msgid "%s+Drag: Rotate selected node around pivot."
msgstr "%s+Arrastrar: Rota el nodo seleccionado alrededor del pivote."
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
"Alt + RMB: Muestra la lista de todos los nodos en la posición en la que se "
@ -11482,6 +11730,9 @@ msgstr ""
msgid "(Available in all modes.)"
msgstr "(Disponible en todos los modos.)"
msgid "%s+Drag: Use snap."
msgstr "%s+Arrastrar: Usar ajuste."
msgid ""
"Scene contains\n"
"DirectionalLight3D.\n"
@ -11542,6 +11793,9 @@ msgstr "Establecer Mapeo de Tonos del Entorno de Previsualización"
msgid "Set Preview Environment Global Illumination"
msgstr "Establecer Iluminación Global del Entorno de Previsualización"
msgid "Transform Mode"
msgstr "Modo de Transformación"
msgid "Move Mode"
msgstr "Modo de Movimiento"
@ -11732,6 +11986,9 @@ msgstr "Configuración de Ajuste"
msgid "Translate Snap:"
msgstr "Ajustar Traslación:"
msgid "Scale Snap:"
msgstr "Ajuste de Escala:"
msgid "Viewport Settings"
msgstr "Configuración del Viewport"
@ -12258,6 +12515,9 @@ msgstr "Rotando:"
msgid "Alt+Drag: Move selected node."
msgstr "Alt+Arrastrar: Mover nodo seleccionado."
msgid "%s+Alt+Drag: Scale selected node."
msgstr "%s+Alt+Arrastrar: Escalar nodo seleccionado."
msgid "V: Set selected node's pivot position."
msgstr "V: Establece la posición del pivote del nodo seleccionado."
@ -13640,9 +13900,6 @@ msgstr "Número mínimo de dígitos para el contador."
msgid "Post-Process"
msgstr "Post-Procesado"
msgid "Style"
msgstr "Estilo"
msgid "PascalCase to snake_case"
msgstr "PascalCase a snake_case"
@ -13927,6 +14184,12 @@ msgstr "Añadir Vacío"
msgid "Move Frame"
msgstr "Mover Fotograma"
msgid "Cut Animation"
msgstr "Cortar Animación"
msgid "Paste Animation"
msgstr "Pegar Animación"
msgid "Delete Animation?"
msgstr "¿Eliminar Animación?"
@ -13942,6 +14205,9 @@ msgstr "SpriteFrames"
msgid "Animations:"
msgstr "Animaciones:"
msgid "Copy Animation"
msgstr "Copiar Animación"
msgid "Delete Animation"
msgstr "Eliminar Animación"
@ -14188,6 +14454,9 @@ msgstr "Reemplazar todo (no se puede deshacer)"
msgid "Searching..."
msgstr "Buscando..."
msgid "Replace all matches in file"
msgstr "Reemplazar todas las coincidencias en el archivo"
msgid "Remove result"
msgstr "Eliminar resultado"
@ -14775,6 +15044,9 @@ msgstr "Reordenar Autoloads"
msgid "Can't add Autoload:"
msgstr "No se puede añadir el Autoload:"
msgid "%s is an invalid name."
msgstr "%s es un nombre inválido."
msgid "%s is an invalid path. File does not exist."
msgstr "%s es una ruta inválida. El fichero no existe."
@ -15269,6 +15541,9 @@ msgstr "Atajos"
msgid "Binding"
msgstr "Vinculación"
msgid "Overridden in project"
msgstr "S"
msgid "Go to the override in the Project Settings."
msgstr "Ir a la anulación en los Ajustes del Proyecto."
@ -15915,6 +16190,9 @@ msgstr "Copiar Parámetros desde el Material"
msgid "Paste Parameters To Material"
msgstr "Pegar Parámetros al Material"
msgid "Forward+/Mobile"
msgstr "Forward+/Mobile"
msgid "Create Shader Node"
msgstr "Crear Nodo de Shader"
@ -17383,6 +17661,9 @@ msgstr ""
msgid "Export Scene to glTF 2.0 File"
msgstr "Exportar escena a archivo glTF 2.0"
msgid "Export Settings"
msgstr "Exportar Configuración"
msgid "glTF 2.0 Scene..."
msgstr "Escena glTF 2.0..."
@ -17556,6 +17837,12 @@ msgstr "Automático"
msgid "Edit Transitions"
msgstr "Editar Transiciones"
msgid "Using any clip → %s."
msgstr "Usando cualquier clip -> %s."
msgid "Using %s → Any clip."
msgstr "Usando %s -> Cualquier clip."
msgid "No transition available."
msgstr "Transición no disponible."
@ -17991,6 +18278,96 @@ msgid "Toggles whether the noise preview is computed in 3D space."
msgstr ""
"Permite alternar si la vista previa del ruido se calcula en el espacio 3D."
msgid "Classes"
msgstr "Clases"
msgid "Filter Classes"
msgstr "Filtrar Clases"
msgid "Delta"
msgstr "Delta"
msgid "A: %s"
msgstr "A: %s"
msgid "B: %s"
msgstr "B: %s"
msgid "Objects"
msgstr "Objetos"
msgid "A Objects"
msgstr "Objetos A"
msgid "B Objects"
msgstr "Objetos B"
msgid "Nodes"
msgstr "Nodos"
msgid "Orphan Nodes"
msgstr "Nodos Huérfanos"
msgid "Filter Objects"
msgstr "Filtrar Objetos"
msgid "Snapshot"
msgstr "Snapshot"
msgid "Object's class"
msgstr "Clase del objeto"
msgid "Object"
msgstr "Objeto"
msgid "Object's name"
msgstr "Nombre del objeto"
msgid "A"
msgstr "A"
msgid "Duplicate?"
msgstr "¿Duplicar?"
msgid "Sort By %s (Ascending)"
msgstr "Ordenar por %s (Ascendente)"
msgid "Sort By %s (Descending)"
msgstr "Ordenar por %s (Descendente)"
msgid "Summary"
msgstr "Resumen"
msgid "Overview"
msgstr "Vista general"
msgid "Game Version:"
msgstr "Versión del Juego:"
msgid "Editor Version:"
msgstr "Versión del Editor:"
msgid "Memory Used:"
msgstr "Memoria utilizada:"
msgid "Max Memory Used:"
msgstr "Memoria máxima utilizada:"
msgid "Total Objects:"
msgstr "Objetos totales:"
msgid "Total Nodes:"
msgstr "Total de Nodos:"
msgid "Generating Snapshot"
msgstr "Generando Snapshot"
msgid "Visualizing Snapshot"
msgstr "Visualizando Snapshot"
msgid "ObjectDB Profiler"
msgstr "Perfilador de ObjectDB"
msgid "Rename Action"
msgstr "Renombrar Acción"
@ -18217,6 +18594,9 @@ msgstr ""
msgid "Building Android Project (gradle)"
msgstr "Construyendo Proyecto de Android (gradle)"
msgid "Failed to execute Gradle command"
msgstr "Fallo al ejecutar el comando de Gradle"
msgid "Package name is missing."
msgstr "Falta el nombre del paquete."
@ -18820,6 +19200,12 @@ msgstr ""
"El acceso a la librería de fotos está habilitado, pero no se ha especificado "
"una descripción de uso."
msgid "Could not start 'actool' executable."
msgstr "No se pudo iniciar el ejecutable \"actool\"."
msgid "Could not read 'actool' version."
msgstr "No se pudo leer la versión de \"actool\"."
msgid "Notarization"
msgstr "Notarización"
@ -20667,15 +21053,6 @@ msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr ""
"El varying '%s' no puede pasarse para el parámetro '%s' en ese contexto."
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"No se puede pasar un muestreador de textura multi-vista como parámetro a una "
"función personalizada. Considera muestrearlo en la función principal y luego "
"pasar el resultado vectorial a la función."
msgid "Unknown identifier in expression: '%s'."
msgstr "Identificador desconocido en la expresión: '%s'."

View file

@ -42,13 +42,14 @@
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# Rosas Francisco <rosasfran.97@gmail.com>, 2025.
# agus <panmmnda@gmail.com>, 2025.
# Nacho Roby <juanignacioroby@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-11-29 09:20+0000\n"
"Last-Translator: agus <panmmnda@gmail.com>\n"
"PO-Revision-Date: 2026-01-07 17:02+0000\n"
"Last-Translator: Nacho Roby <juanignacioroby@gmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/godot-"
"engine/godot/es_AR/>\n"
"Language: es_AR\n"
@ -56,7 +57,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "OK"
msgid "Locked"
msgstr "Bloqueado"
msgid "Help"
msgstr "Ayuda"
msgid "Physical"
msgstr "Físico"
@ -427,6 +437,9 @@ msgstr "Intercambiar Dirección de Entrada"
msgid "Start Unicode Character Input"
msgstr "Iniciar Entrada de Carácter Unicode"
msgid "Accessibility: Keyboard Drag and Drop"
msgstr "Accesibilidad: Teclado Arrastrar y Soltar"
msgid "Invalid input %d (not passed) in expression"
msgstr "Entrada inválida %d (no se transmitió) en la expresión"
@ -587,6 +600,15 @@ msgstr "Discreto"
msgid "Capture"
msgstr "Captura"
msgid ""
"Select and move points.\n"
"RMB: Create point at position clicked.\n"
"Shift+LMB+Drag: Set the blending position within the space."
msgstr ""
"Seleccionar y mover puntos.\n"
"BDM: Crear un punto en la posición clickeada.\n"
"Shift+BIM+Arrastrar: Establecer la posición combinada dentro del espacio."
msgid "Create points."
msgstr "Crear puntos."
@ -605,6 +627,9 @@ msgstr "Punto"
msgid "Open Editor"
msgstr "Abrir Editor"
msgid "Max"
msgstr "Máximo"
msgid "Value"
msgstr "Valor"
@ -641,6 +666,18 @@ msgstr "Borrar puntos y triángulos."
msgid "Generate blend triangles automatically (instead of manually)"
msgstr "Generar triángulos de blending automáticamente (en vez de manualmente)"
msgid "Max Y"
msgstr "Máximo Y"
msgid "Min Y"
msgstr "Mínimo Y"
msgid "Min X"
msgstr "Mínimo X"
msgid "Max X"
msgstr "Máximo X"
msgid "Edit Filters"
msgstr "Editar Filtros"
@ -3086,9 +3123,6 @@ msgstr ""
msgid "Spins when the editor window redraws."
msgstr "Gira cuando la ventana del editor se redibuja."
msgid "OK"
msgstr "OK"
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
@ -3613,9 +3647,6 @@ msgstr "Abrir el Editor anterior"
msgid "Project"
msgstr "Proyecto"
msgid "Help"
msgstr "Ayuda"
msgid "Update Continuously"
msgstr "Actualizar Continuamente"
@ -5066,6 +5097,9 @@ msgstr "Error"
msgid "Restart Now"
msgstr "Reiniciar Ahora"
msgid "Style"
msgstr "Estilo"
msgid "Re-saving scene:"
msgstr "Volver a guardar la Escena"
@ -5679,9 +5713,6 @@ msgstr "Perspectiva Trasera"
msgid "[auto]"
msgstr "[auto]"
msgid "Locked"
msgstr "Bloqueado"
msgid "Grouped"
msgstr "Agrupado"
@ -6979,9 +7010,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Post-Procesado"
msgid "Style"
msgstr "Estilo"
msgid "PascalCase to snake_case"
msgstr "PascalCase a snake_case"

View file

@ -27,6 +27,15 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.14-dev\n"
msgid "OK"
msgstr "Olgu"
msgid "Locked"
msgstr "Lukustatud"
msgid "Help"
msgstr "Abi"
msgid "Left Mouse Button"
msgstr "Vasak hiire klahv"
@ -2294,9 +2303,6 @@ msgstr ""
msgid "Spins when the editor window redraws."
msgstr "Keerutab redaktoriakna taasjoonistamisel."
msgid "OK"
msgstr "Olgu"
msgid ""
"This resource can't be saved because it was imported from another file. Make "
"it unique first."
@ -2694,9 +2700,6 @@ msgstr "Ava Eelmine Redaktor"
msgid "Project"
msgstr "Projekt"
msgid "Help"
msgstr "Abi"
msgid "Update Continuously"
msgstr "Värskenda Pidevalt"
@ -5145,9 +5148,6 @@ msgstr "Tagantvaade (Ortograafiline)"
msgid "Rear Perspective"
msgstr "Tagantvaade (Perspektiiv)"
msgid "Locked"
msgstr "Lukustatud"
msgid "Grouped"
msgstr "Grupeeritud"
@ -5169,24 +5169,6 @@ msgstr "Võtmete loomine on keelatud (Võtit ei sisestatud)."
msgid "Animation Key Inserted."
msgstr "Animatisooni Võti Sisestatud."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Suurus: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Objektid: %d\n"
msgid "Primitives: %d\n"
msgstr "Primitiivid: %d\n"
msgid "Draw Calls: %d"
msgstr "Joonistamise Kutsung: %d"

View file

@ -77,6 +77,15 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 5.15-dev\n"
msgid "OK"
msgstr "باشه"
msgid "Locked"
msgstr "قفلیده"
msgid "Help"
msgstr "راهنما"
msgid "Physical"
msgstr "فیزیکی"
@ -4567,9 +4576,6 @@ msgstr "هنگامی که پنجرهٔ ویراستار دوباره کشیده
msgid "Imported resources can't be saved."
msgstr "بنمایه‌های درون‌برد شده نمی‌توانند ذخیره شوند."
msgid "OK"
msgstr "باشه"
msgid "Error saving resource!"
msgstr "خطا در ذخیره‌سازی بنمایه!"
@ -5312,9 +5318,6 @@ msgstr "گشودن ویراستار پیشین"
msgid "Project"
msgstr "پروژه"
msgid "Help"
msgstr "راهنما"
msgid "Update Mode"
msgstr "حالت به‌روزرسانی"
@ -8407,6 +8410,9 @@ msgstr "تنظیمات تند"
msgid "Language"
msgstr "زبان"
msgid "Style"
msgstr "شیوه"
msgid "Custom preset can be further configured in the editor."
msgstr "پیش‌نشاندهٔ سفارشی می‌تواند در ویراستار بیشتر پیکربندی شود."
@ -10529,9 +10535,6 @@ msgstr "نمای پشتی پرسپکتیو"
msgid "[auto]"
msgstr "[خودکار]"
msgid "Locked"
msgstr "قفلیده"
msgid "Grouped"
msgstr "گروه شده"
@ -10560,21 +10563,6 @@ msgstr ""
"بکشید و رها کنید تا ماده هر گره هندسی را بازنویسی کنید. \n"
"هنگام رها کردن، %s را نگه دارید تا سطح مشخصی را بازنویسی کنید."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "اندازه: %s (%.1f مگاپیکسل)\n"
msgid "Objects: %d\n"
msgstr "اشیا: %d\n"
msgid "Draw Calls: %d"
msgstr "فراخوانی‌های رسم: %d"
@ -12827,9 +12815,6 @@ msgstr ""
msgid "Post-Process"
msgstr "پس-پردازش"
msgid "Style"
msgstr "شیوه"
msgid "To Lowercase"
msgstr "با حروف کوچک"
@ -18021,15 +18006,6 @@ msgstr "هیچ تابعی برای «%s» پیدا نشد."
msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr "متغیر '%s' را نمی‌توان برای پارامتر '%s' در این زمینه ارسال کرد."
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"قادر به ارسال نمونه‌بردار بافت چندنمایی به عنوان پارامتر به تابع سفارشی نیست. "
"در نظر بگیرید که آن را در تابع اصلی نمونه‌برداری کنید و سپس بردار حاصل را به "
"آن ارسال کنید."
msgid "Unknown identifier in expression: '%s'."
msgstr "شناسه ناشناخته در عبارت: '%s'."

View file

@ -20,7 +20,7 @@
# Mitja <mitja.leino@hotmail.com>, 2023.
# Aku <akulaku.ap@gmail.com>, 2023.
# Jonni Lehtiranta <jonni.lehtiranta@gmail.com>, 2024.
# Viljami Lokasaari <v.lokasaari13@gmail.com>, 2024.
# Viljami Lokasaari <v.lokasaari13@gmail.com>, 2024, 2025.
# Hideri <foreheadchann@googlemail.com>, 2024.
# Emil Hakala <emil.hakala44@gmail.com>, 2024.
# Ricky Tigg <ricky.tigg@gmail.com>, 2025.
@ -37,8 +37,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-11-08 15:51+0000\n"
"Last-Translator: sevonj <100710152+sevonj@users.noreply.github.com>\n"
"PO-Revision-Date: 2025-12-23 01:00+0000\n"
"Last-Translator: Viljami Lokasaari <v.lokasaari13@gmail.com>\n"
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
"godot/fi/>\n"
"Language: fi\n"
@ -46,7 +46,19 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "OK"
msgid "Locked"
msgstr "Lukittu"
msgid "Help"
msgstr "Ohje"
msgid "unset"
msgstr "Asettamaton"
msgid "Physical"
msgstr "Fyysinen"
@ -235,6 +247,9 @@ msgstr "Valitse"
msgid "Cancel"
msgstr "Peruuta"
msgid "Close Dialog"
msgstr "Sulje Dialogi"
msgid "Focus Next"
msgstr "Kohdista seuraavaan"
@ -409,6 +424,9 @@ msgstr "Päivitä"
msgid "Show Hidden"
msgstr "Näytä Piilotetut"
msgid "Find"
msgstr "Etsi"
msgid "Focus Path"
msgstr "Kohdista polkuun"
@ -666,6 +684,18 @@ msgstr "Poista pisteet ja kolmiot."
msgid "Generate blend triangles automatically (instead of manually)"
msgstr "Luo sulautuskolmiot automaattisesti (manuaalisen sijaan)"
msgid "Grid X Step"
msgstr "Ruudukko X Askel"
msgid "Grid Y Step"
msgstr "Ruudukko Y Askel"
msgid "Blend X Value"
msgstr "Blend X Arvot"
msgid "Blend Y Value"
msgstr "Blend Y arvot"
msgid "Max Y"
msgstr "Max Y"
@ -681,6 +711,9 @@ msgstr "Min x"
msgid "X Value"
msgstr "X Arvo"
msgid "Max X"
msgstr "Max X"
msgid "Parameter Changed: %s"
msgstr "Parametri Muutettu: %s"
@ -817,6 +850,9 @@ msgstr "Tällä nimellä löytyy jo kirjasto."
msgid "Animation name is valid."
msgstr "Animaation nimi kelpaa."
msgid "Global library will be created."
msgstr "Globaali kirjasto luodaan."
msgid "Library name is valid."
msgstr "Kirjaston nimi kelpaa."
@ -875,6 +911,30 @@ msgstr "Tallenna Animaatio kirjasto Tiedostoon: %s"
msgid "Save Animation to File: %s"
msgstr "Tallenna Animaatio Tiedostoon: %s"
msgid ""
"The file you selected is an imported scene from a 3D model such as glTF or "
"FBX.\n"
"\n"
"In Godot, 3D models can be imported as either scenes or animation libraries, "
"which is why they show up here.\n"
"\n"
"If you want to use animations from this 3D model, open the Advanced Import "
"Settings\n"
"dialog and save the animations using Actions... → Set Animation Save Paths,\n"
"or import the whole scene as a single AnimationLibrary in the Import dock."
msgstr ""
"Valitsemasi tiedosto on tuotu kohtaus 3D-mallista, kuten esimerkiksi glTF- "
"tai FBX-mallista.\n"
"\n"
"Godotissa 3D-mallit voidaan tuoda kohtauksina tai animaatiokirjastoina, minkä "
"takia ne näkyvät täällä.\n"
"\n"
"Jos haluat käyttää animaatioita tästä 3D mallista, avaa Edistyneet "
"Tuontiasetukset\n"
"ja tallenna animaatiot käyttämällä Toimenpiteet... -> Aseta animaation "
"tallennuspolku\n"
"tai tuo koko kohtaus yksittäisenä Animaatiokirjastona Tuontitelakassa."
msgid ""
"The file you selected is not a valid AnimationLibrary.\n"
"\n"
@ -1060,6 +1120,9 @@ msgstr "Onion skinning vaatii RESET animaation."
msgid "Animation"
msgstr "Animaatio"
msgid "Toggle Animation Dock"
msgstr "Näytä/piilota animaation alapaneeli"
msgid "Animation position (in seconds)."
msgstr "Animaation kohta (sekunneissa)."
@ -1153,6 +1216,18 @@ msgstr "Siirrä solmua"
msgid "Transition exists!"
msgstr "Siirtymä on olemassa!"
msgid "Cannot transition to self!"
msgstr "Ei voi siirtyä itseensä!"
msgid "Cannot transition to \"Start\"!"
msgstr "Ei voi siirtyä \"alulle\"!"
msgid "Cannot transition from \"End\"!"
msgstr "Ei voi siirtyä \"loppuun\"!"
msgid "Transition from \"%s\" to \"%s\" already exists!"
msgstr "Siirtyminen \"%s\" \"%s\" on jo olemassa!"
msgid "Play/Travel to %s"
msgstr "Toista/Matkusta kohtaan %s"
@ -1162,6 +1237,9 @@ msgstr "Muokkaa %s"
msgid "Add Node and Transition"
msgstr "Lisää Solmu ja Siirtymä"
msgid "Transition already exists!"
msgstr "Siirtymä on olemassa!"
msgid "Add Transition"
msgstr "Lisää siirtymä"
@ -1400,6 +1478,22 @@ msgstr "Sisään Käsittelijä:"
msgid "Out-Handle:"
msgstr "Ulos Käsittelijä:"
msgctxt "Bezier Handle Mode"
msgid "Free"
msgstr "Vapauta"
msgctxt "Bezier Handle Mode"
msgid "Linear"
msgstr "Lineaarinen"
msgctxt "Bezier Handle Mode"
msgid "Balanced"
msgstr "Tasapainotetut"
msgctxt "Bezier Handle Mode"
msgid "Mirrored"
msgstr "Peilatut"
msgid "Stream:"
msgstr "Virta:"
@ -4529,9 +4623,6 @@ msgstr "Pyörii kun editorin ikkuna päivittyy."
msgid "Imported resources can't be saved."
msgstr "Tuotuja resursseja ei voi tallentaa."
msgid "OK"
msgstr "OK"
msgid "Error saving resource!"
msgstr "Virhe resurssin tallentamisessa!"
@ -5280,9 +5371,6 @@ msgstr "Avaa edellinen editori"
msgid "Project"
msgstr "Projekti"
msgid "Help"
msgstr "Ohje"
msgid "Update Mode"
msgstr "Päivitystila"
@ -7296,6 +7384,9 @@ msgstr "Käynnistä uudelleen nyt"
msgid "Language"
msgstr "Kieli"
msgid "Style"
msgstr "Tyyli"
msgid "Play a custom scene."
msgstr "Toista mukautettu kohtaus."
@ -8001,9 +8092,6 @@ msgstr "Takaortogonaalinen"
msgid "Rear Perspective"
msgstr "Takaperspektiivi"
msgid "Locked"
msgstr "Lukittu"
msgid "Grouped"
msgstr "Ryhmitetty"
@ -8025,24 +8113,6 @@ msgstr "Animaation avainnus on pois päältä (avainta ei lisätty)."
msgid "Animation Key Inserted."
msgstr "Animaatioavain lisätty."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Koko: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Objektit: %d\n"
msgid "Primitives: %d\n"
msgstr "Alkeiskappaleet: %d\n"
msgid "Draw Calls: %d"
msgstr "Piirtokutsuja: %d"
@ -9615,9 +9685,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Jälkikäsittely"
msgid "Style"
msgstr "Tyyli"
msgid "PascalCase to snake_case"
msgstr "PascalCase ala_viivoiksi"
@ -12358,7 +12425,7 @@ msgid "Invalid arguments to unary operator '%s': %s."
msgstr "Virheelliset argumentit unary-operaattorille '%s': %s."
msgid "Invalid arguments to operator '%s': '%s'."
msgstr "Virheelliset argumentit operaattorille '%s': '%s'"
msgstr "Virheelliset argumentit operaattorille '%s': '%s'."
msgid "Duplicated case label: %d."
msgstr "Monistettu tapausnimiö: %d."
@ -12376,7 +12443,7 @@ msgid "A '%s' data type is not allowed here."
msgstr "Data tyyppi '%s' ei ole sallittu tässä."
msgid "Duplicated hint: '%s'."
msgstr "Monistettu vihje: '%s'"
msgstr "Monistettu vihje: '%s'."
msgid "Can only specify '%s' once."
msgstr "'%s' voidaan määrittää vain kerran."

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -35,6 +35,12 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
msgid "OK"
msgstr "Vale"
msgid "Help"
msgstr "Axuda"
msgid "Physical"
msgstr "Físico"
@ -2738,9 +2744,6 @@ msgstr "Proxecto Sen Nome"
msgid "Spins when the editor window redraws."
msgstr "Xira cando o editor actualiza a pantalla."
msgid "OK"
msgstr "Vale"
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
@ -3010,9 +3013,6 @@ msgstr "Abrir o anterior editor"
msgid "Project"
msgstr "Proxecto"
msgid "Help"
msgstr "Axuda"
msgid "Update Continuously"
msgstr "Actualizar de Maneira Continua"
@ -3631,6 +3631,9 @@ msgstr "Erro"
msgid "Restart Now"
msgstr "Reiniciar Agora"
msgid "Style"
msgstr "Estilo"
msgid "Network Profiler"
msgstr "Analítica de Rendemento de Rede"
@ -3849,9 +3852,6 @@ msgstr "Ortogonal"
msgid "Perspective"
msgstr "Perspetiva"
msgid "Objects: %d\n"
msgstr "Obxectos: %d\n"
msgid "Top View."
msgstr "Vista Superior."
@ -4464,9 +4464,6 @@ msgstr "Substituír"
msgid "Step"
msgstr "Paso"
msgid "Style"
msgstr "Estilo"
msgid "Case"
msgstr "Maiús./Minús."

View file

@ -60,6 +60,12 @@ msgstr ""
"% 10 == 0) ? 2 : 3));\n"
"X-Generator: Weblate 5.14-dev\n"
msgid "OK"
msgstr "אישור"
msgid "Help"
msgstr "עזרה"
msgid "Physical"
msgstr "פיזי"
@ -2281,9 +2287,6 @@ msgstr "מסתובב כאשר חלון העורך מצויר מחדש."
msgid "Imported resources can't be saved."
msgstr "לא ניתן לשמור משאבים מובאים."
msgid "OK"
msgstr "אישור"
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
@ -2568,9 +2571,6 @@ msgstr "פתיחת העורך הקודם"
msgid "Project"
msgstr "מיזם"
msgid "Help"
msgstr "עזרה"
msgid "Update Continuously"
msgstr "עדכון רציף"
@ -3288,9 +3288,6 @@ msgstr "כמות:"
msgid "Transform Aborted."
msgstr "שינוי צורה הופסק."
msgid "Objects: %d\n"
msgstr "אובייקטים: %d\n"
msgid "Top View."
msgstr "מבט על."

File diff suppressed because it is too large Load diff

View file

@ -69,7 +69,7 @@
# gio <toktegar28@gmail.com>, 2025.
# Fungki <fungki4444@gmail.com>, 2025.
# Muhammad Affan Fahrozi <m.affanfahrozi@protonmail.com>, 2025.
# Belang Sumerlang <belangsumerlang@gmail.com>, 2025.
# Belang Sumerlang <belangsumerlang@gmail.com>, 2025, 2026.
# Wahyu Azizi <wahyuazizi03@gmail.com>, 2025.
# Agung Adhinata <adhi0asta@gmail.com>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
@ -79,8 +79,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-22 04:02+0000\n"
"Last-Translator: Dandihk <n00b38d@gmail.com>\n"
"PO-Revision-Date: 2026-01-05 13:02+0000\n"
"Last-Translator: Belang Sumerlang <belangsumerlang@gmail.com>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
"godot/id/>\n"
"Language: id\n"
@ -88,7 +88,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.14-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "Oke"
msgid "Locked"
msgstr "Terkunci"
msgid "Help"
msgstr "Bantuan"
msgid "Physical"
msgstr "Fisik"
@ -3855,9 +3864,6 @@ msgstr ""
msgid "Spins when the editor window redraws."
msgstr "Putar ketika jendela editor digambar ulang."
msgid "OK"
msgstr "Oke"
msgid ""
"This resource can't be saved because it was imported from another file. Make "
"it unique first."
@ -4333,9 +4339,6 @@ msgstr "Buka Editor Sebelumnya"
msgid "Project"
msgstr "Proyek"
msgid "Help"
msgstr "Bantuan"
msgid "Update Continuously"
msgstr "Perbarui Terus-menerus"
@ -6100,6 +6103,9 @@ msgstr "Mulai ulang Sekarang"
msgid "Language"
msgstr "Bahasa"
msgid "Style"
msgstr "Gaya"
msgid "Play a custom scene."
msgstr "Memainkan adegan khusus."
@ -7063,9 +7069,6 @@ msgstr "Perspektif Belakang"
msgid "[auto]"
msgstr "[otomatis]"
msgid "Locked"
msgstr "Terkunci"
msgid "Grouped"
msgstr "Terkelompok"
@ -7087,24 +7090,6 @@ msgstr "Penguncian dinonaktifkan (tidak ada kunci yang dimasukkan)."
msgid "Animation Key Inserted."
msgstr "Kunci Animasi Dimasukkan."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Ukuran: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Objek: %d\n"
msgid "Primitives: %d\n"
msgstr "Primitif: %d\n"
msgid "Draw Calls: %d"
msgstr "Menarik Panggilan: %d"
@ -8953,9 +8938,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Pasca Proses"
msgid "Style"
msgstr "Gaya"
msgid "PascalCase to snake_case"
msgstr "PascalCase ke snake_case"

View file

@ -122,13 +122,14 @@
# Denyer Pimentel <dj18pim@gmail.com>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# Pietro Marini <pietromarinivr2006@gmail.com>, 2025.
# shifenis <dedi.ceka99@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-10 16:36+0000\n"
"Last-Translator: Pietro Marini <pietromarinivr2006@gmail.com>\n"
"PO-Revision-Date: 2026-01-05 13:02+0000\n"
"Last-Translator: shifenis <dedi.ceka99@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
"Language: it\n"
@ -136,7 +137,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "OK"
msgid "Locked"
msgstr "Bloccato"
msgid "Help"
msgstr "Aiuto"
msgid "Physical"
msgstr "Fisico"
@ -326,6 +336,9 @@ msgstr "Seleziona"
msgid "Cancel"
msgstr "Annulla"
msgid "Close Dialog"
msgstr "Chiudi Modale"
msgid "Focus Next"
msgstr "Seleziona successivo"
@ -1915,6 +1928,9 @@ msgstr "Vai al fotogramma chiave successivo"
msgid "Go to Previous Keyframe"
msgstr "Vai al fotogramma chiave precedente"
msgid "Add tracks to RESET"
msgstr "Aggiungi tracce a RESET"
msgid "Bake Animation..."
msgstr "Precalcola animazione..."
@ -4685,9 +4701,6 @@ msgstr "Gira quando la finestra dell'editor viene ridisegnata."
msgid "Imported resources can't be saved."
msgstr "Impossibile salvare le risorse importate."
msgid "OK"
msgstr "OK"
msgid "Error saving resource!"
msgstr "Errore durante il salvataggio della risorsa!"
@ -5454,9 +5467,6 @@ msgstr "Apri l'editor precedente"
msgid "Project"
msgstr "Progetto"
msgid "Help"
msgstr "Aiuto"
msgid "Update Mode"
msgstr "Modalità di aggiornamento"
@ -8636,6 +8646,9 @@ msgstr "Impostazioni rapide"
msgid "Language"
msgstr "Lingua"
msgid "Style"
msgstr "Stile"
msgid "Custom preset can be further configured in the editor."
msgstr ""
"La preimpostazione personalizzata può essere ulteriormente configurata "
@ -10982,9 +10995,6 @@ msgstr "Prospettica da dietro"
msgid "[auto]"
msgstr "[auto]"
msgid "Locked"
msgstr "Bloccato"
msgid "Grouped"
msgstr "Raggruppato"
@ -11015,24 +11025,6 @@ msgstr ""
"Tenere premuto %s durante il rilascio per sovrascrivere una superficie "
"specifica."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Dimensioni: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Oggetti: %d\n"
msgid "Primitives: %d\n"
msgstr "Primitivi: %d\n"
msgid "Draw Calls: %d"
msgstr "Chiamate di disegno: %d"
@ -13651,9 +13643,6 @@ msgstr "Numero minimo di cifre per il contatore."
msgid "Post-Process"
msgstr "Post-elaborazione"
msgid "Style"
msgstr "Stile"
msgid "PascalCase to snake_case"
msgstr "PascalCase a snake_case"
@ -20680,15 +20669,6 @@ msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr ""
"Il varying '%s' non può essere passato per il parametro '%s' in quel contesto."
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"Impossibile passare un campionatore di texture multiview come parametro alla "
"funzione personalizzata. Considera di campionarla nella funzione principale e "
"poi passargli il vettore risultate."
msgid "Unknown identifier in expression: '%s'."
msgstr "Identificatore sconosciuto nell'espressione \"%s\"."

View file

@ -108,6 +108,15 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "OK"
msgid "Locked"
msgstr "ロック済み"
msgid "Help"
msgstr "ヘルプ"
msgid "Physical"
msgstr "物理"
@ -4620,9 +4629,6 @@ msgstr "エディター ウィンドウの再描画時にスピンします。"
msgid "Imported resources can't be saved."
msgstr "インポートされたリソースを保存できません。"
msgid "OK"
msgstr "OK"
msgid "Error saving resource!"
msgstr "リソースを保存する際にエラーが発生しました!"
@ -5367,9 +5373,6 @@ msgstr "前のエディターを開く"
msgid "Project"
msgstr "プロジェクト"
msgid "Help"
msgstr "ヘルプ"
msgid "Update Mode"
msgstr "更新モード"
@ -8487,6 +8490,9 @@ msgstr "クイック設定"
msgid "Language"
msgstr "言語:"
msgid "Style"
msgstr "スタイル"
msgid "Custom preset can be further configured in the editor."
msgstr "カスタムプリセットは、エディタで詳細に設定できます。"
@ -10777,9 +10783,6 @@ msgstr "後面 透視投影"
msgid "[auto]"
msgstr "[自動]"
msgid "Locked"
msgstr "ロック済み"
msgid "Grouped"
msgstr "グループ化済み"
@ -10809,24 +10812,6 @@ msgstr ""
"す。\n"
"%sを押しながらドロップすると、特定のサーフェスをオーバーライドできます。"
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "サイズ: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "オブジェクト数: %d\n"
msgid "Primitives: %d\n"
msgstr "プリミティブ数: %d\n"
msgid "Draw Calls: %d"
msgstr "ドローコール数: %d"
@ -13391,9 +13376,6 @@ msgstr "カウンターの最小桁数です。"
msgid "Post-Process"
msgstr "ポストプロセス"
msgid "Style"
msgstr "スタイル"
msgid "PascalCase to snake_case"
msgstr "PascalCaseからsnake_caseへ"
@ -19750,15 +19732,6 @@ msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr ""
"このコンテキストでは、Varying '%s' を '%s' の引数として渡すことはできません。"
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"マルチビュー テクスチャ サンプラーをパラメータとしてカスタム関数に渡すことがで"
"きません。main 関数でそれをサンプリングしてから、ベクトルの結果を main 関数に"
"渡すことを検討してください。"
msgid "Unknown identifier in expression: '%s'."
msgstr "式に不明な識別子があります: '%s'。"

View file

@ -24,6 +24,15 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.14.1-dev\n"
msgid "OK"
msgstr "დიახ"
msgid "Locked"
msgstr "დაბლოკილი"
msgid "Help"
msgstr "დახმარება"
msgid "Physical"
msgstr "ფიზიკური"
@ -2101,9 +2110,6 @@ msgstr "გაფრთხილებები"
msgid "%s (Overridden)"
msgstr "%s (გადაფარულია)"
msgid "OK"
msgstr "დიახ"
msgid "Error saving resource!"
msgstr "რესურსის შენახვის შეცდომა!"
@ -2236,9 +2242,6 @@ msgstr "შეცდომის პატაკი"
msgid "Project"
msgstr "პროექტი"
msgid "Help"
msgstr "დახმარება"
msgid "Update Continuously"
msgstr "უწყვეტი განახლება"
@ -3007,6 +3010,9 @@ msgstr "ახლა გადატვირთვა"
msgid "Language"
msgstr "ენა"
msgid "Style"
msgstr "სტილი"
msgid "Re-saving scene:"
msgstr "სცენის თავიდან ჩაწერა:"
@ -3454,9 +3460,6 @@ msgstr "ორთოგონალური"
msgid "Perspective"
msgstr "პერსპექტივა"
msgid "Locked"
msgstr "დაბლოკილი"
msgid "Grouped"
msgstr "დაჯგუფებული"
@ -4125,9 +4128,6 @@ msgstr "ბიჯი"
msgid "Padding"
msgstr "შევსება"
msgid "Style"
msgstr "სტილი"
msgid "Case"
msgstr "რეგისტრი"

File diff suppressed because it is too large Load diff

View file

@ -33,6 +33,12 @@ msgstr ""
"19) ? 0 : ((n % 10 == 1 && n % 100 != 11) ? 1 : 2);\n"
"X-Generator: Weblate 5.15-dev\n"
msgid "OK"
msgstr "Labi"
msgid "Help"
msgstr "Palīdzība"
msgid "Physical"
msgstr "Fizisks"
@ -1786,9 +1792,6 @@ msgstr ""
msgid "Spins when the editor window redraws."
msgstr "Griežas, kad redaktora logs atjauninas."
msgid "OK"
msgstr "Labi"
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
@ -2099,9 +2102,6 @@ msgstr "Atvērt iepriekšējo redaktoru"
msgid "Project"
msgstr "Projekts"
msgid "Help"
msgstr "Palīdzība"
msgid "Update Continuously"
msgstr "Nepārtraukti Atjaunot"

View file

@ -30,6 +30,15 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.14-dev\n"
msgid "OK"
msgstr "OK"
msgid "Locked"
msgstr "Terkunci"
msgid "Help"
msgstr "Bantuan"
msgid "Physical"
msgstr "Fizikal"
@ -2238,9 +2247,6 @@ msgstr ""
msgid "Spins when the editor window redraws."
msgstr "Berputar apabila tingkap editor dilukis semula."
msgid "OK"
msgstr "OK"
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
@ -2545,9 +2551,6 @@ msgstr "Buka Editor sebelumnya"
msgid "Project"
msgstr "Projek"
msgid "Help"
msgstr "Bantuan"
msgid "Update Continuously"
msgstr "Kemas Kini Secara Berterusan"
@ -3246,9 +3249,6 @@ msgstr "Mesh kosong!"
msgid "Amount:"
msgstr "Jumlah:"
msgid "Locked"
msgstr "Terkunci"
msgid "Grouped"
msgstr "Terkumpul"

View file

@ -89,13 +89,14 @@
# Sven Slootweg <admin@cryto.net>, 2025.
# Max de Kroon <dekroon.mja@gmail.com>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# penggrin12 <miner.sidor@gmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-13 10:07+0000\n"
"Last-Translator: \"A Thousand Ships (she/her)\" <over999ships@gmail.com>\n"
"PO-Revision-Date: 2025-12-22 09:42+0000\n"
"Last-Translator: penggrin12 <miner.sidor@gmail.com>\n"
"Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/"
"nl/>\n"
"Language: nl\n"
@ -103,7 +104,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.14-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "Oké"
msgid "Locked"
msgstr "Vergrendeld"
msgid "Help"
msgstr "Hulp"
msgid "Physical"
msgstr "Fysiek"
@ -704,6 +714,9 @@ msgstr "Punten en driehoeken wissen."
msgid "Generate blend triangles automatically (instead of manually)"
msgstr "Genereer geblende driehoeken automatisch (in plaats van handmatig)"
msgid "Parameter Changed: %s"
msgstr "Parameter veranderd: %s"
msgid "Edit Filters"
msgstr "Filters berwerken"
@ -776,6 +789,12 @@ msgstr "Omkeren"
msgid "Clear"
msgstr "Wissen"
msgid "Animation with the same name already exists."
msgstr "Er bestaat al een animatie met dezelfde naam."
msgid "Add Animation to Library: %s"
msgstr "Animatie toevoegen aan bibliotheek: %s"
msgid "Load Animation"
msgstr "Animatie laden"
@ -3658,9 +3677,6 @@ msgstr "Draait wanneer het editor venster wordt hertekend."
msgid "Imported resources can't be saved."
msgstr "Geïmporteerde bronnen kunnen niet worden opgeslagen."
msgid "OK"
msgstr "Oké"
msgid "Error saving resource!"
msgstr "Fout bij het opslaan van de hulpbron."
@ -4252,9 +4268,6 @@ msgstr "Vorige bewerker openen"
msgid "Project"
msgstr "Project"
msgid "Help"
msgstr "Hulp"
msgid "Update Continuously"
msgstr "Continu bijwerken"
@ -5493,7 +5506,7 @@ msgid "Configure"
msgstr "Configureren"
msgid "Set %s on %d nodes"
msgstr "Verwijder %d knopen"
msgstr "Stel %s in op %d knopen"
msgid "Select Property"
msgstr "Selecteer Eigenschap"
@ -5694,6 +5707,9 @@ msgstr "Nu herstarten"
msgid "Language"
msgstr "Taal"
msgid "Style"
msgstr "Stijl"
msgid ""
"Movie Maker mode is enabled, but no movie file path has been specified.\n"
"A default movie file path can be specified in the project settings under the "
@ -6352,9 +6368,6 @@ msgstr "Orthogonaal"
msgid "Perspective"
msgstr "Perspectief"
msgid "Locked"
msgstr "Vergrendeld"
msgid "Grouped"
msgstr "Gegroepeerd"
@ -6376,9 +6389,6 @@ msgstr "Sleutelinvoer is uitgeschakeld (geen sleutel ingevoegd)."
msgid "Animation Key Inserted."
msgstr "Animatiesleutel Ingevoegd."
msgid "Objects: %d\n"
msgstr "Objecten: %d\n"
msgid "Translating:"
msgstr "Translatie:"
@ -7460,9 +7470,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Post-Process"
msgid "Style"
msgstr "Stijl"
msgid "PascalCase to snake_case"
msgstr "PascalCase naar onder_streep"

File diff suppressed because it is too large Load diff

View file

@ -43,7 +43,7 @@
# Lucas Souza <lucasteisouza@gmail.com>, 2023.
# André Luiz Santana Siqueira <hivosoft@outlook.com>, 2023.
# gomakappa <gomaproi@outlook.com>, 2023.
# 100Nome <100nome.portugal@gmail.com>, 2023, 2024, 2025.
# 100Nome <100nome.portugal@gmail.com>, 2023, 2024, 2025, 2026.
# João Victor Alonso de Paula Sperandio <joaovictorapsperandio@gmail.com>, 2024.
# AegisTTN <tc.dev04@gmail.com>, 2024, 2025.
# NamelessGO <66227691+NameLessGO@users.noreply.github.com>, 2024.
@ -84,8 +84,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-13 10:09+0000\n"
"Last-Translator: \"A Thousand Ships (she/her)\" <over999ships@gmail.com>\n"
"PO-Revision-Date: 2026-01-11 23:26+0000\n"
"Last-Translator: 100Nome <100nome.portugal@gmail.com>\n"
"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
"godot/pt/>\n"
"Language: pt\n"
@ -93,7 +93,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.14-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "OK"
msgid "Locked"
msgstr "Bloqueado"
msgid "Help"
msgstr "Ajuda"
msgid "Physical"
msgstr "Físico"
@ -4599,9 +4608,6 @@ msgstr "Roda quando a janela do editor atualiza."
msgid "Imported resources can't be saved."
msgstr "Recursos importados não podem ser guardados."
msgid "OK"
msgstr "OK"
msgid "Error saving resource!"
msgstr "Erro ao salvar recurso!"
@ -5351,9 +5357,6 @@ msgstr "Abrir o Editor anterior"
msgid "Project"
msgstr "Projeto"
msgid "Help"
msgstr "Ajuda"
msgid "Update Mode"
msgstr "Modo de Atualização"
@ -7846,7 +7849,7 @@ msgstr ""
"O caminho selecionado não está vazio. É recomendado escolher uma pasta vazia."
msgid "New Game Project"
msgstr "Novo Projeto de jogo"
msgstr "Novo projeto de jogo"
msgid "Supports desktop platforms only."
msgstr "Suporta apenas plataformas de desktop."
@ -7932,19 +7935,19 @@ msgid "Rename Project"
msgstr "Renomear Projeto"
msgid "Import Existing Project"
msgstr "Importar Projeto existente"
msgstr "Importar projeto existente"
msgid "Create New Project"
msgstr "Criar novo Projeto"
msgstr "Criar novo projeto"
msgid "Install Project:"
msgstr "Instalar Projeto:"
msgid "Project Name:"
msgstr "Nome do Projeto:"
msgstr "Nome do projeto:"
msgid "Project Path:"
msgstr "Caminho do Projeto:"
msgstr "Caminho do projeto:"
msgid "Project Installation Path:"
msgstr "Caminho de Instalação do Projeto:"
@ -7967,7 +7970,7 @@ msgstr ""
"de ajustes."
msgid "Version Control Metadata:"
msgstr "Controlo de Versão:"
msgstr "Controlo de versão:"
msgid "Git"
msgstr "Git"
@ -8024,12 +8027,12 @@ msgid ""
"importing one that exists, or by downloading a project template from the "
"Asset Library!"
msgstr ""
"Começa por criar um novo projeto,\n"
"importando um projeto existente, ou transferindo um modelo de projeto da "
"Biblioteca de Assets!"
"Comece criando um novo,\n"
"importando um existente, ou descarregando um modelo de projeto da Biblioteca "
"de Recursos!"
msgid "Go Online and Open Asset Library"
msgstr "Acesse a Internet e Abra a Biblioteca de Ativos"
msgstr "Ativar o acesso online e abrir a Biblioteca de Recursos"
msgid "Are you sure to run %d projects at once?"
msgstr "Está seguro que quer executar %d projetos em simultâneo?"
@ -8317,8 +8320,8 @@ msgid ""
"Note: The Asset Library requires an online connection and involves sending "
"data over the internet."
msgstr ""
"Nota: A Biblioteca de Assets requer uma conexão online e envolve a "
"transferência de dados através da internet."
"Nota: A Biblioteca de Recursos requer uma ligação online e envolve envio de "
"dados pela Internet."
msgid "Edit Project"
msgstr "Editar Projeto"
@ -8339,8 +8342,8 @@ msgid ""
"Asset Library not available (due to using Web editor, or because SSL support "
"disabled)."
msgstr ""
"A Biblioteca de Assets não está disponível (por estar a usar o editor Web por "
"porque o suporte SSL está desligado)."
"Biblioteca de Recursos indisponível (ou porque está a usar o editor Web ou o "
"suporte SSL está desativado)."
msgid "Select a Folder to Scan"
msgstr "Selecione uma Pasta para Pesquisar"
@ -8412,6 +8415,9 @@ msgstr "Configurações Rápidas"
msgid "Language"
msgstr "Idioma/Dialeto"
msgid "Style"
msgstr "Estilo"
msgid "Custom preset can be further configured in the editor."
msgstr "Preset personalizado pode ser configurado no editor."
@ -10624,9 +10630,6 @@ msgstr "Perspetiva Traseira"
msgid "[auto]"
msgstr "[auto]"
msgid "Locked"
msgstr "Bloqueado"
msgid "Grouped"
msgstr "Agrupado"
@ -10655,24 +10658,6 @@ msgstr ""
"Arraste e solte para sobrescrever o material de qualquer nó de geometria.\n"
"Segure %s enquanto solta para sobrescrever uma superfície específica."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Tamanho: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Objetos: %d\n"
msgid "Primitives: %d\n"
msgstr "Índices Primitivos: %d\n"
msgid "Draw Calls: %d"
msgstr "Chamadas de Desenho: %d"
@ -13222,9 +13207,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Pós-processamento"
msgid "Style"
msgstr "Estilo"
msgid "PascalCase to snake_case"
msgstr "PascalCase para snake_case"
@ -19809,15 +19791,6 @@ msgstr "Nenhuma função correspondente encontrada para: '%s'."
msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr "Varying '%s' não pode ser passada para o parâmetro '%s' nesse contexto."
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"Não é possível passar um amostrador de textura multiview como um parâmetro "
"para a função personalizada. Considere fazer uma amostra na função principal "
"e depois passar o resultado do vetor a ela."
msgid "Unknown identifier in expression: '%s'."
msgstr "Identificador desconhecido na expressão: '%s'."

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File diff suppressed because it is too large Load diff

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@ -24,13 +24,15 @@
# Bobo <ctiborboborkapor@gmail.com>, 2024.
# David Chorváth <dadulo33@gmail.com>, 2024.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# Marek J <marek.workspace@gmail.com>, 2026.
# Martin Sinansky <martin.sinansky@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-13 10:08+0000\n"
"Last-Translator: \"A Thousand Ships (she/her)\" <over999ships@gmail.com>\n"
"PO-Revision-Date: 2026-01-10 10:01+0000\n"
"Last-Translator: Martin Sinansky <martin.sinansky@gmail.com>\n"
"Language-Team: Slovak <https://hosted.weblate.org/projects/godot-engine/godot/"
"sk/>\n"
"Language: sk\n"
@ -38,7 +40,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=((n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2);\n"
"X-Generator: Weblate 5.14-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "OK"
msgid "Help"
msgstr "Pomoc"
msgid "unset"
msgstr "Nenastavené"
msgid "Physical"
msgstr "Fyzická klavesa"
@ -213,6 +224,12 @@ msgstr "Vstup MIDI na Kanále=%s Správa=%s"
msgid "Input Event with Shortcut=%s"
msgstr "Vstupná udalosť so skratkou=%s"
msgid " or "
msgstr " alebo "
msgid "Action has no bound inputs"
msgstr "Akcia nemá priradený vstup"
msgid "Accept"
msgstr "Potvrdiť"
@ -222,6 +239,9 @@ msgstr "Zvoliť"
msgid "Cancel"
msgstr "Zrušiť"
msgid "Close Dialog"
msgstr "Zatvoriť dialógové okno"
msgid "Focus Next"
msgstr "Zamerať ďalšie"
@ -378,6 +398,12 @@ msgstr "Duplikovať Nody"
msgid "Delete Nodes"
msgstr "Vymazať Nody"
msgid "Follow Input Port Connection"
msgstr "Nasledovať vstupné pripojenie"
msgid "Follow Output Port Connection"
msgstr "Nasledovať výstupné pripojenie"
msgid "Go Up One Level"
msgstr "Ísť vyššie o jednu úroveň"
@ -387,6 +413,9 @@ msgstr "Obnoviť"
msgid "Show Hidden"
msgstr "Zobraziť Skryté"
msgid "Find"
msgstr "Nájsť"
msgid "Focus Path"
msgstr "Zamerať Cestu"
@ -396,6 +425,12 @@ msgstr "Prevrátiť smer vstupu"
msgid "Start Unicode Character Input"
msgstr "Začať vstup znaku Unicode"
msgid "ColorPicker: Delete Preset"
msgstr "Výber farby: Vymazať prednastavené"
msgid "Accessibility: Keyboard Drag and Drop"
msgstr "Dostupnosť: Ťahať a pustiť klávesnicou"
msgid "Invalid input %d (not passed) in expression"
msgstr "Nesprávny vstup %d (neprešiel) vo výraze"
@ -495,6 +530,9 @@ msgstr "Pridať Bezier bod"
msgid "Move Bezier Points"
msgstr "Presunúť Bazier Points"
msgid "Scale Bezier Points"
msgstr "Škálovať Bezierove body"
msgid "Animation Duplicate Keys"
msgstr "Animácia: Duplikovať kľúče"
@ -528,6 +566,9 @@ msgstr "Načítať..."
msgid "Move Node Point"
msgstr "Presunúť Bod Nodu"
msgid "Change BlendSpace1D Config"
msgstr "Zmeniť nastavenia BlendSpace1D"
msgid "Change BlendSpace1D Labels"
msgstr "Zmeniť BlendSpace1D Označenia"
@ -558,24 +599,51 @@ msgstr "Diskrétne"
msgid "Capture"
msgstr "Zachytiť"
msgid ""
"Select and move points.\n"
"RMB: Create point at position clicked.\n"
"Shift+LMB+Drag: Set the blending position within the space."
msgstr ""
"Vybratie a presúvanie bodov.\n"
"RMB: Pridajte bod na kliknutú pozíciu.\n"
"Shift+LMB+Potiahnuť: Nastavte pozíciu zmiešavania v danom priestore."
msgid "Create points."
msgstr "Vytvoriť body."
msgid "Set the blending position within the space."
msgstr "Nastaviť pozíciu zmiešavania v priestore."
msgid "Erase points."
msgstr "Zmazať body."
msgid "Enable snap and show grid."
msgstr "Povoliť prichytenie a zobraziť mriežku."
msgid "Grid Step"
msgstr "Krok mriežky"
msgid "Sync:"
msgstr "Synchronizácia:"
msgid "Blend:"
msgstr "Prelínanie:"
msgid "Point"
msgstr "Bod"
msgid "Blend Value"
msgstr "Hodnota zmiešavania"
msgid "Open Editor"
msgstr "Otvorit Editor"
msgid "Min"
msgstr "Min"
msgid "Max"
msgstr "Max"
msgid "Value"
msgstr "Hodnota"
@ -588,6 +656,9 @@ msgstr "Trojuholník už existuje."
msgid "Add Triangle"
msgstr "Pridať Trojuholník"
msgid "Change BlendSpace2D Config"
msgstr "Zmeniť nastavenia BlendSpace2D"
msgid "Change BlendSpace2D Labels"
msgstr "Zmeniť Label BlendSpace2D"
@ -613,6 +684,42 @@ msgstr "Vymazať body a trojuholníky."
msgid "Generate blend triangles automatically (instead of manually)"
msgstr "Vygenerovať blend trojuholníky Automaticky (nie manuálne)"
msgid "Grid X Step"
msgstr "Krok mriežky na osi X"
msgid "Grid Y Step"
msgstr "Krok mriežky na osi Y"
msgid "Blend X Value"
msgstr "Hodnota zmiešavania na osi X"
msgid "Blend Y Value"
msgstr "Hodnota zmiešavania na osi Y"
msgid "Max Y"
msgstr "Max Y"
msgid "Y Value"
msgstr "Hodnota Y"
msgid "Min Y"
msgstr "Min Y"
msgid "Min X"
msgstr "Min X"
msgid "X Value"
msgstr "Hodnota X"
msgid "Max X"
msgstr "Max X"
msgid "Parameter Changed: %s"
msgstr "Zmenený parameter: %s"
msgid "Inspect Filters"
msgstr "Preskúmať filtre"
msgid "Edit Filters"
msgstr "Upraviť Filtre"
@ -649,6 +756,15 @@ msgstr "Zapnúť/Vypnúť Filter"
msgid "Change Filter"
msgstr "Zmeniť Filter"
msgid "Fill Selected Filter Children"
msgstr "Vyplňte zvolených potomkov filtra"
msgid "Invert Filter Selection"
msgstr "Obrátiť výber filtra"
msgid "Clear Filter Selection"
msgstr "Vyčistiť výber filtra"
msgid ""
"Animation player has no valid root node path, so unable to retrieve track "
"names."
@ -665,6 +781,9 @@ msgstr "Zvukové Klipy"
msgid "Functions"
msgstr "Funkcie"
msgid "Inspect Filtered Tracks:"
msgstr "Preskúmať filtrované tracky:"
msgid "Edit Filtered Tracks:"
msgstr "Upraviť Filtrované Tracky:"
@ -677,21 +796,182 @@ msgstr "Pridať Node..."
msgid "Enable Filtering"
msgstr "Povoliť Filtrovanie"
msgid "Fill Selected Children"
msgstr "Vyplniť zvolených potomkov"
msgid "Invert"
msgstr "Obrátiť"
msgid "Clear"
msgstr "Vyčistiť"
msgid "Start of Animation"
msgstr "Začiatok animácie"
msgid "End of Animation"
msgstr "Koniec animácie"
msgid "Set Custom Timeline from Marker"
msgstr "Nastaviť vlastnú časovú os zo značky"
msgid "Select Markers"
msgstr "Vybrať značku"
msgid "Start Marker"
msgstr "Značka začiatku"
msgid "End Marker"
msgstr "Značka konca"
msgid "Library Name:"
msgstr "Názov knižnice:"
msgid "Animation name can't be empty."
msgstr "Názov animácie nemôže byť prázdny."
msgid "Animation name contains invalid characters: '/', ':', ',' or '['."
msgstr "Názov animácie obsahuje neplatné znaky: '/', ':', ',' alebo '['."
msgid "Animation with the same name already exists."
msgstr "Animácia s rovnakým menom už existuje."
msgid "Enter a library name."
msgstr "Zadajte názov knižnice."
msgid "Library name contains invalid characters: '/', ':', ',' or '['."
msgstr "Názov knižnice obsahuje neplatné znaky: '/', ':', ',' alebo '['."
msgid "Library with the same name already exists."
msgstr "Knižnica s rovnakým názvom už existuje."
msgid "Animation name is valid."
msgstr "Názov animácie je platný."
msgid "Global library will be created."
msgstr "Bude vytvorená globálna knižnica."
msgid "Library name is valid."
msgstr "Názov knižnice je platný."
msgid "Add Animation to Library: %s"
msgstr "Pridať animáciu do knižnice: %s"
msgid "Add Animation Library: %s"
msgstr "Pridať knižnicu animácií: %s"
msgid "Load Animation"
msgstr "Načítať Animáciu"
msgid ""
"This animation library can't be saved because it does not belong to the "
"edited scene. Make it unique first."
msgstr ""
"Táto knižnica animácií nemôže byť uložená lebo nepatrí do upravovanej scény. "
"Najprv ju spravte jedinečnou."
msgid ""
"This animation library can't be saved because it was imported from another "
"file. Make it unique first."
msgstr ""
"Táto knižnica animácií nemôže byť uložená lebo bola importovaná z iného "
"súboru. Najprv ju spravte jedinečnou."
msgid "Save Library"
msgstr "Uložiť knižnicu"
msgid "Make Animation Library Unique: %s"
msgstr "Spraviť knižnicu animácii jedinečnou: %s"
msgid ""
"This animation can't be saved because it does not belong to the edited scene. "
"Make it unique first."
msgstr ""
"Táto animácia nemôže byť uložená lebo nepatrí do upravovanej scény. Najprv ju "
"spravte jedinečnou."
msgid ""
"This animation can't be saved because it was imported from another file. Make "
"it unique first."
msgstr ""
"Táto animácia nemôže byť uložená lebo bola importovaná z iného súboru. Najprv "
"ju spravte jedinečnou."
msgid "Save Animation"
msgstr "Uložiť animáciu"
msgid "Make Animation Unique: %s"
msgstr "Spraviť animáciu jedinečnou: %s"
msgid "Save Animation library to File: %s"
msgstr "Uložiť knižnicu animácií do súboru: %s"
msgid "Save Animation to File: %s"
msgstr "Uložiť animáciu do súboru: %s"
msgid ""
"The file you selected is an imported scene from a 3D model such as glTF or "
"FBX.\n"
"\n"
"In Godot, 3D models can be imported as either scenes or animation libraries, "
"which is why they show up here.\n"
"\n"
"If you want to use animations from this 3D model, open the Advanced Import "
"Settings\n"
"dialog and save the animations using Actions... → Set Animation Save Paths,\n"
"or import the whole scene as a single AnimationLibrary in the Import dock."
msgstr ""
"Súbor, ktorý ste si vybrali, je importovaná scéna z 3D modelu ako je glTF "
"alebo FBX.\n"
"\n"
"V Godot, môžu byť 3D modely importované buď ako scény alebo knižnice "
"animácií, čo je dôvod, prečo sa tu zobrazia.\n"
"\n"
"Ak chcete používať animácie z tohto 3D modelu, otvorte dialógové okno "
"rozšírených nastavení importu\n"
"a uložte animácie pomocou akcie ... → Nastaviť cestu pre ukladanie animácií,\n"
"alebo importujte celú scénu ako jednu knižnicu animácií panely Import."
msgid ""
"The file you selected is not a valid AnimationLibrary.\n"
"\n"
"If the animations you want are inside of this file, save them to a separate "
"file first."
msgstr ""
"Súbor, ktorý ste si vybrali, nie je platná knižnica animácií.\n"
"\n"
"Ak animácie, ktoré chcete, sú vo vnútri tohto súboru, uložiť ich najprv do "
"samostatného súboru."
msgid "Some of the selected libraries were already added to the mixer."
msgstr "Niektoré z vybraných knižníc už boli pridané do zmiešavača."
msgid "Add Animation Libraries"
msgstr "Pridať knižnice animácií"
msgid "Some Animation files were invalid."
msgstr "Niektoré zo súborov animácií boli neplatné."
msgid "Some of the selected animations were already added to the library."
msgstr "Niektoré zo zvolených animácií už boli pridané do knižnice."
msgid "Load Animation into Library: %s"
msgstr "Načítať animáciu do knižnice: %s"
msgid "Rename Animation Library: %s"
msgstr "Premenovať knižnicu animácií: %s"
msgid "[Global]"
msgstr "[Globálny]"
msgid "Rename Animation: %s"
msgstr "Premenovať animáciu: %s"
msgid "Animation Name:"
msgstr "Meno Animácie:"
msgid "No animation resource in clipboard!"
msgstr "Žiadny zdroj animácie v schránke!"
msgid "Pasted Animation"
msgstr "Prilepená Animácia"
@ -707,9 +987,66 @@ msgstr "Spraviť Jedinečným"
msgid "Open in Inspector"
msgstr "Otvorit v Inšpektor-ovi"
msgid "Remove Animation Library: %s"
msgstr "Vymazať knižnicu animácií: %s"
msgid "Remove Animation from Library: %s"
msgstr "Odstrániť animáciu z knižnice: %s"
msgid "[built-in]"
msgstr "[vstavaný]"
msgid "[foreign]"
msgstr "[cudzý]"
msgid "[imported]"
msgstr "[importovaný]"
msgid "Add animation to library."
msgstr "Pridať animáciu do knižnice."
msgid "Load animation from file and add to library."
msgstr "Načítať animáciu zo súboru a pridať ju do knižnice."
msgid "Paste animation to library from clipboard."
msgstr "Prilepiť animáciu do knižnice zo schránky."
msgid "Save animation library to resource on disk."
msgstr "Uložiť knižnicu animácií do prostriedku na disku."
msgid "Remove animation library."
msgstr "Vymazať knižnicu animácií."
msgid "Copy animation to clipboard."
msgstr "Kopírovať animáciu do schránky."
msgid "Save animation to resource on disk."
msgstr "Uložiť animáciu do prostriedku na disku."
msgid "Remove animation from Library."
msgstr "Odstrániť animáciu z knižnice."
msgid "Edit Animation Libraries"
msgstr "Upraviť knižnice animácií"
msgid "New Library"
msgstr "Nová knižnica"
msgid "Create new empty animation library."
msgstr "Vytvoriť novú prázdnu knižnicu animácií."
msgid "Load Library"
msgstr "Nahrať knižnicu"
msgid "Load animation library from disk."
msgstr "Nahrať knižnicu animácií z disku."
msgid "Resource"
msgstr "Prostriedok"
msgid "Storage"
msgstr "Úložisko"
msgid "Error:"
msgstr "Chyba:"
@ -728,12 +1065,18 @@ msgstr "Premenovať Animáciu"
msgid "Change Animation Name:"
msgstr "Zmeniť Meno Animácie:"
msgid "Delete Animation '%s'?"
msgstr "Naozaj chcete vymazať animáciu '%s'?"
msgid "Remove Animation"
msgstr "Vymazať Animáciu"
msgid "Invalid animation name!"
msgstr "Meno animácie je Vadné!"
msgid "Animation '%s' already exists!"
msgstr "Animácia '%s' už existuje!"
msgid "Duplicate Animation"
msgstr "Duplikovať Animáciu"
@ -743,9 +1086,36 @@ msgstr "Blend sa Ďalej Zmenil"
msgid "Change Blend Time"
msgstr "Zmeniť Blend Time"
msgid "[Global] (create)"
msgstr "[Globálne] (vytvoriť)"
msgid "Pause/Stop Animation"
msgstr "Prerušiť/Zastaviť animáciu"
msgid "Play Animation from Start"
msgstr "Spustiť animáciu od začiatku"
msgid "Play Animation"
msgstr "Prehrať animáciu"
msgid "Play Animation Backwards"
msgstr "Prehrať animáciu odzadu"
msgid "Play Animation Backwards from End"
msgstr "Prehrať animáciu odzadu od konca"
msgid "Duplicated Animation Name:"
msgstr "Názov duplikovanej animácie:"
msgid "Onion skinning requires a RESET animation."
msgstr "Priesvit požaduje RESET animáciu."
msgid "Animation"
msgstr "Animácia"
msgid "Toggle Animation Dock"
msgstr "Prepnúť panel animácií"
msgid "Animation position (in seconds)."
msgstr "Pozícia Animácie (v sekundách)."
@ -755,6 +1125,9 @@ msgstr "Škálovať prehrávanie animácie globálne pre node."
msgid "Animation Tools"
msgstr "Animačné Náradie"
msgid "New..."
msgstr "Nový..."
msgid "Manage Animations..."
msgstr "Správa animácií..."
@ -830,15 +1203,36 @@ msgstr "Prelínanie časov:"
msgid "Next (Auto Queue):"
msgstr "Ďalej (Automatický Rad):"
msgid "Reconnect Transition"
msgstr "Opätovne pripojiť prechod"
msgid "Move Node"
msgstr "Presunúť Node"
msgid "Transition exists!"
msgstr "Prechod existuje!"
msgid "Cannot transition to self!"
msgstr "Nemožno spraviť prechod na seba!"
msgid "Cannot transition to \"Start\"!"
msgstr "Nemožno spraviť prechod na \"Štart\"!"
msgid "Cannot transition from \"End\"!"
msgstr "Nemožno spraviť prechod z \"Koniec\"!"
msgid "Transition from \"%s\" to \"%s\" already exists!"
msgstr "prechod z \"%s\" na \"%s\" už existuje!"
msgid "Play/Travel to %s"
msgstr "Prehrať/Ísť na %s"
msgid "Add Node and Transition"
msgstr "Pridať Node a Prechod"
msgid "Transition already exists!"
msgstr "Prechod už existuje!"
msgid "Add Transition"
msgstr "Pridať Prechod"
@ -874,6 +1268,9 @@ msgstr ""
"Shift+LMB+Potihanuť: Pripojí vybrané nody s iným nodom, alebo vytvorí nový "
"node, ak vyberiete oblasť bez nodov."
msgid "Select and move nodes."
msgstr "Vybrať a presunúť uzly."
msgid "Create new nodes."
msgstr "Vytvoriť Nové Nody."
@ -886,6 +1283,9 @@ msgstr "Vymazať vybraný node alebo prechod."
msgid "Transition:"
msgstr "Prechod:"
msgid "New Transitions Should Auto Advance"
msgstr "Nové prechody sa majú posúvať automaticky"
msgid "Play Mode:"
msgstr "Prehrať Mód:"
@ -901,6 +1301,26 @@ msgstr "Animácia: Zmena 3D Rotácie"
msgid "Animation Change Scale3D"
msgstr "Animácia: Zmeniť 3D Zväčšenie"
msgid "Animation Multi Change Transition"
msgstr "Animácia: Prechod s viacerými zmenami (Multi-Change Transition)"
msgid "Animation Multi Change Position3D"
msgstr "Animácia 3D pozície s viacerými zmenami (Mutli-Change Position3D)"
msgid "Animation Multi Change Rotation3D"
msgstr "Animácia 3D otočenia s viacerými prechodmi (Multi-Change Rotation 3D)"
msgid "Animation Multi Change Scale3D"
msgstr "Animácia 3D veľkosti s viacerými zmenami (Mutli Change Scale3D)"
msgid "Animation Multi Change Keyframe Value"
msgstr ""
"Animácia hodnoty kľúčového snímku (keyframe) s viacerými prechodmi (Multi "
"Change Keyframe Value)"
msgid "Animation Multi Change Call"
msgstr "Volanie animácie s viacerými prechodmi"
msgid "Change Animation Length"
msgstr "Zmeniť Dĺžku Animácie (Change Animation Length)"
@ -2553,9 +2973,6 @@ msgstr ""
msgid "Spins when the editor window redraws."
msgstr "Otáča sa, keď sa okno editora redistribuuje."
msgid "OK"
msgstr "OK"
msgid ""
"This resource can't be saved because it was imported from another file. Make "
"it unique first."
@ -2903,9 +3320,6 @@ msgstr "Otvoriť predchádzajúci Editor"
msgid "Project"
msgstr "Projekt"
msgid "Help"
msgstr "Pomoc"
msgid "Update Continuously"
msgstr "Aktualizovať priebežne"
@ -4280,24 +4694,6 @@ msgstr "Ortogonálny Zozadu"
msgid "Rear Perspective"
msgstr "Perspektívny Zozadu"
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Veľkosť: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Objekty: %d\n"
msgid "Primitives: %d\n"
msgstr "Primitívi: %d\n"
msgid "CPU Time: %s ms"
msgstr "Čas CPU : %s ms"

File diff suppressed because it is too large Load diff

View file

@ -21,6 +21,15 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.14-dev\n"
msgid "OK"
msgstr "சரி"
msgid "Locked"
msgstr "பூட்டப்பட்டுள்ளது"
msgid "Help"
msgstr "உதவி"
msgid "Physical"
msgstr "உடல்"
@ -4454,9 +4463,6 @@ msgstr "எடிட்டர் சாளரம் மீண்டும் வ
msgid "Imported resources can't be saved."
msgstr "இறக்குமதி செய்யப்பட்ட வளங்களை சேமிக்க முடியாது."
msgid "OK"
msgstr "சரி"
msgid "Error saving resource!"
msgstr "ஆதாரத்தை சேமிப்பதில் பிழை!"
@ -5194,9 +5200,6 @@ msgstr "முந்தைய எடிட்டரைத் திறக்க
msgid "Project"
msgstr "திட்டம்"
msgid "Help"
msgstr "உதவி"
msgid "Update Mode"
msgstr "புதுப்பிப்பு பயன்முறை"
@ -8238,6 +8241,9 @@ msgstr "விரைவான அமைப்புகள்"
msgid "Language"
msgstr "மொழி"
msgid "Style"
msgstr "சூல் தண்டு"
msgid "Custom preset can be further configured in the editor."
msgstr "தனிப்பயன் முன்னமைவை எடிட்டரில் மேலும் கட்டமைக்க முடியும்."
@ -10383,9 +10389,6 @@ msgstr "பின்புற முன்னோக்கு"
msgid "[auto]"
msgstr "[ஆட்டோ]"
msgid "Locked"
msgstr "பூட்டப்பட்டுள்ளது"
msgid "Grouped"
msgstr "குழு"
@ -10414,24 +10417,6 @@ msgstr ""
"எந்தவொரு வடிவியல் முனையின் பொருளையும் மேலெழுத இழுத்து விடுங்கள். \n"
"ஒரு குறிப்பிட்ட மேற்பரப்பை மீறும்போது %s ஐ வைத்திருங்கள்."
msgid "X: %s\n"
msgstr "எக்ச்: %s\n"
msgid "Y: %s\n"
msgstr "ஒய்: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "அளவு: %s ( %.1fmp)\n"
msgid "Objects: %d\n"
msgstr "பொருள்கள்: %d\n"
msgid "Primitives: %d\n"
msgstr "ப்ரிமிட்டிவ்ச்: %d\n"
msgid "Draw Calls: %d"
msgstr "அழைப்புகளை வரைய: %d"
@ -12904,9 +12889,6 @@ msgstr ""
msgid "Post-Process"
msgstr "பிந்தைய செயல்முறை"
msgid "Style"
msgstr "சூல் தண்டு"
msgid "PascalCase to snake_case"
msgstr "பாம்ப்_கேசுக்கு பாச்கால்கேச்"
@ -19194,14 +19176,6 @@ msgstr "பொருந்தக்கூடிய செயல்பாடு
msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr "அந்த சூழலில் '%s' அளவுருவுக்கு மாறுபடும் '%s' அனுப்ப முடியாது."
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"தனிப்பயன் செயல்பாட்டிற்கான அளவுருவாக மல்டிவியூ அமைப்பு மாதிரியை அனுப்ப முடியவில்லை. "
"முக்கிய செயல்பாட்டில் அதை மாதிரியாகக் கொண்டு, பின்னர் திசையன் முடிவை அனுப்பவும்."
msgid "Unknown identifier in expression: '%s'."
msgstr "வெளிப்பாட்டில் அறியப்படாத அடையாளங்காட்டி: '%s'."

