diff --git a/scene/resources/portable_compressed_texture.cpp b/scene/resources/portable_compressed_texture.cpp index 694517aefb..053d004e27 100644 --- a/scene/resources/portable_compressed_texture.cpp +++ b/scene/resources/portable_compressed_texture.cpp @@ -95,7 +95,7 @@ void PortableCompressedTexture2D::_set_data(const Vector &p_data) { case COMPRESSION_MODE_BASIS_UNIVERSAL: { ERR_FAIL_NULL(Image::basis_universal_unpacker_ptr); image = Image::basis_universal_unpacker_ptr(data, data_size); - + format = image->get_format(); } break; case COMPRESSION_MODE_S3TC: case COMPRESSION_MODE_ETC2: @@ -171,12 +171,15 @@ void PortableCompressedTexture2D::create_from_image(const Ref &p_image, C } } break; case COMPRESSION_MODE_BASIS_UNIVERSAL: { +#ifdef TOOLS_ENABLED ERR_FAIL_COND(p_image->is_compressed()); encode_uint16(DATA_FORMAT_BASIS_UNIVERSAL, buffer.ptrw() + 2); Image::UsedChannels uc = p_image->detect_used_channels(p_normal_map ? Image::COMPRESS_SOURCE_NORMAL : Image::COMPRESS_SOURCE_GENERIC); Vector budata = Image::basis_universal_packer(p_image, uc); buffer.append_array(budata); - +#else + ERR_FAIL_MSG("Basis Universal compression can only run in editor build."); +#endif } break; case COMPRESSION_MODE_S3TC: case COMPRESSION_MODE_ETC2: