Fix property warnings and hide some debug prints
"ALL IS GOOD" was a lie. In particular, removes verbose "path not recognized" false positive. The actual logic is to (somewhat naively) check all ResourceFormatLoaders and to pick the first good match, so no need to warn about the formats that do not match the type hint.
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13 changed files with 36 additions and 36 deletions
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@ -435,7 +435,7 @@ void EditorNode::_sources_changed(bool p_exist) {
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if (defer_load_scene != "") {
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print_line("loading scene DEFERED");
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print_line("loading scene DEFERRED");
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load_scene(defer_load_scene);
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defer_load_scene = "";
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}
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@ -6051,7 +6051,10 @@ EditorNode::EditorNode() {
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{
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_initializing_addons = true;
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Vector<String> addons = GlobalConfig::get_singleton()->get("editor_plugins/enabled");
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Vector<String> addons;
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if (GlobalConfig::get_singleton()->has("editor_plugins/enabled")) {
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addons = GlobalConfig::get_singleton()->get("editor_plugins/enabled");
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}
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for (int i = 0; i < addons.size(); i++) {
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set_addon_plugin_enabled(addons[i], true);
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