View file

@ -25,13 +25,14 @@
# Tan <nazapizzaemail.com@gmail.com>, 2025.
# Hidden Kendo <anawyn.bun@gmail.com>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# RESONA <championkungpvp@gmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-13 10:08+0000\n"
"Last-Translator: \"A Thousand Ships (she/her)\" <over999ships@gmail.com>\n"
"PO-Revision-Date: 2025-12-23 01:00+0000\n"
"Last-Translator: RESONA <championkungpvp@gmail.com>\n"
"Language-Team: Thai <https://hosted.weblate.org/projects/godot-engine/godot/"
"th/>\n"
"Language: th\n"
@ -39,7 +40,13 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.14-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "ตกลง"
msgid "Help"
msgstr "ช่วยเหลือ"
msgid "Physical"
msgstr "ทางกายภาพ"
@ -863,6 +870,18 @@ msgstr "แก้ไขความยาวของ Animation"
msgid "Change Animation Loop"
msgstr "เปลี่ยนรูปแบบโหมดวนซ้ำ (Loop) ของ Animation"
msgid ""
"Can't change loop mode on animation instanced from an imported scene.\n"
"\n"
"To change this animation's loop mode, navigate to the scene's Advanced Import "
"settings and select the animation.\n"
"You can then change the loop mode from the inspector menu."
msgstr ""
"ไม่สามารถเปลี่ยนโหมดการวนซ้ำ (Loop mode) ของแอนิเมชันที่ถูกอินสแตนซ์มาจากฉากที่นำเข้าได้ "
"หากต้องการเปลี่ยนโหมดการวนซ้ำของแอนิเมชันนี้ ให้ไปที่การตั้งค่าการนำเข้าขั้นสูง (Advanced "
"Import Settings) ของฉาก แล้วเลือกแอนิเมชันที่ต้องการ "
"จากนั้นคุณจะสามารถเปลี่ยนโหมดการวนซ้ำได้จากเมนู Inspector"
msgid "Animation length (frames)"
msgstr "ความยาว Animation (เฟรม)"
@ -1007,6 +1026,9 @@ msgstr "AnimationPlayer ไม่สามารถเล่นอนิเม
msgid "property '%s'"
msgstr "บนคุณสมบัติ '%s'"
msgid "Set the default handle mode of new bezier keys."
msgstr "กำหนดโหมด Handle เริ่มต้นของคีย์ Bezier ใหม่"
msgid "Change Animation Step"
msgstr "แก้ไขช่วงของแอนิเมชัน"
@ -1057,6 +1079,9 @@ msgstr "ช่วงองศา"
msgid "Scale"
msgstr "ขนาด"
msgid "BlendShape"
msgstr "เบลนด์เชป"
msgid "Methods"
msgstr "วิธีการ"
@ -1617,6 +1642,9 @@ msgstr ""
"เมื่อเปิดใช้งานตัวเลือกนี้ สคริปต์ที่บันทึกจะถูกโหลดในโปรเจ็กต์ที่กำลังทำงานอยู่\n"
"เมื่อใช้รีโมตกับอุปกรณ์ จะมีประสิทธิภาพมากขึ้นเมื่อเปิดใช้งานตัวเลือกระบบไฟล์เครือข่าย"
msgid "Customize Run Instances..."
msgstr "ปรับแต่งการรันอินสแตนซ์..."
msgid "Set %s"
msgstr "ตั้ง %s"
@ -2342,9 +2370,6 @@ msgstr "โปรเจกต์ไม่มีชื่อ"
msgid "Spins when the editor window redraws."
msgstr "หมุนเมื่อมีการวาดหน้าต่างโปรแกรมใหม"
msgid "OK"
msgstr "ตกลง"
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
@ -2604,9 +2629,6 @@ msgstr "เปิดตัวแก้ไขก่อนหน้า"
msgid "Project"
msgstr "โปรเจกต์"
msgid "Help"
msgstr "ช่วยเหลือ"
msgid "Update Continuously"
msgstr "อัพเดทอย่างต่อเนื่อง"
@ -3322,6 +3344,9 @@ msgstr "จัดการแท็กโปรเจกต์"
msgid "Restart Now"
msgstr "เริ่มใหม่ทันที"
msgid "Style"
msgstr "รูปแบบ"
msgid "Network Profiler"
msgstr "โปรไฟล์เน็ตเวิร์ก"
@ -3873,9 +3898,6 @@ msgstr "ยกเลิกการสร้างคีย์ (ไม่ได
msgid "Animation Key Inserted."
msgstr "แทรกคีย์แอนิเมชัน"
msgid "Objects: %d\n"
msgstr "วัตถุ: %d\n"
msgid "Translating:"
msgstr "การเลื่อนตำแหน่ง:"
@ -4741,9 +4763,6 @@ msgstr ""
msgid "Post-Process"
msgstr "หลังประมวลผล"
msgid "Style"
msgstr "รูปแบบ"
msgid "PascalCase to snake_case"
msgstr "PascalCase ไป snake_case"
@ -6498,15 +6517,6 @@ msgstr "ไม่พบ Function สำหรับ: '%s'"
msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr "การ Varying '%s' ไม่สามารถ Pass สำหรับ Parameter '%s' ใน Context ดังกล่าวได้"
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"ไม่สามารถ Pass ข้อมูล Multiview Texture Sampler ในรูปแบบ Parameter ไปยัง Function "
"แบบกำหนดเองได้ โปรด Sample ข้อมูลดังกล่าวใน Function หลักและจากนั้นให้ส่งผ่านผลลัพธ์ข้อมูล "
"Vector ออกมาแทน"
msgid "Unknown identifier in expression: '%s'."
msgstr "ไม่รู้จัก Identifier ใน Expression: '%s'"
@ -6714,3 +6724,16 @@ msgstr "อาร์กูเมนท์มาโครไม่ถูกต้
msgid "Invalid macro argument count."
msgstr "จำนวนอาร์กูเมนท์มาโครไม่ถูกต้อง"
msgid ""
"You are attempting to assign the VERTEX position in model space to the vertex "
"POSITION in clip space. The definition of clip space changed in version 4.3, "
"so if this code was written prior to 4.3, it will not continue to work. "
"Consider specifying the clip space z-component directly i.e. use "
"`vec4(VERTEX.xy, 1.0, 1.0)`."
msgstr ""
"คุณกำลังพยายามกำหนดค่าตำแหน่ง VERTEX ใน Model Space ให้กับ POSITION ของจุดยอดใน Clip "
"Space นิยามของ Clip Space ได้เปลี่ยนไปในเวอร์ชัน 4.3 "
"ดังนั้นหากโค้ดนี้ถูกเขียนขึ้นก่อนหน้าเวอร์ชัน 4.3 มันจะไม่สามารถทำงานต่อได้ "
"ขอแนะนำให้ระบุองค์ประกอบ Z (z-component) ของ Clip Space โดยตรง เช่น ใช้ "
"vec4(VERTEX.xy, 1.0, 1.0"

View file

@ -22,6 +22,9 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.14-dev\n"
msgid "Help"
msgstr "pona"
msgid "Physical"
msgstr "lon"
@ -1692,9 +1695,6 @@ msgstr "o open e ilo ante kama"
msgid "Open the previous Editor"
msgstr "o open e ilo ante tawa"
msgid "Help"
msgstr "pona"
msgid "Update Continuously"
msgstr "ale la o sin"
@ -3183,15 +3183,6 @@ msgstr "ante pi nasin Y."
msgid "Z-Axis Transform."
msgstr "ante pi nasin Z."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "CPU Time: %s ms"
msgstr "tenpo CPU: ms %s"

View file

@ -111,7 +111,7 @@
# "Mr.Barnard" <muhammedharun2010kaya@gmail.com>, 2024.
# Makro <23makro@gmail.com>, 2024.
# Emre Kadir Karagöz <emrekadir197@gmail.com>, 2024.
# ulk <ulk.info@gmail.com>, 2024, 2025.
# ulk <ulk.info@gmail.com>, 2024, 2025, 2026.
# Murateba <robloxmurat5@gmail.com>, 2025.
# Mustafa Kara <denizkara3861@gmail.com>, 2025.
# Deniz Kara <denizkara3861@gmail.com>, 2025.
@ -125,13 +125,15 @@
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# Sueda Ünlü <sue.unlu@gmail.com>, 2025.
# Aras Ege Gündüz <araszekeriya@hotmail.com>, 2025.
# Volkan <vnyz2002@gmail.com>, 2026.
# KiiVoZin <kiivozin@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-15 17:00+0000\n"
"Last-Translator: Aras Ege Gündüz <araszekeriya@hotmail.com>\n"
"PO-Revision-Date: 2026-01-12 20:12+0000\n"
"Last-Translator: KiiVoZin <kiivozin@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
@ -139,19 +141,31 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15.1-dev\n"
"X-Generator: Weblate 5.15.2-dev\n"
msgid "OK"
msgstr "Tamam"
msgid "Locked"
msgstr "Kilitli"
msgid "Help"
msgstr "Yardım"
msgid "unset"
msgstr "ayarlamayı kaldır"
msgid "Physical"
msgstr "Fiziksel"
msgid "Left Mouse Button"
msgstr "Sol Fare Düğmesi"
msgstr "Sol Fare Tuşu"
msgid "Right Mouse Button"
msgstr "Sağ Fare Düğmesi"
msgstr "Sağ Fare Tuşu"
msgid "Middle Mouse Button"
msgstr "Orta Fare Düğmesi"
msgstr "Orta Fare Tuşu"
msgid "Mouse Wheel Up"
msgstr "Fare Tekerleği Yukarı"
@ -160,19 +174,19 @@ msgid "Mouse Wheel Down"
msgstr "Fare Tekerleği Aşağı"
msgid "Mouse Wheel Left"
msgstr "Fare Tekerleği Sola"
msgstr "Fare Tekerleği Sol"
msgid "Mouse Wheel Right"
msgstr "Fare Tekerleği Sağa"
msgstr "Fare Tekerleği Sağ"
msgid "Mouse Thumb Button 1"
msgstr "Yan Fare Düğmesi 1"
msgstr "Yan Fare Tuşu 1"
msgid "Mouse Thumb Button 2"
msgstr "Yan Fare Düğmesi 2"
msgstr "Yan Fare Tuşu 2"
msgid "Button"
msgstr "Düğme"
msgstr "Tuş"
msgid "Double Click"
msgstr "Çift Tıklama"
@ -771,7 +785,7 @@ msgid "Blend X Value"
msgstr "Harmanlama X Değeri"
msgid "Blend Y Value"
msgstr "Y Ekseninde Karıştırma Değeri"
msgstr "Harmanlama Y Değeri"
msgid "Max Y"
msgstr "En Büyük Y"
@ -789,7 +803,7 @@ msgid "X Value"
msgstr "X Değeri"
msgid "Max X"
msgstr "Maksimum X Değeri"
msgstr "En Büyük X"
msgid "Parameter Changed: %s"
msgstr "Parametre Değişti: %s"
@ -1258,12 +1272,24 @@ msgstr "Harmanla Süreleri:"
msgid "Next (Auto Queue):"
msgstr "Sonraki (Otomatik Kuyruk):"
msgid "Reconnect Transition"
msgstr "Geçişi Tekrar Bağla"
msgid "Move Node"
msgstr "Düğümü Taşı"
msgid "Transition exists!"
msgstr "Geçiş zaten var!"
msgid "Cannot transition to self!"
msgstr "Kendisine dönüşemez!"
msgid "Cannot transition to \"Start\"!"
msgstr "'Start' durumuna geçiş yapılamıyor!"
msgid "Cannot transition from \"End\"!"
msgstr "'End' durumundan geçiş yapılamıyor!"
msgid "Play/Travel to %s"
msgstr "%s'ye Oynat/Git"
@ -1273,6 +1299,9 @@ msgstr "%s 'yi Düzenle"
msgid "Add Node and Transition"
msgstr "Düğüm ve Geçiş Ekle"
msgid "Transition already exists!"
msgstr "Geçiş zaten var!"
msgid "Add Transition"
msgstr "Geçiş Ekle"
@ -1512,6 +1541,22 @@ msgstr "Geliş-Tutamacı:"
msgid "Out-Handle:"
msgstr "Gidiş-Tutamacı:"
msgctxt "Bezier Handle Mode"
msgid "Free"
msgstr "Serbest"
msgctxt "Bezier Handle Mode"
msgid "Linear"
msgstr "Doğrusal"
msgctxt "Bezier Handle Mode"
msgid "Balanced"
msgstr "Dengelenmiş"
msgctxt "Bezier Handle Mode"
msgid "Mirrored"
msgstr "Aynalanmış"
msgid "Stream:"
msgstr "Akış:"
@ -1566,6 +1611,9 @@ msgstr "Anahtar(lar)ı Kes"
msgid "Copy Key(s)"
msgstr "Anahtar(lar)ı Kopyala"
msgid "Send Key(s) to RESET"
msgstr "Anahtar(lar)ı şuna gönder: \"RESET\""
msgid "Delete Key(s)"
msgstr "Anahtar(lar)ı Sil"
@ -1625,6 +1673,12 @@ msgstr "'%s' özelliği"
msgid "Nearest FPS: %d"
msgstr "En yakın FPS: %d"
msgid "Bezier Default Mode"
msgstr "Bezier Varsayılan Biçimi"
msgid "Set the default handle mode of new bezier keys."
msgstr "Yeni bezier anahtarlarının varsayılan tutamaç biçimini ayarla."
msgid "Change Animation Step"
msgstr "Canlandırma Adımını Değiştir"
@ -1647,7 +1701,7 @@ msgid ""
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
msgstr ""
"Ses izleri yalnızca şu türdeki düğümlere (node) yönlendirilebilir:\n"
"Ses izleri yalnızca şu türdeki düğümlere yönlendirilebilir:\n"
"-AudioStreamPlayer\n"
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
@ -4659,9 +4713,6 @@ msgstr "Düzenleyici penceresi yeniden çizilirken, dönmeye devam eder."
msgid "Imported resources can't be saved."
msgstr "İçe aktarılan kaynaklar kaydedilemez."
msgid "OK"
msgstr "Tamam"
msgid "Error saving resource!"
msgstr "Kaynak kaydedilirken hata oluştu!"
@ -5412,9 +5463,6 @@ msgstr "Önceki Düzenleyiciyi Aç"
msgid "Project"
msgstr "Proje"
msgid "Help"
msgstr "Yardım"
msgid "Update Mode"
msgstr "Güncelleme Kipi"
@ -8564,6 +8612,9 @@ msgstr "Hızlı Ayarlar"
msgid "Language"
msgstr "Dil"
msgid "Style"
msgstr "Tarz"
msgid "Custom preset can be further configured in the editor."
msgstr "Özel hazır ayar, düzenleyici içinden daha fazla yapılandırılabilir."
@ -10840,9 +10891,6 @@ msgstr "Arka Bakış-açılı"
msgid "[auto]"
msgstr "[otomatik]"
msgid "Locked"
msgstr "Kilitli"
msgid "Grouped"
msgstr "Gruplanmış"
@ -10872,24 +10920,6 @@ msgstr ""
"bırak.\n"
"Belirli bir yüzeyin üzerine yazmak için, bırakırken %s basılı tut."
msgid "X: %s\n"
msgstr "X: %s\n"
msgid "Y: %s\n"
msgstr "Y: %s\n"
msgid "Z: %s\n"
msgstr "Z: %s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "Boyut: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Nesneler: %d\n"
msgid "Primitives: %d\n"
msgstr "İlkeller: %d\n"
msgid "Draw Calls: %d"
msgstr "Çizim Çağrıları: %d"
@ -11139,8 +11169,8 @@ msgid ""
"Represents occluders with black pixels. Requires occlusion culling to be "
"enabled to have a visible effect."
msgstr ""
"Occluderları siyah piksellerle gösterir. Görünür bir etki için occlusion "
"culling özelliğinin açık olması gerekir."
"Perdeleyicileri siyah piksellerle gösterir. Görünür bir etki için perdeleme "
"kaldırma özelliğinin açık olması gerekir."
msgid "Motion Vectors"
msgstr "Hareket Vektörleri"
@ -13449,9 +13479,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Artçıl-İşlem"
msgid "Style"
msgstr "Tarz"
msgid "PascalCase to snake_case"
msgstr "PascalHarfBoyu'ndan yılan_harf_boyu'na dönüştür"
@ -20149,15 +20176,6 @@ msgstr "Şununla eşleşen fonksiyon bulunamadı: '%s'."
msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr "'%s' Değişeni, ilgili bağlamda '%s' alınan değişkenine geçirilemez."
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"Çoklu-görünüm doku örnekleyicisini, özel fonksiyoona bir parametre olarak "
"geçirmek mümkün değildir. Bunu ana fonksiyonda örneklemeyi, ve ardından "
"vektör sonucunu buna geçirmeyi düşünün."
msgid "Unknown identifier in expression: '%s'."
msgstr "İfadede bilinmeyen tanımlayıcı: '%s'."

File diff suppressed because it is too large Load diff

View file

@ -49,7 +49,7 @@
# An <tdinhan999+hosted.weblate.org@gmail.com>, 2025.
# kai le <popcap1012@gmail.com>, 2025.
# "A Thousand Ships (she/her)" <over999ships@gmail.com>, 2025.
# ducdat0507 <ducdat0507@gmail.com>, 2025.
# ducdat0507 <ducdat0507@gmail.com>, 2025, 2026.
# Orus Or <orus3732@gmail.com>, 2025.
# Tâm Mai <tammai.it@gmail.com>, 2025.
msgid ""
@ -57,8 +57,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor interface\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-11-19 02:58+0000\n"
"Last-Translator: a <anhkietcb2008@gmail.com>\n"
"PO-Revision-Date: 2026-01-05 13:02+0000\n"
"Last-Translator: ducdat0507 <ducdat0507@gmail.com>\n"
"Language-Team: Vietnamese <https://hosted.weblate.org/projects/godot-engine/"
"godot/vi/>\n"
"Language: vi\n"
@ -66,7 +66,13 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "OK"
msgstr "OK"
msgid "Help"
msgstr "Trợ giúp"
msgid "Physical"
msgstr "Vật lý"
@ -429,6 +435,9 @@ msgstr "Làm mới"
msgid "Show Hidden"
msgstr "Hiện các tệp ẩn"
msgid "Find"
msgstr "Tìm"
msgid "Focus Path"
msgstr "Đường dẫn Tập trung"
@ -708,6 +717,9 @@ msgstr "X tối thiểu"
msgid "X Value"
msgstr "Giá trị X"
msgid "Max X"
msgstr "X tối đa"
msgid "Parameter Changed: %s"
msgstr "Tham số thay đổi: %s"
@ -3197,9 +3209,6 @@ msgstr "Xoay khi cửa sổ trình chỉnh sửa được vẽ lại."
msgid "Imported resources can't be saved."
msgstr "Không thể lưu tài nguyên được tải vào."
msgid "OK"
msgstr "OK"
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
@ -3519,9 +3528,6 @@ msgstr "Mở trình chỉnh sửa trước đó"
msgid "Project"
msgstr "Dự án"
msgid "Help"
msgstr "Trợ giúp"
msgid "Update Continuously"
msgstr "Cập nhật Liên tục"
@ -4720,6 +4726,9 @@ msgstr "Restart ngay"
msgid "Quick Settings"
msgstr "Cài đặt nhanh"
msgid "Style"
msgstr "Kiểu"
msgid "Run Current Scene"
msgstr "Chạy Cảnh Hiện tại"
@ -5152,12 +5161,6 @@ msgstr "Phím đã bị tắt (không có phím nào được chèn)."
msgid "Animation Key Inserted."
msgstr "Đã chèn khóa hoạt ảnh."
msgid "Size: %s (%.1fMP)\n"
msgstr "Kích thước: %s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "Các đối tượng: %d\n"
msgid "Draw Calls: %d"
msgstr "Lượt gọi Vẽ: %d"
@ -5928,9 +5931,6 @@ msgstr ""
msgid "Post-Process"
msgstr "Hậu xử lý"
msgid "Style"
msgstr "Kiểu"
msgid "PascalCase to snake_case"
msgstr "KiểuPascal thành kiểu_rắn"

File diff suppressed because it is too large Load diff

View file

@ -84,6 +84,15 @@ msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.15-dev\n"
msgid "OK"
msgstr "好"
msgid "Locked"
msgstr "已鎖定"
msgid "Help"
msgstr "說明"
msgid "Physical"
msgstr "實體"
@ -4468,9 +4477,6 @@ msgstr "編輯器視窗重新繪製時旋轉。"
msgid "Imported resources can't be saved."
msgstr "導入的資源無法保存。"
msgid "OK"
msgstr "好"
msgid "Error saving resource!"
msgstr "保存資料發生錯誤!"
@ -5170,9 +5176,6 @@ msgstr "開啟上一個編輯器"
msgid "Project"
msgstr "專案"
msgid "Help"
msgstr "說明"
msgid "Update Mode"
msgstr "更新模式"
@ -8133,6 +8136,9 @@ msgstr "快速設定"
msgid "Language"
msgstr "語言"
msgid "Style"
msgstr "樣式"
msgid "Custom preset can be further configured in the editor."
msgstr "自訂預設可於編輯器中進一步設定。"
@ -10310,9 +10316,6 @@ msgstr "透視後視圖"
msgid "[auto]"
msgstr "[auto]"
msgid "Locked"
msgstr "已鎖定"
msgid "Grouped"
msgstr "已分組"
@ -10341,24 +10344,6 @@ msgstr ""
"拖放以覆蓋任何幾何節點的材質。\n"
"放下時按住 %s 可僅覆蓋特定表面。"
msgid "X: %s\n"
msgstr "X%s\n"
msgid "Y: %s\n"
msgstr "Y%s\n"
msgid "Z: %s\n"
msgstr "Z%s\n"
msgid "Size: %s (%.1fMP)\n"
msgstr "大小:%s (%.1fMP)\n"
msgid "Objects: %d\n"
msgstr "物件:%d\n"
msgid "Primitives: %d\n"
msgstr "圖元:%d\n"
msgid "Draw Calls: %d"
msgstr "繪製呼叫:%d"
@ -12862,9 +12847,6 @@ msgstr "計數器的最少位數。"
msgid "Post-Process"
msgstr "後處理"
msgid "Style"
msgstr "樣式"
msgid "PascalCase to snake_case"
msgstr "將 PascalCase 轉為 snake_case"
@ -19248,14 +19230,6 @@ msgstr "找不到符合的函式:「%s」。"
msgid "Varying '%s' cannot be passed for the '%s' parameter in that context."
msgstr "在此上下文中varying 變數「%s」不可作為參數「%s」傳遞。"
msgid ""
"Unable to pass a multiview texture sampler as a parameter to custom function. "
"Consider to sample it in the main function and then pass the vector result to "
"it."
msgstr ""
"無法將多視圖紋理取樣器作為參數傳給自訂函式。請改在 main 函式中取樣,再傳遞向量"
"結果。"
msgid "Unknown identifier in expression: '%s'."
msgstr "運算式中有未知識別字:「%s」。"

View file

@ -22,33 +22,154 @@ msgstr ""
msgid "New Code Region"
msgstr "Nowa region kodu"
msgid "Linear"
msgstr "Liniowy"
msgid "Pick a color from the screen."
msgstr "Pobierz kolor z ekranu."
msgid "Pick a color from the application window."
msgstr "Pobierz kolor z okna aplikacji."
msgid "Alpha"
msgstr "Alfa"
msgid "Intensity"
msgstr "Intensywność"
msgid "Expr"
msgstr "Wyr."
msgid "Hex"
msgstr "Heks."
msgid "Enter a hex code (\"#ff0000\") or named color (\"red\")."
msgstr "Wprowadź kod szesnastkowy (\"#ff0000\") lub nazwany kolor (\"red\")."
msgid "Load Color Palette"
msgstr "Wczytaj paletę kolorów"
msgid "Save Color Palette"
msgstr "Zapisz paletę kolorów"
msgid "The changes to this palette have not been saved to a file."
msgstr "Zmiany w tej palecie nie zostały zapisane do pliku."
msgid "Save"
msgstr "Zapisz"
msgid "Save the current color palette to reuse later."
msgstr "Zapisz aktualną paletę kolorów, żeby użyć jej ponownie później."
msgid "Save As"
msgstr "Zapisz jako"
msgid "Save the current color palette as a new to reuse later."
msgstr "Zapisz aktualną paletę kolorów, by użyć jej ponownie później."
msgid "Load"
msgstr "Wczytaj"
msgid "Load existing color palette."
msgstr "Wczytaj istniejącą paletę kolorów."
msgid "Clear"
msgstr "Wyczyść"
msgid "Clear the currently loaded color palettes in the picker."
msgstr "Wyczyść aktualnie wczytaną w próbniku paletę kolorów."
msgid "Pick"
msgstr "Pobierz"
msgid "Select a picker shape."
msgstr "Wybierz kształt próbnika."
msgid "Select a picker mode."
msgstr "Wybierz tryb próbnika."
msgid "Colorized Sliders"
msgstr "Kolorowe suwaki"
msgid "Hexadecimal Values"
msgstr "Wartości szesnastkowe"
msgid "Hex code or named color"
msgstr "Kod szesnastkowy lub nazwany kolor"
msgid "Swatches"
msgstr "Próbki"
msgid "Show all options available."
msgstr "Pokaż wszystkie dostępne opcje."
msgid "Recent Colors"
msgstr "Ostatnie kolory"
msgid "Add current color as a preset."
msgstr "Dodaj bieżący kolor do zapisanych."
msgid "Screen Recording permission missing!"
msgstr "Brakuje uprawnienia do nagrywania ekranu!"
msgid ""
"Screen Recording permission is required to pick colors from the other "
"application windows.\n"
"Click here to request access..."
msgstr ""
"Uprawnienie do nagrywania ekranu jest wymagane, by pobierać kolory z okien "
"innych aplikacji.\n"
"Kliknij tutaj, aby zażądać dostępu..."
msgid ""
"Color: %s\n"
"LMB: Apply color"
msgstr ""
"Kolor: %s\n"
"LPM: Ustaw ten kolor"
msgid ""
"Color: %s\n"
"LMB: Apply color\n"
"RMB: Remove preset"
msgstr ""
"Kolor: %s\n"
"LPM: Ustaw ten kolor\n"
"PPM: Usuń próbkę"
msgid "Color: %s"
msgstr "Kolor: %s"
msgid "HSV Rectangle"
msgstr "Prostokąt HSV"
msgid "OK HS Rectangle"
msgstr "Prostokąt OK HS"
msgid "OK HL Rectangle"
msgstr "Prostokąt OK HL"
msgid "HSV Wheel"
msgstr "Koło HSV"
msgid "VHS Circle"
msgstr "Koło VHS"
msgid "OKHSL Circle"
msgstr "Koło OKHSL"
msgid "Cancel"
msgstr "Anuluj"
msgid "OK"
msgstr "OK"
msgid "Alert!"
msgstr "Uwaga!"
msgid "Please Confirm..."
msgstr "Proszę potwierdzić..."
msgid "Network"
msgstr "Sieć"
@ -68,6 +189,27 @@ msgstr "Wybierz bieżący katalog"
msgid "Select This Folder"
msgstr "Wybierz ten folder"
msgid "Copy Path"
msgstr "Skopiuj ścieżkę"
msgid "Delete"
msgstr "Usuń"
msgid "New Folder..."
msgstr "Nowy folder..."
msgid "Refresh"
msgstr "Odśwież"
msgid "Open in File Manager"
msgstr "Otwórz w menedżerze plików"
msgid "Show in File Manager"
msgstr "Pokaż w menedżerze plików"
msgid "Show Package Contents"
msgstr "Pokaż zawartość paczki"
msgid "You don't have permission to access contents of this folder."
msgstr "Nie masz uprawnień, by uzyskać dostęp do tego folderu."
@ -104,18 +246,78 @@ msgstr "Przejdź folder wyżej."
msgid "Path:"
msgstr "Ścieżka:"
msgid "Drive"
msgstr "Napęd"
msgid "Refresh files."
msgstr "Odśwież pliki."
msgid "(Un)favorite current folder."
msgstr "Dodaj/usuń aktualny folder do ulubionych."
msgid "Create a new folder."
msgstr "Utwórz nowy folder."
msgid "Favorites:"
msgstr "Ulubione:"
msgid "Recent:"
msgstr "Ostatnie:"
msgid "Directories & Files:"
msgstr "Katalogi i pliki:"
msgid "Toggle the visibility of hidden files."
msgstr "Przełącz widoczność ukrytych plików."
msgid "View items as a grid of thumbnails."
msgstr "Pokaż elementy jako siatkę miniatur."
msgid "View items as a list."
msgstr "Pokaż elementy jako listę."
msgid "Toggle the visibility of the filter for file names."
msgstr "Przełącz widoczność filtru dla nazw plików."
msgid "Sort files"
msgstr "Sortuj pliki"
msgid "Sort by Name (Ascending)"
msgstr "Sortuj po nazwie (rosnąco)"
msgid "Sort by Name (Descending)"
msgstr "Sortuj po nazwie (malejąco)"
msgid "Sort by Type (Ascending)"
msgstr "Sortuj po typie (rosnąco)"
msgid "Sort by Type (Descending)"
msgstr "Sortuj po typie (malejąco)"
msgid "Sort by Modified Time (Newest First)"
msgstr "Sortuj po czasie modyfikacji (najpierw nowe)"
msgid "Sort by Modified Time (Oldest First)"
msgstr "Sortuj po czasie modyfikacji (najpierw stare)"
msgid "Filter:"
msgstr "Filtr:"
msgid "Filename Filter:"
msgstr "Filtr nazwy pliku:"
msgid "File:"
msgstr "Plik:"
msgid ""
"Delete the selected file?\n"
"Depending on your filesystem configuration, the files will either be moved to "
"the system trash or deleted permanently."
msgstr ""
"Usunąć wybrany plik?\n"
"W zależności od konfiguracji twojego systemu plików, pliki zostaną albo "
"przeniesione do kosza systemowego, albo usunięte bezpowrotnie."
msgid "Create Folder"
msgstr "Utwórz katalog"
@ -128,6 +330,12 @@ msgstr "Nie można utworzyć katalogu."
msgid "Invalid extension, or empty filename."
msgstr "Niepoprawne rozszerzenie lub pusta nazwa pliku."
msgid "connection to %s (%s) port %d"
msgstr "połączenie do %s (%s) port %d"
msgid "connection from %s (%s) port %d"
msgstr "połączenie z %s (%s) port %d"
msgid "Zoom Out"
msgstr "Oddal"
@ -152,6 +360,48 @@ msgstr "Przełącz minimapę grafu."
msgid "Automatically arrange selected nodes."
msgstr "Automatycznie ułóż zaznaczone węzły."
msgid "graph node %s (%s)"
msgstr "węzeł grafu %s (%s)"
msgid "slot %d of %d"
msgstr "slot %d z %d"
msgid "input port, type: %s"
msgstr "port wejściowy, typ: %s"
msgid "input port, type: %d"
msgstr "port wejściowy, typ: %d"
msgid "no connections"
msgstr "brak połączeń"
msgid "output port, type: %s"
msgstr "port wyjściowy, typ: %s"
msgid "output port, type: %d"
msgstr "port wyjściowy, typ: %d"
msgid "currently selecting target port"
msgstr "wybieranie docelowego portu"
msgid "has %d slots"
msgstr "ma %d slotów"
msgid "Edit Input Port Connection"
msgstr "Edytuj połączenie portu wejściowego"
msgid "Edit Output Port Connection"
msgstr "Edytuj połączenie portu wyjściowego"
msgid "Follow Input Port Connection"
msgstr "Podążaj za połączeniem portu wejściowego"
msgid "Follow Output Port Connection"
msgstr "Podążaj za połączeniem portu wyjściowego"
msgid ", in slot %d of graph node %s (%s)"
msgstr ", w slocie %d węzła grafu %s (%s)"
msgid "Same as Layout Direction"
msgstr "Tak samo jak kierunek układu"
@ -212,6 +462,9 @@ msgstr "Łącznik wyrazów (WJ)"
msgid "Soft Hyphen (SHY)"
msgstr "Miękki łącznik (SHY)"
msgid "Emoji & Symbols"
msgstr "Emoji i symbole"
msgid "Cut"
msgstr "Wytnij"

File diff suppressed because it is too large Load diff

View file

@ -114,13 +114,16 @@
# Timeo Buergler <buergler.timeo@gmail.com>, 2025.
# gebirgsbaerbel <reichart.barbara@gmail.com>, 2025.
# IDontPutRealNames <scriptoblox@gmail.com>, 2025.
# Albert Sobral <albertsobral610@gmail.com>, 2025.
# clride <david.g.schilcher@gmail.com>, 2025.
# Maximilian Wey <wey.maximilian@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-06 11:00+0000\n"
"Last-Translator: IDontPutRealNames <scriptoblox@gmail.com>\n"
"PO-Revision-Date: 2026-01-11 23:26+0000\n"
"Last-Translator: Maximilian Wey <wey.maximilian@gmail.com>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/godot-"
"properties/de/>\n"
"Language: de\n"
@ -128,7 +131,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Anwendung"
@ -178,6 +181,9 @@ msgstr "Eigener Nutzerverzeichnisname"
msgid "Project Settings Override"
msgstr "Projekteinstellungen überschreiben"
msgid "Disable Project Settings Override"
msgstr "Überschreiben der Projekteinstellungen deaktivieren"
msgid "Main Loop Type"
msgstr "Typ der Hauptschleife"
@ -280,6 +286,9 @@ msgstr "Winkelinterpolationstyp-Konflikt prüfen"
msgid "Compatibility"
msgstr "Kompatibilität"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "Standart Elternteil-Skelett im Netz-Beispiel 3D"
msgid "Audio"
msgstr "Audio"
@ -436,6 +445,9 @@ msgstr "Allgemein"
msgid "Snap Controls to Pixels"
msgstr "Control-Vectices auf Pixeln einrasten"
msgid "Show Focus State on Pointer Event"
msgstr "Zeige fokussierten Zustand auf Zeiger Event"
msgid "Fonts"
msgstr "Schriftarten"
@ -574,6 +586,9 @@ msgstr "Backen benutzt mehrere Threads"
msgid "Baking Use High Priority Threads"
msgstr "Backen benutzt mehrere Threads mit hoher Priorität"
msgid "NavMesh Edge Merge Errors"
msgstr "NaviNetz Rand zusammenführen Fehler"
msgid "NavMesh Cell Size Mismatch"
msgstr "NavMesh Cellen Grösen stimmen nich überein"
@ -865,6 +880,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "Verbindungszeit-Überschreitung in Sekunden"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "Paket-Peer-Stream"
@ -979,6 +997,9 @@ msgstr "Sync-Haltepunkte"
msgid "Title"
msgstr "Titel"
msgid "Global"
msgstr "Global"
msgid "Transient"
msgstr "Flüchtig"
@ -2003,6 +2024,9 @@ msgstr "Hauptschriftart Fett"
msgid "Code Font"
msgstr "Quellcodeschriftart"
msgid "Dragging Hover Wait Seconds"
msgstr "Ziehen schweben warte Sekunde/n"
msgid "Separate Distraction Mode"
msgstr "Separater ablenkungsfreier Modus"
@ -2061,7 +2085,7 @@ msgid "Scene Tree"
msgstr "Szenenbaum"
msgid "Ask Before Revoking Unique Name"
msgstr "Fragen, bevor eindeutiger Name abgelehnt wird"
msgstr "Vor dem Wiederrufen einzigartiger Namen fragen"
msgid "Inspector"
msgstr "Inspektor"
@ -2240,6 +2264,9 @@ msgstr "Binäre Ressourcen komprimieren"
msgid "Safe Save on Backup then Rename"
msgstr "Sicheres Speichern beim Backup, dann umbenennen"
msgid "Warn on Saving Large Text Resources"
msgstr "Warnung beim Speichern großer Textressourcen"
msgid "File Server"
msgstr "Dateiserver"
@ -2699,6 +2726,9 @@ msgstr "CSG"
msgid "GridMap Grid"
msgstr "GridMap-Raster"
msgid "IK Chain"
msgstr "IK Kette"
msgid "Gizmo Settings"
msgstr "Gizmo-Einstellungen"
@ -2888,6 +2918,9 @@ msgstr "Bézier-Tracks erstellen als Default"
msgid "Default Create Reset Tracks"
msgstr "Reset-Tracks erstellen als Default"
msgid "Insert at Current Time"
msgstr "Einsetzen wenn aktuelle Uhrzeit"
msgid "Onion Layers Past Color"
msgstr "Farbe der vorigen Zwiebelschicht"

