Fix crashes in *_input functions

This commit is contained in:
Rafał Mikrut 2021-04-05 08:52:21 +02:00
parent a864a703ee
commit 504bc5cc67
43 changed files with 103 additions and 0 deletions

View file

@ -34,6 +34,8 @@
#include "scene/main/window.h"
void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) {
ERR_FAIL_COND(p_event.is_null());
if (!_is_focus_owner_in_shorcut_context()) {
return;
}