Fixes drawing of the 2D plugins on the 3D view
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parent
f148e8eede
commit
5172642c32
18 changed files with 100 additions and 70 deletions
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@ -168,8 +168,8 @@ class TileMapEditor : public VBoxContainer {
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void _select(const Point2i &p_from, const Point2i &p_to);
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void _erase_selection();
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void _draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
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void _draw_fill_preview(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
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void _draw_cell(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
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void _draw_fill_preview(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform);
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void _clear_bucket_cache();
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void _update_copydata();
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@ -206,7 +206,7 @@ public:
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HBoxContainer *get_toolbar() const { return toolbar; }
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bool forward_gui_input(const Ref<InputEvent> &p_event);
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void forward_draw_over_viewport(Control *p_overlay);
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void forward_canvas_draw_over_viewport(Control *p_overlay);
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void edit(Node *p_tile_map);
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@ -225,7 +225,7 @@ protected:
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public:
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virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return tile_map_editor->forward_gui_input(p_event); }
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virtual void forward_draw_over_viewport(Control *p_overlay) { tile_map_editor->forward_draw_over_viewport(p_overlay); }
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virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { tile_map_editor->forward_canvas_draw_over_viewport(p_overlay); }
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virtual String get_name() const { return "TileMap"; }
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bool has_main_screen() const { return false; }
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