View file

@ -115,13 +115,14 @@
# JoseLL8 <100429024@alumnos.uc3m.es>, 2025.
# Alejandro Moctezuma <moctezumaalejandro25@gmail.com>, 2025.
# Julián Lacomba <julian_alberto93@yahoo.com.ar>, 2025.
# Kevin <kevmed39@protonmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-04 15:00+0000\n"
"Last-Translator: Javier <xavier.ocampos@gmail.com>\n"
"PO-Revision-Date: 2025-12-28 22:00+0000\n"
"Last-Translator: Alejandro Moctezuma <moctezumaalejandro25@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/es/>\n"
"Language: es\n"
@ -129,7 +130,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Aplicación"
@ -179,6 +180,9 @@ msgstr "Nombre de Directorio de Usuario Personalizado"
msgid "Project Settings Override"
msgstr "Anular Configuración del Proyecto"
msgid "Disable Project Settings Override"
msgstr "Desactivar Sobrescritura de Anulación de Configuración del Proyecto"
msgid "Main Loop Type"
msgstr "Tipo de Loop Principal"
@ -434,9 +438,15 @@ msgstr "Retraso de Tooltip (sec)"
msgid "Common"
msgstr "Común"
msgid "Drag Threshold"
msgstr "Umbral de Arrastre"
msgid "Snap Controls to Pixels"
msgstr "Ajustar Controles a Píxeles"
msgid "Show Focus State on Pointer Event"
msgstr "Mostrar Estado de Enfoque en Evento Apuntado"
msgid "Fonts"
msgstr "Fuentes"
@ -581,6 +591,9 @@ msgstr "Errores de Fusión de Bordes de NavMesh"
msgid "NavMesh Cell Size Mismatch"
msgstr "Tamaño de Celda de NavMesh Incompatible"
msgid "Editor Overrides"
msgstr "Sobrescrituras del Editor"
msgid "Low Processor Usage Mode"
msgstr "Modo de Bajo Uso del Procesador"
@ -869,6 +882,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "Segundos de Espera de Conexión"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "Transmisión de Paquetes entre Pares"
@ -893,6 +909,9 @@ msgstr "Proporción de Hilos de Baja Prioridad"
msgid "Locale"
msgstr "Configuración Regional"
msgid "Plural Rules Override"
msgstr "Sobrescrituras de Reglas Plurales"
msgid "Test"
msgstr "Test"
@ -905,6 +924,9 @@ msgstr "Pseudolocalización"
msgid "Use Pseudolocalization"
msgstr "Uso de Pseudolocalización"
msgid "Replace with Accents"
msgstr "Reemplazar con Acentos"
msgid "Double Vowels"
msgstr "Vocales Dobles"
@ -983,9 +1005,15 @@ msgstr "Sincronización de Puntos de Interrupción"
msgid "Title"
msgstr "Título"
msgid "Global"
msgstr "Global"
msgid "Transient"
msgstr "Transitorio"
msgid "Icon Name"
msgstr "Nombre del Ícono"
msgid "Title Color"
msgstr "Color del Título"
@ -1166,6 +1194,9 @@ msgstr "Sólo Lectura"
msgid "Flat"
msgstr "Plano"
msgid "Control State"
msgstr "Estado de Control"
msgid "Hide Slider"
msgstr "Ocultar Deslizador"
@ -2127,6 +2158,9 @@ msgstr "Tema"
msgid "Follow System Theme"
msgstr "Seguir Tema del Sistema"
msgid "Style"
msgstr "Estilo"
msgid "Spacing Preset"
msgstr "Preconfiguración de Espaciado"
@ -4602,6 +4636,12 @@ msgstr "Umbral Alcanzado"
msgid "Off Threshold"
msgstr "Debajo del Umbral"
msgid "UUID"
msgstr "UUID"
msgid "Entity"
msgstr "Entidad"
msgid "Display Refresh Rate"
msgstr "Mostrar Tasa de Refresco"
@ -5949,6 +5989,9 @@ msgstr "Costo del Viaje"
msgid "Vertices"
msgstr "Vértices"
msgid "NavigationPolygon"
msgstr "NavigationPolygon"
msgid "Affect Navigation Mesh"
msgstr "Afectar Mesh de Navegación"

View file

@ -49,13 +49,14 @@
# Parham Nasehi <www.ganiscotg.com@gmail.com>, 2025.
# Mahan Khalili <mkh-user@users.noreply.hosted.weblate.org>, 2025.
# ali zia <sampadpars@gmail.com>, 2025.
# نام <z.xp.xp.900@gmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-08-03 07:02+0000\n"
"Last-Translator: ali zia <sampadpars@gmail.com>\n"
"PO-Revision-Date: 2025-12-23 01:01+0000\n"
"Last-Translator: نام <z.xp.xp.900@gmail.com>\n"
"Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/fa/>\n"
"Language: fa\n"
@ -63,7 +64,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 5.13-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "برنامه"

View file

@ -138,7 +138,7 @@
# aioshiro <aioshiro57@gmail.com>, 2024.
# alpikespot <hasibe1973nurullah@gmail.com>, 2024.
# Patrice Ferlet <metal3d@gmail.com>, 2025.
# trobador <gbrosset@proton.me>, 2025.
# trobador <gbrosset@proton.me>, 2025, 2026.
# Marc-Daniel DALEBA <marcodxv10@gmail.com>, 2025.
# aioshiro <aioshiro57@proton.me>, 2025.
# fleprohon <felix.leprohon@gmail.com>, 2025.
@ -153,13 +153,19 @@
# vitawrap <thevitawrap@gmail.com>, 2025.
# Mvsqu3 <paulkevinb.22@gmail.com>, 2025.
# FelixBlanchard <thekingofcarcosa@protonmail.com>, 2025.
# bsil78 <benoit.silliard@gmail.com>, 2025.
# Hedi Jouida <saida.mkadem42@gmail.com>, 2025.
# Begula Moai <alexismod78520@gmail.com>, 2025.
# Bamowen <bamowen@users.noreply.hosted.weblate.org>, 2025.
# MERCRED <augustinseroul@gmail.com>, 2026.
# Posemartonis <weblate.drainage895@passmail.net>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-03 14:00+0000\n"
"Last-Translator: FelixBlanchard <thekingofcarcosa@protonmail.com>\n"
"PO-Revision-Date: 2026-01-08 18:02+0000\n"
"Last-Translator: trobador <gbrosset@proton.me>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/godot-"
"properties/fr/>\n"
"Language: fr\n"
@ -167,7 +173,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Application"
@ -217,6 +223,9 @@ msgstr "Nom du répertoire utilisateur personnalisé"
msgid "Project Settings Override"
msgstr "Redéfinition des paramètres du projet"
msgid "Disable Project Settings Override"
msgstr "Désactiver le forçage des Paramètres du Projet"
msgid "Main Loop Type"
msgstr "Type de la boucle principale"
@ -319,6 +328,9 @@ msgstr "Vérifier conflit de type d'interpolation d'angle"
msgid "Compatibility"
msgstr "Compatibilité"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "squelette parent par défaut d'une instance de modèle 3D"
msgid "Audio"
msgstr "Audio"
@ -346,6 +358,9 @@ msgstr "iOS"
msgid "Session Category"
msgstr "Catégorie de la session"
msgid "Mix with Others"
msgstr "Mixer avec les autres"
msgid "Subwindows"
msgstr "Sous-fenêtres"
@ -472,9 +487,15 @@ msgstr "Délai d'Info-bulle (sec)"
msgid "Common"
msgstr "Commun"
msgid "Drag Threshold"
msgstr "Seuil de Trainée"
msgid "Snap Controls to Pixels"
msgstr "Aimanter les contrôles aux pixels"
msgid "Show Focus State on Pointer Event"
msgstr "indique l'état du focus lors d'un événement du pointeur"
msgid "Fonts"
msgstr "Polices"
@ -529,6 +550,12 @@ msgstr "Descripteurs maximums par Pool"
msgid "D3D12"
msgstr "D3D12"
msgid "Max Resource Descriptors"
msgstr "Nombre maximum de ressources par images"
msgid "Max Sampler Descriptors"
msgstr "Descripteurs déchantillonneur maximums"
msgid "Agility SDK Version"
msgstr "Version Agility SDK"
@ -619,6 +646,9 @@ msgstr "Erreur de fusion d'arête NavMesh"
msgid "NavMesh Cell Size Mismatch"
msgstr "Inadéquation de la taille de la cellule NavMesh"
msgid "Editor Overrides"
msgstr "Redéfinitions de l'éditeur"
msgid "Low Processor Usage Mode"
msgstr "Mode de faible utilisation du processeur"
@ -907,6 +937,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "Expiration de tentative de connexion (sec)"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "Flux par paquet"
@ -943,6 +976,9 @@ msgstr "Pseudo-localisation"
msgid "Use Pseudolocalization"
msgstr "Utiliser la pseudo-localisation"
msgid "Replace with Accents"
msgstr "Remplacer avec accents"
msgid "Double Vowels"
msgstr "Double voyelles"
@ -1021,12 +1057,39 @@ msgstr "Synchroniser les point d'arrêts"
msgid "Title"
msgstr "Titre"
msgid "Layout Key"
msgstr "Touche de disposition"
msgid "Global"
msgstr "global"
msgid "Transient"
msgstr "Transitoire"
msgid "Closable"
msgstr "Fermable"
msgid "Icon Name"
msgstr "Nom de l'icon"
msgid "Dock Icon"
msgstr "Icône de la barre d'outils"
msgid "Force Show Icon"
msgstr "Forcer l'affichage de l'icône"
msgid "Title Color"
msgstr "Couleur du titre"
msgid "Dock Shortcut"
msgstr "Raccourci vers le dock"
msgid "Default Slot"
msgstr "Emplacement par défaut"
msgid "Available Layouts"
msgstr "Mises en page disponibles"
msgid "Distraction Free Mode"
msgstr "Mode sans distraction"
@ -1204,6 +1267,9 @@ msgstr "Lecture Seule"
msgid "Flat"
msgstr "Plat"
msgid "Control State"
msgstr "États de contrôle"
msgid "Hide Slider"
msgstr "Cacher la barre de défilement"
@ -1976,6 +2042,9 @@ msgstr "Traduire les paramètres"
msgid "Dock Tab Style"
msgstr "Style des onglets de dock"
msgid "Bottom Dock Tab Style"
msgstr "Style donglet du dock inférieur"
msgid "UI Layout Direction"
msgstr "Direction de disposition d'interface utilisateur"
@ -2015,6 +2084,9 @@ msgstr "Taille de police principale"
msgid "Code Font Size"
msgstr "Taille de police du code"
msgid "Main Font Custom OpenType Features"
msgstr "Caractéristiques OpenType personnalisées de la police principale"
msgid "Code Font Contextual Ligatures"
msgstr "Code de ligatures contextuelles de police"
@ -2121,6 +2193,9 @@ msgstr "Afficher les fonctionnalités bas-niveau pour OpenType"
msgid "Float Drag Speed"
msgstr "Vitesse de glissement pour les valeurs flottantes"
msgid "Integer Drag Speed"
msgstr "Vitesse de glissement pour des valeurs entières"
msgid "Nested Color Mode"
msgstr "Mode de couleur d'imbriqué"
@ -2166,6 +2241,12 @@ msgstr "Thème"
msgid "Follow System Theme"
msgstr "Suivre le thème du système"
msgid "Style"
msgstr "Style"
msgid "Color Preset"
msgstr "Préréglage de couleur"
msgid "Spacing Preset"
msgstr "Préréglage d'espacement"
@ -2241,6 +2322,9 @@ msgstr "Afficher le bouton script"
msgid "Restore Scenes on Load"
msgstr "Rouvrir les scènes au chargement"
msgid "Auto Select Current Scene File"
msgstr "Sélection automatique du fichier de scène actuel"
msgid "Multi Window"
msgstr "Multi fenêtre"
@ -2292,6 +2376,9 @@ msgstr "Compresser les ressources binaires"
msgid "Safe Save on Backup then Rename"
msgstr "Faire une sauvegarde sécurisée lors de l'archivage puis renommer"
msgid "Warn on Saving Large Text Resources"
msgstr "Avertir lors de la Sauvegarde de Ressources Textuelles Volumineuses"
msgid "File Server"
msgstr "Serveur de fichiers"
@ -2319,6 +2406,9 @@ msgstr "Fenêtre d'ouverture rapide"
msgid "Max Results"
msgstr "Résultats maximum"
msgid "Instant Preview"
msgstr "Aperçu instantané"
msgid "Show Search Highlight"
msgstr "Afficher recherche en surligné"
@ -2622,6 +2712,9 @@ msgstr "Complétion"
msgid "Idle Parse Delay"
msgstr "Délai du traitement passif"
msgid "Idle Parse Delay with Errors Found"
msgstr "Délai d'analyse inactif avec erreurs détectées"
msgid "Auto Brace Complete"
msgstr "Complétion automatique des accolades"
@ -2772,6 +2865,9 @@ msgstr "Collision d'os à ressort"
msgid "Spring Bone Inside Collision"
msgstr "Os à ressort dans une collision"
msgid "IK Chain"
msgstr "Chaîne IK"
msgid "Gizmo Settings"
msgstr "Paramètres du manipulateur"
@ -2781,6 +2877,9 @@ msgstr "Longueur des axes d'os"
msgid "Bone Shape"
msgstr "Forme des os"
msgid "Path3D Tilt Disk Size"
msgstr "Taille de l'inclinaison du disque du chemin 3D"
msgid "Lightmap GI Probe Size"
msgstr "Taille des Texels dans la carte de lumières"
@ -2865,6 +2964,9 @@ msgstr "Inertie de la translation"
msgid "Zoom Inertia"
msgstr "Inertie du zoom"
msgid "Angle Snap Threshold"
msgstr "Seuil d'angle instantané"
msgid "Show Viewport Rotation Gizmo"
msgstr "Afficher le manipulateur de rotation dans le viewport"
@ -3018,6 +3120,9 @@ msgstr "Créer pistes de Bézier par défaut"
msgid "Default Create Reset Tracks"
msgstr "Créer pistes de réinitialisation par défaut"
msgid "Insert at Current Time"
msgstr "Insérer à l'heure actuelle"
msgid "Onion Layers Past Color"
msgstr "Couleur des couches d'oignon précedentes"
@ -3423,6 +3528,33 @@ msgstr "Source de données du suivi des mains par contrôleur"
msgid "Hand Interaction Profile"
msgstr "Profil d'interaction de main"
msgid "Spatial Entity"
msgstr "Entité spatiale"
msgid "Enable Spatial Anchors"
msgstr "Activer les ancrages dans l'espace"
msgid "Enable Persistent Anchors"
msgstr "Activer les ancres persistantes"
msgid "Enable Builtin Anchor Detection"
msgstr "Activer la détection d'ancrage intégrée"
msgid "Enable Builtin Plane Detection"
msgstr "Activer la détection intégrée des plane"
msgid "Enable Marker Tracking"
msgstr "Activer le suivi des marqueurs"
msgid "Enable Builtin Marker Tracking"
msgstr "Activer le suivi intégré des marqueurs"
msgid "Aruco Dict"
msgstr "Aruco Dict"
msgid "April Tag Dict"
msgstr "Avril Tag Dict"
msgid "Eye Gaze Interaction"
msgstr "Interaction du regard de l'oeil"
@ -4224,6 +4356,12 @@ msgstr "Filtre d'agrandissement"
msgid "Min Filter"
msgstr "Filtre de minification"
msgid "Wrap S"
msgstr "Wrap S"
msgid "Wrap T"
msgstr "Wrap T"
msgid "Mesh Library"
msgstr "Bibliothèque de modèles 3D"
@ -4582,7 +4720,7 @@ msgid "As Normal Map"
msgstr "En tant que carte de normales"
msgid "Seamless Blend Skirt"
msgstr "Distance de mélange du sans bord"
msgstr "Jupe de mélange transparent"
msgid "Bump Strength"
msgstr "Force du bossage"
@ -4635,6 +4773,9 @@ msgstr "Seuil d'activation"
msgid "Off Threshold"
msgstr "Seuil de désactivation"
msgid "Marker ID"
msgstr "Marker ID"
msgid "Display Refresh Rate"
msgstr "Afficher le taux de rafraichissement"
@ -4836,6 +4977,9 @@ msgstr "Chemin du SDK Java"
msgid "Android SDK Path"
msgstr "Chemin du SDK Android"
msgid "scrcpy"
msgstr "scrcpy"
msgid "Force System User"
msgstr "Forcer l'utilisateur système"
@ -5106,6 +5250,9 @@ msgstr "rcodesign"
msgid "Distribution Type"
msgstr "Type de distribution"
msgid "Liquid Glass Icon"
msgstr "Icône Liquid glass"
msgid "Copyright Localized"
msgstr "Copyright localisé"
@ -6842,6 +6989,9 @@ msgstr "Données de lumière"
msgid "Exclude"
msgstr "Exclure"
msgid "Chains"
msgstr "Chaînes"
msgid "Target Node"
msgstr "Nœud cible"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"PO-Revision-Date: 2025-12-03 14:00+0000\n"
"PO-Revision-Date: 2025-12-21 09:00+0000\n"
"Last-Translator: Aindriú Mac Giolla Eoin <aindriu80@gmail.com>\n"
"Language-Team: Irish <https://hosted.weblate.org/projects/godot-engine/godot-"
"properties/ga/>\n"
@ -17,7 +17,7 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=5; plural=n==1 ? 0 : n==2 ? 1 : (n>2 && n<7) ? 2 :(n>6 "
"&& n<11) ? 3 : 4;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Feidhmchlár"
@ -67,6 +67,9 @@ msgstr "Ainm Dir Úsáideora Saincheaptha"
msgid "Project Settings Override"
msgstr "Sáraigh Socruithe an Tionscadail"
msgid "Disable Project Settings Override"
msgstr "Díchumasaigh Sárú Socruithe Tionscadail"
msgid "Main Loop Type"
msgstr "Príomhchineál Lúb"
@ -169,6 +172,9 @@ msgstr "Seiceáil Cineál Idirshuí Uillinne ag teacht salach ar a chéile"
msgid "Compatibility"
msgstr "Comhoiriúnacht"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "Cnámharlach Réamhshocraithe Tuismitheora i Mogall-Áisnéis 3D"
msgid "Audio"
msgstr "Fuaim"
@ -196,6 +202,9 @@ msgstr "iOS"
msgid "Session Category"
msgstr "Catagóir an tSeisiúin"
msgid "Mix with Others"
msgstr "Measc le Daoine Eile"
msgid "Subwindows"
msgstr "Fofhuinneoga"
@ -322,9 +331,15 @@ msgstr "Moill leideanna (soic)"
msgid "Common"
msgstr "Coitianta"
msgid "Drag Threshold"
msgstr "Tairseach Tarraingthe"
msgid "Snap Controls to Pixels"
msgstr "Rialuithe Léime go Picteilíní"
msgid "Show Focus State on Pointer Event"
msgstr "Taispeáin Staid an Fhócais ar Imeacht an Phointeora"
msgid "Fonts"
msgstr "Foinsí"
@ -379,6 +394,12 @@ msgstr "Max Descriptors for Pool"
msgid "D3D12"
msgstr "D3D12"
msgid "Max Resource Descriptors"
msgstr "Uasmhéid Tuairiscí Acmhainní"
msgid "Max Sampler Descriptors"
msgstr "Tuairiscí Samplála Uasta"
msgid "Agility SDK Version"
msgstr "Agility SDK Leagan"
@ -469,6 +490,9 @@ msgstr "Earráidí Cumaisc Imeall NavMesh"
msgid "NavMesh Cell Size Mismatch"
msgstr "Mí-oiriúnú Méid Cealla NavMesh"
msgid "Editor Overrides"
msgstr "Sáruithe Eagarthóra"
msgid "Low Processor Usage Mode"
msgstr "Mód Úsáide Próiseálaí Íseal"
@ -757,6 +781,9 @@ msgstr "TCPName"
msgid "Connect Timeout Seconds"
msgstr "Ceangail Soicind Ama"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "Sruth Piaraí Paicéad"
@ -781,6 +808,9 @@ msgstr "Cóimheas Snáithe Tosaíochta Íseal"
msgid "Locale"
msgstr "Áitiúil"
msgid "Plural Rules Override"
msgstr "Sárú Rialacha Iolra"
msgid "Test"
msgstr "Tástáil"
@ -793,6 +823,9 @@ msgstr "Logánú pseudo"
msgid "Use Pseudolocalization"
msgstr "Úsáid Pseudolocalization"
msgid "Replace with Accents"
msgstr "Cuir Aicinn in ionad"
msgid "Double Vowels"
msgstr "Gutaí Dúbailte"
@ -871,12 +904,39 @@ msgstr "Sioncrónaigh Brisphointí"
msgid "Title"
msgstr "Teideal"
msgid "Layout Key"
msgstr "Eochair Leagan Amach"
msgid "Global"
msgstr "Domhanda"
msgid "Transient"
msgstr "Neamhbhuan"
msgid "Closable"
msgstr "Indhúnta"
msgid "Icon Name"
msgstr "Ainm Deilbhín"
msgid "Dock Icon"
msgstr "Deilbhín Duga"
msgid "Force Show Icon"
msgstr "Deilbhín Taispeáin Fórsa"
msgid "Title Color"
msgstr "Dath an Teidil"
msgid "Dock Shortcut"
msgstr "Aicearra Duga"
msgid "Default Slot"
msgstr "Sliotán Réamhshocraithe"
msgid "Available Layouts"
msgstr "Leagan Amach atá ar Fáil"
msgid "Distraction Free Mode"
msgstr "Mód Saor in Aisce Distraction"
@ -1054,6 +1114,9 @@ msgstr "Léigh Amháin"
msgid "Flat"
msgstr "Maol"
msgid "Control State"
msgstr "Stát Rialaithe"
msgid "Hide Slider"
msgstr "Folaigh an Sleamhnán"
@ -1504,6 +1567,12 @@ msgstr "Mód Scálú"
msgid "Delimiter"
msgstr "Teormharcóir"
msgid "Unescape Keys"
msgstr "Eochracha Dí-éalaithe"
msgid "Unescape Translations"
msgstr "Aistriúcháin Unescape"
msgid "Character Ranges"
msgstr "Raonta Carachtar"
@ -1630,6 +1699,12 @@ msgstr "SvgName"
msgid "Editor"
msgstr "Eagarthóir"
msgid "Scale with Editor Scale"
msgstr "Scálaigh le Scála an Eagarthóra"
msgid "Convert Colors with Editor Theme"
msgstr "Tiontaigh Dathanna le Téama Eagarthóra"
msgid "Atlas File"
msgstr "Comhad Atlas"
@ -1826,6 +1901,9 @@ msgstr "Logánaigh Socruithe"
msgid "Dock Tab Style"
msgstr "Stíl Cluaisín Duga"
msgid "Bottom Dock Tab Style"
msgstr "Stíl an Chluaisín Duga Bun"
msgid "UI Layout Direction"
msgstr "Treo Leagan Amach UI"
@ -1865,6 +1943,9 @@ msgstr "Méid an Chló Phríomhúil"
msgid "Code Font Size"
msgstr "Méid Cló an Chóid"
msgid "Main Font Custom OpenType Features"
msgstr "Príomhghnéithe Cló Saincheaptha OpenType"
msgid "Code Font Contextual Ligatures"
msgstr "Cló Cód Ligatures Comhthéacsúil"
@ -1898,6 +1979,9 @@ msgstr "Príomhchló trom"
msgid "Code Font"
msgstr "Cló an Chóid"
msgid "Dragging Hover Wait Seconds"
msgstr "Tarraingt Luamhán Fan Soicindí"
msgid "Separate Distraction Mode"
msgstr "Mód Seachráin ar leithligh"
@ -1970,6 +2054,9 @@ msgstr "Taispeáin Gnéithe OpenType Ar Leibhéal Íseal"
msgid "Float Drag Speed"
msgstr "Luas Tarraingthe Snámha"
msgid "Integer Drag Speed"
msgstr "Luas Tarraingthe Slánuimhir"
msgid "Nested Color Mode"
msgstr "Mód Dathanna Neadaithe"
@ -2015,6 +2102,12 @@ msgstr "Téama"
msgid "Follow System Theme"
msgstr "Lean Téama an Chórais"
msgid "Style"
msgstr "Stíl"
msgid "Color Preset"
msgstr "Réamhshocrú Dath"
msgid "Spacing Preset"
msgstr "Réamhshocrú Spásála"
@ -2090,6 +2183,9 @@ msgstr "Taispeáin cnaipe scripte"
msgid "Restore Scenes on Load"
msgstr "Athchóirigh Radhairc ar Luchtaigh"
msgid "Auto Select Current Scene File"
msgstr "Roghnaigh Comhad Radharc Reatha go huathoibríoch"
msgid "Multi Window"
msgstr "Ilfhuinneog"
@ -2141,6 +2237,9 @@ msgstr "Comhbhrúigh Acmhainní Dénártha"
msgid "Safe Save on Backup then Rename"
msgstr "Sábháilte Sábháil ar Chúltaca ansin Athainmnigh"
msgid "Warn on Saving Large Text Resources"
msgstr "Rabhadh maidir le hAcmhainní Téacs Móra a Shábháil"
msgid "File Server"
msgstr "Freastalaí Comhad"
@ -2168,6 +2267,9 @@ msgstr "Dialóg Oscailte Tapa"
msgid "Max Results"
msgstr "Torthaí Uasta"
msgid "Instant Preview"
msgstr "Réamhamharc Meandarach"
msgid "Show Search Highlight"
msgstr "Taispeáin Aibhsiú an Chuardaigh"
@ -2471,6 +2573,9 @@ msgstr "Críochnú"
msgid "Idle Parse Delay"
msgstr "Moill pharsála díomhaoin"
msgid "Idle Parse Delay with Errors Found"
msgstr "Moill Parsála Díomhaoin le hEarráidí aimsithe"
msgid "Auto Brace Complete"
msgstr "Auto Brace Críochnaithe"
@ -2621,6 +2726,9 @@ msgstr "Imbhualadh Cnámh an Earraigh"
msgid "Spring Bone Inside Collision"
msgstr "Imbhualadh Taobh istigh Cnámh Earraigh"
msgid "IK Chain"
msgstr "Slabhra IK"
msgid "Gizmo Settings"
msgstr "Socruithe Gizmo"
@ -2630,6 +2738,9 @@ msgstr "Fad Ais na gCnámh"
msgid "Bone Shape"
msgstr "Cruth Cnámh"
msgid "Path3D Tilt Disk Size"
msgstr "Méid Diosca Tilt Path3D"
msgid "Lightmap GI Probe Size"
msgstr "Méid Braiteoir GI Léarscáil Solais"
@ -2714,6 +2825,9 @@ msgstr "Táimhe an Aistriúcháin"
msgid "Zoom Inertia"
msgstr "Táimhe Zúmála"
msgid "Angle Snap Threshold"
msgstr "Tairseach Snap Uillinne"
msgid "Show Viewport Rotation Gizmo"
msgstr "Taispeáin Gizmo Rothlaithe Viewport"
@ -2867,6 +2981,9 @@ msgstr "Réamhshocrú Cruthaigh Rianta Bezier"
msgid "Default Create Reset Tracks"
msgstr "Réamhshocrú Cruthaigh Rianta Athshocraithe"
msgid "Insert at Current Time"
msgstr "Cuir isteach ag an Am Reatha"
msgid "Onion Layers Past Color"
msgstr "Sraitheanna Oinniún Dath Past"
@ -3260,6 +3377,9 @@ msgstr "Utils dífhabhtaithe"
msgid "Debug Message Types"
msgstr "Cineálacha Teachtaireachtaí Dífhabhtaithe"
msgid "Frame Synthesis"
msgstr "Sintéis Fráma"
msgid "Hand Tracking"
msgstr "Rianú Láimhe"
@ -3272,6 +3392,36 @@ msgstr "Foinse Sonraí Rialaitheora Rianaithe Láimhe"
msgid "Hand Interaction Profile"
msgstr "Próifíl Idirghníomhaíochta Láimhe"
msgid "Spatial Entity"
msgstr "Eintiteas Spásúil"
msgid "Enable Spatial Anchors"
msgstr "Cumasaigh Ancairí Spásúla"
msgid "Enable Persistent Anchors"
msgstr "Cumasaigh Ancairí Buana"
msgid "Enable Builtin Anchor Detection"
msgstr "Cumasaigh Brath Ancaire Insuite"
msgid "Enable Plane Tracking"
msgstr "Cumasaigh Rianú Eitleáin"
msgid "Enable Builtin Plane Detection"
msgstr "Cumasaigh Brath Plána Insuite"
msgid "Enable Marker Tracking"
msgstr "Cumasaigh Rianú Marcóirí"
msgid "Enable Builtin Marker Tracking"
msgstr "Cumasaigh Rianú Marcóirí Insuite"
msgid "Aruco Dict"
msgstr "Foclóir Aruco"
msgid "April Tag Dict"
msgstr "Aibreán Clib Dict"
msgid "Eye Gaze Interaction"
msgstr "Idirghníomhaíocht Súl"
@ -3704,6 +3854,9 @@ msgstr "Díluchtú Statach Iomarcach"
msgid "Redundant Await"
msgstr "Fanacht Iomarcach"
msgid "Missing Await"
msgstr "Fanacht ar Iarraidh"
msgid "Assert Always True"
msgstr "Dearbhaigh Fíor i gCónaí"
@ -3920,6 +4073,9 @@ msgstr "Cruthaigh Beochan"
msgid "Animations"
msgstr "Beochan"
msgid "Handle Binary Image Mode"
msgstr "Láimhseáil Mód Íomhá Dénártha"
msgid "Buffer View"
msgstr "Amharc Maolánach"
@ -4484,12 +4640,42 @@ msgstr "Ar Haptic"
msgid "Off Haptic"
msgstr "As Haptic"
msgid "Relax Frame Interval"
msgstr "Eatramh Fráma Scíth a ligean"
msgid "On Threshold"
msgstr "Ar Tairseach"
msgid "Off Threshold"
msgstr "Lasmuigh den Tairseach"
msgid "UUID"
msgstr "UUID"
msgid "Entity"
msgstr "Eintiteas"
msgid "Spatial Tracking State"
msgstr "Stádas Rianaithe Spásúil"
msgid "April Dict"
msgstr "Aibreán Dict"
msgid "Bounds Size"
msgstr "Méid Teorann"
msgid "Marker Type"
msgstr "Cineál Marcóra"
msgid "Marker ID"
msgstr "Aitheantas Marcóra"
msgid "Plane Alignment"
msgstr "Ailíniú Plána"
msgid "Plane Label"
msgstr "Lipéad Eitleáin"
msgid "Display Refresh Rate"
msgstr "Taispeáin Ráta Athnuachana"
@ -4505,6 +4691,9 @@ msgstr "Amharcphort na Sraithe"
msgid "Use Android Surface"
msgstr "Úsáid Dromchla Android"
msgid "Protected Content"
msgstr "Ábhar Cosanta"
msgid "Android Surface Size"
msgstr "Méid Dromchla Android"
@ -4694,6 +4883,21 @@ msgstr "Cosán SDK Java"
msgid "Android SDK Path"
msgstr "Cosán SDK Android"
msgid "scrcpy"
msgstr "scrcpy"
msgid "Virtual Display"
msgstr "Taispeántas Fíorúil"
msgid "No Decorations"
msgstr "Gan Maisiúcháin"
msgid "Local IME"
msgstr "IME Áitiúil"
msgid "Screen Size"
msgstr "Méid an Scáileáin"
msgid "Force System User"
msgstr "Fórsáil Úsáideoir an Chórais"
@ -4961,9 +5165,15 @@ msgstr "macOS"
msgid "rcodesign"
msgstr "dearadh rco"
msgid "actool"
msgstr "actool"
msgid "Distribution Type"
msgstr "Cineál Dáilte"
msgid "Liquid Glass Icon"
msgstr "Deilbhín Gloine Leachtach"
msgid "Copyright Localized"
msgstr "Cóipcheart Logánaithe"
@ -5837,6 +6047,9 @@ msgstr "Costas Taistil"
msgid "Vertices"
msgstr "VerticesName"
msgid "NavigationPolygon"
msgstr "LoingseoireachtPolagán"
msgid "Affect Navigation Mesh"
msgstr "Tionchar a imirt ar mhogall nascleanúna"
@ -6330,6 +6543,9 @@ msgstr "Úsáid Cnámharlach Seachtrach"
msgid "External Skeleton"
msgstr "Cnámharlach Seachtrach"
msgid "Mutable Bone Axes"
msgstr "Aiseanna Cnámh Inathraithe"
msgid "Keep Aspect"
msgstr "Coinnigh Gné"
@ -6472,6 +6688,9 @@ msgstr "Uas-atriall"
msgid "Min Distance"
msgstr "Min Fad"
msgid "Angular Delta Limit"
msgstr "Teorainn Delta Uilleach"
msgid "Deterministic"
msgstr "Cinntitheach"
@ -6712,6 +6931,9 @@ msgstr "Sonraí Solais"
msgid "Exclude"
msgstr "Ná cuir as an áireamh"
msgid "Chains"
msgstr "Slabhraí"
msgid "Target Node"
msgstr "Sprioc nód"
@ -7336,6 +7558,9 @@ msgstr "Cuar céimnithe"
msgid "Break Loop at End"
msgstr "Bris lúb ag an deireadh"
msgid "Abort on Reset"
msgstr "Toirmisc ar Athshocrú"
msgid "Auto Restart"
msgstr "Atosaigh go hUathoibríoch"
@ -7561,6 +7786,9 @@ msgstr "Tarraing Uimhreacha Líne"
msgid "Zero Pad Line Numbers"
msgstr "Uimhreacha Líne Pad Nialais"
msgid "Line Numbers Min Digits"
msgstr "Uimhreacha Líne Íosta Digití"
msgid "Draw Fold Gutter"
msgstr "Tarraing Gáitéar Fillte"
@ -7672,6 +7900,9 @@ msgstr "Treo Fáis"
msgid "Pivot Offset"
msgstr "Fritháireamh Pivot"
msgid "Pivot Offset Ratio"
msgstr "Cóimheas Fritháireamh Pivot"
msgid "Container Sizing"
msgstr "Coimeádán Sizing"
@ -7804,6 +8035,12 @@ msgstr "Liosta Le Déanaí Cumasaithe"
msgid "Layout Toggle Enabled"
msgstr "Cumasaigh an Leagan Amach"
msgid "Overwrite Warning Enabled"
msgstr "Rabhadh Forscríobh Cumasaithe"
msgid "Deleting Enabled"
msgstr "Scriosadh Cumasaithe"
msgid "Last Wrap Alignment"
msgstr "Ailíniú Timfhilleadh Deiridh"
@ -7894,6 +8131,9 @@ msgstr "In-íomhá"
msgid "Selected"
msgstr "Roghnaithe"
msgid "Scaling Menus"
msgstr "Biachláir Scálúcháin"
msgid "Autoshrink Enabled"
msgstr "Uathchrapadh Cumasaithe"
@ -7939,6 +8179,12 @@ msgstr "Airde Uathoibríoch"
msgid "Wraparound Items"
msgstr "Míreanna Timfhilleadh"
msgid "Scroll Hint Mode"
msgstr "Mód Leid Scrollaigh"
msgid "Tile Scroll Hint"
msgstr "Leid Scrollaigh Tíleanna"
msgid "Items"
msgstr "Míreanna"
@ -8035,6 +8281,12 @@ msgstr "Tarraing Carachtair Rialaithe"
msgid "Select All on Focus"
msgstr "Roghnaigh Gach Rud ar Fócas"
msgid "Virtual Keyboard"
msgstr "Méarchlár Fíorúil"
msgid "Show on Focus"
msgstr "Taispeáin ar Fhócas"
msgid "Blink"
msgstr "BlinkGenericName"
@ -8059,6 +8311,12 @@ msgstr "Carachtar"
msgid "Right Icon"
msgstr "Deilbhín Ar Dheis"
msgid "Icon Expand Mode"
msgstr "Mód Leathnaithe Deilbhín"
msgid "Right Icon Scale"
msgstr "Scála Deilbhín Ar Dheis"
msgid "Underline"
msgstr "Cuir líne faoi"
@ -8215,6 +8473,21 @@ msgstr "Lean Fócas"
msgid "Draw Focus Border"
msgstr "Tarraing Teorainn Fócas"
msgid "Scrollbar"
msgstr "Barra scrollaithe"
msgid "Scroll Horizontal"
msgstr "Scrollaigh Cothrománach"
msgid "Scroll Vertical"
msgstr "Scrollaigh Ingearach"
msgid "Scroll Horizontal Custom Step"
msgstr "Céim Saincheaptha Cothrománach Scrollaigh"
msgid "Scroll Vertical Custom Step"
msgstr "Céim Saincheaptha Ingearach Scrollaigh"
msgid "Horizontal Scroll Mode"
msgstr "Mód Scrollaigh Cothrománach"
@ -8224,6 +8497,9 @@ msgstr "Mód Scrollaigh Ingearach"
msgid "Scroll Deadzone"
msgstr "Scrollaigh Deadzone"
msgid "Scroll Hint"
msgstr "Leid Scrollaigh"
msgid "Default Scroll Deadzone"
msgstr "Deadzone Scrollaigh Réamhshocraithe"
@ -8245,6 +8521,12 @@ msgstr "Nuashonrú ar théacs athraithe"
msgid "Custom Arrow Step"
msgstr "Céim Saighead Saincheaptha"
msgid "Custom Arrow Round"
msgstr "Babhta Saighead Saincheaptha"
msgid "Split Offsets"
msgstr "Fritháireamh Scoilte"
msgid "Collapsed"
msgstr "Tite as a chéile"
@ -8287,6 +8569,9 @@ msgstr "Ailíniú Cluaisíní"
msgid "Clip Tabs"
msgstr "Cluaisíní Gearrthóg"
msgid "Close with Middle Mouse"
msgstr "Dún leis an Luch Lár"
msgid "Tab Close Display Policy"
msgstr "Polasaí Taispeána Dún na gCluaisíní"
@ -8299,12 +8584,18 @@ msgstr "Scrollaigh cumasaithe"
msgid "Drag to Rearrange Enabled"
msgstr "Tarraing go dtí an Cúlshocrú Cumasaithe"
msgid "Switch on Drag Hover"
msgstr "Cuir Tarraing agus Luascán ar siúl"
msgid "Tabs Rearrange Group"
msgstr "Grúpa Athchóirithe na dTáb"
msgid "Scroll to Selected"
msgstr "Scrollaigh go Roghnaithe"
msgid "Select with RMB"
msgstr "Roghnaigh le RMB"
msgid "Deselect Enabled"
msgstr "Díroghnaigh Cumasaithe"
@ -8356,6 +8647,9 @@ msgstr "Bog ar dheis cliceáil"
msgid "Multiple"
msgstr "Il"
msgid "Word Separators"
msgstr "Deighilteoirí Focal"
msgid "Syntax Highlighter"
msgstr "Aibhsitheoir Comhréire"
@ -8435,6 +8729,9 @@ msgstr "Folaigh Fillte"
msgid "Enable Recursive Folding"
msgstr "Cumasaigh Fillte Athchúrsach"
msgid "Enable Drag Unfolding"
msgstr "Cumasaigh Tarraingt Neamhfhilleadh"
msgid "Hide Root"
msgstr "Folaigh Fréamh"
@ -8798,6 +9095,9 @@ msgstr "Mód Glan"
msgid "Current Screen"
msgstr "Scáileán Reatha"
msgid "Nonclient Area"
msgstr "Limistéar Neamhchliant"
msgid "Mouse Passthrough Polygon"
msgstr "Polagán Passthrough Luiche"
@ -9422,6 +9722,12 @@ msgstr "Mapa Ton"
msgid "White"
msgstr "Bán"
msgid "Agx White"
msgstr "Agx Bán"
msgid "Agx Contrast"
msgstr "Codarsnacht Agx"
msgid "SSR"
msgstr "SSR"
@ -10190,6 +10496,9 @@ msgstr "Ainm an pharaiméadair"
msgid "Qualifier"
msgstr "Cáilitheoir"
msgid "Instance Index"
msgstr "Innéacs na gCásanna"
msgid "Autoshrink"
msgstr "AutoshrinkName"
@ -10436,6 +10745,9 @@ msgstr "Dath an Toraidh Chuardaigh"
msgid "Search Result Border Color"
msgstr "Dath Teorann Thoradh an Chuardaigh"
msgid "Wrap Offset"
msgstr "Fritháireamh Fillte"
msgid "Breakpoint"
msgstr "Brisphointe"
@ -10655,6 +10967,12 @@ msgstr "Cnaipí Leithead"
msgid "Set Min Buttons Width From Icons"
msgstr "Socraigh Leithead Mionchnaipí Ó Dheilbhíní"
msgid "Scroll Hint Vertical"
msgstr "Leid Scrollaigh Ingearach"
msgid "Scroll Hint Horizontal"
msgstr "Leid Scrollaigh Cothrománach"
msgid "Embedded Border"
msgstr "Teorainn Leabaithe"
@ -10799,6 +11117,9 @@ msgstr "Mír Tosaigh Stuáil"
msgid "Item End Padding"
msgstr "Mír Deireadh Stuáil"
msgid "Gutter Compact"
msgstr "Gáitéar Dlúth"
msgid "Panel Selected"
msgstr "Painéal roghnaithe"
@ -10949,6 +11270,9 @@ msgstr "Corrlach Líne Tuismitheora HL"
msgid "Draw Guides"
msgstr "Treoracha Tarraingthe"
msgid "Dragging Unfold Wait Msec"
msgstr "Tarraingt Dífhillte Fan Msoic"
msgid "Scroll Border"
msgstr "Scrollaigh Teorainn"
@ -11006,6 +11330,15 @@ msgstr "Dath Neamhroghnaithe an Chló"
msgid "Drop Mark Color"
msgstr "Buail Dath an Mharc"
msgid "Icon Selected Color"
msgstr "Deilbhín Dath Roghnaithe"
msgid "Icon Hovered Color"
msgstr "Dath Luascáin Deilbhín"
msgid "Icon Unselected Color"
msgstr "Deilbhín Dath Gan Roghnú"
msgid "Side Margin"
msgstr "Imeall Taobh"
@ -11015,6 +11348,9 @@ msgstr "Scaradh Deilbhíní"
msgid "Button Highlight"
msgstr "Aibhsiú na gCnaipí"
msgid "Hover Switch Wait Msec"
msgstr "Fanacht Lasc Aghaidh Msoic"
msgid "SV Width"
msgstr "Leithead SV"
@ -11324,6 +11660,9 @@ msgstr "Scála Luas Athsheinm"
msgid "Playback Mode"
msgstr "Mód Athsheinm"
msgid "Random Pitch Semitones"
msgstr "Leaththóin Pháirc Randamacha"
msgid "Random Volume Offset dB"
msgstr "Fritháireamh Imleabhar Randamach dB"
@ -11465,6 +11804,9 @@ msgstr "Mód Cainteoir"
msgid "Video Quality"
msgstr "Cáilíocht Físeáin"
msgid "Audio Bit Depth"
msgstr "Doimhneacht Giotán Fuaime"
msgid "OGV"
msgstr "OGV"
@ -11585,6 +11927,9 @@ msgstr "Cumasaigh Ga na gConstaicí"
msgid "Enable Obstacles Static"
msgstr "Cumasaigh Constaicí Statacha"
msgid "Navigation Engine"
msgstr "Inneall Loingseoireachta"
msgid "Default Cell Height"
msgstr "Airde Cille Réamhshocraithe"
@ -11621,6 +11966,12 @@ msgstr "Domhantarraingt Iomlán"
msgid "Center of Mass Local"
msgstr "Lár an Aifrinn Áitiúil"
msgid "Collide with Bodies"
msgstr "Imbhuail le Coirp"
msgid "Collide with Areas"
msgstr "Imbhuaileann le Ceantair"
msgid "Canvas Instance ID"
msgstr "Aitheantas an Ásc Canbháis"
@ -11747,6 +12098,9 @@ msgstr "Iompórtáil S3TC BPTC"
msgid "Import ETC2 ASTC"
msgstr "Iompórtáil ASTC ETC2"
msgid "Compress with GPU"
msgstr "Comhbhrúigh le GPU"
msgid "Cache GPU Compressor"
msgstr "Comhbhrúiteoir GPU Taisce"

