Replace "persistance" with "persistence"
Replace "persistance" with "persistence" in the simplex code. Also made some minor fixes to the docs.
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3 changed files with 18 additions and 18 deletions
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@ -47,7 +47,7 @@
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<argument index="1" name="y" type="float">
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</argument>
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<description>
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Returns the 2D noise value [-1,1] at the given position.
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Returns the 2D noise value [code][-1,1][/code] at the given position.
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</description>
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</method>
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<method name="get_noise_2dv">
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@ -56,7 +56,7 @@
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<argument index="0" name="pos" type="Vector2">
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</argument>
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<description>
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Returns the 2D noise value [-1,1] at the given position.
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Returns the 2D noise value [code][-1,1][/code] at the given position.
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</description>
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</method>
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<method name="get_noise_3d">
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@ -69,7 +69,7 @@
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<argument index="2" name="z" type="float">
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</argument>
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<description>
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Returns the 3D noise value [-1,1] at the given position.
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Returns the 3D noise value [code][-1,1][/code] at the given position.
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</description>
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</method>
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<method name="get_noise_3dv">
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@ -78,7 +78,7 @@
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<argument index="0" name="pos" type="Vector3">
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</argument>
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<description>
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Returns the 3D noise value [-1,1] at the given position.
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Returns the 3D noise value [code][-1,1][/code] at the given position.
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</description>
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</method>
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<method name="get_noise_4d">
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@ -93,7 +93,7 @@
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<argument index="3" name="w" type="float">
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</argument>
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<description>
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Returns the 4D noise value [-1,1] at the given position.
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Returns the 4D noise value [code][-1,1][/code] at the given position.
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</description>
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</method>
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<method name="get_seamless_image">
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