Small fix for Control bindings

This commit is contained in:
letheed 2018-01-13 08:58:45 +01:00
parent 30d7943311
commit 524ee14054
2 changed files with 11 additions and 2 deletions

View file

@ -96,7 +96,7 @@
Overrides the [code]name[/code] shader in the [theme] resource the node uses. If [code]shader[/code] is empty, Godot clears the override.
</description>
</method>
<method name="add_style_override">
<method name="add_stylebox_override">
<return type="void">
</return>
<argument index="0" name="name" type="String">
@ -379,6 +379,14 @@
<description>
</description>
</method>
<method name="has_shader_override" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
</description>
</method>
<method name="has_stylebox" qualifiers="const">
<return type="bool">
</return>