View file

@ -20,13 +20,13 @@
# "Rudra Harsh V.Singh" <rudraHarsh45@proton.me>, 2023.
# Arpit T <devlinker.arptiw@gmail.com>, 2023.
# Priyanshu Dutt <priyanshudutt720@gmail.com>, 2023.
# VKing9 <vaibhavrathod2282@gmail.com>, 2024, 2025.
# VKing9 <vaibhavrathod2282@gmail.com>, 2024, 2025, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-16 18:00+0000\n"
"PO-Revision-Date: 2026-01-12 20:12+0000\n"
"Last-Translator: VKing9 <vaibhavrathod2282@gmail.com>\n"
"Language-Team: Hindi <https://hosted.weblate.org/projects/godot-engine/godot-"
"properties/hi/>\n"
@ -35,7 +35,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15.1-dev\n"
"X-Generator: Weblate 5.15.2-dev\n"
msgid "Application"
msgstr "अनुप्रयोग"
@ -85,6 +85,9 @@ msgstr "खुदसे बनाई हुई उपयोगकर्ता
msgid "Project Settings Override"
msgstr "प्रोजेक्ट सेटिंग्स ओवरराइड"
msgid "Disable Project Settings Override"
msgstr "प्रोजेक्ट सेटिंग्स ओवरराइड निष्क्रिय करे"
msgid "Main Loop Type"
msgstr "मुख्य लूप प्रकार"
@ -187,6 +190,9 @@ msgstr "एंगल इंटरपोलेशन टाइप के वि
msgid "Compatibility"
msgstr "अनुकूलता"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "मेश इनस्टन्स 3डी में प्रायिक पैरेंट स्केलेटन"
msgid "Audio"
msgstr "ऑडियो"
@ -214,6 +220,9 @@ msgstr "iOS"
msgid "Session Category"
msgstr "सेशन श्रेणी"
msgid "Mix with Others"
msgstr "दूसरों के साथ मिलाएं"
msgid "Subwindows"
msgstr "छोटे विंडो"
@ -340,9 +349,15 @@ msgstr "टूलटिप विलंब (सेकंड)"
msgid "Common"
msgstr "साधारण"
msgid "Drag Threshold"
msgstr "ड्रैग थ्रेसहोल्ड"
msgid "Snap Controls to Pixels"
msgstr "नियंत्रणों को पिक्सल पर स्नैप करें"
msgid "Show Focus State on Pointer Event"
msgstr "पॉइंटर इवेंट पर फोकस स्थिति दिखाएँ"
msgid "Fonts"
msgstr "लिपि"
@ -397,6 +412,12 @@ msgstr "प्रति पूल अधिकतम विवरण"
msgid "D3D12"
msgstr "D3D12"
msgid "Max Resource Descriptors"
msgstr "अधिकतम संसाधन वर्णनकर्ता"
msgid "Max Sampler Descriptors"
msgstr "अधिकतम सैंपलर वर्णनकर्ता"
msgid "Agility SDK Version"
msgstr "चपलता SDK संस्करण"
@ -487,6 +508,9 @@ msgstr "नवमेश एज मर्ज त्रुटियाँ"
msgid "NavMesh Cell Size Mismatch"
msgstr "नेवमेश सेल आकार बेमेल"
msgid "Editor Overrides"
msgstr "एडीटर ओवरराइड"
msgid "Low Processor Usage Mode"
msgstr "कम प्रोसेसर प्रयोग मोड"
@ -775,6 +799,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "कनेक्ट टाइमआउट सेकंड"
msgid "Unix"
msgstr "यूनिक्स"
msgid "Packet Peer Stream"
msgstr "पैकेट पीयर स्ट्रीम"
@ -799,6 +826,9 @@ msgstr "कम प्राथमिकता थ्रेड अनुपात
msgid "Locale"
msgstr "लोकेल"
msgid "Plural Rules Override"
msgstr "बहुवचन नियम ओवरराइड"
msgid "Test"
msgstr "टेस्ट"
@ -811,6 +841,9 @@ msgstr "छद्म स्थानीयकरण"
msgid "Use Pseudolocalization"
msgstr "छद्मस्थानीकरण का उपयोग करें"
msgid "Replace with Accents"
msgstr "उच्चारण चिह्नों से बदलें"
msgid "Double Vowels"
msgstr "दोहरा स्वर"
@ -889,6 +922,36 @@ msgstr "सिंक ब्रेकपॉइंट"
msgid "Title"
msgstr "शीर्षक"
msgid "Layout Key"
msgstr "लेआउट कुंजी"
msgid "Global"
msgstr "वैश्विक"
msgid "Closable"
msgstr "बंद करने योग्य"
msgid "Icon Name"
msgstr "दृश्यचिन्ह नाम"
msgid "Dock Icon"
msgstr "डौक दृश्यचिन्ह"
msgid "Force Show Icon"
msgstr "फोर्स शो आइकन"
msgid "Title Color"
msgstr "शीर्षक रंग"
msgid "Dock Shortcut"
msgstr "डॉक शॉर्टकट"
msgid "Default Slot"
msgstr "डिफ़ॉल्ट स्लॉट"
msgid "Available Layouts"
msgstr "उपलब्ध लेआउट"
msgid "Distraction Free Mode"
msgstr "व्याकुलता मुक्त मोड"
@ -1066,6 +1129,9 @@ msgstr "केवल पढ़ने के लिए"
msgid "Flat"
msgstr "समतल"
msgid "Control State"
msgstr "नियंत्रण स्थिति"
msgid "Hide Slider"
msgstr "स्लाइडर छिपाएँ"
@ -1288,6 +1354,9 @@ msgstr "सरलीकरण दूरी"
msgid "Save to File"
msgstr "नत्थी में सहेजें"
msgid "Shadow Meshes"
msgstr "छाया मेष"
msgid "Lightmap UV"
msgstr "लाइटमैप UV"
@ -1513,6 +1582,12 @@ msgstr "स्केलिंग मोड"
msgid "Delimiter"
msgstr "सीमान्तक"
msgid "Unescape Keys"
msgstr "अनस्केप कीज़"
msgid "Unescape Translations"
msgstr "अनएस्केप अनुवाद"
msgid "Character Ranges"
msgstr "अक्षरों की सीमा"
@ -1907,6 +1982,9 @@ msgstr "मुख्य लिपि बोल्ड"
msgid "Code Font"
msgstr "कोड फ़ॉन्ट"
msgid "Dragging Hover Wait Seconds"
msgstr "ड्रेगिंग होवर प्रतीक्षा सेकंड"
msgid "Separate Distraction Mode"
msgstr "अलग करना मोड"
@ -2144,6 +2222,9 @@ msgstr "बाइनरी संसाधनों को संपीड़ि
msgid "Safe Save on Backup then Rename"
msgstr "बैकअप पर सुरक्षित सहेजें फिर नाम बदलें"
msgid "Warn on Saving Large Text Resources"
msgstr "बड़े टेक्स्ट संसाधनों को सहेजने के बारे में चेतावनी"
msgid "File Server"
msgstr "फ़ाइल सर्वर"
@ -2441,6 +2522,9 @@ msgstr "ग्रिडमैप ग्रिड"
msgid "Spring Bone Inside Collision"
msgstr "स्प्रिंग बोन के अंदर टक्कर"
msgid "IK Chain"
msgstr "IK चेन"
msgid "Primary Grid Steps"
msgstr "प्राथमिक ग्रिड चरण"
@ -2546,6 +2630,9 @@ msgstr "ट्रैक डालने की पुष्टि करें"
msgid "Default Create Bezier Tracks"
msgstr "डिफ़ॉल्ट बेज़ियर ट्रैक बनाएँ"
msgid "Insert at Current Time"
msgstr "वर्तमान समय में सम्मिलित करें"
msgid "Minimap Opacity"
msgstr "मिनिमैप अपारदर्शिता"
@ -2711,6 +2798,15 @@ msgstr "फोवेशन डायनेमिक"
msgid "Submit Depth Buffer"
msgstr "गहराई बफर सबमिट करें"
msgid "Frame Synthesis"
msgstr "फ्रेम संश्लेषण"
msgid "Aruco Dict"
msgstr "अरुको डिक्ट"
msgid "April Tag Dict"
msgstr "अप्रैल टैग डिक्ट"
msgid "Analog Threshold"
msgstr "एनालॉग थ्रेशोल्ड"
@ -3293,6 +3389,12 @@ msgstr "दहलीज पर"
msgid "Off Threshold"
msgstr "दहलीज से बाहर"
msgid "April Dict"
msgstr "अप्रैल डिक्ट"
msgid "Marker ID"
msgstr "मार्कर ID"
msgid "Next"
msgstr "अ‍गला"
@ -3365,6 +3467,9 @@ msgstr "एक्सपोर्टेड एपीके इंस्टॉल
msgid "Java SDK Path"
msgstr "जावा SDK पथ"
msgid "scrcpy"
msgstr "स्क्रैपी"
msgid "Force System User"
msgstr "फोर्स सिस्टम उपयोगकर्ता"
@ -3479,6 +3584,9 @@ msgstr "वास्तुकला"
msgid "macOS"
msgstr "macOS"
msgid "Liquid Glass Icon"
msgstr "तरल ग्लास दृश्यचिन्ह"
msgid "High Res"
msgstr "उच्च Res"
@ -4175,6 +4283,9 @@ msgstr "प्रकाश डेटा"
msgid "Exclude"
msgstr "निकालना"
msgid "Chains"
msgstr "चेन"
msgid "Use Secondary Rotation"
msgstr "द्वितीयक घुमाव का उपयोग करें"
@ -5615,6 +5726,9 @@ msgstr "विभाजक रूपरेखा आकार"
msgid "Item End Padding"
msgstr "आइटम अंत पैडिंग"
msgid "Gutter Compact"
msgstr "गटर कॉम्पैक्ट"
msgid "Slot"
msgstr "slot"
@ -5633,6 +5747,12 @@ msgstr "कस्टम बटन लिपि हाइलाइट"
msgid "Parent HL Line Margin"
msgstr "मूल HL लाइन मार्जिन"
msgid "Dragging Unfold Wait Msec"
msgstr "खींचकर खोलें, कुछ मिलीसेकंड प्रतीक्षा करें"
msgid "Hover Switch Wait Msec"
msgstr "होवर स्विच प्रतीक्षा Msec"
msgid "Center Slider Grabbers"
msgstr "सेंटर स्लाइडर ग्रैबर्स"

View file

@ -57,13 +57,14 @@
# Fungki <fungki4444@gmail.com>, 2025.
# Muhammad Affan Fahrozi <m.affanfahrozi@protonmail.com>, 2025.
# Dandihk <n00b38d@gmail.com>, 2025.
# Belang Sumerlang <belangsumerlang@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-10-26 15:03+0000\n"
"Last-Translator: ProgrammerIndonesia 44 <elo.jhy@gmail.com>\n"
"PO-Revision-Date: 2026-01-05 13:02+0000\n"
"Last-Translator: Belang Sumerlang <belangsumerlang@gmail.com>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/id/>\n"
"Language: id\n"
@ -71,7 +72,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.14.1-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Aplikasi"
@ -223,6 +224,9 @@ msgstr "Periksa Jenis Interpolasi Sudut yang Bertentangan"
msgid "Compatibility"
msgstr "Kecocokan"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "Skeleton Induk(Parent) Bawaan pada Mesh Instance 3D"
msgid "Audio"
msgstr "Suara"

View file

@ -96,13 +96,14 @@
# Alessio <alexio-dev@proton.me>, 2025.
# Adriano Inghingolo <adriano.inghi@gmail.com>, 2025.
# Pietro Marini <pietromarinivr2006@gmail.com>, 2025.
# shifenis <dedi.ceka99@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-10 16:36+0000\n"
"Last-Translator: Pietro Marini <pietromarinivr2006@gmail.com>\n"
"PO-Revision-Date: 2026-01-05 13:02+0000\n"
"Last-Translator: shifenis <dedi.ceka99@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/it/>\n"
"Language: it\n"
@ -110,7 +111,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Applicazione"
@ -160,6 +161,9 @@ msgstr "Nome della cartella utente personalizzata"
msgid "Project Settings Override"
msgstr "Sovrascrittura Impostazioni del Progetto"
msgid "Disable Project Settings Override"
msgstr "Disattiva sovrascrittura impostazioni di progetto"
msgid "Main Loop Type"
msgstr "Tipo di ciclo principale"
@ -262,6 +266,9 @@ msgstr "Verifica il tipo di interpolazione angolare in conflitto"
msgid "Compatibility"
msgstr "Compatibilità"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "Padre di default Skeleton in Instanza Mesh 3D"
msgid "Audio"
msgstr "Audio"
@ -850,6 +857,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "Scadenza di tentativi di connessione (sec)"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "Flusso di pacchetti tra peer"
@ -964,6 +974,9 @@ msgstr "Sincronizza punti di interruzione"
msgid "Title"
msgstr "Titolo"
msgid "Global"
msgstr "Globale"
msgid "Transient"
msgstr "Transitorio"

View file

@ -66,8 +66,8 @@ msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-07-21 08:02+0000\n"
"Last-Translator: johann carlo florin <join001re2@gmail.com>\n"
"PO-Revision-Date: 2025-12-25 23:00+0000\n"
"Last-Translator: Myeongjin <aranet100@gmail.com>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/ja/>\n"
"Language: ja\n"
@ -75,7 +75,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.13-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "アプリ"
@ -5080,6 +5080,9 @@ msgstr "SDFGI"
msgid "Glow"
msgstr "Glow(にじみ/発光)"
msgid "Levels"
msgstr "レベル"
msgid "1"
msgstr "1"

