Refactor editor icon retrieval

This commit is contained in:
willnationsdev 2018-09-02 16:40:51 -05:00 committed by Will Nations
parent 06c8b5a4ff
commit 5436abefe4
29 changed files with 192 additions and 252 deletions

View file

@ -846,18 +846,11 @@ void EditorPropertyObjectID::update_property() {
if (type == "")
type = "Object";
String icon_type = type;
if (has_icon(icon_type, "EditorIcons")) {
type = icon_type;
} else {
type = "Object";
}
ObjectID id = get_edited_object()->get(get_edited_property());
if (id != 0) {
edit->set_text(type + " ID: " + itos(id));
edit->set_disabled(false);
edit->set_icon(get_icon(icon_type, "EditorIcons"));
edit->set_icon(EditorNode::get_singleton()->get_class_icon(type));
} else {
edit->set_text(TTR("[Empty]"));
edit->set_disabled(true);
@ -1858,14 +1851,7 @@ void EditorPropertyNodePath::update_property() {
ERR_FAIL_COND(!target_node);
assign->set_text(target_node->get_name());
Ref<Texture> icon;
if (has_icon(target_node->get_class(), "EditorIcons"))
icon = get_icon(target_node->get_class(), "EditorIcons");
else
icon = get_icon("Node", "EditorIcons");
assign->set_icon(icon);
assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node"));
}
void EditorPropertyNodePath::setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types) {
@ -2363,13 +2349,7 @@ void EditorPropertyResource::update_property() {
assign->set_text(TTR("[empty]"));
} else {
Ref<Texture> icon;
if (has_icon(res->get_class(), "EditorIcons"))
icon = get_icon(res->get_class(), "EditorIcons");
else
icon = get_icon("Node", "EditorIcons");
assign->set_icon(icon);
assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Node"));
if (res->get_name() != String()) {
assign->set_text(res->get_name());