Implement cull_mask for decals and lights in mobile and compatibility backends

This commit is contained in:
clayjohn 2023-02-06 12:12:47 -08:00
parent 5eb2011423
commit 56450fb179
13 changed files with 35 additions and 16 deletions

View file

@ -80,6 +80,7 @@ public:
virtual RS::LightBakeMode light_get_bake_mode(RID p_light) override { return RS::LIGHT_BAKE_DISABLED; }
virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override { return 0; }
virtual uint64_t light_get_version(RID p_light) const override { return 0; }
virtual uint32_t light_get_cull_mask(RID p_light) const override { return 0; }
/* LIGHT INSTANCE API */

View file

@ -145,6 +145,7 @@ public:
virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
virtual uint32_t decal_get_cull_mask(RID p_decal) const override { return 0; }
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}