File diff suppressed because it is too large Load diff

View file

@ -24,7 +24,7 @@
# Sebastian Pasich <sebastian.pasich@gmail.com>, 2017, 2019, 2020, 2022, 2023.
# siatek papieros <sbigneu@gmail.com>, 2016.
# Zatherz <zatherz@linux.pl>, 2017, 2020, 2021.
# Tomek <kobewi4e@gmail.com>, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025.
# Tomek <kobewi4e@gmail.com>, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025, 2026.
# Wojcieh Er Zet <wojcieh.rzepecki@gmail.com>, 2018.
# Dariusz Siek <dariuszynski@gmail.com>, 2018, 2019, 2020, 2021.
# Szymon Nowakowski <smnbdg13@gmail.com>, 2019.
@ -99,12 +99,13 @@
# Piotr Jurczak <piotr5jurczak@gmail.com>, 2025.
# Karol1165 <kutkarol1165@gmail.com>, 2025.
# Myeongjin <aranet100@gmail.com>, 2025.
# Pcniado <bratuspro2137@gmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-02 02:07+0000\n"
"PO-Revision-Date: 2026-01-02 12:57+0000\n"
"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/godot-"
"properties/pl/>\n"
@ -114,7 +115,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Aplikacja"
@ -164,6 +165,9 @@ msgstr "Własna nazwa katalogu użytkownika"
msgid "Project Settings Override"
msgstr "Nadpisanie ustawień projektu"
msgid "Disable Project Settings Override"
msgstr "Wyłącz nadpisanie ustawień projektu"
msgid "Main Loop Type"
msgstr "Typ Głównej Pętli"
@ -266,8 +270,11 @@ msgstr "Sprawdź konflikt typu interpolacji kąta"
msgid "Compatibility"
msgstr "Kompatybilność"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "Domyślny szkielet nadrzędny w MeshInstance3D"
msgid "Audio"
msgstr "Audio"
msgstr "Dźwięk"
msgid "Buses"
msgstr "Magistrale"
@ -293,6 +300,9 @@ msgstr "iOS"
msgid "Session Category"
msgstr "Kategoria sesji"
msgid "Mix with Others"
msgstr "Mieszaj z innymi"
msgid "Subwindows"
msgstr "Okna podrzędne"
@ -419,9 +429,15 @@ msgstr "Opóźnienie podpowiedzi (s)"
msgid "Common"
msgstr "Pospolite"
msgid "Drag Threshold"
msgstr "Próg przeciągania"
msgid "Snap Controls to Pixels"
msgstr "Przyciągaj kontrolki do pikseli"
msgid "Show Focus State on Pointer Event"
msgstr "Pokaż tryb skupienia na zdarzenie wskaźnika"
msgid "Fonts"
msgstr "Fonty"
@ -476,6 +492,12 @@ msgstr "Maks. liczba deskryptorów na pulę"
msgid "D3D12"
msgstr "D3D12"
msgid "Max Resource Descriptors"
msgstr "Maks. deskryptory zasobu"
msgid "Max Sampler Descriptors"
msgstr "Maks. deskryptory samplerów"
msgid "Agility SDK Version"
msgstr "Wersja Agility SDK"
@ -566,6 +588,9 @@ msgstr "Błędy scalania brzegów siatki nawigacji"
msgid "NavMesh Cell Size Mismatch"
msgstr "Niedopasowanie rozmiaru komórki siatki nawigacji"
msgid "Editor Overrides"
msgstr "Nadpisania edytora"
msgid "Low Processor Usage Mode"
msgstr "Tryb niskiego wykorzystania procesora"
@ -854,6 +879,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "Limit czasu połączenia w sekundach"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "Ilość pakietów na strumień"
@ -878,6 +906,9 @@ msgstr "Proporcja wątków o niskim priorytecie"
msgid "Locale"
msgstr "Ustawienia regionalne"
msgid "Plural Rules Override"
msgstr "Nadpisanie zasad mnogości"
msgid "Test"
msgstr "Test"
@ -890,6 +921,9 @@ msgstr "Pseudo-lokalizacja"
msgid "Use Pseudolocalization"
msgstr "Użyj Pseudo-lokalizacji"
msgid "Replace with Accents"
msgstr "Zastąp akcentami"
msgid "Double Vowels"
msgstr "Podwójne Samogłoski"
@ -968,12 +1002,39 @@ msgstr "Synchronizuj punkty przerwania"
msgid "Title"
msgstr "Tytuł"
msgid "Layout Key"
msgstr "Klucz układu"
msgid "Global"
msgstr "Globalny"
msgid "Transient"
msgstr "Przejściowy"
msgid "Closable"
msgstr "Zamykalny"
msgid "Icon Name"
msgstr "Nazwa ikony"
msgid "Dock Icon"
msgstr "Ikona doku"
msgid "Force Show Icon"
msgstr "Wymuś pokazywanie ikony"
msgid "Title Color"
msgstr "Kolor tytułu"
msgid "Dock Shortcut"
msgstr "Skrót doku"
msgid "Default Slot"
msgstr "Domyślny slot"
msgid "Available Layouts"
msgstr "Dostępne układy"
msgid "Distraction Free Mode"
msgstr "Tryb bez rozproszeń"
@ -1151,6 +1212,9 @@ msgstr "Tylko do odczytu"
msgid "Flat"
msgstr "Płaski"
msgid "Control State"
msgstr "Stan kontrolki"
msgid "Hide Slider"
msgstr "Ukryj suwak"
@ -1601,6 +1665,12 @@ msgstr "Tryb skalowania"
msgid "Delimiter"
msgstr "Separator"
msgid "Unescape Keys"
msgstr "Usuń znaki ucieczki kluczy"
msgid "Unescape Translations"
msgstr "Użyj znaki ucieczki tłumaczeń"
msgid "Character Ranges"
msgstr "Zakresy znaków"
@ -1727,6 +1797,12 @@ msgstr "SVG"
msgid "Editor"
msgstr "Edytor"
msgid "Scale with Editor Scale"
msgstr "Skaluj ze skalą edytora"
msgid "Convert Colors with Editor Theme"
msgstr "Konwertuj kolory motywem edytora"
msgid "Atlas File"
msgstr "Plik atlasu"
@ -1923,6 +1999,9 @@ msgstr "Lokalizuj ustawienia"
msgid "Dock Tab Style"
msgstr "Styl kart doków"
msgid "Bottom Dock Tab Style"
msgstr "Styl kart doków dolnych"
msgid "UI Layout Direction"
msgstr "Kierunek ułożenia interfejsu użytkownika"
@ -1962,6 +2041,9 @@ msgstr "Rozmiar głównej czcionki"
msgid "Code Font Size"
msgstr "Rozmiar czcionki kodu"
msgid "Main Font Custom OpenType Features"
msgstr "Niestandardowe funkcje OpenType dla czcionki głównej"
msgid "Code Font Contextual Ligatures"
msgstr "Ligatury kontekstowe czcionki kodowej"
@ -1995,6 +2077,9 @@ msgstr "Główna czcionka pogrubiona"
msgid "Code Font"
msgstr "Czcionka kodu"
msgid "Dragging Hover Wait Seconds"
msgstr "Sekundy czekania przy najechaniu przeciągania"
msgid "Separate Distraction Mode"
msgstr "Oddzielny tryb bez rozproszeń"
@ -2065,7 +2150,10 @@ msgid "Show Low Level OpenType Features"
msgstr "Pokaż niskopoziomowe funkcje OpenType"
msgid "Float Drag Speed"
msgstr "Szybkość przeciągania liczb"
msgstr "Szybkość przeciągania liczb zmiennoprzecinkowych"
msgid "Integer Drag Speed"
msgstr "Szybkość przeciągania liczb całkowitych"
msgid "Nested Color Mode"
msgstr "Tryb koloru zagnieżdżenia"
@ -2112,6 +2200,12 @@ msgstr "Motyw"
msgid "Follow System Theme"
msgstr "Użyj motywu systemu"
msgid "Style"
msgstr "Styl"
msgid "Color Preset"
msgstr "Profil kolorów"
msgid "Spacing Preset"
msgstr "Profil odstępów"
@ -2187,6 +2281,9 @@ msgstr "Pokaż przycisk skryptu"
msgid "Restore Scenes on Load"
msgstr "Przywróć sceny po załadowaniu"
msgid "Auto Select Current Scene File"
msgstr "Automatycznie wybierz plik aktualnej scene"
msgid "Multi Window"
msgstr "Wiele okien"
@ -2239,6 +2336,9 @@ msgid "Safe Save on Backup then Rename"
msgstr ""
"Bezpieczne zapisz przy tworzeniu kopii zapasowej, a następnie zmień nazwę"
msgid "Warn on Saving Large Text Resources"
msgstr "Ostrzegaj przy zapisywaniu dużych zasobów tekstowych"
msgid "File Server"
msgstr "Serwer plików"
@ -2266,6 +2366,9 @@ msgstr "Dialog szybkiego otwierania"
msgid "Max Results"
msgstr "Maksymalna liczba wyników"
msgid "Instant Preview"
msgstr "Natychmiastowy podgląd"
msgid "Show Search Highlight"
msgstr "Pokaż podświetlenie szukania"
@ -2569,6 +2672,9 @@ msgstr "Uzupełnianie"
msgid "Idle Parse Delay"
msgstr "Opóźnienie interpretacji"
msgid "Idle Parse Delay with Errors Found"
msgstr "Opóźnienie interpretacji ze znalezionymi błędami"
msgid "Auto Brace Complete"
msgstr "Automatyczne zamykanie nawiasów"
@ -2719,6 +2825,9 @@ msgstr "Kolizja kości sprężynowej"
msgid "Spring Bone Inside Collision"
msgstr "Kolizja wewnętrzna kości sprężynowej"
msgid "IK Chain"
msgstr "Łańcuch IK"
msgid "Gizmo Settings"
msgstr "Ustawienia uchwytów"
@ -2728,6 +2837,9 @@ msgstr "Długość osi kości"
msgid "Bone Shape"
msgstr "Kształt kości"
msgid "Path3D Tilt Disk Size"
msgstr "Rozmiar dysku nachylenia Ścieżki 3D"
msgid "Lightmap GI Probe Size"
msgstr "Rozmiar sondy GI mapy światła"
@ -2812,6 +2924,9 @@ msgstr "Bezwładność przesunięcia"
msgid "Zoom Inertia"
msgstr "Bezwładność przybliżenia"
msgid "Angle Snap Threshold"
msgstr "Próg przyciągania kąta"
msgid "Show Viewport Rotation Gizmo"
msgstr "Pokaż obrót widoku uchwytu"
@ -2965,6 +3080,9 @@ msgstr "Twórz domyślnie ścieżki Beziera"
msgid "Default Create Reset Tracks"
msgstr "Domyślnie twórz ścieżki resetu"
msgid "Insert at Current Time"
msgstr "Wstaw w aktualnym czasie"
msgid "Onion Layers Past Color"
msgstr "Przeszły kolor warstw cebuli"
@ -3358,6 +3476,9 @@ msgstr "Narzędzia debugowania"
msgid "Debug Message Types"
msgstr "Typy wiadomości debugowania"
msgid "Frame Synthesis"
msgstr "Synteza klatek"
msgid "Hand Tracking"
msgstr "Śledzenie dłoni"
@ -3370,6 +3491,36 @@ msgstr "Źródło danych kontrolera śledzenia dłoni"
msgid "Hand Interaction Profile"
msgstr "Profil interakcji dłoni"
msgid "Spatial Entity"
msgstr "Podmiot przestrzenny"
msgid "Enable Spatial Anchors"
msgstr "Włącz przestrzenne zakotwiczenia"
msgid "Enable Persistent Anchors"
msgstr "Włącz trwałe zakotwiczenia"
msgid "Enable Builtin Anchor Detection"
msgstr "Włącz wykrywanie wbudowanych zakotwiczeń"
msgid "Enable Plane Tracking"
msgstr "Włącz śledzenie płaszczyzn"
msgid "Enable Builtin Plane Detection"
msgstr "Włącz wykrywanie wbudowanych płaszczyzn"
msgid "Enable Marker Tracking"
msgstr "Włącz śledzenie znaczników"
msgid "Enable Builtin Marker Tracking"
msgstr "Włącz śledzenie wbudowanych znaczników"
msgid "Aruco Dict"
msgstr "Słownik Aruco"
msgid "April Tag Dict"
msgstr "Słownik AprilTag"
msgid "Eye Gaze Interaction"
msgstr "Interakcja wzrokowa"
@ -3802,6 +3953,9 @@ msgstr "Niepotrzebne zwalnianie statyczne"
msgid "Redundant Await"
msgstr "Niepotrzebne oczekiwanie"
msgid "Missing Await"
msgstr "Brakujące await"
msgid "Assert Always True"
msgstr "Zawsze prawdziwe zapewnienie"
@ -4018,6 +4172,9 @@ msgstr "Utwórz animacje"
msgid "Animations"
msgstr "Animacje"
msgid "Handle Binary Image Mode"
msgstr "Obsłuż tryb obrazu binarnego"
msgid "Buffer View"
msgstr "Widok bufora"
@ -4582,12 +4739,42 @@ msgstr "Na dotyku"
msgid "Off Haptic"
msgstr "Na puszczeniu"
msgid "Relax Frame Interval"
msgstr "Rozluźnij odstęp czasu klatek"
msgid "On Threshold"
msgstr "Na progu"
msgid "Off Threshold"
msgstr "Poza progiem"
msgid "UUID"
msgstr "UUID"
msgid "Entity"
msgstr "Podmiot"
msgid "Spatial Tracking State"
msgstr "Stan śledzenia przestrzennego"
msgid "April Dict"
msgstr "AprilDict"
msgid "Bounds Size"
msgstr "Rozmiar granic"
msgid "Marker Type"
msgstr "Typ znacznika"
msgid "Marker ID"
msgstr "ID znacznika"
msgid "Plane Alignment"
msgstr "Wyrównanie płaszczyzny"
msgid "Plane Label"
msgstr "Etykieta płaszczyzny"
msgid "Display Refresh Rate"
msgstr "Pokaż częstotliwość odświeżania"
@ -4603,6 +4790,9 @@ msgstr "Ułóż widok"
msgid "Use Android Surface"
msgstr "Użyj powierzchni Androida"
msgid "Protected Content"
msgstr "Zawartość chroniona"
msgid "Android Surface Size"
msgstr "Rozmiar powierzchni Androida"
@ -4792,6 +4982,21 @@ msgstr "Ścieżka SDK Javy"
msgid "Android SDK Path"
msgstr "Ścieżka SDK Androida"
msgid "scrcpy"
msgstr "scrcpy"
msgid "Virtual Display"
msgstr "Wyświetlacz wirtualny"
msgid "No Decorations"
msgstr "Bez dekoracji"
msgid "Local IME"
msgstr "Lokalne IME"
msgid "Screen Size"
msgstr "Rozmiar ekranu"
msgid "Force System User"
msgstr "Wymuś systemowego użytkownika"
@ -5059,9 +5264,15 @@ msgstr "macOS"
msgid "rcodesign"
msgstr "rcodesign"
msgid "actool"
msgstr "actool"
msgid "Distribution Type"
msgstr "Typ dystrybucji"
msgid "Liquid Glass Icon"
msgstr "Ikona Liquid Glass"
msgid "Copyright Localized"
msgstr "Lokalizowane prawa autorskie"
@ -5935,6 +6146,9 @@ msgstr "Koszt przejścia"
msgid "Vertices"
msgstr "Wierzchołki"
msgid "NavigationPolygon"
msgstr "Wielokąt nawigacji"
msgid "Affect Navigation Mesh"
msgstr "Wpłyń na Siatkę Nawigacji"
@ -6428,6 +6642,9 @@ msgstr "Użyj szkieletu zewnętrznego"
msgid "External Skeleton"
msgstr "Szkielet zewnętrzny"
msgid "Mutable Bone Axes"
msgstr "Zmienne osie kości"
msgid "Keep Aspect"
msgstr "Zachowaj proporcje"
@ -6570,6 +6787,9 @@ msgstr "Maks. iteracje"
msgid "Min Distance"
msgstr "Min. dystans"
msgid "Angular Delta Limit"
msgstr "Ograniczenie zmiany kątowej"
msgid "Deterministic"
msgstr "Deterministyczny"
@ -6810,6 +7030,9 @@ msgstr "Dane światła"
msgid "Exclude"
msgstr "Wyklucz"
msgid "Chains"
msgstr "Łańcuchy"
msgid "Target Node"
msgstr "Węzeł docelowy"
@ -7434,6 +7657,9 @@ msgstr "Krzywa zanikania"
msgid "Break Loop at End"
msgstr "Przerwij pętlę na końcu"
msgid "Abort on Reset"
msgstr "Przerwij przy resecie"
msgid "Auto Restart"
msgstr "Automatyczny restart"
@ -7659,6 +7885,9 @@ msgstr "Pokaż numery wierszy"
msgid "Zero Pad Line Numbers"
msgstr "Wyrównaj numery wierszy zerami"
msgid "Line Numbers Min Digits"
msgstr "Min. cyfry numerów linii"
msgid "Draw Fold Gutter"
msgstr "Rysuj rynnę zwijania"
@ -7770,6 +7999,9 @@ msgstr "Kierunek rośnięcia"
msgid "Pivot Offset"
msgstr "Przesunięcie osi"
msgid "Pivot Offset Ratio"
msgstr "Stosunek przesunięcia osi"
msgid "Container Sizing"
msgstr "Rozmiar w kontenerze"
@ -7902,6 +8134,12 @@ msgstr "Włącz listę ostatnich"
msgid "Layout Toggle Enabled"
msgstr "Włącz przełączanie układu"
msgid "Overwrite Warning Enabled"
msgstr "Włącz ostrzeżenie o nadpisaniu"
msgid "Deleting Enabled"
msgstr "Włącz usuwanie"
msgid "Last Wrap Alignment"
msgstr "Wyrównanie ostatniego zawinięcia"
@ -7992,6 +8230,9 @@ msgstr "Przeciągalny"
msgid "Selected"
msgstr "Wybrane"
msgid "Scaling Menus"
msgstr "Skalowanie menu"
msgid "Autoshrink Enabled"
msgstr "Włącz autozmniejszanie"
@ -8037,6 +8278,12 @@ msgstr "Automatyczna wysokość"
msgid "Wraparound Items"
msgstr "Zawijaj elementy"
msgid "Scroll Hint Mode"
msgstr "Tryb wskazówki przewijania"
msgid "Tile Scroll Hint"
msgstr "Kafelkuj wskazówkę przewijania"
msgid "Items"
msgstr "Elementy"
@ -8133,6 +8380,12 @@ msgstr "Rysuj znaki kontrolne"
msgid "Select All on Focus"
msgstr "Zaznacz wszystko przy aktywowaniu"
msgid "Virtual Keyboard"
msgstr "Klawiatura wirtualna"
msgid "Show on Focus"
msgstr "Pokaż przy skupieniu"
msgid "Blink"
msgstr "Miganie"
@ -8157,6 +8410,12 @@ msgstr "Znak"
msgid "Right Icon"
msgstr "Prawa ikona"
msgid "Icon Expand Mode"
msgstr "Tryb rozszerzania ikony"
msgid "Right Icon Scale"
msgstr "Skala prawej ikony"
msgid "Underline"
msgstr "Podkreślenie"
@ -8313,6 +8572,21 @@ msgstr "Śledź aktywny"
msgid "Draw Focus Border"
msgstr "Rysuj obramówkę aktywnego"
msgid "Scrollbar"
msgstr "Pasek przewijania"
msgid "Scroll Horizontal"
msgstr "Przewijanie poziome"
msgid "Scroll Vertical"
msgstr "Przewijanie pionowe"
msgid "Scroll Horizontal Custom Step"
msgstr "Niestandardowy krok przewijania poziomego"
msgid "Scroll Vertical Custom Step"
msgstr "Niestandardowy krok przewijania pionowego"
msgid "Horizontal Scroll Mode"
msgstr "Poziomy tryb przewijania"
@ -8322,6 +8596,9 @@ msgstr "Pionowy tryb przewijania"
msgid "Scroll Deadzone"
msgstr "Martwa strefa przewijania"
msgid "Scroll Hint"
msgstr "Wskazówka przewijania"
msgid "Default Scroll Deadzone"
msgstr "Domyślna martwa strefa przewijania"
@ -8343,6 +8620,12 @@ msgstr "Zaktualizuj przy zmianie tekstu"
msgid "Custom Arrow Step"
msgstr "Niestandardowy krok strzałki"
msgid "Custom Arrow Round"
msgstr "Niestandardowe zaokrąglenie strzałki"
msgid "Split Offsets"
msgstr "Przesunięcia podziału"
msgid "Collapsed"
msgstr "Zwinięty"
@ -8385,6 +8668,9 @@ msgstr "Wyrównanie kart"
msgid "Clip Tabs"
msgstr "Przytnij karty"
msgid "Close with Middle Mouse"
msgstr "Zamknij środkowym kliknięciem"
msgid "Tab Close Display Policy"
msgstr "Polityka wyświetlania zamknięcia karty"
@ -8397,12 +8683,18 @@ msgstr "Przewijanie włączone"
msgid "Drag to Rearrange Enabled"
msgstr "Przeciągnij, aby zmienić kolejność włączone"
msgid "Switch on Drag Hover"
msgstr "Przełącz przy najechaniu"
msgid "Tabs Rearrange Group"
msgstr "Grupa przestawiania kart"
msgid "Scroll to Selected"
msgstr "Przewiń do zaznaczonej"
msgid "Select with RMB"
msgstr "Zaznacz przez PPM"
msgid "Deselect Enabled"
msgstr "Odznaczanie włączone"
@ -8454,6 +8746,9 @@ msgstr "Przesuń przy prawym kliknięciu"
msgid "Multiple"
msgstr "Wiele"
msgid "Word Separators"
msgstr "Separatory słów"
msgid "Syntax Highlighter"
msgstr "Podświetlacz składni"
@ -8533,6 +8828,9 @@ msgstr "Ukryj zwijanie"
msgid "Enable Recursive Folding"
msgstr "Włącz zwijanie rekurencyjne"
msgid "Enable Drag Unfolding"
msgstr "Włącz rozwijanie przeciągane"
msgid "Hide Root"
msgstr "Ukryj korzeń"
@ -8896,6 +9194,9 @@ msgstr "Tryb czyszczenia"
msgid "Current Screen"
msgstr "Bieżący ekran"
msgid "Nonclient Area"
msgstr "Obszar niekliencki"
msgid "Mouse Passthrough Polygon"
msgstr "Wielokąt przepuszczania myszy"
@ -9520,6 +9821,12 @@ msgstr "Mapa odcieni"
msgid "White"
msgstr "Biel"
msgid "Agx White"
msgstr "Biel AGX"
msgid "Agx Contrast"
msgstr "Kontrast AGX"
msgid "SSR"
msgstr "SSR"
@ -10288,6 +10595,9 @@ msgstr "Nazwa parametru"
msgid "Qualifier"
msgstr "Kwalifikator"
msgid "Instance Index"
msgstr "Indeks instancji"
msgid "Autoshrink"
msgstr "Automatyczne kurczenie"
@ -10534,6 +10844,9 @@ msgstr "Kolor wyniku wyszukiwania"
msgid "Search Result Border Color"
msgstr "Kolor obramowania wyniku wyszukiwania"
msgid "Wrap Offset"
msgstr "Przesunięcie zawijania"
msgid "Breakpoint"
msgstr "Punkt wstrzymania"
@ -10753,6 +11066,12 @@ msgstr "Szerokość przycisków"
msgid "Set Min Buttons Width From Icons"
msgstr "Ustaw minimalną szerokość przycisków z ikon"
msgid "Scroll Hint Vertical"
msgstr "Pionowa wskazówka przewijania"
msgid "Scroll Hint Horizontal"
msgstr "Pozioma wskazówka przewijania"
msgid "Embedded Border"
msgstr "Brzeg osadzenia"
@ -10897,6 +11216,9 @@ msgstr "Początkowy margines elementu"
msgid "Item End Padding"
msgstr "Końcowy margines elementu"
msgid "Gutter Compact"
msgstr "Kompaktowa rynna"
msgid "Panel Selected"
msgstr "Panel zaznaczony"
@ -11047,6 +11369,9 @@ msgstr "Margines podświetlonej linii rodzicia"
msgid "Draw Guides"
msgstr "Rysuj prowadnice"
msgid "Dragging Unfold Wait Msec"
msgstr "Czas czekania na rozwinięcie przeciągane (ms)"
msgid "Scroll Border"
msgstr "Granica przewijania"
@ -11104,6 +11429,15 @@ msgstr "Kolor czcionki niezaznaczony"
msgid "Drop Mark Color"
msgstr "Kolor znacznika upuszczenia"
msgid "Icon Selected Color"
msgstr "Kolor ikony zaznaczonego"
msgid "Icon Hovered Color"
msgstr "Kolor ikony najechanego"
msgid "Icon Unselected Color"
msgstr "Kolor ikony niezaznaczonego"
msgid "Side Margin"
msgstr "Margines boczny"
@ -11113,6 +11447,9 @@ msgstr "Rozdzielenie ikon"
msgid "Button Highlight"
msgstr "Podświetlenie przycisku"
msgid "Hover Switch Wait Msec"
msgstr "Czas czekania na zmianę przy przeciąganiu (ms)"
msgid "SV Width"
msgstr "Szerokość SV"
@ -11422,6 +11759,9 @@ msgstr "Skala szybkości odtwarzania"
msgid "Playback Mode"
msgstr "Tryb odtwarzania"
msgid "Random Pitch Semitones"
msgstr "Półtony losowej wysokości"
msgid "Random Volume Offset dB"
msgstr "Losowe przesunięcie głośności (dB)"
@ -11563,6 +11903,9 @@ msgstr "Tryb głośnika"
msgid "Video Quality"
msgstr "Jakość wideo"
msgid "Audio Bit Depth"
msgstr "Głębia bitowa audio"
msgid "OGV"
msgstr "OGV"
@ -11683,6 +12026,9 @@ msgstr "Zmień promień przeszkód"
msgid "Enable Obstacles Static"
msgstr "Włącz statyczne przeszkody"
msgid "Navigation Engine"
msgstr "Silnik nawigacji"
msgid "Default Cell Height"
msgstr "Domyślna wysokość komórki"
@ -11719,6 +12065,12 @@ msgstr "Całkowita grawitacja"
msgid "Center of Mass Local"
msgstr "Lokalny środek masy"
msgid "Collide with Bodies"
msgstr "Koliduj z ciałami"
msgid "Collide with Areas"
msgstr "Koliduj z obszarami"
msgid "Canvas Instance ID"
msgstr "Identyfikator instancji płótna"
@ -11845,6 +12197,9 @@ msgstr "Importuj S3TC BPTC"
msgid "Import ETC2 ASTC"
msgstr "Importuj ETC2 ASTC"
msgid "Compress with GPU"
msgstr "Kompresuj używając GPU"
msgid "Cache GPU Compressor"
msgstr "Przechowaj kompresor GPU"

View file

@ -45,7 +45,7 @@
# Marcia Perez <cristianemarcia50@gmail.com>, 2024.
# Rick and Morty <7777rickandmorty@gmail.com>, 2024.
# JulianoV <ventolajuliano@gmail.com>, 2024.
# 100Nome <100nome.portugal@gmail.com>, 2024, 2025.
# 100Nome <100nome.portugal@gmail.com>, 2024, 2025, 2026.
# Ruan Victor <ruanvictordossantoscorrea128@gmail.com>, 2024.
# rtvr5656 <rtvr5656@gmail.com>, 2025.
# Larissa Camargo <larissacar26@gmail.com>, 2025.
@ -55,7 +55,7 @@ msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-08-28 06:30+0000\n"
"PO-Revision-Date: 2026-01-11 23:26+0000\n"
"Last-Translator: 100Nome <100nome.portugal@gmail.com>\n"
"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/pt/>\n"
@ -64,7 +64,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.13\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Aplicação"
@ -460,11 +460,17 @@ msgid "Max Threads"
msgstr "Máx. threads"
msgid "Baking"
msgstr "Pré-cálculo"
msgstr "Precálculo"
msgid "Use Crash Prevention Checks"
msgstr "Usar verificações de prevenção de crash"
msgid "Baking Use Multiple Threads"
msgstr "Pré-cálculo Usar Múltiplas Threads"
msgid "Baking Use High Priority Threads"
msgstr "Precalcular usando threads de alta prioridade"
msgid "Low Processor Usage Mode"
msgstr "Modo de baixo uso do processador"
@ -750,6 +756,9 @@ msgstr "Threading"
msgid "Low Priority Thread Ratio"
msgstr "Taxa de threads de baixa prioridade"
msgid "Fallback"
msgstr "Recurso"
msgid "Pseudolocalization"
msgstr "Pseudolocalização"
@ -801,6 +810,9 @@ msgstr "Desvio final"
msgid "Easing"
msgstr "Suavização"
msgid "Asset Library"
msgstr "Biblioteca de Recursos"
msgid "Available URLs"
msgstr "URLs disponíveis"
@ -910,7 +922,7 @@ msgid "Performance A 12"
msgstr "Desempenho A 12"
msgid "Shader Baker"
msgstr "Pré-calculador de sombreadores"
msgstr "Precalculador de shaders"
msgid "Enabled"
msgstr "Ativado"
@ -1153,37 +1165,37 @@ msgid "Max Concavity"
msgstr "Concavidade máx."
msgid "Symmetry Planes Clipping Bias"
msgstr "Corte no Bias de Plano de Simetria"
msgstr "Tendência de corte dos planos de simetria"
msgid "Revolution Axes Clipping Bias"
msgstr "Bias de Corte nos eixos de revolução"
msgstr "Tendência de corte dos eixos de revolução"
msgid "Min Volume per Convex Hull"
msgstr "Volume mínimo per Convex Hull"
msgstr "Mín. volume por invólucro convexo"
msgid "Resolution"
msgstr "Resolução"
msgid "Max Num Vertices per Convex Hull"
msgstr "Quantidade Máxima de Vértices por Convex Hull"
msgstr "Máx. n.º de vértices por invólucro convexo"
msgid "Plane Downsampling"
msgstr "Rebaixamento de plano"
msgid "Convexhull Downsampling"
msgstr "Rebaixamento de Convexhull"
msgstr "ebaixamento de invólucro convexo"
msgid "Normalize Mesh"
msgstr "Normalizar Malha"
msgstr "Normalizar malha"
msgid "Convexhull Approximation"
msgstr "Aproximação Convexhull"
msgstr "Aproximação de invólucro convexo"
msgid "Max Convex Hulls"
msgstr "Convexhull Máximo"
msgstr "Máx. invólucros convexos"
msgid "Project Hull Vertices"
msgstr "Vértices Hull do projeto"
msgstr "Projetar vértices do invólucro"
msgid "Primitive"
msgstr "Primitivo"
@ -1194,35 +1206,32 @@ msgstr "Altura"
msgid "Radius"
msgstr "Raio"
msgid "Occluder"
msgstr "Oclusor"
msgid "Simplification Distance"
msgstr "Distância de Simplificação"
msgstr "Distância de simplificação"
msgid "Save to File"
msgstr "Salvar ao Arquivo"
msgstr "Guardar em ficheiro"
msgid "Shadow Meshes"
msgstr "Malhas de Shader"
msgstr "Malhas de sombra"
msgid "Lightmap UV"
msgstr "UV do Lightmap"
msgstr "UV de lightmap"
msgid "LODs"
msgstr "LOD (Níveis de detalhe)"
msgid "Normal Merge Angle"
msgstr "Ângulo de junção da NORMAL"
msgstr "Ângulo de fusão de normais"
msgid "Use External"
msgstr "Usar Externo"
msgstr "Usar externo"
msgid "Loop Mode"
msgstr "Modo de Loop"
msgstr "Modo de repetição"
msgid "Keep Custom Tracks"
msgstr "Manter Faixas Personalizadas"
msgstr "Manter faixas personalizadas"
msgid "Slices"
msgstr "Fatias"
@ -1234,70 +1243,76 @@ msgid "Optimizer"
msgstr "Otimizador"
msgid "Max Velocity Error"
msgstr "Erro de Máx. Velocidade"
msgstr "Erro máx. de velocidade"
msgid "Max Angular Error"
msgstr "Máximo de Erros Angulares"
msgstr "Erro máx. angular"
msgid "Max Precision Error"
msgstr "Erro de Máxima Precisão"
msgstr "Erro máx. de precisão"
msgid "Page Size"
msgstr "Tamanho da Página"
msgstr "Tamanho da página"
msgid "Import Tracks"
msgstr "Importar Trilhas"
msgstr "Importar faixas"
msgid "Rest Pose"
msgstr "Pose de Repouso"
msgstr "Pose de repouso"
msgid "Load Pose"
msgstr "Carregar Pose"
msgstr "Carregar pose"
msgid "External Animation Library"
msgstr "Módulo de Animação Externo"
msgstr "Biblioteca de animação externa"
msgid "Selected Animation"
msgstr "Animação Selecionada"
msgstr "Animação selecionada"
msgid "Selected Timestamp"
msgstr "Tempo Selecionado"
msgstr "Carimbo temporal selecionado"
msgid "Bone Map"
msgstr "Mapa de Ossos"
msgstr "Mapa de ossos"
msgid "Nodes"
msgstr "Nós"
msgid "Root Type"
msgstr "Tipo da Raiz"
msgstr "Tipo de raiz"
msgid "Root Name"
msgstr "Nome da Raiz"
msgstr "Nome da raiz"
msgid "Root Script"
msgstr "Script da raiz"
msgid "Apply Root Scale"
msgstr "Aplicar Escala da Raiz"
msgstr "Aplicar escala da raiz"
msgid "Root Scale"
msgstr "Escala da Raiz"
msgstr "Escala da raiz"
msgid "Import as Skeleton Bones"
msgstr "Importar como Ossos de Esqueleto"
msgstr "Importar como ossos de esqueleto"
msgid "Use Name Suffixes"
msgstr "Usar sufixos de nome"
msgid "Use Node Type Suffixes"
msgstr "Usar Sufixos de Tipo de Nó"
msgstr "Usar sufixos de tipo de nó"
msgid "Meshes"
msgstr "Malhas"
msgid "Ensure Tangents"
msgstr "Assegurar Tangentes"
msgstr "Garantir tangentes"
msgid "Create Shadow Meshes"
msgstr "Criar Malha de Sombra"
msgstr "Criar malhas de sombra"
msgid "Light Baking"
msgstr "Baking de Luz"
msgstr "Precálculo de luz"
msgid "Lightmap Texel Size"
msgstr "Tamanho do Texel do Mapa de Luz"
@ -1357,7 +1372,7 @@ msgid "MSDF Size"
msgstr "Tamanho do MSDF"
msgid "Allow System Fallback"
msgstr "Permitir Fallback do Sistema"
msgstr "Permitir recurso do sistema"
msgid "Force Autohinter"
msgstr "Forçar Autohinter"
@ -1387,7 +1402,7 @@ msgid "OpenType Features"
msgstr "Funcionalidades OpenType"
msgid "Fallbacks"
msgstr "Fallbacks"
msgstr "Recursos"
msgid "Compress"
msgstr "Comprimir"
@ -1655,7 +1670,7 @@ msgid "Convert Text Resources to Binary"
msgstr "Converter Recursos de Texto para Binário"
msgid "Version Control"
msgstr "Controle de Versões"
msgstr "Controlo de versão"
msgid "Plugin Name"
msgstr "Nome do Plugin"
@ -2717,7 +2732,7 @@ msgid "Show Previous Outline"
msgstr "Exibir Prévia Anterior"
msgid "Auto Bake Delay"
msgstr "Atraso da Geração Automática"
msgstr "Atraso do precálculo automático"
msgid "Autorename Animation Tracks"
msgstr "Renomear Automaticamente Faixa de Animação"
@ -2999,13 +3014,13 @@ msgid "Driver"
msgstr "Driver"
msgid "Fallback to Vulkan"
msgstr "Regredir ao Vulkan"
msgstr "Recurso para Vulkan"
msgid "Fallback to D3D12"
msgstr "Regredir ao D3D12"
msgstr "Recurso para D3D12"
msgid "Fallback to OpenGL 3"
msgstr "Regredir ao OpenGL 3"
msgstr "Recurso para OpenGL 3"
msgid "GL Compatibility"
msgstr "Compatibilidade GL"
@ -3014,13 +3029,13 @@ msgid "Nvidia Disable Threaded Optimization"
msgstr "Nvidia Desabilitar Otimização em Threads"
msgid "Fallback to Angle"
msgstr "Regredir ao ANGLE"
msgstr "Recurso para Angle"
msgid "Fallback to Native"
msgstr "Regredir a Renderização Nativa"
msgstr "Recurso para nativo"
msgid "Fallback to GLES"
msgstr "Regredir ao GLES"
msgstr "Recurso para GLES"
msgid "Force Angle on Devices"
msgstr "Forçar Ângulo em Dispositivos"
@ -3473,7 +3488,7 @@ msgid "Copyright"
msgstr "Direitos Autorais"
msgid "Bake FPS"
msgstr "FPS de Pré-cálculo"
msgstr "FPS de precálculo"
msgid "glTF"
msgstr "'glTF'"
@ -3544,6 +3559,12 @@ msgstr "Malha de Importador"
msgid "Image Format"
msgstr "Formato de Imagem"
msgid "Fallback Image Format"
msgstr "Formato da imagem de recurso"
msgid "Fallback Image Quality"
msgstr "Qualidade da imagem de recurso"
msgid "Root Node Mode"
msgstr "Modo do Nó Raiz"
@ -3797,7 +3818,7 @@ msgid "Priority"
msgstr "Prioridade"
msgid "Bake Navigation"
msgstr "Navegação Pré-Processada"
msgstr "Precalcular navegação"
msgid "Clip Count"
msgstr "Quantidade de Clipes"
@ -3923,7 +3944,7 @@ msgid "Lightmapping"
msgstr "Mapeamento de Luz"
msgid "Bake Quality"
msgstr "Qualidade Bake"
msgstr "Qualidade de precálculo"
msgid "Low Quality Ray Count"
msgstr "Contagem de Raios de Baixa Qualidade"
@ -3938,7 +3959,7 @@ msgid "Ultra Quality Ray Count"
msgstr "Contagem de Raios de Ultra Qualidade"
msgid "Bake Performance"
msgstr "Performance do Bake"
msgstr "Desempenho do precálculo"
msgid "Max Rays per Pass"
msgstr "Máximo de Raios por Passagem"
@ -4177,6 +4198,9 @@ msgstr "Háptico Ativado"
msgid "Off Haptic"
msgstr "Háptico Desativado"
msgid "Relax Frame Interval"
msgstr "Intervalo de descontração do frame"
msgid "On Threshold"
msgstr "Limiar Ativado"
@ -4220,7 +4244,7 @@ msgid "Central Angle"
msgstr "Ângulo Inicial"
msgid "Fallback Segments"
msgstr "Segmentos de Fallback"
msgstr "Segmentos de recurso"
msgid "Central Horizontal Angle"
msgstr "Ângulo Horizontal Central"
@ -6055,7 +6079,7 @@ msgid "Thickness"
msgstr "Espessura"
msgid "Bake Mask"
msgstr "Gerar Máscara"
msgstr "Máscara de precálculo"
msgid "Update Mode"
msgstr "Modo de Atualização"
@ -6202,7 +6226,7 @@ msgid "Specular"
msgstr "Especular"
msgid "Bake Mode"
msgstr "Modo de Pré-cálculo"
msgstr "Modo de precálculo"
msgid "Normal Bias"
msgstr "Bias Normal"
@ -6445,7 +6469,7 @@ msgid "Visibility Parent"
msgstr "Visibilidade do Pai"
msgid "Bake"
msgstr "Gerar"
msgstr "Precalcular"
msgid "Debug Shape"
msgstr "Forma de Depuração"
@ -8402,10 +8426,10 @@ msgid "Cells"
msgstr "Células"
msgid "Baking Rect"
msgstr "Rect de Pré-Calculo"
msgstr "Rect de precálculo"
msgid "Baking Rect Offset"
msgstr "Deslocamento de Rect de Pré-Cálculo"
msgstr "Desvio do rect de precálculo"
msgid "A"
msgstr "A"
@ -8741,7 +8765,7 @@ msgid "Night Sky"
msgstr "Céu da Noite"
msgid "Fallback Environment"
msgstr "Ambiente Substituto"
msgstr "Ambiente de recurso"
msgid "Plane"
msgstr "Plano"
@ -8888,10 +8912,10 @@ msgid "Max Domain"
msgstr "Max. Domínio"
msgid "Bake Resolution"
msgstr "Resolução de Pré-Cálculo"
msgstr "Resolução de precálculo"
msgid "Bake Interval"
msgstr "Intervalo de Bake"
msgstr "Intervalo de precálculo"
msgid "Up Vector"
msgstr "Vetor de Cima"
@ -9398,10 +9422,10 @@ msgid "Walkable Low Height Spans"
msgstr "Vãos de Baixa Altura Caminháveis"
msgid "Baking AABB"
msgstr "Gerando AABB"
msgstr "AABB de precálculo"
msgid "Baking AABB Offset"
msgstr "Gerando Deslocamento AABB"
msgstr "Desvio da AABB de precálculo"
msgid "Damping as Friction"
msgstr "Amortecimento como Fricção"
@ -10652,7 +10676,7 @@ msgid "Custom Font"
msgstr "Fonte Personalizada"
msgid "Fallback values"
msgstr "Valores Padrão"
msgstr "Valores de recurso"
msgid "Enable Input"
msgstr "Ativar Entrada"
@ -10813,6 +10837,9 @@ msgstr "Movie Writer"
msgid "Speaker Mode"
msgstr "Modo de Alto-falantes"
msgid "Keyframe Interval"
msgstr "Intervalo de keyframes"
msgid "Movie File"
msgstr "Ficheiro de Vídeo"

View file

@ -178,7 +178,7 @@
# Olesya_Gerasimenko <gammaray@basealt.ru>, 2024.
# Mister Ky <afanasievsergiy3524@gmail.com>, 2025.
# Igor Shapilov <shatiger@yandex.ru>, 2025.
# Aleksandr <sasha7onoff@gmail.com>, 2025.
# Aleksandr <sasha7onoff@gmail.com>, 2025, 2026.
# Deniil <danpko@ya.ru>, 2025.
# Ma Ver <naksmmaks3@gmail.com>, 2025.
# Нурлан <pro100ychelovechek335@gmail.com>, 2025.
@ -204,13 +204,15 @@
# DrSa1fer <thekucherenko@gmail.com>, 2025.
# Ivan <ctapiuxleb3@gmail.com>, 2025.
# penggrin12 <miner.sidor@gmail.com>, 2025.
# cofeek-codes <11kormyshev11@gmail.com>, 2025.
# daodan <karovich16@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-14 16:34+0000\n"
"Last-Translator: penggrin12 <miner.sidor@gmail.com>\n"
"PO-Revision-Date: 2026-01-08 18:01+0000\n"
"Last-Translator: Aleksandr <sasha7onoff@gmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/ru/>\n"
"Language: ru\n"
@ -219,7 +221,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Приложение"
@ -269,6 +271,9 @@ msgstr "Имя собственного каталога данных польз
msgid "Project Settings Override"
msgstr "Переопределение настроек проекта"
msgid "Disable Project Settings Override"
msgstr "Отключить переопределение настроек проекта"
msgid "Main Loop Type"
msgstr "Тип основного цикла"
@ -959,6 +964,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "Время ожидания соединения в секундах"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "Пакетный одноранговый поток"
@ -1073,12 +1081,18 @@ msgstr "Синхронизация точек останова"
msgid "Title"
msgstr "Заголовок"
msgid "Global"
msgstr "Глобальный"
msgid "Transient"
msgstr "Переходность"
msgid "Title Color"
msgstr "Цвет заголовка"
msgid "Available Layouts"
msgstr "Доступные макеты"
msgid "Distraction Free Mode"
msgstr "Режим без отвлечения"
@ -1605,7 +1619,7 @@ msgid "Import Rest as Reset"
msgstr "Добавить ресурс с именем RESET, содержащий преобразование покоя"
msgid "Import Script"
msgstr "Импортировать скрипт"
msgstr "рипт импорта"
msgid "Materials"
msgstr "Материалы"
@ -2348,6 +2362,9 @@ msgid "Safe Save on Backup then Rename"
msgstr ""
"Безопасное сохранение при резервном копировании с последующим переименованием"
msgid "Warn on Saving Large Text Resources"
msgstr "Предупреждение о сохранении больших текстовых ресурсов"
msgid "File Server"
msgstr "Файловый сервер"
@ -2828,6 +2845,9 @@ msgstr "Коллизия пружинной кости"
msgid "Spring Bone Inside Collision"
msgstr "Пружинная кость внутри коллизии"
msgid "IK Chain"
msgstr "ИК Цепь"
msgid "Gizmo Settings"
msgstr "Параметры гизмо"
@ -3074,6 +3094,9 @@ msgstr "По умолчанию создавать дорожки Безье"
msgid "Default Create Reset Tracks"
msgstr "По умолчанию создавать дорожки сброса"
msgid "Insert at Current Time"
msgstr "Вставить на текущем времени"
msgid "Onion Layers Past Color"
msgstr "Цвет для «прошлых» слоёв в режиме кальки"
@ -3467,6 +3490,9 @@ msgstr "Отладочные утилиты"
msgid "Debug Message Types"
msgstr "Типы отладочных сообщений"
msgid "Frame Synthesis"
msgstr "Синтез Кадров"
msgid "Hand Tracking"
msgstr "Отслеживание положения и ориентации рук"
@ -4902,6 +4928,9 @@ msgstr "Путь к Java SDK"
msgid "Android SDK Path"
msgstr "Путь к Android SDK"
msgid "scrcpy"
msgstr "scrcpy"
msgid "Force System User"
msgstr "Принудительное использование пользователя системы"
@ -12171,7 +12200,7 @@ msgid "Texel Size"
msgstr "Размер текселя"
msgid "Lightmap GI"
msgstr "Глобальное освещение в текстурах карты освещения"
msgstr "Карта глобального освещения"
msgid "Use Bicubic Filter"
msgstr "Использовать бикубический фильтр"

