Merge pull request #104689 from Delsin-Yu/csharp-getset-alloc-perf
[.Net] Avoid unnecessary StringName allocations on not implemented virtual _Get and _Set method call
This commit is contained in:
commit
561dc6ced6
1 changed files with 10 additions and 0 deletions
|
|
@ -59,6 +59,11 @@ namespace Godot.Bridge
|
|||
return godot_bool.True;
|
||||
}
|
||||
|
||||
if (!godotObject.HasGodotClassMethod(GodotObject.MethodName._Set.NativeValue.DangerousSelfRef))
|
||||
{
|
||||
return godot_bool.False;
|
||||
}
|
||||
|
||||
var nameManaged = StringName.CreateTakingOwnershipOfDisposableValue(
|
||||
NativeFuncs.godotsharp_string_name_new_copy(CustomUnsafe.AsRef(name)));
|
||||
|
||||
|
|
@ -107,6 +112,11 @@ namespace Godot.Bridge
|
|||
return godot_bool.True;
|
||||
}
|
||||
|
||||
if (!godotObject.HasGodotClassMethod(GodotObject.MethodName._Get.NativeValue.DangerousSelfRef))
|
||||
{
|
||||
return godot_bool.False;
|
||||
}
|
||||
|
||||
var nameManaged = StringName.CreateTakingOwnershipOfDisposableValue(
|
||||
NativeFuncs.godotsharp_string_name_new_copy(CustomUnsafe.AsRef(name)));
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue