Fix crashes in *_input functions

This commit is contained in:
Rafał Mikrut 2021-04-05 08:52:21 +02:00
parent a864a703ee
commit 504bc5cc67
43 changed files with 103 additions and 0 deletions

View file

@ -531,6 +531,8 @@ void EditorAudioBus::_effect_add(int p_which) {
}
void EditorAudioBus::_gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) {
Vector2 pos = Vector2(mb->get_position().x, mb->get_position().y);