View file

@ -41,7 +41,7 @@ msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-01 20:41+0000\n"
"PO-Revision-Date: 2025-12-20 02:47+0000\n"
"Last-Translator: Lasse Edsvik <lasse@lasseedsvik.se>\n"
"Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/sv/>\n"
@ -50,7 +50,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Applikation"
@ -100,6 +100,9 @@ msgstr "Anpassad användarkatalognamn"
msgid "Project Settings Override"
msgstr "Åsidosätt projektinställningar"
msgid "Disable Project Settings Override"
msgstr "Inaktivera åsidosättning av projektinställningar"
msgid "Main Loop Type"
msgstr "Typ av huvudslinga"
@ -202,6 +205,9 @@ msgstr "Kontrollera om vinkelinterpoleringstypen är i konflikt"
msgid "Compatibility"
msgstr "Kompatibilitet"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "Standardförälderskelett i MeshInstance3D"
msgid "Audio"
msgstr "Ljud"
@ -229,6 +235,9 @@ msgstr "iOS"
msgid "Session Category"
msgstr "Sessionskategori"
msgid "Mix with Others"
msgstr "Blanda med andra"
msgid "Subwindows"
msgstr "Underfönster"
@ -355,9 +364,15 @@ msgstr "Fördröjning för verktygstips (sek)"
msgid "Common"
msgstr "Allmän"
msgid "Drag Threshold"
msgstr "Dratröskelvärde"
msgid "Snap Controls to Pixels"
msgstr "Fäst kontroller till pixlar"
msgid "Show Focus State on Pointer Event"
msgstr "Visa fokusstatus vid pekhändelse"
msgid "Fonts"
msgstr "Typsnitt"
@ -412,6 +427,12 @@ msgstr "Maximalt antal deskriptorer per pool"
msgid "D3D12"
msgstr "D3D12"
msgid "Max Resource Descriptors"
msgstr "Maximalt antal resursdeskriptorer"
msgid "Max Sampler Descriptors"
msgstr "Maximalt antal samplingsdeskriptorer"
msgid "Agility SDK Version"
msgstr "Agility SDK Version"
@ -502,6 +523,9 @@ msgstr "NavMeshkant­sammanfogningsfel"
msgid "NavMesh Cell Size Mismatch"
msgstr "NavMeshcellstorleks­avvikelse"
msgid "Editor Overrides"
msgstr "Editoråsidosättningar"
msgid "Low Processor Usage Mode"
msgstr "Läge för låg processoranvändning"
@ -790,6 +814,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "Anslutningstimeout (sekunder)"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "Paketström mellan noder"
@ -814,6 +841,9 @@ msgstr "Andel trådar med låg prioritet"
msgid "Locale"
msgstr "Språkområde"
msgid "Plural Rules Override"
msgstr "Åsidosättning av pluralregler"
msgid "Test"
msgstr "Test"
@ -826,6 +856,9 @@ msgstr "Pseudolokalisering"
msgid "Use Pseudolocalization"
msgstr "Använd pseudolokalisering"
msgid "Replace with Accents"
msgstr "Ersätt med accenter"
msgid "Double Vowels"
msgstr "Dubbla vokaler"
@ -904,12 +937,39 @@ msgstr "Synkronisera brytpunkter"
msgid "Title"
msgstr "Titel"
msgid "Layout Key"
msgstr "Layoutnyckel"
msgid "Global"
msgstr "Global"
msgid "Transient"
msgstr "Transient"
msgid "Closable"
msgstr "Stängbar"
msgid "Icon Name"
msgstr "Ikonnamn"
msgid "Dock Icon"
msgstr "Panelikon"
msgid "Force Show Icon"
msgstr "Tvinga visning av ikon"
msgid "Title Color"
msgstr "Titelfärg"
msgid "Dock Shortcut"
msgstr "Dockningsgenväg"
msgid "Default Slot"
msgstr "Standardslot"
msgid "Available Layouts"
msgstr "Tillgängliga layouter"
msgid "Distraction Free Mode"
msgstr "Distraktionsfritt Läge"
@ -1087,6 +1147,9 @@ msgstr "Skrivskyddad"
msgid "Flat"
msgstr "Platt"
msgid "Control State"
msgstr "Kontrollstatus"
msgid "Hide Slider"
msgstr "Dölj skjutreglage"
@ -1537,6 +1600,12 @@ msgstr "Skalningsläge"
msgid "Delimiter"
msgstr "Avgränsare"
msgid "Unescape Keys"
msgstr "Avskydda nycklar"
msgid "Unescape Translations"
msgstr "Avskydda översättningar"
msgid "Character Ranges"
msgstr "Teckenintervall"
@ -1663,6 +1732,12 @@ msgstr "SVG"
msgid "Editor"
msgstr "Redigerare"
msgid "Scale with Editor Scale"
msgstr "Skala med editorns skala"
msgid "Convert Colors with Editor Theme"
msgstr "Konvertera färger med editorns tema"
msgid "Atlas File"
msgstr "Atlasfil"
@ -1859,6 +1934,9 @@ msgstr "Lokalisera inställningar"
msgid "Dock Tab Style"
msgstr "Dockflikstil"
msgid "Bottom Dock Tab Style"
msgstr "Stil för nederdockans flik"
msgid "UI Layout Direction"
msgstr "UIlayoutens riktning"
@ -1898,6 +1976,9 @@ msgstr "Huvudteckenstorlek"
msgid "Code Font Size"
msgstr "Kodteckenstorlek"
msgid "Main Font Custom OpenType Features"
msgstr "Anpassade OpenTypefunktioner för huvudtypsnitt"
msgid "Code Font Contextual Ligatures"
msgstr "Kodtypsnitt: kontextuella ligaturer"
@ -1931,6 +2012,9 @@ msgstr "Huvudtypsnitt (fetstil)"
msgid "Code Font"
msgstr "Kodtypsnitt"
msgid "Dragging Hover Wait Seconds"
msgstr "Väntetid i sekunder vid hovring under dragning"
msgid "Separate Distraction Mode"
msgstr "Separat störningsfritt läge"
@ -2003,6 +2087,9 @@ msgstr "Visa lågnivåOpenTypefunktioner"
msgid "Float Drag Speed"
msgstr "Draghastighet för flyttal"
msgid "Integer Drag Speed"
msgstr "Hastighet för heltalsdragning"
msgid "Nested Color Mode"
msgstr "Nästat färgläge"
@ -2048,6 +2135,12 @@ msgstr "Tema"
msgid "Follow System Theme"
msgstr "Följ systemtema"
msgid "Style"
msgstr "Stil"
msgid "Color Preset"
msgstr "Färgförinställning"
msgid "Spacing Preset"
msgstr "Förinställning för avstånd"
@ -2123,6 +2216,9 @@ msgstr "Visa skriptknapp"
msgid "Restore Scenes on Load"
msgstr "Återställ scener vid inläsning"
msgid "Auto Select Current Scene File"
msgstr "Varna vid sparande av stora textresurser"
msgid "Multi Window"
msgstr "Multifönster"
@ -2174,6 +2270,9 @@ msgstr "Komprimera binära resurser"
msgid "Safe Save on Backup then Rename"
msgstr "Säkert spara med backup och sedan byt namn"
msgid "Warn on Saving Large Text Resources"
msgstr "Varna vid sparande av stora textresurser"
msgid "File Server"
msgstr "Filserver"
@ -2201,6 +2300,9 @@ msgstr "Snabböppningsdialog"
msgid "Max Results"
msgstr "Maximalt antal resultat"
msgid "Instant Preview"
msgstr "Direktförhandsvisning"
msgid "Show Search Highlight"
msgstr "Visa sökmarkering"
@ -2504,6 +2606,9 @@ msgstr "Komplettering"
msgid "Idle Parse Delay"
msgstr "Fördröjning för inaktiv tolkning"
msgid "Idle Parse Delay with Errors Found"
msgstr "Fördröjning vid tomgångsparsning när fel hittas"
msgid "Auto Brace Complete"
msgstr "Automatisk klammerkomplettering"
@ -2654,6 +2759,9 @@ msgstr "Fjäderbenskollision"
msgid "Spring Bone Inside Collision"
msgstr "Fjäderbens inre kollision"
msgid "IK Chain"
msgstr "IKkedja"
msgid "Gizmo Settings"
msgstr "Gizmoinställningar"
@ -2663,6 +2771,9 @@ msgstr "Benaxellängd"
msgid "Bone Shape"
msgstr "Benform"
msgid "Path3D Tilt Disk Size"
msgstr "Skivstorlek för Path3Dlutning"
msgid "Lightmap GI Probe Size"
msgstr "Ljuskarta GIprobstorlek"
@ -2747,6 +2858,9 @@ msgstr "Översättningströghet"
msgid "Zoom Inertia"
msgstr "Zoomtröghet"
msgid "Angle Snap Threshold"
msgstr "Tröskelvärde för vinkelsnäppning"
msgid "Show Viewport Rotation Gizmo"
msgstr "Visa vyports rotationsgizmo"
@ -2900,6 +3014,9 @@ msgstr "Skapa Bézierspår som standard"
msgid "Default Create Reset Tracks"
msgstr "Skapa resetspår som standard"
msgid "Insert at Current Time"
msgstr "Infoga vid aktuell tid"
msgid "Onion Layers Past Color"
msgstr "Färg för tidigare onionlager"
@ -3293,6 +3410,9 @@ msgstr "Felsökningsverktyg"
msgid "Debug Message Types"
msgstr "Felsökningsmeddelandetyper"
msgid "Frame Synthesis"
msgstr "Ramsyntes"
msgid "Hand Tracking"
msgstr "Handspårning"
@ -3305,6 +3425,36 @@ msgstr "Handspårning kontrollerdatakälla"
msgid "Hand Interaction Profile"
msgstr "Handinteraktionsprofil"
msgid "Spatial Entity"
msgstr "Spatial entitet"
msgid "Enable Spatial Anchors"
msgstr "Aktivera spatiala ankare"
msgid "Enable Persistent Anchors"
msgstr "Aktivera persistenta ankare"
msgid "Enable Builtin Anchor Detection"
msgstr "Aktivera inbyggd ankardetektering"
msgid "Enable Plane Tracking"
msgstr "Aktivera planspårning"
msgid "Enable Builtin Plane Detection"
msgstr "Aktivera inbyggd plandetektering"
msgid "Enable Marker Tracking"
msgstr "Aktivera markörspårning"
msgid "Enable Builtin Marker Tracking"
msgstr "Aktivera inbyggd markörspårning"
msgid "Aruco Dict"
msgstr "ArUcoordlista"
msgid "April Tag Dict"
msgstr "AprilTagordlista"
msgid "Eye Gaze Interaction"
msgstr "Ögonblicksinteraktion"
@ -3737,6 +3887,9 @@ msgstr "Redundant statisk avlastning"
msgid "Redundant Await"
msgstr "Redundant await"
msgid "Missing Await"
msgstr "Saknar await"
msgid "Assert Always True"
msgstr "Assert är alltid sann"
@ -3953,6 +4106,9 @@ msgstr "Skapa animationer"
msgid "Animations"
msgstr "Animationer"
msgid "Handle Binary Image Mode"
msgstr "Hantera binärt bildläge"
msgid "Buffer View"
msgstr "Buffertvy"
@ -4517,12 +4673,42 @@ msgstr "Vid haptik"
msgid "Off Haptic"
msgstr "Av haptik"
msgid "Relax Frame Interval"
msgstr "Mjukare ramintervall"
msgid "On Threshold"
msgstr "Vid tröskel"
msgid "Off Threshold"
msgstr "Av tröskel"
msgid "UUID"
msgstr "UUID"
msgid "Entity"
msgstr "Enhet"
msgid "Spatial Tracking State"
msgstr "Spatial spårningsstatus"
msgid "April Dict"
msgstr "April-ordlista"
msgid "Bounds Size"
msgstr "Gränsstorlek"
msgid "Marker Type"
msgstr "Markörtyp"
msgid "Marker ID"
msgstr "Markör-ID"
msgid "Plane Alignment"
msgstr "Planjustering"
msgid "Plane Label"
msgstr "Planetikett"
msgid "Display Refresh Rate"
msgstr "Skärmens uppdateringsfrekvens"
@ -4538,6 +4724,9 @@ msgstr "Lagervyport"
msgid "Use Android Surface"
msgstr "Använd Androidyta"
msgid "Protected Content"
msgstr "Skyddat innehåll"
msgid "Android Surface Size"
msgstr "Androidytans storlek"
@ -4727,6 +4916,21 @@ msgstr "Sökväg till Java SDK"
msgid "Android SDK Path"
msgstr "Sökväg till Android SDK"
msgid "scrcpy"
msgstr "scrcpy"
msgid "Virtual Display"
msgstr "Virtuell display"
msgid "No Decorations"
msgstr "Inga dekorationer"
msgid "Local IME"
msgstr "Lokalt IME"
msgid "Screen Size"
msgstr "Skärmstorlek"
msgid "Force System User"
msgstr "Tvinga systemanvändare"
@ -4994,9 +5198,15 @@ msgstr "macOS"
msgid "rcodesign"
msgstr "rcodesign"
msgid "actool"
msgstr "actool"
msgid "Distribution Type"
msgstr "Distributionstyp"
msgid "Liquid Glass Icon"
msgstr "Ikon för flytande glas"
msgid "Copyright Localized"
msgstr "Upphovsrätt (lokaliserad)"
@ -5870,6 +6080,9 @@ msgstr "Resekostnad"
msgid "Vertices"
msgstr "Vertexar"
msgid "NavigationPolygon"
msgstr "NavigationPolygon"
msgid "Affect Navigation Mesh"
msgstr "Påverka navigeringsnät"
@ -6363,6 +6576,9 @@ msgstr "Använd externt skelett"
msgid "External Skeleton"
msgstr "Externt skelett"
msgid "Mutable Bone Axes"
msgstr "Ändringsbara benaxlar"
msgid "Keep Aspect"
msgstr "Behåll proportioner"
@ -6505,6 +6721,9 @@ msgstr "Maximalt antal iterationer"
msgid "Min Distance"
msgstr "Minsta avstånd"
msgid "Angular Delta Limit"
msgstr "Vinkeldeltagräns"
msgid "Deterministic"
msgstr "Deterministisk"
@ -6745,6 +6964,9 @@ msgstr "Ljusdata"
msgid "Exclude"
msgstr "Exkludera"
msgid "Chains"
msgstr "Kedjor"
msgid "Target Node"
msgstr "Målnod"
@ -7369,6 +7591,9 @@ msgstr "Uttoningskurva"
msgid "Break Loop at End"
msgstr "Bryt loop vid slutet"
msgid "Abort on Reset"
msgstr "Avbryt vid återställning"
msgid "Auto Restart"
msgstr "Automatisk omstart"
@ -7594,6 +7819,9 @@ msgstr "Rita radnummer"
msgid "Zero Pad Line Numbers"
msgstr "Nollutfyllnad för radnummer"
msgid "Line Numbers Min Digits"
msgstr "Radnummer minsta siffror"
msgid "Draw Fold Gutter"
msgstr "Rita fällningsmarginal"
@ -7705,6 +7933,9 @@ msgstr "Tillväxtriktning"
msgid "Pivot Offset"
msgstr "Pivotförskjutning"
msgid "Pivot Offset Ratio"
msgstr "Pivotoffsetförhållande"
msgid "Container Sizing"
msgstr "Containerstorlekshantering"
@ -7837,6 +8068,12 @@ msgstr "Senastelista aktiverad"
msgid "Layout Toggle Enabled"
msgstr "Växla layout aktiverad"
msgid "Overwrite Warning Enabled"
msgstr "Varning för överskrivning aktiverad"
msgid "Deleting Enabled"
msgstr "Radering aktiverad"
msgid "Last Wrap Alignment"
msgstr "Sista radens justering"
@ -7927,6 +8164,9 @@ msgstr "Dragbar"
msgid "Selected"
msgstr "Vald"
msgid "Scaling Menus"
msgstr "Skalningsmenyer"
msgid "Autoshrink Enabled"
msgstr "Autoshrink aktiverat"
@ -7972,6 +8212,12 @@ msgstr "Automatisk höjd"
msgid "Wraparound Items"
msgstr "Omslutande objekt"
msgid "Scroll Hint Mode"
msgstr "Rullningshintläge"
msgid "Tile Scroll Hint"
msgstr "Rutnätsrullningshint"
msgid "Items"
msgstr "Objekt"
@ -8068,6 +8314,12 @@ msgstr "Rita kontrolltecken"
msgid "Select All on Focus"
msgstr "Markera allt vid fokus"
msgid "Virtual Keyboard"
msgstr "Virtuellt tangentbord"
msgid "Show on Focus"
msgstr "Visa vid fokus"
msgid "Blink"
msgstr "Blinkning"
@ -8092,6 +8344,12 @@ msgstr "Tecken"
msgid "Right Icon"
msgstr "Högerikon"
msgid "Icon Expand Mode"
msgstr "Ikonexpansionsläge"
msgid "Right Icon Scale"
msgstr "Högerikonens skala"
msgid "Underline"
msgstr "Understrykning"
@ -8248,6 +8506,21 @@ msgstr "Följ fokus"
msgid "Draw Focus Border"
msgstr "Rita fokusram"
msgid "Scrollbar"
msgstr "Rullningslist"
msgid "Scroll Horizontal"
msgstr "Rulla horisontellt"
msgid "Scroll Vertical"
msgstr "Rulla vertikalt"
msgid "Scroll Horizontal Custom Step"
msgstr "Horisontell rullning anpassat steg"
msgid "Scroll Vertical Custom Step"
msgstr "Vertikal rullning anpassat steg"
msgid "Horizontal Scroll Mode"
msgstr "Horisontellt rullningsläge"
@ -8257,6 +8530,9 @@ msgstr "Vertical Scroll Mode"
msgid "Scroll Deadzone"
msgstr "Rullningsdödzon"
msgid "Scroll Hint"
msgstr "Rullningshint"
msgid "Default Scroll Deadzone"
msgstr "Standard rullningsdödzon"
@ -8278,6 +8554,12 @@ msgstr "Uppdatera vid textändring"
msgid "Custom Arrow Step"
msgstr "Anpassat pilarsteg"
msgid "Custom Arrow Round"
msgstr "Anpassad pilrundning"
msgid "Split Offsets"
msgstr "Delade offsetar"
msgid "Collapsed"
msgstr "Hopfälld"
@ -8320,6 +8602,9 @@ msgstr "Flikjustering"
msgid "Clip Tabs"
msgstr "Klipp flikar"
msgid "Close with Middle Mouse"
msgstr "Stäng med mittenmusknapp"
msgid "Tab Close Display Policy"
msgstr "Flikstängningspolicy"
@ -8332,12 +8617,18 @@ msgstr "Rullning aktiverad"
msgid "Drag to Rearrange Enabled"
msgstr "Dra för att ordna om aktiverat"
msgid "Switch on Drag Hover"
msgstr "Byt vid draghover"
msgid "Tabs Rearrange Group"
msgstr "Flikomflyttningsgrupp"
msgid "Scroll to Selected"
msgstr "Rulla till vald"
msgid "Select with RMB"
msgstr "Markera med höger musknapp"
msgid "Deselect Enabled"
msgstr "Avmarkering aktiverad"
@ -8389,6 +8680,9 @@ msgstr "Flytta vid högerklick"
msgid "Multiple"
msgstr "Flera"
msgid "Word Separators"
msgstr "Ordavgränsare"
msgid "Syntax Highlighter"
msgstr "Syntaxmarkör"
@ -8468,6 +8762,9 @@ msgstr "Dölj vikning"
msgid "Enable Recursive Folding"
msgstr "Aktivera rekursiv vikning"
msgid "Enable Drag Unfolding"
msgstr "Aktivera dragutfällning"
msgid "Hide Root"
msgstr "Dölj rot"
@ -8831,6 +9128,9 @@ msgstr "Rensningsläge"
msgid "Current Screen"
msgstr "Nuvarande Skärm"
msgid "Nonclient Area"
msgstr "Ickeklientområde"
msgid "Mouse Passthrough Polygon"
msgstr "Musgenomsläppspolygon"
@ -9455,6 +9755,12 @@ msgstr "Tonemapping"
msgid "White"
msgstr "Vit"
msgid "Agx White"
msgstr "Agx White"
msgid "Agx Contrast"
msgstr "Agx Contrast"
msgid "SSR"
msgstr "SSR"
@ -10223,6 +10529,9 @@ msgstr "Parameternamn"
msgid "Qualifier"
msgstr "Kvalificerare"
msgid "Instance Index"
msgstr "Instansindex"
msgid "Autoshrink"
msgstr "Automatisk krympning"
@ -10469,6 +10778,9 @@ msgstr "Sökresultatfärg"
msgid "Search Result Border Color"
msgstr "Sökresultat kantfärg"
msgid "Wrap Offset"
msgstr "Omslagsoffset"
msgid "Breakpoint"
msgstr "Brytpunkt"
@ -10688,6 +11000,12 @@ msgstr "Knappbredd"
msgid "Set Min Buttons Width From Icons"
msgstr "Sätt minsta knappbredd från ikoner"
msgid "Scroll Hint Vertical"
msgstr "Rullningshint vertikal"
msgid "Scroll Hint Horizontal"
msgstr "Horisontell rullningshint"
msgid "Embedded Border"
msgstr "Inbäddad ram"
@ -10832,6 +11150,9 @@ msgstr "Objektets startutfyllnad"
msgid "Item End Padding"
msgstr "Objektets slututfyllnad"
msgid "Gutter Compact"
msgstr "Kompakt marginal"
msgid "Panel Selected"
msgstr "Markerad panel"
@ -10982,6 +11303,9 @@ msgstr "FöräldraHLlinjemarginal"
msgid "Draw Guides"
msgstr "Rita hjälplinjer"
msgid "Dragging Unfold Wait Msec"
msgstr "Väntetid för dragutfällning (ms)"
msgid "Scroll Border"
msgstr "Rullningskant"
@ -11039,6 +11363,15 @@ msgstr "Teckensnittsfärg (ej vald)"
msgid "Drop Mark Color"
msgstr "Släppmarkeringsfärg"
msgid "Icon Selected Color"
msgstr "Markerad ikonfärg"
msgid "Icon Hovered Color"
msgstr "Ikonfärg vid hovring"
msgid "Icon Unselected Color"
msgstr "Omarkerad ikonfärg"
msgid "Side Margin"
msgstr "Sidomarginal"
@ -11048,6 +11381,9 @@ msgstr "Ikonseparation"
msgid "Button Highlight"
msgstr "Knappmarkering"
msgid "Hover Switch Wait Msec"
msgstr "Väntetid för hovringsväxling (ms)"
msgid "SV Width"
msgstr "SVbredd"
@ -11357,6 +11693,9 @@ msgstr "Uppspelningshastighetsskala"
msgid "Playback Mode"
msgstr "Uppspelningsläge"
msgid "Random Pitch Semitones"
msgstr "Slumpmässig tonhöjd (semitoner)"
msgid "Random Volume Offset dB"
msgstr "Slumpmässig volymförskjutning (dB)"
@ -11498,6 +11837,9 @@ msgstr "Högtalarläge"
msgid "Video Quality"
msgstr "Videokvalitet"
msgid "Audio Bit Depth"
msgstr "Ljudbitdjup"
msgid "OGV"
msgstr "OGV"
@ -11618,6 +11960,9 @@ msgstr "Aktivera hinderradier"
msgid "Enable Obstacles Static"
msgstr "Aktivera statiska hinder"
msgid "Navigation Engine"
msgstr "Navigeringsmotor"
msgid "Default Cell Height"
msgstr "Standardcellhöjd"
@ -11654,6 +11999,12 @@ msgstr "Total gravitation"
msgid "Center of Mass Local"
msgstr "Lokalt masscentrum"
msgid "Collide with Bodies"
msgstr "Kollidera med kroppar"
msgid "Collide with Areas"
msgstr "Kollidera med områden"
msgid "Canvas Instance ID"
msgstr "CanvasinstansID"
@ -11780,6 +12131,9 @@ msgstr "Importera S3TC/BPTC"
msgid "Import ETC2 ASTC"
msgstr "Importera ETC2/ASTC"
msgid "Compress with GPU"
msgstr "Komprimera med GPU"
msgid "Cache GPU Compressor"
msgstr "Cacha GPUkomprimerare"

View file

@ -102,13 +102,14 @@
# Metin Hakan Yılmaz <metinhakan04@hotmail.com>, 2025.
# Murat Ugur <muratyer1005@gmail.com>, 2025.
# Sueda Ünlü <sue.unlu@gmail.com>, 2025.
# Fatih Serbest <fatihxserbest@gmail.com>, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-11-27 12:11+0000\n"
"Last-Translator: Yılmaz Durmaz <yilmaz_durmaz@hotmail.com>\n"
"PO-Revision-Date: 2026-01-10 10:02+0000\n"
"Last-Translator: Fatih Serbest <fatihxserbest@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/tr/>\n"
"Language: tr\n"
@ -116,7 +117,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Uygulama"
@ -166,6 +167,9 @@ msgstr "Özel Kullanıcı Klasörü İsmi"
msgid "Project Settings Override"
msgstr "Proje Ayarlarının Üzerine Yazma"
msgid "Disable Project Settings Override"
msgstr "Proje Ayarları Üzerine Yazmayı Devre Dışı Bırak"
msgid "Main Loop Type"
msgstr "Ana Döngü Türü"
@ -268,6 +272,9 @@ msgstr "Açı Ara Değerlemesi Tip Çakışmasını Denetle"
msgid "Compatibility"
msgstr "Uyumluluk"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "Varsayılan Üst İskelet (Mesh Instance 3D)"
msgid "Audio"
msgstr "Ses"
@ -424,6 +431,9 @@ msgstr "Ortak"
msgid "Snap Controls to Pixels"
msgstr "Kontrolleri Piksellere Tuttur"
msgid "Show Focus State on Pointer Event"
msgstr "İşaretçi Olayında Odak Durumunu Göster"
msgid "Fonts"
msgstr "Yazı Tipleri"

View file

@ -44,7 +44,7 @@ msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-12-02 13:21+0000\n"
"PO-Revision-Date: 2025-12-19 13:25+0000\n"
"Last-Translator: Максим Горпиніч <gorpinicmaksim0@gmail.com>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/uk/>\n"
@ -54,7 +54,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "Застосування"
@ -104,6 +104,9 @@ msgstr "Нетипова назва каталогу користувача"
msgid "Project Settings Override"
msgstr "Перевизначення параметрів проєкту"
msgid "Disable Project Settings Override"
msgstr "Вимкнути заміну налаштувань проекту"
msgid "Main Loop Type"
msgstr "Знайти тип вузла"
@ -206,6 +209,9 @@ msgstr "Перевірте Кутову Інтерполяцію Конфлік
msgid "Compatibility"
msgstr "Сумісність"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "Батьківський скелет за замовчуванням у 3D-екземплярі сітки"
msgid "Audio"
msgstr "Аудіо"
@ -233,6 +239,9 @@ msgstr "iOS"
msgid "Session Category"
msgstr "Категорія сесії"
msgid "Mix with Others"
msgstr "Змішати з іншими"
msgid "Subwindows"
msgstr "Підвікна"
@ -359,9 +368,15 @@ msgstr "Затримка підказки (секунд)"
msgid "Common"
msgstr "Загальні"
msgid "Drag Threshold"
msgstr "Поріг перетягування"
msgid "Snap Controls to Pixels"
msgstr "Прив'язка елементів керування до пікселів"
msgid "Show Focus State on Pointer Event"
msgstr "Показувати стан фокуса під час події вказівника"
msgid "Fonts"
msgstr "Шрифти"
@ -416,6 +431,12 @@ msgstr "Макс. кількість дескрипторів на пул"
msgid "D3D12"
msgstr "D3D12"
msgid "Max Resource Descriptors"
msgstr "Максимальна кількість дескрипторів ресурсів"
msgid "Max Sampler Descriptors"
msgstr "Дескриптори Max Sampler"
msgid "Agility SDK Version"
msgstr "Версія Agility SDK"
@ -506,6 +527,9 @@ msgstr "Помилки злиття країв NavMesh"
msgid "NavMesh Cell Size Mismatch"
msgstr "Невідповідність розмірів комірок NavMesh"
msgid "Editor Overrides"
msgstr "Перевизначення редактора"
msgid "Low Processor Usage Mode"
msgstr "Режим низького використання процесора"
@ -794,6 +818,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "Час очікування на з'єднання у секундах"
msgid "Unix"
msgstr "Юнікс"
msgid "Packet Peer Stream"
msgstr "Пакетний потік вузла"
@ -818,6 +845,9 @@ msgstr "Коефіцієнт низького пріоритету потоку"
msgid "Locale"
msgstr "Мова"
msgid "Plural Rules Override"
msgstr "Заміна правил множини"
msgid "Test"
msgstr "Тест"
@ -830,6 +860,9 @@ msgstr "Псевдолокалізація"
msgid "Use Pseudolocalization"
msgstr "Використання псевдолокалізації"
msgid "Replace with Accents"
msgstr "Замінити акцентами"
msgid "Double Vowels"
msgstr "Подвійні голосні"
@ -908,12 +941,39 @@ msgstr "Точки розриву синхронізації"
msgid "Title"
msgstr "Заголовок"
msgid "Layout Key"
msgstr "Ключ розкладки"
msgid "Global"
msgstr "Глобальний"
msgid "Transient"
msgstr "Перехідний"
msgid "Closable"
msgstr "Закривається"
msgid "Icon Name"
msgstr "Назва значка"
msgid "Dock Icon"
msgstr "Піктограма док-станції"
msgid "Force Show Icon"
msgstr "Примусове відображення значка"
msgid "Title Color"
msgstr "Колір заголовка"
msgid "Dock Shortcut"
msgstr "Швидкий доступ до док-станції"
msgid "Default Slot"
msgstr "Слот за замовчуванням"
msgid "Available Layouts"
msgstr "Доступні макети"
msgid "Distraction Free Mode"
msgstr "Режим без відволікання"
@ -1091,6 +1151,9 @@ msgstr "Лише для читання"
msgid "Flat"
msgstr "Плоска"
msgid "Control State"
msgstr "Стан керування"
msgid "Hide Slider"
msgstr "Приховати повзунок"
@ -1541,6 +1604,12 @@ msgstr "Режим масштабування"
msgid "Delimiter"
msgstr "Роздільник"
msgid "Unescape Keys"
msgstr "Клавіші для скасування виходу"
msgid "Unescape Translations"
msgstr "Переклади Unescape"
msgid "Character Ranges"
msgstr "Діапазони символів"
@ -1667,6 +1736,12 @@ msgstr "SVG"
msgid "Editor"
msgstr "Редактор"
msgid "Scale with Editor Scale"
msgstr "Масштабування за допомогою редактора масштабування"
msgid "Convert Colors with Editor Theme"
msgstr "Конвертувати кольори за допомогою теми редактора"
msgid "Atlas File"
msgstr "Файл атласу"
@ -1863,6 +1938,9 @@ msgstr "Параметри локалізації"
msgid "Dock Tab Style"
msgstr "Стиль вкладки Dock"
msgid "Bottom Dock Tab Style"
msgstr "Стиль нижньої вкладки Dock"
msgid "UI Layout Direction"
msgstr "Напрямок макета інтерфейсу користувача"
@ -1902,6 +1980,9 @@ msgstr "Основний розмір шрифту"
msgid "Code Font Size"
msgstr "Розмір шрифту коду"
msgid "Main Font Custom OpenType Features"
msgstr "Функції налаштування основного шрифту OpenType"
msgid "Code Font Contextual Ligatures"
msgstr "Контекстні лігатури кодового шрифту"
@ -1935,6 +2016,9 @@ msgstr "Жирний основний шрифт"
msgid "Code Font"
msgstr "Шрифт коду"
msgid "Dragging Hover Wait Seconds"
msgstr "Секунди очікування при перетягуванні"
msgid "Separate Distraction Mode"
msgstr "Окремий режим без відволікання"
@ -2007,6 +2091,9 @@ msgstr "Показати низькорівневі функції OpenType"
msgid "Float Drag Speed"
msgstr "Швидкість перетягування"
msgid "Integer Drag Speed"
msgstr "Цілочисельна швидкість перетягування"
msgid "Nested Color Mode"
msgstr "Режим вкладених кольорів"
@ -2052,6 +2139,12 @@ msgstr "Тема"
msgid "Follow System Theme"
msgstr "Слідкуйте за системною темою"
msgid "Style"
msgstr "Стиль"
msgid "Color Preset"
msgstr "Попередньо налаштований колір"
msgid "Spacing Preset"
msgstr "Попередній інтервал"
@ -2127,6 +2220,9 @@ msgstr "Показувати кнопку скрипту"
msgid "Restore Scenes on Load"
msgstr "Відновлення сцен під час завантаження"
msgid "Auto Select Current Scene File"
msgstr "Автоматичний вибір поточного файлу сцени"
msgid "Multi Window"
msgstr "Багато вікон"
@ -2178,6 +2274,9 @@ msgstr "Стискати двійкові ресурси"
msgid "Safe Save on Backup then Rename"
msgstr "Безпечне зберігання при резервному копіюванні і перейменування"
msgid "Warn on Saving Large Text Resources"
msgstr "Попереджати про збереження великих текстових ресурсів"
msgid "File Server"
msgstr "Файловий сервер"
@ -2205,6 +2304,9 @@ msgstr "Діалогове вікно швидкого відкриття"
msgid "Max Results"
msgstr "Максимальний результат"
msgid "Instant Preview"
msgstr "Миттєвий попередній перегляд"
msgid "Show Search Highlight"
msgstr "Показати підсвічування пошуку"
@ -2508,6 +2610,9 @@ msgstr "Завершення"
msgid "Idle Parse Delay"
msgstr "Затримка відкладеної обробки"
msgid "Idle Parse Delay with Errors Found"
msgstr "Затримка розбору в режимі очікування з виявленими помилками"
msgid "Auto Brace Complete"
msgstr "Автоматичне доповнення дужок"
@ -2658,6 +2763,9 @@ msgstr "Весна Зіткнення Кістки"
msgid "Spring Bone Inside Collision"
msgstr "Зіткнення пружинної кістки всередині"
msgid "IK Chain"
msgstr "Ланцюг IK"
msgid "Gizmo Settings"
msgstr "Налаштування Gizmo"
@ -2667,6 +2775,9 @@ msgstr "Довжина осі кістки"
msgid "Bone Shape"
msgstr "Форма кістки"
msgid "Path3D Tilt Disk Size"
msgstr "Розмір диска нахилу Path3D"
msgid "Lightmap GI Probe Size"
msgstr "Розмір зонда Lightmap GI"
@ -2751,6 +2862,9 @@ msgstr "Інерція перенесення"
msgid "Zoom Inertia"
msgstr "Інерція масштабування"
msgid "Angle Snap Threshold"
msgstr "Поріг кутової прив'язки"
msgid "Show Viewport Rotation Gizmo"
msgstr "Показувати гаджет обертання панелі перегляду"
@ -2904,6 +3018,9 @@ msgstr "Типове створення доріжок Безьє"
msgid "Default Create Reset Tracks"
msgstr "Створити доріжки RESET"
msgid "Insert at Current Time"
msgstr "Вставити в поточний час"
msgid "Onion Layers Past Color"
msgstr "Колір шарів кальки минулого"
@ -3297,6 +3414,9 @@ msgstr "Налагодження Утилс"
msgid "Debug Message Types"
msgstr "Типи повідомлень налагодження"
msgid "Frame Synthesis"
msgstr "Синтез фреймів"
msgid "Hand Tracking"
msgstr "Відстеження рук"
@ -3309,6 +3429,36 @@ msgstr "Джерело даних контролера відстеження р
msgid "Hand Interaction Profile"
msgstr "Профіль взаємодії рук"
msgid "Spatial Entity"
msgstr "Просторова сутність"
msgid "Enable Spatial Anchors"
msgstr "Увімкнути просторові прив'язки"
msgid "Enable Persistent Anchors"
msgstr "Увімкнути постійні прив'язки"
msgid "Enable Builtin Anchor Detection"
msgstr "Увімкнути вбудоване виявлення якорів"
msgid "Enable Plane Tracking"
msgstr "Увімкнути відстеження літака"
msgid "Enable Builtin Plane Detection"
msgstr "Увімкнути вбудоване виявлення площин"
msgid "Enable Marker Tracking"
msgstr "Увімкнути відстеження маркерів"
msgid "Enable Builtin Marker Tracking"
msgstr "Увімкнути вбудоване відстеження маркерів"
msgid "Aruco Dict"
msgstr "Аруко Дикт"
msgid "April Tag Dict"
msgstr "Квітневий теговий словник"
msgid "Eye Gaze Interaction"
msgstr "Взаємодія погляду очей"
@ -3741,6 +3891,9 @@ msgstr "Надмірне статичне розвантаження"
msgid "Redundant Await"
msgstr "Надлишкове очікування"
msgid "Missing Await"
msgstr "Зниклий Await"
msgid "Assert Always True"
msgstr "Завжди стверджуй, що це правда"
@ -3957,6 +4110,9 @@ msgstr "Створення анімацій"
msgid "Animations"
msgstr "Анімації"
msgid "Handle Binary Image Mode"
msgstr "Обробка бінарного режиму зображення"
msgid "Buffer View"
msgstr "Перегляд буфера"
@ -4521,12 +4677,42 @@ msgstr "Увімкнено Haptic"
msgid "Off Haptic"
msgstr "Вимкнено Haptic"
msgid "Relax Frame Interval"
msgstr "Інтервал кадру релаксації"
msgid "On Threshold"
msgstr "На порозі"
msgid "Off Threshold"
msgstr "Поза порогом"
msgid "UUID"
msgstr "UUID"
msgid "Entity"
msgstr "Сутність"
msgid "Spatial Tracking State"
msgstr "Стан просторового відстеження"
msgid "April Dict"
msgstr "Квітневий диктант"
msgid "Bounds Size"
msgstr "Розмір меж"
msgid "Marker Type"
msgstr "Тип маркера"
msgid "Marker ID"
msgstr "Маркер ID"
msgid "Plane Alignment"
msgstr "Вирівнювання площини"
msgid "Plane Label"
msgstr "Мітка літака"
msgid "Display Refresh Rate"
msgstr "Частота оновлення дисплея"
@ -4542,6 +4728,9 @@ msgstr "Вікно перегляду шару"
msgid "Use Android Surface"
msgstr "Використовувати Android Surface"
msgid "Protected Content"
msgstr "Захищений контент"
msgid "Android Surface Size"
msgstr "Розмір поверхні Android"
@ -4731,6 +4920,21 @@ msgstr "Шлях Java SDK"
msgid "Android SDK Path"
msgstr "Шлях Android SDK"
msgid "scrcpy"
msgstr "scrcpy"
msgid "Virtual Display"
msgstr "Віртуальний дисплей"
msgid "No Decorations"
msgstr "Без прикрас"
msgid "Local IME"
msgstr "Місцевий IME"
msgid "Screen Size"
msgstr "Розмір екрана"
msgid "Force System User"
msgstr "Примусовий користувач системи"
@ -4998,9 +5202,15 @@ msgstr "macOS"
msgid "rcodesign"
msgstr "Кодовий дизайн"
msgid "actool"
msgstr "інструмент"
msgid "Distribution Type"
msgstr "Тип розподілу"
msgid "Liquid Glass Icon"
msgstr "Liquid Glass Значок"
msgid "Copyright Localized"
msgstr "Авторське право локалізовано"
@ -5874,6 +6084,9 @@ msgstr "Вартість подорожі"
msgid "Vertices"
msgstr "Вершини"
msgid "NavigationPolygon"
msgstr "NavigationPolygon"
msgid "Affect Navigation Mesh"
msgstr "Впливає на сітку навігації"
@ -6367,6 +6580,9 @@ msgstr "Використовувати зовнішній скелет"
msgid "External Skeleton"
msgstr "Зовнішній скелет"
msgid "Mutable Bone Axes"
msgstr "Змінні кістяні сокири"
msgid "Keep Aspect"
msgstr "Зберегти пропорції"
@ -6509,6 +6725,9 @@ msgstr "Макс к-ть ітерацій"
msgid "Min Distance"
msgstr "Мін. відстань"
msgid "Angular Delta Limit"
msgstr "Кутова дельта-границя"
msgid "Deterministic"
msgstr "Детермінований"
@ -6749,6 +6968,9 @@ msgstr "З даними"
msgid "Exclude"
msgstr "Виключити"
msgid "Chains"
msgstr "Ланцюги"
msgid "Target Node"
msgstr "Цільовий вузол"
@ -7373,6 +7595,9 @@ msgstr "Крива згасання"
msgid "Break Loop at End"
msgstr "Розрив циклу в кінці"
msgid "Abort on Reset"
msgstr "Перервати при скиданні"
msgid "Auto Restart"
msgstr "Автоматичний перезапуск"
@ -7598,6 +7823,9 @@ msgstr "Намалюйте номери ліній"
msgid "Zero Pad Line Numbers"
msgstr "Нульові номери рядків"
msgid "Line Numbers Min Digits"
msgstr "Номери рядків Мінімальна кількість цифр"
msgid "Draw Fold Gutter"
msgstr "Намалюйте складку"
@ -7709,6 +7937,9 @@ msgstr "Напрямки"
msgid "Pivot Offset"
msgstr "Відступ точки обертання"
msgid "Pivot Offset Ratio"
msgstr "Коефіцієнт зміщення осі повороту"
msgid "Container Sizing"
msgstr "Розмір контейнера"
@ -7841,6 +8072,12 @@ msgstr "Список останніх увімкнено"
msgid "Layout Toggle Enabled"
msgstr "Перемикач макета ввімкнено"
msgid "Overwrite Warning Enabled"
msgstr "Попередження про перезапис увімкнено"
msgid "Deleting Enabled"
msgstr "Видалення ввімкнено"
msgid "Last Wrap Alignment"
msgstr "Останнє вирівнювання обтікання"
@ -7931,6 +8168,9 @@ msgstr "Можливість перетягування"
msgid "Selected"
msgstr "Позначено"
msgid "Scaling Menus"
msgstr "Масштабування меню"
msgid "Autoshrink Enabled"
msgstr "Автозгортання ввімкнено"
@ -7976,6 +8216,12 @@ msgstr "Автоматична висота"
msgid "Wraparound Items"
msgstr "Обгортання предметів"
msgid "Scroll Hint Mode"
msgstr "Режим підказок прокручування"
msgid "Tile Scroll Hint"
msgstr "Підказка щодо прокручування плитки"
msgid "Items"
msgstr "Елементи"
@ -8072,6 +8318,12 @@ msgstr "Намалювати контрольні діаграми"
msgid "Select All on Focus"
msgstr "Виберіть «Усі у фокусі»"
msgid "Virtual Keyboard"
msgstr "Віртуальна клавіатура"
msgid "Show on Focus"
msgstr "Показати у фокусі"
msgid "Blink"
msgstr "Блимання"
@ -8096,6 +8348,12 @@ msgstr "Персонаж"
msgid "Right Icon"
msgstr "Права кнопка"
msgid "Icon Expand Mode"
msgstr "Режим розгортання піктограм"
msgid "Right Icon Scale"
msgstr "Масштаб правої іконки"
msgid "Underline"
msgstr "Підкреслений"
@ -8252,6 +8510,21 @@ msgstr "Слідувати за фокусом"
msgid "Draw Focus Border"
msgstr "Намалюйте межу фокуса"
msgid "Scrollbar"
msgstr "Смуга прокручування"
msgid "Scroll Horizontal"
msgstr "Прокручування по горизонталі"
msgid "Scroll Vertical"
msgstr "Прокручування по вертикалі"
msgid "Scroll Horizontal Custom Step"
msgstr "Прокрутка по горизонталі"
msgid "Scroll Vertical Custom Step"
msgstr "Прокрутка вертикального налаштування кроку"
msgid "Horizontal Scroll Mode"
msgstr "Режим горизонтальної прокрутки"
@ -8261,6 +8534,9 @@ msgstr "Режим вертикальної прокрутки"
msgid "Scroll Deadzone"
msgstr "Прокрутка мертвої зони"
msgid "Scroll Hint"
msgstr "Підказка прокручування"
msgid "Default Scroll Deadzone"
msgstr "Мертва зона прокручування за замовчуванням"
@ -8282,6 +8558,12 @@ msgstr "Оновлення тексту змінено"
msgid "Custom Arrow Step"
msgstr "Спеціальний крок стрілки"
msgid "Custom Arrow Round"
msgstr "Користувацька кругла стрілка"
msgid "Split Offsets"
msgstr "Розділені зміщення"
msgid "Collapsed"
msgstr "Згорнуто"
@ -8324,6 +8606,9 @@ msgstr "Вирівнювання табуляції"
msgid "Clip Tabs"
msgstr "Вкладки кліпу"
msgid "Close with Middle Mouse"
msgstr "Закрити за допомогою середньої миші"
msgid "Tab Close Display Policy"
msgstr "Правила показу закриття вкладок"
@ -8336,12 +8621,18 @@ msgstr "Гортання увімкнено"
msgid "Drag to Rearrange Enabled"
msgstr "Перетягніть, щоб змінити порядок, увімкнено"
msgid "Switch on Drag Hover"
msgstr "Увімкнути перетягування при наведенні курсора"
msgid "Tabs Rearrange Group"
msgstr "Перегрупування вкладок"
msgid "Scroll to Selected"
msgstr "Перейдіть до вибраного"
msgid "Select with RMB"
msgstr "Виберіть за допомогою RMB"
msgid "Deselect Enabled"
msgstr "Зніміть позначку «Увімкнено»"
@ -8393,6 +8684,9 @@ msgstr "Перемістіть правою кнопкою миші"
msgid "Multiple"
msgstr "Множинний"
msgid "Word Separators"
msgstr "Роздільники слів"
msgid "Syntax Highlighter"
msgstr "Засіб підсвічування синтаксису"
@ -8472,6 +8766,9 @@ msgstr "Приховати згортання"
msgid "Enable Recursive Folding"
msgstr "Увімкнути рекурсивне згортання"
msgid "Enable Drag Unfolding"
msgstr "Увімкнути розгортання перетягуванням"
msgid "Hide Root"
msgstr "Приховати кореневий"
@ -8835,6 +9132,9 @@ msgstr "Очистити режим"
msgid "Current Screen"
msgstr "Поточний екран"
msgid "Nonclient Area"
msgstr "Зона для неклієнтів"
msgid "Mouse Passthrough Polygon"
msgstr "Наскрізний полігон миші"
@ -9459,6 +9759,12 @@ msgstr "Переспрямування"
msgid "White"
msgstr "Білий"
msgid "Agx White"
msgstr "Agx Білий"
msgid "Agx Contrast"
msgstr "Agx Контраст"
msgid "SSR"
msgstr "SSR"
@ -10227,6 +10533,9 @@ msgstr "Назва параметру"
msgid "Qualifier"
msgstr "Кваліфікатор"
msgid "Instance Index"
msgstr "Індекс екземпляра"
msgid "Autoshrink"
msgstr "Автоусадка"
@ -10473,6 +10782,9 @@ msgstr "Колір результатів пошуку"
msgid "Search Result Border Color"
msgstr "Колір рамки результатів пошуку"
msgid "Wrap Offset"
msgstr "Зсув обтікання"
msgid "Breakpoint"
msgstr "Точка зупинки"
@ -10692,6 +11004,12 @@ msgstr "Ширина кнопок"
msgid "Set Min Buttons Width From Icons"
msgstr "Установіть мінімальну ширину кнопок від значків"
msgid "Scroll Hint Vertical"
msgstr "Підказка прокручування вертикально"
msgid "Scroll Hint Horizontal"
msgstr "Підказка прокручування по горизонталі"
msgid "Embedded Border"
msgstr "Вбудована рамка"
@ -10836,6 +11154,9 @@ msgstr "Пункт Початок елемента"
msgid "Item End Padding"
msgstr "Заповнення кінця елемента"
msgid "Gutter Compact"
msgstr "Компактний жолоб"
msgid "Panel Selected"
msgstr "Вибрана панель"
@ -10986,6 +11307,9 @@ msgstr "Поле батьківського рядка HL"
msgid "Draw Guides"
msgstr "Малювати напрямні"
msgid "Dragging Unfold Wait Msec"
msgstr "Перетягування Розгорнути Зачекати, мс"
msgid "Scroll Border"
msgstr "Рамка гортання"
@ -11043,6 +11367,15 @@ msgstr "Невибраний колір шрифту"
msgid "Drop Mark Color"
msgstr "Колір позначки"
msgid "Icon Selected Color"
msgstr "Вибраний колір піктограми"
msgid "Icon Hovered Color"
msgstr "Колір значка при наведенні курсора"
msgid "Icon Unselected Color"
msgstr "Колір невибраної піктограми"
msgid "Side Margin"
msgstr "Бічне поле"
@ -11052,6 +11385,9 @@ msgstr "Розділення піктограм"
msgid "Button Highlight"
msgstr "Виділення кнопки"
msgid "Hover Switch Wait Msec"
msgstr "Зачекайте на перемикачі наведення миші, мс"
msgid "SV Width"
msgstr "Ширина SV"
@ -11361,6 +11697,9 @@ msgstr "Шкала швидкості відтворення"
msgid "Playback Mode"
msgstr "Режим відтворення"
msgid "Random Pitch Semitones"
msgstr "Випадкові півтони висоти"
msgid "Random Volume Offset dB"
msgstr "Випадкове зміщення гучності дБ"
@ -11502,6 +11841,9 @@ msgstr "Режим динаміка"
msgid "Video Quality"
msgstr "Якість відео"
msgid "Audio Bit Depth"
msgstr "Глибина аудіо в бітах"
msgid "OGV"
msgstr "OGV"
@ -11622,6 +11964,9 @@ msgstr "Увімкнути радіус перешкод"
msgid "Enable Obstacles Static"
msgstr "Увімкнути статику перешкод"
msgid "Navigation Engine"
msgstr "Навігаційний двигун"
msgid "Default Cell Height"
msgstr "Висота комірки за замовчуванням"
@ -11658,6 +12003,12 @@ msgstr "Загальне тяжіння"
msgid "Center of Mass Local"
msgstr "Центр масової місцевої"
msgid "Collide with Bodies"
msgstr "Зіткнення з тілами"
msgid "Collide with Areas"
msgstr "Зіткнення з областями"
msgid "Canvas Instance ID"
msgstr "Ідентифікатор екземпляра Canvas"
@ -11784,6 +12135,9 @@ msgstr "Імпорт S3TC BPTC"
msgid "Import ETC2 ASTC"
msgstr "Імпорт ETC2 ASTC"
msgid "Compress with GPU"
msgstr "Стиснути за допомогою графічного процесора"
msgid "Cache GPU Compressor"
msgstr "Кеш-компресор GPU"

View file

@ -97,13 +97,16 @@
# DE YU <delsin_yu@qq.com>, 2025.
# lan123 <1283118891@qq.com>, 2025.
# 烟汐忆梦_YM <193446537@qq.com>, 2025.
# MicroGame0 <MicroGame@petalmail.com>, 2025.
# Syltus Chau <32429926+233213fedf@users.noreply.github.com>, 2025.
# Zhen Luo <461652354@qq.com>, 2025, 2026.
msgid ""
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
"PO-Revision-Date: 2025-12-02 13:21+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"PO-Revision-Date: 2026-01-01 14:55+0000\n"
"Last-Translator: Zhen Luo <461652354@qq.com>\n"
"Language-Team: Chinese (Simplified Han script) <https://hosted.weblate.org/"
"projects/godot-engine/godot-properties/zh_Hans/>\n"
"Language: zh_Hans\n"
@ -111,7 +114,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 5.15-dev\n"
"X-Generator: Weblate 5.15.1\n"
msgid "Application"
msgstr "应用"
@ -161,6 +164,9 @@ msgstr "自定义用户目录名称"
msgid "Project Settings Override"
msgstr "项目设置覆盖"
msgid "Disable Project Settings Override"
msgstr "禁用项目设置覆盖"
msgid "Main Loop Type"
msgstr "主循环类型"
@ -222,7 +228,7 @@ msgid "Transparent"
msgstr "透明"
msgid "Extend to Title"
msgstr "延伸至标题"
msgstr "扩展至标题"
msgid "No Focus"
msgstr "关闭聚焦"
@ -263,6 +269,9 @@ msgstr "检查角度插值类型冲突"
msgid "Compatibility"
msgstr "兼容"
msgid "Default Parent Skeleton in Mesh Instance 3D"
msgstr "3D网格实例中的默认父骨骼"
msgid "Audio"
msgstr "音频"
@ -290,6 +299,9 @@ msgstr "iOS"
msgid "Session Category"
msgstr "会话类别"
msgid "Mix with Others"
msgstr "混合其他音频"
msgid "Subwindows"
msgstr "子窗口"
@ -416,9 +428,15 @@ msgstr "工具提示延迟(毫秒)"
msgid "Common"
msgstr "通用"
msgid "Drag Threshold"
msgstr "拖拽阈值"
msgid "Snap Controls to Pixels"
msgstr "控件像素吸附"
msgid "Show Focus State on Pointer Event"
msgstr "指针事件时显示焦点状态"
msgid "Fonts"
msgstr "字体"
@ -473,6 +491,12 @@ msgstr "单池最大描述符数"
msgid "D3D12"
msgstr "D3D12"
msgid "Max Resource Descriptors"
msgstr "最大资源描述符"
msgid "Max Sampler Descriptors"
msgstr "最大采样器描述符"
msgid "Agility SDK Version"
msgstr "Agility SDK 版本"
@ -563,6 +587,9 @@ msgstr "导航网格边缘合并错误"
msgid "NavMesh Cell Size Mismatch"
msgstr "导航网格单元格大小不匹配"
msgid "Editor Overrides"
msgstr "编辑器设置覆盖"
msgid "Low Processor Usage Mode"
msgstr "低处理器占用模式"
@ -851,6 +878,9 @@ msgstr "TCP"
msgid "Connect Timeout Seconds"
msgstr "连接超时秒数"
msgid "Unix"
msgstr "Unix"
msgid "Packet Peer Stream"
msgstr "数据包对等体流"
@ -875,6 +905,9 @@ msgstr "低优先级线程比率"
msgid "Locale"
msgstr "区域"
msgid "Plural Rules Override"
msgstr "复数规则覆盖"
msgid "Test"
msgstr "测试"
@ -887,6 +920,9 @@ msgstr "伪本地化"
msgid "Use Pseudolocalization"
msgstr "使用伪本地化"
msgid "Replace with Accents"
msgstr "替换为重音"
msgid "Double Vowels"
msgstr "元音双写"
@ -965,12 +1001,39 @@ msgstr "同步断点"
msgid "Title"
msgstr "标题"
msgid "Layout Key"
msgstr "布局键"
msgid "Global"
msgstr "全局"
msgid "Transient"
msgstr "临时"
msgid "Closable"
msgstr "可关闭"
msgid "Icon Name"
msgstr "图标名称"
msgid "Dock Icon"
msgstr "停靠面板图标"
msgid "Force Show Icon"
msgstr "强制显示图标"
msgid "Title Color"
msgstr "标题颜色"
msgid "Dock Shortcut"
msgstr "停靠面板快捷键"
msgid "Default Slot"
msgstr "默认槽位"
msgid "Available Layouts"
msgstr "可用布局"
msgid "Distraction Free Mode"
msgstr "专注模式"
@ -1148,6 +1211,9 @@ msgstr "只读"
msgid "Flat"
msgstr "扁平"
msgid "Control State"
msgstr "控制状态"
msgid "Hide Slider"
msgstr "隐藏滑动条"
@ -1598,6 +1664,12 @@ msgstr "缩放模式"
msgid "Delimiter"
msgstr "分隔符"
msgid "Unescape Keys"
msgstr "反转义键"
msgid "Unescape Translations"
msgstr "反转义翻译"
msgid "Character Ranges"
msgstr "字符范围"
@ -1724,6 +1796,12 @@ msgstr "SVG"
msgid "Editor"
msgstr "编辑器"
msgid "Scale with Editor Scale"
msgstr "依照编辑器比例缩放"
msgid "Convert Colors with Editor Theme"
msgstr "依照编辑器主题转换颜色"
msgid "Atlas File"
msgstr "图集文件"
@ -1920,6 +1998,9 @@ msgstr "设置本地化"
msgid "Dock Tab Style"
msgstr "停靠面板标签页样式"
msgid "Bottom Dock Tab Style"
msgstr "底部停靠面板标签页样式"
msgid "UI Layout Direction"
msgstr "UI 布局方向"
@ -1959,6 +2040,9 @@ msgstr "主字体大小"
msgid "Code Font Size"
msgstr "代码字体大小"
msgid "Main Font Custom OpenType Features"
msgstr "主字体自定义 OpenType 特性"
msgid "Code Font Contextual Ligatures"
msgstr "代码字体上下文连字"
@ -1992,6 +2076,9 @@ msgstr "主字体粗体"
msgid "Code Font"
msgstr "代码字体"
msgid "Dragging Hover Wait Seconds"
msgstr "拖动悬停等待秒数"
msgid "Separate Distraction Mode"
msgstr "单独的专注模式"
@ -2064,6 +2151,9 @@ msgstr "显示低阶 OpenType 特性"
msgid "Float Drag Speed"
msgstr "浮点数拖动速度"
msgid "Integer Drag Speed"
msgstr "整数拖动速度"
msgid "Nested Color Mode"
msgstr "嵌套颜色模式"
@ -2109,6 +2199,12 @@ msgstr "主题"
msgid "Follow System Theme"
msgstr "跟随系统主题"
msgid "Style"
msgstr "样式"
msgid "Color Preset"
msgstr "颜色预设"
msgid "Spacing Preset"
msgstr "间隙预设"
@ -2184,6 +2280,9 @@ msgstr "显示脚本按钮"
msgid "Restore Scenes on Load"
msgstr "加载时恢复场景"
msgid "Auto Select Current Scene File"
msgstr "自动选中当前场景文件"
msgid "Multi Window"
msgstr "多窗口"
@ -2235,6 +2334,9 @@ msgstr "压缩二进制资源"
msgid "Safe Save on Backup then Rename"
msgstr "安全保存备份后重命名"
msgid "Warn on Saving Large Text Resources"
msgstr "警告保存大型文本资源"
msgid "File Server"
msgstr "文件服务器"
@ -2262,6 +2364,9 @@ msgstr "快速打开对话框"
msgid "Max Results"
msgstr "最大结果"
msgid "Instant Preview"
msgstr "即时预览"
msgid "Show Search Highlight"
msgstr "显示搜索高亮"
@ -2565,6 +2670,9 @@ msgstr "补全"
msgid "Idle Parse Delay"
msgstr "空闲解析延迟"
msgid "Idle Parse Delay with Errors Found"
msgstr "出错时空闲解析延迟"
msgid "Auto Brace Complete"
msgstr "自动补全括号"
@ -2715,6 +2823,9 @@ msgstr "弹簧骨骼碰撞"
msgid "Spring Bone Inside Collision"
msgstr "弹簧骨骼关节内部碰撞"
msgid "IK Chain"
msgstr "IK链"
msgid "Gizmo Settings"
msgstr "小工具设置"
@ -2724,6 +2835,9 @@ msgstr "骨骼轴长度"
msgid "Bone Shape"
msgstr "骨骼形状"
msgid "Path3D Tilt Disk Size"
msgstr "Path3D 倾斜圆盘大小"
msgid "Lightmap GI Probe Size"
msgstr "光照贴图 GI 探针大小"
@ -2808,6 +2922,9 @@ msgstr "平移惯性"
msgid "Zoom Inertia"
msgstr "缩放惯性"
msgid "Angle Snap Threshold"
msgstr "角度吸附阈值"
msgid "Show Viewport Rotation Gizmo"
msgstr "显示视口旋转小工具"
@ -2961,6 +3078,9 @@ msgstr "默认创建贝塞尔轨道"
msgid "Default Create Reset Tracks"
msgstr "默认创建重置轨道"
msgid "Insert at Current Time"
msgstr "在当前时间插入"
msgid "Onion Layers Past Color"
msgstr "洋葱层过去颜色"
@ -3354,6 +3474,9 @@ msgstr "调试工具"
msgid "Debug Message Types"
msgstr "调试消息类型"
msgid "Frame Synthesis"
msgstr "帧合成"
msgid "Hand Tracking"
msgstr "手部跟踪"
@ -3366,6 +3489,36 @@ msgstr "手部跟踪控制器数据源"
msgid "Hand Interaction Profile"
msgstr "手部交互配置"
msgid "Spatial Entity"
msgstr "空间实体"
msgid "Enable Spatial Anchors"
msgstr "启用空间锚点"
msgid "Enable Persistent Anchors"
msgstr "启用持久锚点"
msgid "Enable Builtin Anchor Detection"
msgstr "启用内置锚点检测"
msgid "Enable Plane Tracking"
msgstr "启用平面跟踪"
msgid "Enable Builtin Plane Detection"
msgstr "启用内置平面检测"
msgid "Enable Marker Tracking"
msgstr "启用标记跟踪"
msgid "Enable Builtin Marker Tracking"
msgstr "启用内置标记跟踪"
msgid "Aruco Dict"
msgstr "Aruco 字典"
msgid "April Tag Dict"
msgstr "April Tag 字典"
msgid "Eye Gaze Interaction"
msgstr "眼动交互"
@ -3798,6 +3951,9 @@ msgstr "冗余静态卸载"
msgid "Redundant Await"
msgstr "冗余 Await"
msgid "Missing Await"
msgstr "缺少 Await"
msgid "Assert Always True"
msgstr "断言始终成立"
@ -4014,6 +4170,9 @@ msgstr "创建动画"
msgid "Animations"
msgstr "动画"
msgid "Handle Binary Image Mode"
msgstr "二进制图像处理模式"
msgid "Buffer View"
msgstr "缓冲视图"
@ -4578,12 +4737,42 @@ msgstr "启用触觉反馈"
msgid "Off Haptic"
msgstr "关闭触觉反馈"
msgid "Relax Frame Interval"
msgstr "放宽帧间隔"
msgid "On Threshold"
msgstr "打开阈值"
msgid "Off Threshold"
msgstr "关闭阈值"
msgid "UUID"
msgstr "UUID"
msgid "Entity"
msgstr "实体"
msgid "Spatial Tracking State"
msgstr "空间跟踪状态"
msgid "April Dict"
msgstr "April 字典"
msgid "Bounds Size"
msgstr "边界大小"
msgid "Marker Type"
msgstr "标记类型"
msgid "Marker ID"
msgstr "标记 ID"
msgid "Plane Alignment"
msgstr "平面对齐"
msgid "Plane Label"
msgstr "平面标签"
msgid "Display Refresh Rate"
msgstr "显示刷新率"
@ -4599,6 +4788,9 @@ msgstr "层视口"
msgid "Use Android Surface"
msgstr "使用 Android 表面"
msgid "Protected Content"
msgstr "受保护内容"
msgid "Android Surface Size"
msgstr "Android 表面大小"
@ -4788,6 +4980,21 @@ msgstr "Java SDK 路径"
msgid "Android SDK Path"
msgstr "Android SDK 路径"
msgid "scrcpy"
msgstr "scrcpy"
msgid "Virtual Display"
msgstr "虚拟显示"
msgid "No Decorations"
msgstr "无边框"
msgid "Local IME"
msgstr "本地 IME"
msgid "Screen Size"
msgstr "屏幕大小"
msgid "Force System User"
msgstr "强制系统用户"
@ -5055,9 +5262,15 @@ msgstr "macOS"
msgid "rcodesign"
msgstr "rcodesign"
msgid "actool"
msgstr "actool"
msgid "Distribution Type"
msgstr "分发类型"
msgid "Liquid Glass Icon"
msgstr "液态玻璃图标"
msgid "Copyright Localized"
msgstr "版权本地化"
@ -5931,6 +6144,9 @@ msgstr "移动消耗"
msgid "Vertices"
msgstr "顶点"
msgid "NavigationPolygon"
msgstr "导航多边形"
msgid "Affect Navigation Mesh"
msgstr "影响导航网格"
@ -6424,6 +6640,9 @@ msgstr "使用外部骨架"
msgid "External Skeleton"
msgstr "外部骨架"
msgid "Mutable Bone Axes"
msgstr "可变骨骼轴"
msgid "Keep Aspect"
msgstr "保持长宽比"
@ -6566,6 +6785,9 @@ msgstr "最大迭代数"
msgid "Min Distance"
msgstr "最小距离"
msgid "Angular Delta Limit"
msgstr "角度变化限制"
msgid "Deterministic"
msgstr "确定性"
@ -6806,6 +7028,9 @@ msgstr "光照数据"
msgid "Exclude"
msgstr "排除"
msgid "Chains"
msgstr "骨骼链"
msgid "Target Node"
msgstr "目标节点"
@ -6846,10 +7071,10 @@ msgid "Symmetry Limitation"
msgstr "对称性限度"
msgid "Primary Limit Angle"
msgstr "初级角度限制"
msgstr "角度限制"
msgid "Primary Damp Threshold"
msgstr "初级阻尼阈值"
msgstr "阻尼阈值"
msgid "Primary Positive Limit Angle"
msgstr "初级正限位角"
@ -7430,6 +7655,9 @@ msgstr "淡出曲线"
msgid "Break Loop at End"
msgstr "结束时跳出循环"
msgid "Abort on Reset"
msgstr "重置时退出"
msgid "Auto Restart"
msgstr "自动重启"
@ -7655,6 +7883,9 @@ msgstr "绘制行号"
msgid "Zero Pad Line Numbers"
msgstr "行号用零填充"
msgid "Line Numbers Min Digits"
msgstr "行号最小位数"
msgid "Draw Fold Gutter"
msgstr "绘制折叠栏"
@ -7766,6 +7997,9 @@ msgstr "伸长方向"
msgid "Pivot Offset"
msgstr "轴心偏移"
msgid "Pivot Offset Ratio"
msgstr "轴心偏移比例"
msgid "Container Sizing"
msgstr "容器大小"
@ -7898,6 +8132,12 @@ msgstr "启用最近列表"
msgid "Layout Toggle Enabled"
msgstr "启用布局开关"
msgid "Overwrite Warning Enabled"
msgstr "启用覆盖警告"
msgid "Deleting Enabled"
msgstr "启用删除"
msgid "Last Wrap Alignment"
msgstr "最后行列对齐"
@ -7988,6 +8228,9 @@ msgstr "可拖动"
msgid "Selected"
msgstr "选中"
msgid "Scaling Menus"
msgstr "缩放菜单"
msgid "Autoshrink Enabled"
msgstr "启用自动收缩"
@ -8033,6 +8276,12 @@ msgstr "自动高度"
msgid "Wraparound Items"
msgstr "围绕项"
msgid "Scroll Hint Mode"
msgstr "滚动提示模式"
msgid "Tile Scroll Hint"
msgstr "平铺滚动提示"
msgid "Items"
msgstr "列表项"
@ -8097,28 +8346,28 @@ msgid "Expand to Text Length"
msgstr "扩展至文本长度"
msgid "Context Menu Enabled"
msgstr "上下文菜单启用"
msgstr "启用上下文菜单"
msgid "Emoji Menu Enabled"
msgstr "Emoji 菜单启用"
msgstr "启用 Emoji 菜单"
msgid "Backspace Deletes Composite Character Enabled"
msgstr "启用退格键删除合成字符"
msgid "Clear Button Enabled"
msgstr "清除按钮启用"
msgstr "启用清除按钮"
msgid "Shortcut Keys Enabled"
msgstr "快捷键启用"
msgstr "启用快捷键"
msgid "Middle Mouse Paste Enabled"
msgstr "鼠标中键粘贴启用"
msgstr "启用鼠标中键粘贴"
msgid "Selecting Enabled"
msgstr "选择启用"
msgstr "启用选择"
msgid "Deselect on Focus Loss Enabled"
msgstr "焦点丢失时取消选择启用"
msgstr "启用焦点丢失时取消选择"
msgid "Drag and Drop Selection Enabled"
msgstr "启用拖放选择"
@ -8129,6 +8378,12 @@ msgstr "绘制控制字符"
msgid "Select All on Focus"
msgstr "聚焦时全选"
msgid "Virtual Keyboard"
msgstr "虚拟键盘"
msgid "Show on Focus"
msgstr "获得焦点时显示"
msgid "Blink"
msgstr "闪烁"
@ -8153,6 +8408,12 @@ msgstr "字符"
msgid "Right Icon"
msgstr "右侧图标"
msgid "Icon Expand Mode"
msgstr "图标扩展模式"
msgid "Right Icon Scale"
msgstr "右侧图标缩放"
msgid "Underline"
msgstr "下划线"
@ -8309,6 +8570,21 @@ msgstr "跟随焦点"
msgid "Draw Focus Border"
msgstr "绘制聚焦边框"
msgid "Scrollbar"
msgstr "滚动条"
msgid "Scroll Horizontal"
msgstr "水平滚动"
msgid "Scroll Vertical"
msgstr "垂直滚动"
msgid "Scroll Horizontal Custom Step"
msgstr "水平滚动自定义步长"
msgid "Scroll Vertical Custom Step"
msgstr "垂直滚动自定义步长"
msgid "Horizontal Scroll Mode"
msgstr "水平滚动模式"
@ -8318,6 +8594,9 @@ msgstr "垂直滚动模式"
msgid "Scroll Deadzone"
msgstr "滚动死区"
msgid "Scroll Hint"
msgstr "滚动提示"
msgid "Default Scroll Deadzone"
msgstr "默认滚动死区"
@ -8339,6 +8618,12 @@ msgstr "文本更改时更新"
msgid "Custom Arrow Step"
msgstr "自定义箭头步长"
msgid "Custom Arrow Round"
msgstr "自定义箭头取整"
msgid "Split Offsets"
msgstr "拆分偏移"
msgid "Collapsed"
msgstr "折叠"
@ -8381,6 +8666,9 @@ msgstr "选项卡对齐"
msgid "Clip Tabs"
msgstr "裁剪选项卡"
msgid "Close with Middle Mouse"
msgstr "鼠标中键关闭"
msgid "Tab Close Display Policy"
msgstr "选项卡关闭显示策略"
@ -8393,12 +8681,18 @@ msgstr "启用滚动"
msgid "Drag to Rearrange Enabled"
msgstr "启用拖放重排"
msgid "Switch on Drag Hover"
msgstr "拖拽悬停时切换"
msgid "Tabs Rearrange Group"
msgstr "选项卡重新排列组"
msgid "Scroll to Selected"
msgstr "滚动到选定"
msgid "Select with RMB"
msgstr "鼠标右键选择"
msgid "Deselect Enabled"
msgstr "启用取消选中"
@ -8427,7 +8721,7 @@ msgid "Wrap Mode"
msgstr "包裹模式"
msgid "Tab Input Mode"
msgstr "Tab 输入模式"
msgstr "选项卡输入模式"
msgid "Smooth"
msgstr "平滑"
@ -8450,6 +8744,9 @@ msgstr "右键点击时移动"
msgid "Multiple"
msgstr "多个"
msgid "Word Separators"
msgstr "分词符"
msgid "Syntax Highlighter"
msgstr "语法高亮器"
@ -8529,6 +8826,9 @@ msgstr "隐藏折叠"
msgid "Enable Recursive Folding"
msgstr "启用递归折叠"
msgid "Enable Drag Unfolding"
msgstr "启用拖拽展开折叠"
msgid "Hide Root"
msgstr "隐藏根"
@ -8892,6 +9192,9 @@ msgstr "清屏模式"
msgid "Current Screen"
msgstr "当前屏幕"
msgid "Nonclient Area"
msgstr "非客户区"
msgid "Mouse Passthrough Polygon"
msgstr "鼠标穿透多边形"
@ -9516,6 +9819,12 @@ msgstr "色调映射"
msgid "White"
msgstr "白点"
msgid "Agx White"
msgstr "Agx 白点"
msgid "Agx Contrast"
msgstr "Agx 对比度"
msgid "SSR"
msgstr "SSR"
@ -10284,6 +10593,9 @@ msgstr "参数名称"
msgid "Qualifier"
msgstr "修饰符"
msgid "Instance Index"
msgstr "实例索引"
msgid "Autoshrink"
msgstr "自动收缩"
@ -10530,6 +10842,9 @@ msgstr "搜索结果颜色"
msgid "Search Result Border Color"
msgstr "搜索结果边框颜色"
msgid "Wrap Offset"
msgstr "环绕偏移"
msgid "Breakpoint"
msgstr "断点"
@ -10749,6 +11064,12 @@ msgstr "按钮宽度"
msgid "Set Min Buttons Width From Icons"
msgstr "根据图标设置按钮最小宽度"
msgid "Scroll Hint Vertical"
msgstr "垂直滚动提示"
msgid "Scroll Hint Horizontal"
msgstr "水平滚动提示"
msgid "Embedded Border"
msgstr "嵌入式边框"
@ -10893,6 +11214,9 @@ msgstr "项目首端填充"
msgid "Item End Padding"
msgstr "项目末端填充"
msgid "Gutter Compact"
msgstr "紧凑间距"
msgid "Panel Selected"
msgstr "选中面板"
@ -11043,6 +11367,9 @@ msgstr "父高亮线边距"
msgid "Draw Guides"
msgstr "绘制参考线"
msgid "Dragging Unfold Wait Msec"
msgstr "拖动展开等待毫秒"
msgid "Scroll Border"
msgstr "滚动边框"
@ -11100,6 +11427,15 @@ msgstr "字体颜色未选"
msgid "Drop Mark Color"
msgstr "放下标记颜色"
msgid "Icon Selected Color"
msgstr "图标选中颜色"
msgid "Icon Hovered Color"
msgstr "图标悬停颜色"
msgid "Icon Unselected Color"
msgstr "图标未选颜色"
msgid "Side Margin"
msgstr "侧边距"
@ -11109,6 +11445,9 @@ msgstr "图标间距"
msgid "Button Highlight"
msgstr "按钮高亮"
msgid "Hover Switch Wait Msec"
msgstr "悬停switch等待毫秒"
msgid "SV Width"
msgstr "SV 宽度"
@ -11418,6 +11757,9 @@ msgstr "播放速度缩放"
msgid "Playback Mode"
msgstr "播放模式"
msgid "Random Pitch Semitones"
msgstr "随机音高半音"
msgid "Random Volume Offset dB"
msgstr "随机音量偏移 dB"
@ -11559,6 +11901,9 @@ msgstr "扬声器模式"
msgid "Video Quality"
msgstr "视频质量"
msgid "Audio Bit Depth"
msgstr "音频位深"
msgid "OGV"
msgstr "OGV"
@ -11679,6 +12024,9 @@ msgstr "启用障碍物半径"
msgid "Enable Obstacles Static"
msgstr "启用静态障碍物"
msgid "Navigation Engine"
msgstr "导航引擎"
msgid "Default Cell Height"
msgstr "默认单元格高度"
@ -11715,6 +12063,12 @@ msgstr "总重力"
msgid "Center of Mass Local"
msgstr "局部质心"
msgid "Collide with Bodies"
msgstr "与实体碰撞"
msgid "Collide with Areas"
msgstr "与区域碰撞"
msgid "Canvas Instance ID"
msgstr "画布实例 ID"
@ -11841,6 +12195,9 @@ msgstr "导入 S3TC BPTC"
msgid "Import ETC2 ASTC"
msgstr "导入 ETC2 ASTC"
msgid "Compress with GPU"
msgstr "使用 GPU 压缩"
msgid "Cache GPU Compressor"
msgstr "缓存 GPU 压缩器"